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Posted

Hi, I’ve run into an issue while playing the AGOT mod. The holy sites for religions are showing up as the vanilla ones, which prevents me from selecting a religious head. Is there a patch or submod that fixes this? Otherwise, it’s a fantastic mod; the TC version is quite stable.

Posted
On 8/9/2026 at 2:32 PM, n1xozor said:

Hi, I’ve run into an issue while playing the AGOT mod. The holy sites for religions are showing up as the vanilla ones, which prevents me from selecting a religious head. Is there a patch or submod that fixes this? Otherwise, it’s a fantastic mod; the TC version is quite stable.

 

I'm not entirely familiar with locales in total conversion mods, so I have refrained from assigning holy sites - and in part, also because I wanted to make the lite version be a fit-all for whatever total conversion that may be played with.

 

Given that context, a lot of DOL-faiths, which are more or less based on Earth-based religions and faiths, don't really make sense in the context of a total conversion mod. By using the introduce witchcraft and introduce Lilith to the faith decisions, you can more or less make a faith in a total conversion mod to be an ersatz-succubus faith. 

 

Of course, if anyone wants to dedicate efforts to re-map holy sites to counties/baronies of a specific total conversion mod, I'd be happy to include as an optional download for a specific TC, so that players of said TC can include it in their local copy of DOL. It's just not something I personally intend on doing as of right now.

 

21 hours ago, xoihegn said:

Can each option in the 'Reassert Personal Destiny' decision only be chosen once?

 

As it stands, yes.

Posted
19 hours ago, Lyskorie said:

 

Я не очень хорошо знаком с локациями в модификациях, полностью меняющих мир, поэтому я воздержался от указания святых мест — отчасти потому, что хотел, чтобы облегченная версия подходила для любой модификации, которую можно будет использовать.

 

В этом контексте многие веры из мира DOL, которые в той или иной степени основаны на земных религиях и верованиях, не совсем подходят для мода, полностью меняющего мир. Используя решения о вероисповедании, такие как введение колдовства и введение Лилит, вы можете в моде, полностью меняющем мир, превратить веру в веру, имитирующую суккуба. 

 

Конечно, если кто-то захочет посвятить усилия перераспределению святых мест по графствам/баронствам конкретного мода, я с удовольствием включу его в качестве дополнительной загрузки для этого мода, чтобы игроки могли добавить его в свою локальную копию DOL. Просто лично я пока не планирую этим заниматься.

 

 

Alright, I’ve copied the list of holy sites from the AGOT files; I’ll post an edited version of the files here later, with the original locations removed.
Another question: when starting with the Lilim culture in AGOT, many innovations aren't researched by default—how can this be fixed?

Posted
17 hours ago, n1xozor said:

Alright, I’ve copied the list of holy sites from the AGOT files; I’ll post an edited version of the files here later, with the original locations removed.
Another question: when starting with the Lilim culture in AGOT, many innovations aren't researched by default—how can this be fixed?

 

It has no innovations because it is meant to be a dead culture that you really shouldn't be playing as.

 

That said, you can use the get_all_innovations_from effect in culture scope to copy innovations from another culture, or define researched innovations in history folder. You can see how it is done in vanilla.

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