Ep1cL3w7z Posted December 10, 2013 Posted December 10, 2013 View File This mod de-castrates male werewolves, gives female werewolves their breasts back, and gives male (and female, if the MCM option is enabled) werewolves an erection when sex is initiated. In addition, player-character werewolves can rape NPCs (can be completely disabled) with a configurable hotkey, and requirements for a rape attempt to succeed can be changed.This mod may conflict with other mods that modify the werewolf race - if this is the case, I recommend using Wrye Bash or TES5Edit to resolve the conflicts.  As of 3.0, the mod is packaged as a fomod. It has multiple model variants to choose from. If you want to use Schlongs of Skyrim for the werewolf penises, install the castrated male version.  Requirements Creature Framework (and its requirements, RC11 or newer) SexLab (1.32 or newer) SkyUI Version History Version 3.0 Beta 5Updated for Creature Framework RC11 [*]Version 3.0 Beta 4 Fixed the texture paths for the regular castrated male version [*]Version 3.0 Beta 3 Fixed the mesh paths for the regular castrated male version [*]Version 3.0 Beta 2 Fixed the player character not getting body-swapped after the first registration [*]Version 3.0 Beta Creature Framework now handles the body swapping Added fomod installer to choose model variants Happy new year (again)! [*]Version 2.1 Added bloodlust extension and perk advancement features Redid all debug messages Switched to the new method to write to the console in SexLab 1.31 Re-hid werewolf armour/aroused armour from inventory Changed the default rape stamina cost from 30 to 40 (will not affect existing saves) Cleaned up some stuff like the spell/spell effect flags Happy new year! [*]Version 2.0 Added player-character werewolf rape functionality with configurable conditions and stuff (can be completely disabled) Rewrote basically everything Fixed male mesh roughness (thanks to erundil) Fixed female werewolves becoming invisible when using the male model Scaled down the height of male werewolves to 1.0 (from vanilla's 1.13) to match up with the animations [*]Version 1.1 Added optional SexLab Aroused integration Added a "Reset werewolves" button to the MCM menu Added a debug mode setting [*]Version 1.0b Included the script files in the archive (derpin' up a storm here) [*]Version 1.0 Initial release   Credits Male animal-style, male castrated, and female models (regular and Mighty Beasts) from Werewolves by Erundil Male human-style models (regular) from Creature Features by Leito86 Male human-style models (Mighty Beasts) from Mighty Creature Features by rangedphoenix Old non-aroused male werewolves from Derrax Male Werewolves by Derrax Old aroused male werewolves from Adult Real Werewolves by ~X~ Old female werewolves from Female Werewolf by Moutarde421 Submitter Ep1cL3w7z Submitted 12/09/2013 Category Misc Sex Requires Creature Framework RC11, SexLab, SkyUI Special Edition Compatible 4
Guest Jenova23 Posted December 10, 2013 Posted December 10, 2013 This is awesome but can't you incorporate this into sexlab nude creatures pretty much does the same thing right? I just don't like having to many plugins but don't get me wrong much appreciated.
Ep1cL3w7z Posted December 10, 2013 Author Posted December 10, 2013 Quite possibly, but I do plan to probably add some other features to this mod in the future; it might end up being beyond Nude Creatures' scope.
wharrl Posted December 10, 2013 Posted December 10, 2013 how do I enable the MCM menu, it is not showing up for me
dinomagick Posted December 10, 2013 Posted December 10, 2013 OH THANK GOD!!!I was having to install ARW and a different Black-Werewolf Skin over and over again, Because of some glitch when installing other mods which kept making my werewolves become castrated (and I don't like the husky-werewolf default look of ARW). Wasn't minding the "Perma-bone" of the werewolves... but this will be much better...Thanks!!  Edit: Hmm, for some reason, auto-erection doesn't happen... Â
Guest Jenova23 Posted December 10, 2013 Posted December 10, 2013 Quite possibly, but I do plan to probably add some other features to this mod in the future; it might end up being beyond Nude Creatures' scope. Â Just an Idea!!! Â It would be awesome if there was a way to incorporate custom bodies into this mod because I know a lot of people including myself use different body shapes / Caliente Body Slide which you can probably do by removing the body from the werewolf mesh and using the rest as armor so long as it's animated you can probably use this as a start point Shaydows WereWolf OVERHAUL someone just needs to make it more werewolf like.
Jimjim117 Posted December 10, 2013 Posted December 10, 2013 I also can't get the MCM menu to show up or the meshes to swap to erect. Is there supposed to be scripts with this mod?
Ep1cL3w7z Posted December 10, 2013 Author Posted December 10, 2013 Wow, shows how new I am to modding... I assumed the script files would be included in the ESP file once saved - I didn't include the script files with the archive. Fix incoming!
Ep1cL3w7z Posted December 10, 2013 Author Posted December 10, 2013 I uploaded version 1.0b, which now includes the script files (so revolutionary)!
Ashra XIII Posted December 10, 2013 Posted December 10, 2013 This seems cool... does it work on NPC werewolves as well? Â Sorry if this is a dumb question.
Ep1cL3w7z Posted December 10, 2013 Author Posted December 10, 2013 This seems cool... does it work on NPC werewolves as well? Â Sorry if this is a dumb question. Â Yes, it does work on NPC werewolves.
Ashra XIII Posted December 10, 2013 Posted December 10, 2013 Awesome, thanks! I believe I will give this a try! Â Any hints on what sort've additional features you are thinking about adding?
Ep1cL3w7z Posted December 10, 2013 Author Posted December 10, 2013 Awesome, thanks! I believe I will give this a try! Â Any hints on what sort've additional features you are thinking about adding? Â Well, I've already mentioned SexLab Aroused integration - it would change male werewolves to the erect model when their arousal is past a threshold, even when they're not having sex. The only thing holding me back is that I don't want to add an absolute requirement to this mod for Arousal - I'd like it to be seamless for those who don't use it, as well - I'm looking into how to go about doing this properly. I don't want to have two separate versions of the mod, as that makes maintenance tedious.
wharrl Posted December 10, 2013 Posted December 10, 2013 tried the 1.0b works great now models switch and menu showed up, keep up the good work!
dinomagick Posted December 10, 2013 Posted December 10, 2013 This is a great addition! Thanks!! It works pretty good... One small issue, sometimes the 'perma-bone' returns.  I just finished and walked into Whiterun, the werewolf returned to 'little-red-rocket' mode...  Also this was with Hentai Creature's werewolf....  Love the mod!... (Rawr!) Â
Ashra XIII Posted December 10, 2013 Posted December 10, 2013 Â Â Awesome, thanks! I believe I will give this a try! Â Any hints on what sort've additional features you are thinking about adding? Well, I've already mentioned SexLab Aroused integration - it would change male werewolves to the erect model when their arousal is past a threshold, even when they're not having sex. The only thing holding me back is that I don't want to add an absolute requirement to this mod for Arousal - I'd like it to be seamless for those who don't use it, as well - I'm looking into how to go about doing this properly. I don't want to have two separate versions of the mod, as that makes maintenance tedious. It seems like many SexLab mods are starting to depend on other mods, and I don't personally have a problem with it... though maybe others do. I really want these mods to connect more and be aware of one another.
Ep1cL3w7z Posted December 10, 2013 Author Posted December 10, 2013 Â Â Awesome, thanks! I believe I will give this a try! Â Any hints on what sort've additional features you are thinking about adding? Well, I've already mentioned SexLab Aroused integration - it would change male werewolves to the erect model when their arousal is past a threshold, even when they're not having sex. The only thing holding me back is that I don't want to add an absolute requirement to this mod for Arousal - I'd like it to be seamless for those who don't use it, as well - I'm looking into how to go about doing this properly. I don't want to have two separate versions of the mod, as that makes maintenance tedious. It seems like many SexLab mods are starting to depend on other mods, and I don't personally have a problem with it... though maybe others do. I really want these mods to connect more and be aware of one another. Â Â I've actually already figured out how to utilize Aroused if it's there, and still work if it isn't. The part I'm working on now is the actual integration with it.
tryguy Posted December 11, 2013 Posted December 11, 2013 Cool. I always hated seeing those black-with-white-face skins when I installed mods like this. I like how they look in your mod, so installing this now! Can't wait for Aroused integration. That'll make a great addition.
Ep1cL3w7z Posted December 11, 2013 Author Posted December 11, 2013 I've uploaded version 1.1, which adds SexLab Aroused integration! See the OP/file description for more information.
Ep1cL3w7z Posted December 11, 2013 Author Posted December 11, 2013 I need feedback from somebody that is using the updated version; is the Aroused integration working for you? Are the arousal settings in the MCM menu? Â I've been testing the mod, and for some reason when I use the released ESP file, Aroused isn't detected as installed - but when I use my development ESP that should be identical, it works fine. Â Edit: It seems to have something to do with the quest script from the old version being saved, and the new one not being loaded - as when I started a new game, the integration worked fine.
Kumakiin Posted December 11, 2013 Posted December 11, 2013 This is great! Hope there'd be a option for females PC using male werewolf model.Always want to assault some NPCs in that form...
zulu9812 Posted December 11, 2013 Posted December 11, 2013 I've uploaded version 1.1, which adds SexLab Aroused integration! See the OP/file description for more information. Â I look forward to when the werewolf automatically gains arousal.
castle456 Posted December 11, 2013 Posted December 11, 2013 Maybe dumb question, but is there any werewolf animation as a victim? Â When my female pc transformed to a werewolf and then was defeated by enemy , shes stuck in standing position while the attacker had his way. Â Or something I missed?
Ashra XIII Posted December 12, 2013 Posted December 12, 2013 No there aren't any creature victim animations.
pr0nsax Posted December 12, 2013 Posted December 12, 2013 I've had a werewolf become errect once, but all other times nothing happens. :/ I'm using the match making spells and hentai creatures to summon the werewolf.
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