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Curse of Life - Alternate Pregnancy Mod


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Posted
On 3/22/2025 at 10:18 PM, ZestyGrill123 said:

Hi Fairwyn, thanks for making this awesome mod! I've been trying out COL in my current playthrough and it has the potential to become a more modern replacement for mods like EggFactory. I especially appreciate the integrations COL has with other mods like PAIA, SILF, and OAR Labor Animations. I haven't run into any major issues with COL in my mod list of ~700 mods.

 

I've given a try at implementing a feature I wanted, which is the option to lay egg items corresponding to the curses like EggFactory. The attached archive has scripts and sources I've edited which contains minimal changes to the main update function of CurseOfLifeMasterEvent where the labor animation section is, and changes to CurseOfLifeMenu to add two options in the extras tab. Both options only function when labor animations are enabled, and will perform the exact same behavior as the original Curse Of Life when they are off. I'm not very familiar with Skyrim modding so I'm currently unable to provide this as a patch. I want to suggest an option to entirely replace adding eggs directly to the players inventory with dropping eggs on the floor. I'd be happy to take a shot at it, but some of the scripts are quite intimidating and I'm afraid of breaking the existing logic.

 

Anyways, the options added are:

 

Spawn Specific Eggs: During labor animation, lay eggs corresponding to the active curses instead of laying blessed eggs. Chaurus curse will cause the PC to lay chaurus eggs, spider curse spider eggs, and dragon curse dragon eggs. These specific eggs are often launched like a projectile instead of gently dropping to the floor, likely due to physics collision, I'm not too sure how to fix this.

 

Spawn Persistent Eggs: Eggs laid during labor animation will remain in the world instead of being deleted after a delay, and can be picked up. Only takes effect if both labor animations enabled and Spawn Specific Eggs are enabled.

 

 

I've also noticed a few people stating that labor animations don't work. Currently the labor animations only play if a percentPregnant variable >= 100. I haven't done too much testing on this but it seems like the bleedout animation will only trigger if a curse has maxed out on eggs. Checking fill to max in the MCM has caused the PC to always play the bleedout animation for me.

 

I've also reached out to the author of CBBE Oviposition Resources about its deletion on discord, they claimed that they took down the mod for their own reasons and have not posted it on any other site, so it's completely unavailable now together with the OviMovement mod which I think was in the same thread. I hope that someone will make a suitable replacement soon, but its also been a fairly niche mod, so not too much hope on that.

COL_2_3_2_SpawnSpecificEggs.7z 35.9 kB · 16 downloads

 

Version 2.5 now implements your patch as a new plugin,  Enhanced Laying.  Inspired by what you wrote (comments included), I rewrote how/when the animations trigger in the process and the AddItemsToInventory function now calls a CreateEggForInventory that makes an api call (egg and how many) for the new options and decides if they're going into your inventory or (in some cases) shot across the room at dangerous speeds.  The logic for the plugin itself is now self contained and can be modified without having to worry about changes to the main mod.

 

Enjoy!

Posted
22 hours ago, Fairwyn said:

 

I purposely do not drop them into the world for the sake of clutter/ease.  If you want optional birthing animations though, look at the supported mods list.  I also think someone was working on a patch up in the comments that would drop the eggs and customize what was shown.

thats fine I just wanted to make sure I installed it right, thank you

Posted
1 hour ago, keymaster1965 said:

thats fine I just wanted to make sure I installed it right, thank you

 

If you upgrade to 2.5, it's actually now supported via new options.

Posted
1 hour ago, blackoperations said:

Can you make it possible to add or delete racemenu morphs for body and breasts?  

 

I prefer not to have to handle/validate/sanitize user input values, however, if you let me know what sliders you are missing, I can look at adding them to the interface.

 

Posted
19 hours ago, aonduine said:

I hate to ask but does anyone know where to find Ovi movement and Oviposition Resources?

The author of ovi resources removed the mod and asked not to reupload so I can't share it.
The ovi movement is more open and I reuploaded the newest version from there and someone started adapting it to the sgo ovi variant.
Look around here for the conversation.

Posted
2 hours ago, stavlan said:

The author of ovi resources removed the mod and asked not to reupload so I can't share it.
The ovi movement is more open and I reuploaded the newest version from there and someone started adapting it to the sgo ovi variant.
Look around here for the conversation.

Oh, thank you for doing this.

Posted

I would just like to take a moment to express my gratitude and enjoyment of this mod. It's kinky to worry about getting egged when compatible enemies hit me, or have sex with me. I know an egg type or two that might be addable still, like Slaughterfish eggs.

Posted
1 hour ago, Yuni said:

I would just like to take a moment to express my gratitude and enjoyment of this mod. It's kinky to worry about getting egged when compatible enemies hit me, or have sex with me. I know an egg type or two that might be addable still, like Slaughterfish eggs.

 

Thank you! ❤️  Always lovely to hear from others who enjoy my debauchery.  I will definitely be added some more egg curse types in the future.  My current next plan is to allow you to shift the physical effects of the curses onto someone else.

 

I've got a few ideas for this and would love some feedback.  I can of course make more than one of these viable, but I'm curious on priorities or thoughts.

  • Option 1: After laying enough eggs for a particular curse, gain a spell that can transfer an active curse of that type and cleanse yourself.
  • Option 2: Start with a spell that can mark an NPC as the host (if maybe you're a male with a female follower etc).  If you get cursed/blessed, they get it instead.
  • Option 3: Milk produces a random chance at a potion that is cursed.  Drinking it yourself gives you the curse or putting it in someone's inventory applies the curse to them.

I'm open to other suggestions as well!  My main goal is to not allow things to get too rampant and cause game instability while giving some flexibility. 

Posted
On 4/24/2025 at 2:08 AM, aonduine said:

Ohhh, I forgot to ask, Is there a BHUNP version of the body or am I pushing my luck on this?

The original ovi resources had a BHUNP version but the SGO version only has 3BA files.

Posted
On 4/27/2025 at 2:36 PM, XarisZ said:

Is the Blessed Quests integrated in the main plugin like Enhanced Laying?

 

Nope, that one is an additional download because of the DD requirement

Posted (edited)

On the "Mod Extras" MCM page, when I want to enable the "Enable Oviposition for Inflation" option, it asks me for an "Ovimorph.esp." How do I get that esp?

Edited by La furie du Dragon
Posted
On 4/30/2025 at 1:12 PM, La furie du Dragon said:

On the "Mod Extras" MCM page, when I want to enable the "Enable Oviposition for Inflation" option, it asks me for an "Ovimorph.esp." How do I get that esp?

 

The mod author for that removed the files and asked them not to be distributed. 

 

6 hours ago, weww121 said:

How long do i have to wait for my character belly to inflate? she just goes into weak position and lay egg?

 

 

Depends on the curse/blessing and the setting you have in MCM.  If you're not inflating at all, it's an issue with your body or Bodyslide setup.

Posted

Please do not share the file in the mod comments for my mod >.< The author did not want them reposted/shared and I don't want them linked or uploaded in association with my mod.

Posted (edited)

Hey,
I'm having a strange issue of the OviMoveEffect spell effect getting applied indefinitely after the first time its applied with the rest of the mods effects. Im using the latest version of CoL and the 0.0.7 version of the ovi movement.

Is there a way to fix it somehow and thanks again making this fun mod X3

Edited by Meeps
Posted
On 4/25/2025 at 6:28 PM, Fairwyn said:

 

Thank you! ❤️  Always lovely to hear from others who enjoy my debauchery.  I will definitely be added some more egg curse types in the future.  My current next plan is to allow you to shift the physical effects of the curses onto someone else.

 

I've got a few ideas for this and would love some feedback.  I can of course make more than one of these viable, but I'm curious on priorities or thoughts.

  • Option 1: After laying enough eggs for a particular curse, gain a spell that can transfer an active curse of that type and cleanse yourself.
  • Option 2: Start with a spell that can mark an NPC as the host (if maybe you're a male with a female follower etc).  If you get cursed/blessed, they get it instead.
  • Option 3: Milk produces a random chance at a potion that is cursed.  Drinking it yourself gives you the curse or putting it in someone's inventory applies the curse to them.

I'm open to other suggestions as well!  My main goal is to not allow things to get too rampant and cause game instability while giving some flexibility. 


Option 1: It is fun to feel like I've been used for something so many times that I'm starting to submit to it and get control of it a bit. ❤️ So that's hot.
Option 2: Not my wheelhouse. I typically only play females, so my feedback won't be useful here. It sounds kinky enough on the surface but others' feedback would be better.
Option 3; I love breastmilk mechanics and that sounds nice.

Perhaps a selection of debuffs if you lay the same egg types over and over? Something stable. Sexlab Disparity used to be my fav mod back in legendary I love debuffs.

Posted

@Fairwyn @stavlan

 

I found this mod recently. The author states they have permission from the original author of Ovi Resources. Looks quite old so I'm not quite sure what to make of it. This is likely much closer the the original Ovi Resources compared to the SGO4 variant. I have not tried it yet but you may be able to make use of it.

 

Posted
On 5/16/2025 at 2:39 AM, ZestyGrill123 said:

@Fairwyn @stavlan

 

I found this mod recently. The author states they have permission from the original author of Ovi Resources. Looks quite old so I'm not quite sure what to make of it. This is likely much closer the the original Ovi Resources compared to the SGO4 variant. I have not tried it yet but you may be able to make use of it.

 

It's an older version of the ovi resources from before I added the sliders to racemenu so mod authors had to add the belly on another slot, thus requiring to upload the modified resources, this mod was uploaded before ducky (author of ovi resources) left and was uploaded with permission back then so maybe it still stands...
Hold on, I'm the author of the script that adds the sliders to racemenu, does that mean I can share that script freely and then people can modify the download from Tlam999 to get the full experience?

  • 2 weeks later...
Posted

Hi! I've been playing with the mod for a few days and I honestly love it! 

 

I'd love to see more of an expansion on what type of eggs (a bit of a variety to make the chances spread a bit more across the board, I think I saw slaughterfish and I totally agree. Maybe something from Spriggans of different varities for more nature-themed roleplayers? Or something with the necromancy angle of things like dead-themed creature eggs - I'm not sure. Just spitballing here lol ). The ONLY complaint I've had so far is that the blessed egg's curses (staring RIGHT at you Mehrunes. RIGHT at you.) can be just a *touch* annoying with how they expand and don't let any out of you. Maybe something to trigger birth's despite curses like his to reset it might be something you'd be willing to entertain only because by the end of it - *whoa* was my character doing a hyper pregnant waddle lol! 

 

Unless I missed how to get Mehrunes little buttmunches outta there faster! Other than that! Maybe a more solid hook-in to Wintersuns (I have the patch but it still doesn't like triggering my prayer to my chosen divine as 'prayed to last') but honestly - I'm looking way forward to whatever else you have planned for this :D

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