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Curse of Life - Alternate Pregnancy Mod


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Posted
19 hours ago, Fairwyn said:

 

Man, Mephala is being particularly devious to you.  I'll do some debugging and see if I can recreate the problem.  I have no clue why that one in particular would break anything, but it's not supposed be quite that cursed.

 

Edit: I uploaded a minor release that tweaks Mephala's rate boost that was.... stupidly high, oops.  Hopefully that'll help.

I think the issue is with my install or I just broke my save file.
I cannot spawn any item from the mod in my inventory with my item spawner mod. They just refuse to appear.
And using blessed mephala egg I have in my inventory still lock me from moving.
Thank you very much for taking time to look into it and sorry for having you do extra work.

Posted
1 hour ago, BogidaMalva said:

I think the issue is with my install or I just broke my save file.
I cannot spawn any item from the mod in my inventory with my item spawner mod. They just refuse to appear.
And using blessed mephala egg I have in my inventory still lock me from moving.
Thank you very much for taking time to look into it and sorry for having you do extra work.

 

No worries at all.  Try this for me.  Start the game, disable the mod, wait for the message, and save, close the game and uninstall the mod.  Reload the game (if for some reason the save says it's corrupted and doesn't want to load use Skyrim Script Cleaner and follow the instructions there, my script shouldn't do this, but you're already having issues so something went wonky)  , confirm all the items from the mod got removed, and then save.  Close the game, and re-install my mod.  From there, you should be good to go again with clean install.

Posted
5 hours ago, Bizarro said:

how long do the curses last upon infection till birth?1

 

Depends on what you have in the settings, what curse or blessing is running, and how many eggs got generated.

 

Let me do some math real quick assuming default settings:

 

Default Max Belly is 10

Spider Curse: Spider Eggs are size 1.0 and grow at 2.0 per day.  Min eggs is 3.  Max Eggs is 12. 

Spider Min Time: (3x1)/2 = 1.5 days

Spider Max Time:(12x1)/2 = 6 days with first birth on the 5th day and a second birth on the 6th day because you git max on the 5th and then have a 2 egg remainder on the 6th

 

 

 

Posted (edited)
1 hour ago, Fairwyn said:

 

No worries at all.  Try this for me.  Start the game, disable the mod, wait for the message, and save, close the game and uninstall the mod.  Reload the game (if for some reason the save says it's corrupted and doesn't want to load use Skyrim Script Cleaner and follow the instructions there, my script shouldn't do this, but you're already having issues so something went wonky)  , confirm all the items from the mod got removed, and then save.  Close the game, and re-install my mod.  From there, you should be good to go again with clean install.

Just tried that.

I've tried blessing of Mara, Blessing of Kynareth - they both work.
However, using Blessed Egg Of Mephala ingredient once again completely breaks my character movement before labor, and afterwards I am stuck laying on the ground in a weird pose even though script seem to be running properly (I got a slower swelling and the message window right before birth).

I am completely out of ideas why that particular blessing doesn't want to work on my setup. x0

Edited by BogidaMalva
Posted (edited)
2 hours ago, BogidaMalva said:

Just tried that.

I've tried blessing of Mara, Blessing of Kynareth - they both work.
However, using Blessed Egg Of Mephala ingredient once again completely breaks my character movement before labor, and afterwards I am stuck laying on the ground in a weird pose even though script seem to be running properly (I got a slower swelling and the message window right before birth).

I am completely out of ideas why that particular blessing doesn't want to work on my setup. x0

 

OMG, I managed to recreate it and I'll get a fix out for it.  Basically, the blessing for Mephala had a left over paralyze effect that should have had no actual effect, magnitude, or duration but with a combination of some animation sets, it would lock the player into that position.  It was something I had planned on doing something with but decided to go a different route.  Anyway, I'll get that effect cleaned up and put a release out once I test it.

 

Edit: Version 2.3.2 is up and should fix Mephala's egg being way too cursed.  Also, thank you very much for reporting it and helping weed out what the problem was.

Edited by Fairwyn
Posted

Hey fairwyn, while I haven't been able to actually try the mod, but I really like the idea of it. Like a lot and I hope its a problem on just my side with my big LO, but I found an odd bug. I have passive health regeneration off in my game and when I use the mcm to edit COL it updates the health regen to normal and sometimes over normal regen rates. typically Ill press the SLIF morph button in debug I think and then it'll cause my PC to get the blessed Womb icon in active affects and ill start to regen health. Again it might just be my large LO but, thats just what I found. Thanks for your content.

Posted
11 hours ago, Fairwyn said:

 

OMG, I managed to recreate it and I'll get a fix out for it.  Basically, the blessing for Mephala had a left over paralyze effect that should have had no actual effect, magnitude, or duration but with a combination of some animation sets, it would lock the player into that position.  It was something I had planned on doing something with but decided to go a different route.  Anyway, I'll get that effect cleaned up and put a release out once I test it.

 

Edit: Version 2.3.2 is up and should fix Mephala's egg being way too cursed.  Also, thank you very much for reporting it and helping weed out what the problem was.

Glad to help! Very lovely to know it wasn't me just borking something up!
Love your mod and if I'll find anything else I'll let you know!

I really enjoy it as a part of my "minimalistically lewd" mod setup I have currently with MME and your mod ❤️

Posted (edited)
On 1/3/2025 at 12:59 PM, bigbasi said:

Can somebody post a loadorder to make every component work?

I tried so many things I'm clueless... ran FNIS all the time

 - the Birthing animations don't show up in OAR

 - The MCM still shows Beta 2.1, I've updated to 2.2 2.3.2

 - In the Mod extras it says "Labor Animations OAR required"

 - also "Ovimovement - Not installed"

 

Any Help would be appreciated

 

I got myself some "BEES" and Tadaaa, ovimovement shows as installed now (i'm on SE 1.5.97)! Sadly enough, the rest is still the same. 

 

https://www.nexusmods.com/skyrimspecialedition/mods/106441

Edited by bigbasi
Posted
12 hours ago, bigbasi said:

I got myself some "BEES" and Tadaaa, ovimovement shows as installed now (i'm on SE 1.5.97)! Sadly enough, the rest is still the same. 

 

https://www.nexusmods.com/skyrimspecialedition/mods/106441

 

Ahhh, ok for 1.5.97 I... honestly don't know how much of the other mods work.  I do use my own mod on a 1.5.97 Nolvus install fine, but I don't try to do all the extra animations and such.  Hopefully someone else has had luck with that.

Posted (edited)

Can someone give me a clue how do i get vagina and eggs collision? Having labor animations and egg factory

Edited by Mate89
Posted

yooo, i like the concept of your mod.

unfortunately i would like to report a problem, in the debug section, update every xx seconds, everytime the mod do update calls, it stutters so bad, i have to uninstall the mod, i hope you improve it in the future!!

i was going crazy, why is my game stutter every 10 seconds or so, i do some profilling with PapyrusProfiler, and found out the update call is the cause.
and sure enough it can be proven immediately if i set the update to every 1 seconds, now it lag every second. i hope this will be fixed in the future!!

Posted (edited)

First, I want to thank you for creating the Curse of Life mod. It’s a very unique and interesting take on pregnancy in Skyrim, and I especially appreciate the ovimovent options. I'm currently using it in combination with Fertility Mode, and this has given me an idea for a feature that i think could complicate stuff in a good way 😅

 

 

Idea is this: If the player is pregnant through a mod like Fertility Mode, and they then have sex with creatures like Chaurus, Spiders, or Dragons, there's a chance that the fetus will be "cursed" (send command to damage health\miscarriage command _JSW_BB_AbortSpellAdded?) and transformed into a egg, instead of a normal birth. ofc it shoud be optional  [\spoiler]

Edited by OtherMoleva
Posted

 

On 1/11/2025 at 9:34 PM, skullgirls_ said:

yooo, i like the concept of your mod.

unfortunately i would like to report a problem, in the debug section, update every xx seconds, everytime the mod do update calls, it stutters so bad, i have to uninstall the mod, i hope you improve it in the future!!

i was going crazy, why is my game stutter every 10 seconds or so, i do some profilling with PapyrusProfiler, and found out the update call is the cause.
and sure enough it can be proven immediately if i set the update to every 1 seconds, now it lag every second. i hope this will be fixed in the future!!

 

I use the mod on a mod list of over 3k with no problems, so I'm not sure why it would stutter so bad for you.

 

On 1/12/2025 at 4:33 AM, OtherMoleva said:

First, I want to thank you for creating the Curse of Life mod. It’s a very unique and interesting take on pregnancy in Skyrim, and I especially appreciate the ovimovent options. I'm currently using it in combination with Fertility Mode, and this has given me an idea for a feature that i think could complicate stuff in a good way 😅

 

  Hide contents

Idea is this: If the player is pregnant through a mod like Fertility Mode, and they then have sex with creatures like Chaurus, Spiders, or Dragons, there's a chance that the fetus will be "cursed" (send command to damage health\miscarriage command _JSW_BB_AbortSpellAdded?) and transformed into a egg, instead of a normal birth. ofc it shoud be optional  [\spoiler]

 

Thanks for the kind words!  That's a cute concept and I do have planned support for Fertility Mode, so I can add that to the list of options some day.

Posted
On 1/9/2025 at 5:20 PM, gegiles said:

Hey fairwyn, while I haven't been able to actually try the mod, but I really like the idea of it. Like a lot and I hope its a problem on just my side with my big LO, but I found an odd bug. I have passive health regeneration off in my game and when I use the mcm to edit COL it updates the health regen to normal and sometimes over normal regen rates. typically Ill press the SLIF morph button in debug I think and then it'll cause my PC to get the blessed Womb icon in active affects and ill start to regen health. Again it might just be my large LO but, thats just what I found. Thanks for your content.

I am also having similar problems with passive health regeneration, tested removing the mod and the regeneration stopped. Hoping for a fix. Thanks!

Posted
7 hours ago, Jerald1221 said:

I am also having similar problems with passive health regeneration, tested removing the mod and the regeneration stopped. Hoping for a fix. Thanks!

 

On 1/9/2025 at 3:20 AM, gegiles said:

Hey fairwyn, while I haven't been able to actually try the mod, but I really like the idea of it. Like a lot and I hope its a problem on just my side with my big LO, but I found an odd bug. I have passive health regeneration off in my game and when I use the mcm to edit COL it updates the health regen to normal and sometimes over normal regen rates. typically Ill press the SLIF morph button in debug I think and then it'll cause my PC to get the blessed Womb icon in active affects and ill start to regen health. Again it might just be my large LO but, thats just what I found. Thanks for your content.

 

What are you guys using to turn this off?  If I had a suggestion, it would be to make sure whatever mod is turning it off overwrites my mod.  In any case, I need to know what mod is causing the conflict so I can debug it.

Posted
3 hours ago, Fairwyn said:

 

 

What are you guys using to turn this off?  If I had a suggestion, it would be to make sure whatever mod is turning it off overwrites my mod.  In any case, I need to know what mod is causing the conflict so I can debug it.

https://www.nexusmods.com/skyrimspecialedition/mods/15447?tab=files,

That's the weird part is I tried that. I initially didn't have the mod above, only, I noticed while in combat that my health regen was insanely fast. I then downloaded the mod above to see if I was not going insane and found out curse of life was overwriting health regen somehow. I use Mo2 and made sure Nohealth regen was at the bottom of my LO. What I've had happen to me is once I get the blessed womb effect on my character it seems to overwrite Skyrim base health regen no matter what. 

 

P.S. Help would be greatly appreciated but I hope you don't feel like you have too! I like the ideas behind the mod so its would be great if I could get working I just don't know how.

Posted
On 1/14/2025 at 12:45 PM, gegiles said:

https://www.nexusmods.com/skyrimspecialedition/mods/15447?tab=files,

That's the weird part is I tried that. I initially didn't have the mod above, only, I noticed while in combat that my health regen was insanely fast. I then downloaded the mod above to see if I was not going insane and found out curse of life was overwriting health regen somehow. I use Mo2 and made sure Nohealth regen was at the bottom of my LO. What I've had happen to me is once I get the blessed womb effect on my character it seems to overwrite Skyrim base health regen no matter what. 

 

P.S. Help would be greatly appreciated but I hope you don't feel like you have too! I like the ideas behind the mod so its would be great if I could get working I just don't know how.

 

I will definitely work on figuring it out.  Unfortunately, my holiday downtime at work is fading quickly so updates will start coming out a lot slower again, but I will for sure put it on my list.

Posted
On 1/20/2025 at 9:34 AM, handsomeHPQ said:

Thank you for your work. Can this mod work on NPCs?

 

Not yet, but do plan on allowing one or two additional victims in the future.

Posted

A nice option to add for the Curse on Sex feature (thanks for adding this, btw!) would be to limit pregnancies to "non-consensual" or "aggressive" sex only (toggle would be nice). That way it feels more like a consequence or punishment, rather than just random chance.

  • 4 weeks later...
Posted (edited)

Can't make labor animations to work at all, it seems that the mod doesn't see it, but I've installed everything according to the instruction.

 

It just says P.A.I.A./Labor animations - OAR Required, but P.A.I.A. is working as intended and generally everything that requires OAR is working (except this Labor animations)

Edited by Deutsche_Cookie
  • 3 weeks later...
Posted
On 2/23/2025 at 10:11 AM, Deutsche_Cookie said:

Can't make labor animations to work at all, it seems that the mod doesn't see it, but I've installed everything according to the instruction.

 

It just says P.A.I.A./. Labor animations - OAR Required, but P.A.I.A. is working as intended and generally everything that requires OAR is working (except this Labor animations)

Having a similar issue. Pretty inexperienced with this sort of thing, but I've done a bit of mucking about and troubleshooting, and it looks like I've got two issues with the labour anims

 

- COL isn't triggering the bleedout animation (have had it happen a couple times, but cannot get it to trigger reliably, not sure why)

- the OAR lists a condition for COL labor >=1 to replace the animation, but that value is stuck at -2 for the character from start to finish

 

first problem is probably on my end? Have to try disabling other mods and do some more tests into why that's happening, the second one appears to be an issue with the mod itself?? Can disable that criterion in OAR for the bleedout animations, though this would mean you're replacing all bleedouts with the labour set, I think.

 

Hope that helps? I'll update this if I do find anything else out.

 

Posted

no its not just you the author of the mod decided to take it off western sites.means only people who already have it can use it.

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