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Posted

um... small q, anyone having the issue with always getting teh Rape Resisted notification, even though you have a 100% chance of succeding? and the only other mod i have that is werewolf related is the werewolf skin on the nexus. Thing is, the mod shows up both in data files on the launcher, and on the MCM ingame. halp?

 

um... help please?

Posted

 

um... small q, anyone having the issue with always getting teh Rape Resisted notification, even though you have a 100% chance of succeding? and the only other mod i have that is werewolf related is the werewolf skin on the nexus. Thing is, the mod shows up both in data files on the launcher, and on the MCM ingame. halp?

 

um... help please?

 

 

There's nothing I can do if you don't provide your Papyrus log.

Posted

 

 

um... small q, anyone having the issue with always getting teh Rape Resisted notification, even though you have a 100% chance of succeding? and the only other mod i have that is werewolf related is the werewolf skin on the nexus. Thing is, the mod shows up both in data files on the launcher, and on the MCM ingame. halp?

 

um... help please?

 

 

There's nothing I can do if you don't provide your Papyrus log.

 

 

http://www.mediafire.com/view/2r9vhu2vrampm9g/Papyrus.0.log

 

Heres the link

 

Posted

 

 

 

um... small q, anyone having the issue with always getting teh Rape Resisted notification, even though you have a 100% chance of succeding? and the only other mod i have that is werewolf related is the werewolf skin on the nexus. Thing is, the mod shows up both in data files on the launcher, and on the MCM ingame. halp?

 

um... help please?

 

 

There's nothing I can do if you don't provide your Papyrus log.

 

 

http://www.mediafire.com/view/2r9vhu2vrampm9g/Papyrus.0.log

 

Heres the link

 

 

 

The rape is failing on the health condition check. The health condition applies to the rape target, not yourself, just so you know; if you have the threshold set to 50%, the rape will only succeed if the NPC's health is at or below 50%.

Posted

 

 

 

 

um... small q, anyone having the issue with always getting teh Rape Resisted notification, even though you have a 100% chance of succeding? and the only other mod i have that is werewolf related is the werewolf skin on the nexus. Thing is, the mod shows up both in data files on the launcher, and on the MCM ingame. halp?

 

um... help please?

 

 

There's nothing I can do if you don't provide your Papyrus log.

 

 

http://www.mediafire.com/view/2r9vhu2vrampm9g/Papyrus.0.log

 

Heres the link

 

 

 

The rape is failing on the health condition check. The health condition applies to the rape target, not yourself, just so you know; if you have the threshold set to 50%, the rape will only succeed if the NPC's health is at or below 50%.

 

 

it shouldn't be, i removed the conditions, why would it be failing a condition that i didn't set? i'll provide some screen shots, after i check to make sure that im right.

 

EDIT: ok, so it did have conditions, but oddly, the hnealth condition was at 40%. odd though, i didn't set there to be conditions, i specificly took them off. thanks for your asstance

 

Posted

First off, thank you for taking the time to put together a mod like this. It's awesome!

 

However, I was after something a little bit different, but unfortunately every mod out there either insists on only affecting Male Playable characters who transform to werewolves, or to force a female werewolf texture on Female Playable characters. You're the first to sort of venture out by adding the ability to swap over the male assets during the sex seen. However, when I do this, my Werewolf character disappears during the scene and reappears once it ends (back into her female werewolf form). I didn't see any other posts related to fixing this, but then again I've been reading posts for the last 6 hours, so I may just be blind at this point.

 

My ultimate goal here is just to be able to, while transformed, have the Male Werewolf textures, erections, bits, and everything that goes with it at all times regardless of the fact that my Player Character is a female. That way, in a sense, the little chicky can have her way with the men in her normal human form, but if she wants to change it up and seek out other women, I have the Werewolf form to sort of instill that carnal male instinct.

 

Playing with the textures, I can actually make it so when she's in her werewolf form, she retains all the male textures, including the raging penis. Nevertheless, I would like to be able to have it sheathed when I'm focusing on combat and not the sex side of the game. I believe your mod is coded in a way that I can't achieve this by simply rearranging textures around because I imagine you didn't code it to search for a file "femalebodywerewolf_erect.nif"

 

It doesn't seem like this option is in particularly high demand, aside from one post I saw, but I thought I'd chime in just to be sure there wasn't an easy workaround, or there wasn't a simple addition you could make.

 

in summation, I'd be fine if I could just get the character not to disappear during the scene when swapping to the male assets. I'd appreciate any insight or thoughts you may have.

 

Thank you very much!

Posted

I am, on the whole, very glad to have this mod. It completes the werewolf experience for me.

 

I have had three minor issues. None of them are serious enough to detract from my enjoyment of this mod (or Skyrim in general).

  1. When I first installed the mod, I was already transformed in the save I loaded. When I transformed back much later, I was equipped with "Werewolf Aroused Armor," which had the appearance of the default underwear and could not be unequipped. I was able to sell it to a merchant to get rid of it, and I have not had a single repeat incident since then. It may have been an issue with SexLab Creatures rather than SexLab Werewolves, but I'm reporting it anyway for completeness.
  2. The "rape spell" is quite difficult to aim. I have not yet figured out a reliable way to get it to hit on the first attempt. Chasing the intended victim while repeatedly holding the hotkey usually works.
  3. The werewolf time extension and perk advancement features don't seem to work for me. I haven't yet been in a situation where I wanted to remain transformed and ran out of time, though, even with that being the case.

I have a Papyrus log, covering a session in which I attempted to gather information on the latter two issues: http://www.mediafire.com/view/7v71cbd5p3657ei/Papyrus.0.log

 

Up until 12:20:28, I was traveling to the test area, killing a few random creatures along the way and feeding on them to gain a little time. No unusual werewolf-related messages appear in the log. At that point, I save the game to allow me to make two separate tests of what was coming up.

 

Immediately following, I encounter the test NPC, and attempt for some time to hit her with the "rape spell." Eventually, it works. The animations proceed as normal (with a few already-known SexLab-related issues like post-orgasm ragdolling). I don't get any perk advancement message, nor do I get any actual perk advancement.

 

At 12:22:43, I reload the save I made earlier. I go into the SexLab Werewolves configuration menu to explicitly "tweak" the extension time and feeding sliders. I encounter the test NPC, hit her with the "rape spell" on the first attempt (wow!), and everything else goes exactly as it did the first time.

 

I did not confirm a lack of time extension in this particular session, but it was in a nearly-identical session the other day that I first ran into the lack of time extension. Until that point, I had assumed the time extension was working. Unfortunately, I didn't have debug logging enabled at that time.

 

I use the default values; 60 seconds, 120 seconds, 2 feedings. I have also disabled all the rape conditions, since I am now powerful enough to kill almost everything I encounter in a single hit.

 

I hope this data is helpful.

 

Edit: I have now confirmed that time extension did not happen, at least on the second attempt. I transformed back within 15 seconds of loading the save. I also realized that I didn't actually thank you for making this mod. Thank you for making this mod.

Posted

I got a wee problem, and i've passed over the comments in hope of finding the answer for it, sadly i saw only more foks complaining but no answers.

 

First of, thanks for this awsome mod! 

 

Now back to the problem - when I try to rape someone as a werewolf it do the normal sexlab human animations , and my char is just standing there derping around while the other npc is in the sex scene around it. Now.. Is there any mod that allowed you to spawn maybe a female werewolf? cause male werewolfs i can just spawn from hentai creatures. Female werewolfs on the other hands i can only make myself , when i transform myself into 1. And as the werewolf, the animations act like i'm a normal human. 

 

Thanks for reading my comment and suffering trough my horrible english. And again thanks for this awsome mod!

Posted

I got a wee problem, and i've passed over the comments in hope of finding the answer for it, sadly i saw only more foks complaining but no answers.

 

First of, thanks for this awsome mod! 

 

Now back to the problem - when I try to rape someone as a werewolf it do the normal sexlab human animations , and my char is just standing there derping around while the other npc is in the sex scene around it. Now.. Is there any mod that allowed you to spawn maybe a female werewolf? cause male werewolfs i can just spawn from hentai creatures. Female werewolfs on the other hands i can only make myself , when i transform myself into 1. And as the werewolf, the animations act like i'm a normal human. 

 

Thanks for reading my comment and suffering trough my horrible english. And again thanks for this awsome mod!

 

seanbr - regarding you concerns;

 

First and foremost, make sure you open up Sexlab in the MCM under Animation Settings > Animation Handling (on the right) > and have "Allow Creature Animations" checked. This is usually why you're seeing the derping and human animations during your sequence.  I ran into this initially since I created a new character and forgot to resetup my options in the Sexlab framework. Sexlab also has a new framework out that you might want to snag for good measure. This will at least get your animations going.

 

As for animations regarding the female werewolf, to my knowledge, they do not exist yet. Werewolves, whether male or female, will use one of four thrusting animations and act as the aggressor. An animation sequence will not commence even if using two werewolves, as the receiving end of that fun has not been animated; nor has the receiving end of any female werewolf. Yet.

 

Once your animations are working properly, as I stated, you'll become the aggressor but without the sexual organ to make much sense out of your actions. The Sexlab Werewolves mod allows for the transformation of your werewolf during sexual advances to a male werewolf mesh/texture. Though I've yet to get it to work - mine always goes invisible during the scene.

 

Hope this helps. I'm no expert, but i can share from my own experiences and knowledge.

Posted

 

I got a wee problem, and i've passed over the comments in hope of finding the answer for it, sadly i saw only more foks complaining but no answers.

 

First of, thanks for this awsome mod! 

 

Now back to the problem - when I try to rape someone as a werewolf it do the normal sexlab human animations , and my char is just standing there derping around while the other npc is in the sex scene around it. Now.. Is there any mod that allowed you to spawn maybe a female werewolf? cause male werewolfs i can just spawn from hentai creatures. Female werewolfs on the other hands i can only make myself , when i transform myself into 1. And as the werewolf, the animations act like i'm a normal human. 

 

Thanks for reading my comment and suffering trough my horrible english. And again thanks for this awsome mod!

 

seanbr - regarding you concerns;

 

First and foremost, make sure you open up Sexlab in the MCM under Animation Settings > Animation Handling (on the right) > and have "Allow Creature Animations" checked. This is usually why you're seeing the derping and human animations during your sequence.  I ran into this initially since I created a new character and forgot to resetup my options in the Sexlab framework. Sexlab also has a new framework out that you might want to snag for good measure. This will at least get your animations going.

 

As for animations regarding the female werewolf, to my knowledge, they do not exist yet. Werewolves, whether male or female, will use one of four thrusting animations and act as the aggressor. An animation sequence will not commence even if using two werewolves, as the receiving end of that fun has not been animated; nor has the receiving end of any female werewolf. Yet.

 

Once your animations are working properly, as I stated, you'll become the aggressor but without the sexual organ to make much sense out of your actions. The Sexlab Werewolves mod allows for the transformation of your werewolf during sexual advances to a male werewolf mesh/texture. Though I've yet to get it to work - mine always goes invisible during the scene.

 

Hope this helps. I'm no expert, but i can share from my own experiences and knowledge.

 

Thanks for helping out, and I did check the "Creature Animation" , truest me. 

 

And i've ment that I myself as a player dont have my charcter doing werewolf sex animations, but in fact.. "normal", and by normal is me as werewolf standing around doing nothing while the other 1 that i am doing it with is having its "fun", normaly with my leg since my werewolf is just standing there. the animation works fine if the werewolf is the NPC, but as me , the werewolf dosent do anything but derp around while the other npc i am doing it with is doing the NORMAL sex animation with humans, and not with werewolf. I hope its more clear what my major problem is.

Posted

to seanbr;

 

Hmm, I see what you mean. The only thing I can think of off the top of my head without really delving back into it is the question "who is the aggressor in your animation?" There's an option in the MGM where you can force the female role to be the victim, but since both are technically female in this case, it depends on what action you're taking to cause the sex scene. If you're using the "rape" option through Sexlab Defeat/Submit, you should be fine if you have all the other things checked that we spoke of in the last comment. However, if you're using some other mod/spell that initiates a sex sequence, it may not be making your Werewolf female the "aggressor", therefore triggering the human NPC's normal sex animations.

 

Given your last comments, it seems like you would've tried that before posting, however. I myself can't even get the events to trigger though Sexlab Defeat/Submit. The only way I can initiate it is through the campy dialogue option if an NPC is "friendly", so it's difficult for me to experiment in additional ways that might help you.

 

One last thing to note - Sexlab Framework didn't have animations built into it for creatures. It MAY have them now, but I'm not 100% certain it does, so if they don't have that you need an additional mod to show the werewolf sex animations. So perhaps the only step you need now is to download the Bestiality Animation Pack. When you click the Download button, there's two files - the animation pack, and the extras; grab both.

 

I'm kind of hoping it's just the animations pack you're missing. SexLab frameworks just makes everything work in harmony, but you still need all the goodies to interact with it.

 

Let me know if this has shed any additional light!

Posted

Is this compatible with Schlongs of Skyrim? if so is there a recommended load order? im also using the recommended "werewolves" from Erundil. for some reason I seeing both the Werewolf penis AND the SoS penis at the same time while transformed. Rather annoying :)

Posted

Is this compatible with Schlongs of Skyrim? if so is there a recommended load order? im also using the recommended "werewolves" from Erundil. for some reason I seeing both the Werewolf penis AND the SoS penis at the same time while transformed. Rather annoying :)

 

I too am having a frustrating time of getting SOS schlong to stop being added to the werewolf, but am pretty sure this is more an issue that needs brought up in the Schlongs topic. :)

 

Posted

Wulfgar; Prancing Doe -

 

Haha, wow, really? :D I haven't seen that happen and I also use Schlongs of Skyrim. Though apparently the newest version of SOS added support for Werewolves, but as far as I understood the posts, it's just support and not an implementation. Is there another mod you're using that taps into this? Might check under the SOS settings to see if you can manipulate the use, or lack thereof. 

 

As Prancing Doe mentioned, it's probably a best bet for the SOS page. Might be some more info there.

 

I've read elsewhere that there's confusion to what Sexlab Werewolves actually does, since most of the texture/meshes, gender and animations are all provided elsewhere. The only reason I jumped on this mod was because it gave the opportunity to swap the gender organ during the sex scene since every Werewolf mod out there insists on having male/female werewolves based on whatever your character's gender is. Which makes sense, but sometimes you just want to ravage a women even though you're character is... well.. a women. Maybe I'm alone on this.  :P

Posted

I DID find a way to remove them, go to SoS addons, scroll down, de-select the werewolves from it, scroll back up, click clean, rinse and repeat for each addon. Now walking around with just this mod's sheathed juiciness on Inigo :P

Posted

This looks quite promising, enough so that I've made a character for this, and am currently in the Companions quest to obtain the form. I have two questions though. First, will this mod work with Werewolf loot? (http://www.nexusmods.com/skyrim/mods/9891/?) It allows actually using and picking things up while in the form. And second, is there any plans to, ahem, add the male bits'n'bobs to the female werewolf model? 

Posted

lindazana;

 

The mod does work with a form of Werewolf loot. That's not to say it doesn't work with the particular mod you're using as I've not tried it. I actually use Werewolf Mastery by RolandSir, and it works fantastic. You get a dialogue option to Feed or Search. If you choose to Feed first, you then just simply loot the corpse if you interact again much like anywhere else. I would imagine it would work just fine with Werewolf Loot as well. However, i just prefer Werewolf Mastery because I can control the duration of the Werewolf form as well as when I revert back to a human; among other things.

 

As for your second question, I'm not certain. It doesn't seem like it would be complicated to add the mesh and texture to what the female already has, which honestly is what I'm after.I was seeking just being in the male form all the time because that would be a breeze to do, but there's no script for the female to have a change in mesh during the sex scene (much like going from sheathed to unsheathed on the male) and I didn't want to run around with a huge dong flapping around when I'm just wanting a blood rampage. So regardless of what mesh/texture I use, the the game knows my character is female and the script just isn't there for bodily changes. With any luck, there will be an MGM toggle to simple have another female mesh that has these happen.

 

Hopefully the creator will chime in with more info on the matter.

Posted

I've had an odd time mixing up a few of my favourite werecreature mods with this one. I've been able to get SOS working with this mod, but it SexlabWerewolves to be installed first, otherwise both members show up, and there's a weird amount of clipping. Even so, a human-to-werewolf always resets the PC to the "default" size, unless you go into the MCM menu and toggle the size bonus. The same reset happens when transforming back into human form, and the same toggling needs done. I've managed to get the action key for SexlabWerewolves to work with a werebear form (Moonlit Tales), but they're as ill-quipped as a Ken Doll (I'm paraphrasing). Finally, I've seen pictures of the Green Death model of Nature o' th' Beast working with what appears to be a similar mesh to SexlabWerewolves, but I've been unable to get it to work with my installations. I've resorted my load order several times as well. I'm doing some research, but so far I've come up with zip. I hope the other fine modders and users on this board could help?

Posted

Sorry to be that guy, but has there been any breakthroughs for the whole anim issue of werewolves just standing over an NPC? 

 

Creatures is enabled

I have gones anim pack

I ran the fnis gen

reinstalled and moved load orders

 

Kinda feel like I jumped through all the hoops, but figured maybe someone has it figured it out by now or maybe I missed something.

 

 

Posted

Sorry to be that guy, but has there been any breakthroughs for the whole anim issue of werewolves just standing over an NPC? 

 

Creatures is enabled

I have gones anim pack

I ran the fnis gen

reinstalled and moved load orders

 

Kinda feel like I jumped through all the hoops, but figured maybe someone has it figured it out by now or maybe I missed something.

 

I have the exact same problem. Maybe it's related to race, I temptress. But everything worked Sexlab 1.25.

Sory for my english.

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