Lyskorie Posted February 7 Author Posted February 7 3 hours ago, GoblinGreg said: Okay i might just not understand the mechanics behind de jure drift but to me it seems like the dominion of lust doesnt work at all from my testing. I did a clean install of the mod to make sure it wasnt due to me messing with the files, no matter what the dominion of lust doesnt get any de jure titles, no duchies, no kingdoms, no empires, nothing. the actual title does form, and it does have a capital county but nothing else. maybe i just have to wait for the titles to register to it idk. I did wait a few in game years but nothing changed. As it is implemented right now, if you don't completely control 100% of a duchy/kingdom it doesn't get drifted into the DoL kingdom/empire. If you own bits and parts of duchies/kingdoms but none completely controlled then it's entirely possible to end up with one without any de jure.
fushi_feng Posted February 7 Posted February 7 I noticed that in line 34 of carnm_script_values.txt, add = 0 should be add = 100. This would cause the events carnm_waifu_events.0001 and carnm_waifu_events.0002 to generate a male character for a lesbian ruler when has_game_rule = carnm_waifu_match_player_sexuality. There is another issue in carnm_waifu_events.txt. When playing as a landless ruler, random_sub_realm_county causes the generated character's culture to be fixed as Akan and religion fixed as Akom. Furthermore, the var:carnd_times_had_sex in the carnd_xuansu_immortality_decision does not seem to increment. It only increases when I use the console to directly trigger carnd_religion_flavor.0001.
Lyskorie Posted February 7 Author Posted February 7 58 minutes ago, fushi_feng said: I noticed that in line 34 of carnm_script_values.txt, add = 0 should be add = 100. This would cause the events carnm_waifu_events.0001 and carnm_waifu_events.0002 to generate a male character for a lesbian ruler when has_game_rule = carnm_waifu_match_player_sexuality. There is another issue in carnm_waifu_events.txt. When playing as a landless ruler, random_sub_realm_county causes the generated character's culture to be fixed as Akan and religion fixed as Akom. Furthermore, the var:carnd_times_had_sex in the carnd_xuansu_immortality_decision does not seem to increment. It only increases when I use the console to directly trigger carnd_religion_flavor.0001. Thanks for your report - these will be fixed on the next update.
GoblinGreg Posted February 7 Posted February 7 (edited) 11 hours ago, Lyskorie said: As it is implemented right now, if you don't completely control 100% of a duchy/kingdom it doesn't get drifted into the DoL kingdom/empire. If you own bits and parts of duchies/kingdoms but none completely controlled then it's entirely possible to end up with one without any de jure. Im going to try again and test it out with with as few mods as possible, thats the only idea i have left, but last time i was testing it out i have tried it with with owning duchies, kingdoms, empires. There was no way i didnt 100% own at least something. When i was trying to form it as an empire for example, im certain i owned at least a few kingdom titles fully. The only other idea i have is that maybe theres some issue with me using bookmark characters, ive been using cleo this whole time but theres nothing indicating that should be a problem. But im gonna go elsewhere on the map and see what happens. I will edit this message once i actually tried to form the title again Edit: Alright so it looks like there might have been some kind of compatibility issue preventing the de jure titles from being integrated into the new one, cause when i have the bare minimum of mods (dol and carnalitas) it does actually work. Now i just need to figure out which mod caused the issue. Edited February 7 by GoblinGreg
shleefin Posted February 8 Posted February 8 On 1/29/2026 at 2:49 AM, Lyskorie said: Noted #1 as an issue. Thanks for reporting As for #2: As soon as you read the threshold level for attaining a new tail (around a year's worth of annual tail xp gain) you'd get a prompt that you can attain a new tail, from which you can use the Embark on Trial for Tail decision and pass an increasingly difficult skill check (depending on your current tail amount) to gain more tails and continue to gain XP. Re: #3: The faiths that the decision is available to are specifically those that has Lilith (or in the case of the Dharmic faiths, some bastardised understanding of her) as High God, and employs rather janky use of localization to jank your name into it if you declare yourself an equal to Lilith, an effect that you can't really do with vanilla faiths. I suppose you can argue for a generic "proclaim godhood" but I do think it'd be rather cheap. This is already addressed in the latest major patch 0.18. To quote the changelog: This was originally not in the plan at all - the Demonology module was nine major patches ago - and a reason was that it was heavily influenced by the demons of the Ars Goetia, which had a more or less strict hierarchy. I did eventually warm up to the idea and it was requested often enough. For #2, I'm also still unsure how it's supposed to work. Every year, I get a tick but the tick message shows a "gain" of 0 experience. But there's no event for getting a new tail and the decision remains greyed out with the requirement unmet.
Lyskorie Posted February 8 Author Posted February 8 18 minutes ago, shleefin said: For #2, I'm also still unsure how it's supposed to work. Every year, I get a tick but the tick message shows a "gain" of 0 experience. But there's no event for getting a new tail and the decision remains greyed out with the requirement unmet. Someone asked me the same thing a few days ago on the Carnalitas Discord, so here it is: When you specifically can't gain XP anymore (both from annual gain, which takes approx. 20 years or so and from other sources) instead of the notif you'd get one that says you "can attain additional tail", which would in turn unlock the decision.
shleefin Posted February 8 Posted February 8 2 hours ago, Lyskorie said: Someone asked me the same thing a few days ago on the Carnalitas Discord, so here it is: When you specifically can't gain XP anymore (both from annual gain, which takes approx. 20 years or so and from other sources) instead of the notif you'd get one that says you "can attain additional tail", which would in turn unlock the decision. 👍
SuccinctScrivener Posted February 9 Posted February 9 More bug reports. Fixes for them are included in the attached zip file. Maybe more of Carnalitas Mundi issue, but carnm_tradition_polyamorous doesn't actually affect vanilla systems and should probably have the parameter "adultery_always_accepted = yes" added so that it'll work like one would expect. zz_dol_override_tributary_interactions.txt is a bit out of sync with v18.3 The last update fixed the revolting barons issue with dol_dominance_revolt_depose_effect, but not dol_dominance_revolt_effect, which also needs highest_held_title_tier > tier_barony. dol_succubus_realm_rebellious_vassal_trigger - I'm not sure if you missed my above report, but requiring succubus acceptance in both religion and culture seems like a bug? The grand debauch activity options always cost gold, even when orgy itself costs treasury due to having "Sensual Seducers". The "Empowered, Emboldened" (cdol_lustborn_destiny_4) dynasty perk adds the modifiers to all highborn succubi, even those not of your dynasty, when you first add the perk. When going public in cdol_revelation.0010, the murder scheme starting could use a few more sanity checks. Like not starting a murder scheme against yourself. The dummy_mother character used in immaculate conceptions can be offered as a courtier. The has_been_offered_as_concubine flag can be used to block that. DoL_Fixes.zip 1
Lyskorie Posted February 9 Author Posted February 9 30 minutes ago, SuccinctScrivener said: More bug reports. Fixes for them are included in the attached zip file. Maybe more of Carnalitas Mundi issue, but carnm_tradition_polyamorous doesn't actually affect vanilla systems and should probably have the parameter "adultery_always_accepted = yes" added so that it'll work like one would expect. zz_dol_override_tributary_interactions.txt is a bit out of sync with v18.3 The last update fixed the revolting barons issue with dol_dominance_revolt_depose_effect, but not dol_dominance_revolt_effect, which also needs highest_held_title_tier > tier_barony. dol_succubus_realm_rebellious_vassal_trigger - I'm not sure if you missed my above report, but requiring succubus acceptance in both religion and culture seems like a bug? The grand debauch activity options always cost gold, even when orgy itself costs treasury due to having "Sensual Seducers". The "Empowered, Emboldened" (cdol_lustborn_destiny_4) dynasty perk adds the modifiers to all highborn succubi, even those not of your dynasty, when you first add the perk. When going public in cdol_revelation.0010, the murder scheme starting could use a few more sanity checks. Like not starting a murder scheme against yourself. The dummy_mother character used in immaculate conceptions can be offered as a courtier. The has_been_offered_as_concubine flag can be used to block that. DoL_Fixes.zip 42.47 kB · 0 downloads Noted - many thanks for your help spotting out these issues! I'll bundle these into the 0.18.4 update.
GoblinGreg Posted February 10 Posted February 10 A suggestion i have would to look into the values in the transform male into female scheme. By the time i finally had enough mastery to do it, my succubus was strong enough that each scheme phase was less than 20 days even without any agents supporting it, which constantly resulted in my energy being drained so fast that i could never get the 100 energy to execute the scheme. Im sure if i hosted a grand debauch there would be a nice timeframe due to the overflow of energy from it but having to rely on that and constantly looking out to pause the game or lower the speed to the minimum just doesnt feel nice. I know it isnt supposed to be really spamable but it feels a bit too hard to pull off. But that could also just be me.
fushi_feng Posted February 10 Posted February 10 In the file dol_ntls_drain_events.txt, cdol_gain_sexual_power_effect = {} appears to be unnecessary, since Fox Spirit already has the Essence system, and increasing Sexual Power seems meaningless.
LustDemon69 Posted February 10 Posted February 10 4 hours ago, fushi_feng said: In the file dol_ntls_drain_events.txt, cdol_gain_sexual_power_effect = {} appears to be unnecessary, since Fox Spirit already has the Essence system, and increasing Sexual Power seems meaningless. Not if you're a Succubus/Kitsune hybrid character, which uses both systems fully. If you're just a Kitsune, then it does nothing. 1
Lyskorie Posted February 11 Author Posted February 11 Update 0.18.4 is out. Changelog: Quote Imam Ali Mosque is overwritten from vanilla to remove the stealth requirement of having to be of Islam religion, so that Khadimists can also use them. Abrahamic Lilithist religions as well as the Children of Hermaphroditus will be able to enable Babylon as a holy site through the Return Lilit(h) to Babylon decision. Succubus/Fox Spirit exclusivity gamerule now properly applies to certain events. [Dei Integration] Making sure sex count for Xuansu immortality is incremented. [Mundi] Fixed Inviting Waifus decision inviting men for lesbian rulers with gamerule to match sexuality [Mundi] Fixed inviting waifus having Akan culture/Akom religion for landless rulers. Should now take culture/faith of the location you currently are in. Fixes contributed by SuccinctScrivener: carnm_tradition_polyamorous now has the adultery_always_accepted parameter, and will now work more seamlessly with vanilla functions. Re-sync zz_dol_override_tributary_interactions.txt dol_dominance_revolt_effect also updated to exclude barons Correcting bugged trigger in dol_succubus_realm_rebellious_vassal_trigger not working as intended, following a previous report. Grand Debauch activity options now actually cost treasury if you have a house aspiration that allows you to host them using treasury. Empowered, Emboldened perk no longer gives the modifier to all highborn succubi, only those of your dynasty, as intended. Improved sanity checks for Extreme Perils events. Improved blocking dummy mother from leaving in succubus miracle births. 1
toynbeeidea Posted February 13 Posted February 13 Finally trying out the new east asian content CK3 has added. Messed with Xuansu (?) a bit as Korea - probably a mistake unless I'm willing to conquer China, but I do like the special decisions available. No holy site access though. Also messed around with Cambodia, but no holy sites nearby of course. Lilitdharma was close enough though, thanks to everyone falling over themselves to offer themselves as tribute once I got things going. But you know, Regula Magistri has a system where, once you get into the mod's contents, you take a decision that determines where your holy sites will be. Of course, Regula has its own religion, so maybe that makes it less complicated. Still, would there be some way to dynamically determine a succubus' holy sites? Like say I get to a certain progress point in succubus mastery, and I get a decision to, say, corrupt someone else's holy sites if I want to?
Lyskorie Posted February 13 Author Posted February 13 54 minutes ago, toynbeeidea said: Finally trying out the new east asian content CK3 has added. Messed with Xuansu (?) a bit as Korea - probably a mistake unless I'm willing to conquer China, but I do like the special decisions available. No holy site access though. Also messed around with Cambodia, but no holy sites nearby of course. Lilitdharma was close enough though, thanks to everyone falling over themselves to offer themselves as tribute once I got things going. But you know, Regula Magistri has a system where, once you get into the mod's contents, you take a decision that determines where your holy sites will be. Of course, Regula has its own religion, so maybe that makes it less complicated. Still, would there be some way to dynamically determine a succubus' holy sites? Like say I get to a certain progress point in succubus mastery, and I get a decision to, say, corrupt someone else's holy sites if I want to? If you are in SEA, there is Lilityasampradaya, which is a Hindu(-ish) sect based on Shaktism, and has holy sites scattered around SEA being prominent Hindu religious sites in general. I took a peek into Regula Magistri's code, and it appears that it effectively defines a litany of alternatives of the same faith with different holy sites depending on locale. It's a necessary workaround with how restrictive faith modding is at the moment (holy sites included), but it's a bit too janky for my tastes, and wouldn't work with how DoL handles religious setup. Another way to go about it would be to designate all the holy sites in the world into a faith, then disable them through effects and allow ways to re-enable them as gameplay progressed (as an aside, this is how Skyspawn in Phaze's Futanari mod and to a lesser extent certain DoL faiths work) - it is its own genre of jank though and I only do it more or less out of necessity. Holy site dynamism isn't really possible in the way you think it is, as is faith/religion modding in general - I hope this will change in the future, whenever the religion rework is. Besides, be it the ones I ported from Carnalitas Dei or ones I made up myself, I try to give it plausible lore (as much as what limited scholarship on the topic matter allows) to make it seemed like it can emerge and be a thing in specific regions. In that sense, it wouldn't make sense, for example, for the Near Eastern faiths to have holy sites in Britain or some such, much like how you don't just get to declare London to be a Hellenic holy site just because you're a particularly powerful ruler that also happens to follow the faith.
toynbeeidea Posted February 13 Posted February 13 (edited) 3 hours ago, Lyskorie said: If you are in SEA, there is Lilityasampradaya, which is a Hindu(-ish) sect based on Shaktism, and has holy sites scattered around SEA being prominent Hindu religious sites in general. Ah! I saw the Hindu symbol on Lilityasampradaya (the squiggly) and assumed it was a Hindu faith... and Lilityadharma has a more Buddhist-looking icon (the ship wheel), so I rolled with that. Um.... can I suggest swapping those icons? The Lilityasampradaya description also doesn't give any clues as to it being SEA-related. Ah well. Still had fun putting all of India under tribute. Mandala government is my new favorite in the game. Edited February 13 by toynbeeidea
krappaclub Posted February 14 Posted February 14 (edited) I tested with carnalitas and DoL only. Bugs There is a Akan Akom blank guy who has 1 Jan 1 AD as birthday. Missing Culture primacy for succubus localization. Xuansu decision seems to miss some words (what doctrines?). Temper own powers decision: The succubus secret comes back after 2 month without using restore own power, is this intended? Take the decision at 15 Sep 1066 and the secret is back at 2 Dec 1066. Herder are getting aspirant which does nothing. Question From my observation, secret succubus seems to lose health as she ages and gets infirmed. If I convert someone to succubus, do I need to expose them to stop the base game health losing mechanic? So I try exposing my converted courtiers, but they get revelation peril so this brings me to the next question. Is revelation peril permanent? How to prevent it? Converting to succubus accepted faith in a succubus accepted county seems to not doing anything. Slumbering decision: Can I wake the slumbering succubus after taking the decision to be able to play or use them again? Edited February 14 by krappaclub
LustDemon69 Posted February 14 Posted February 14 On 2/12/2026 at 7:53 PM, Lyskorie said: Holy site dynamism isn't really possible in the way you think it is, as is faith/religion modding in general - I hope this will change in the future, whenever the religion rework is. Highly recommend looking at Elf Destiny, if I haven't said it here before (might have but I'll reiterate). One of the more unique features of the mod is doing expeditions to turn specific counties into Holy Sites for the main religion of the Elves, the Aeluran Spark Weavers. It triggers after just 2 visits, and you can find artifacts, gold, and cultural traditions as well during said expeditions. But I digress. It is definitely the most "dynamic" system I've experienced of choosing where you want your Holy Sites to be. And though they aren't necessarily powerful, you can still pick where you want them to be (from the surrounding counties). Right now, the dev, EastPointed, is working on an ED mod for EUV, but one of the first plans after they come back is to make Eastern counties eligible for Holy Site-expedition sites. I think that is what toynbeeidea was thinking more about, if not specifically that mod. Just an idea, and maybe not have it apply to *every* Lilithist religion, but maybe have a religion kinda built for adventurers, or that is just highly customizable for those that want their own flavor for their games, that allows for said dynamic Holy Site "seeding". Unless ofc it doesn't work because of DoL's religion stuff, but still, up to you as the Dev.
Lyskorie Posted February 15 Author Posted February 15 3 hours ago, LustDemon69 said: Highly recommend looking at Elf Destiny, if I haven't said it here before (might have but I'll reiterate). One of the more unique features of the mod is doing expeditions to turn specific counties into Holy Sites for the main religion of the Elves, the Aeluran Spark Weavers. It triggers after just 2 visits, and you can find artifacts, gold, and cultural traditions as well during said expeditions. But I digress. It is definitely the most "dynamic" system I've experienced of choosing where you want your Holy Sites to be. And though they aren't necessarily powerful, you can still pick where you want them to be (from the surrounding counties). Right now, the dev, EastPointed, is working on an ED mod for EUV, but one of the first plans after they come back is to make Eastern counties eligible for Holy Site-expedition sites. I think that is what toynbeeidea was thinking more about, if not specifically that mod. Just an idea, and maybe not have it apply to *every* Lilithist religion, but maybe have a religion kinda built for adventurers, or that is just highly customizable for those that want their own flavor for their games, that allows for said dynamic Holy Site "seeding". Unless ofc it doesn't work because of DoL's religion stuff, but still, up to you as the Dev. The way Elf Destiny's Aeluran Weavers work is the second method I detailed - listing a bunch of holy sites then disabling the bulk of them before game starts, then re-activating when the need arises. 16 hours ago, krappaclub said: I tested with carnalitas and DoL only. Bugs There is a Akan Akom blank guy who has 1 Jan 1 AD as birthday. Missing Culture primacy for succubus localization. Xuansu decision seems to miss some words (what doctrines?). Temper own powers decision: The succubus secret comes back after 2 month without using restore own power, is this intended? Take the decision at 15 Sep 1066 and the secret is back at 2 Dec 1066. Herder are getting aspirant which does nothing. Question From my observation, secret succubus seems to lose health as she ages and gets infirmed. If I convert someone to succubus, do I need to expose them to stop the base game health losing mechanic? So I try exposing my converted courtiers, but they get revelation peril so this brings me to the next question. Is revelation peril permanent? How to prevent it? Converting to succubus accepted faith in a succubus accepted county seems to not doing anything. Slumbering decision: Can I wake the slumbering succubus after taking the decision to be able to play or use them again? Bugs: I have no idea how this happens, honestly. Not that it materially affects anything. Succubus Primacy is another one of those things I apparently committed into the git repository despite it being meant for a later update - and by all accounts, it shouldn't even be player-selectable. The missing doctrines are there because I also account for usage of Carnalitas Dei Detenetized. If you don't have it, those will error out - that is intended. Tempering powers is a very temporary measure to temporarily get the heat off your back - besides, not being able to do Succubus Stuff for long periods would suck. Noted - will tighten Aspirant restrictions. Questions The infirm thing is a bit annoying because it's from a vanilla health event that I can't really override because vanilla event overriding is a pain - the game really doesn't like it when you only replace part of an event file using a different file. Players can get around infirm by curing it through Alter Self, but AI succubi just has to try to keep their health high, I suppose. As it stands, revelation perils are permanent. Slumbering is pretty much a relic of older plans that never panned out - it is more or less a free depose button, akin to the Torpor decision in PoD. So no, you can't play as them again unless you give that slumbering succubus a title and switch to them.
Eskeran Luka Posted February 20 Posted February 20 The description of the demon ascension scheme has no localization.
Eskeran Luka Posted February 20 Posted February 20 Also the request Auterveltin Heir option doesn't work anymore, though still consuming grace.
Eskeran Luka Posted February 20 Posted February 20 The muslim Lilithist faith's Head of Faith title has no localization.
Lyskorie Posted February 23 Author Posted February 23 Minor update 0.18.4.1 is out, mostly for fixing Autervelt-related bugs. Changelog: Quote Fixed Autervelt phase not properly changing, due to a change from lowercase to uppercase flag names Slightly buffed Dragonewts Buffed Asena. Hopefully. Barons and herders should no longer be eligible for Aspirant pulses. Updated localization for standalone Khadimist HoF title, if played with the setting.
virulenz Posted March 1 Posted March 1 @Lyskorie Could you please finetune the carnal tributery to follow the sexuality of the ruler or split it by gender? I dont want my lesbian dynasty getting defiled by every weak dick who couldnt beat my army It became work to drag every female vasall into my bed, so i was really happy about the law...until some guys showed up and forced me to load an older save to disable it -,-
Lyskorie Posted March 2 Author Posted March 2 15 hours ago, virulenz said: @Lyskorie Could you please finetune the carnal tributery to follow the sexuality of the ruler or split it by gender? I dont want my lesbian dynasty getting defiled by every weak dick who couldnt beat my army It became work to drag every female vasall into my bed, so i was really happy about the law...until some guys showed up and forced me to load an older save to disable it -,- There is a character interaction called Decree Carnal Tribute Acceptance that you can use by right-clicking yourself to decide whether to accept carnal tribute, or rejecting male or female subjects (or both).
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