Jump to content

Recommended Posts

Posted
11 minutes ago, Lazy Palm said:

 

Maybe I could swap them out to an open plug gag if DD has anything like that?  I will look and see.

Simple
130140ED - open
130140EE - closed 

Harness
13011B1C - open
1300F563 - closed

Posted
4 hours ago, lovalter said:

Simple
130140ED - open
130140EE - closed 

Harness
13011B1C - open
1300F563 - closed

 

Are those form IDs from DD NG?  I am seeing some open and closed options on 5.3. I will see if the open option bypasses the gagged effect.  Cool idea!  Thanks for suggesting!

Posted
15 hours ago, Lazy Palm said:

 

Are you wanting something where you get enslaved to different NPCs across the land, used and abused until they get tired of you, and sold new a new owner type functionality?  With no agency to prevent it?

 

In general, surprisingly, you described my wishes approximately correctly😁

Seriously, I'm already tired of these feminisms everywhere. It's time to put down and make a dragonborn dragonwhore

Otherwise, she is very powerful, and she ended the civil war, and eliminated the problems with the College of magicians, became an emperor killer, a super thief and also played Blade. At some stage, she was supposed to be fucked. Here's your mod for that)

Posted

Thx for this fine mod. Would be nice if the "harsh bondage" would include some DD boots. Right now, my normal boots/shoes get stripped, leaving me with bare feet.

Using YPS Fashion with heels training and cindarella feet makes me walk very slow now. With bound hands i only could equip DD boots, but they wouldnt be removed after harsh bondage ends. Thx again for your work, allways good to have some mods that brings you in DD items 😉

 

ps. maybe the sleeping bondage could be a little more strict as well (gag, hood, etc) 😁

Posted
8 hours ago, Lazy Palm said:

 

Are those form IDs from DD NG?  I am seeing some open and closed options on 5.3. I will see if the open option bypasses the gagged effect.  Cool idea!  Thanks for suggesting!

I think they are from

 

Posted (edited)
23 hours ago, Lazy Palm said:

 

Sure.  The dialog is going to be changing quite a bit as new releases roll around, so it might be a forever moving target.  I am not terribly familiar with how multi-language support works in this game, is it done with included files?

yes, once I did mega . Unfortunately, this script is not easy because of the complex conditional statements.
My friends who speak other languages will help me with other languages too.

Edited by masterchief24
Posted
8 hours ago, coronelwirs said:

In general, surprisingly, you described my wishes approximately correctly😁

Seriously, I'm already tired of these feminisms everywhere. It's time to put down and make a dragonborn dragonwhore

Otherwise, she is very powerful, and she ended the civil war, and eliminated the problems with the College of magicians, became an emperor killer, a super thief and also played Blade. At some stage, she was supposed to be fucked. Here's your mod for that)

 

I felt like that is kind of what Slaverun was going for, but the scale was always a bit too grand for me.  Changing the world again even as a slave.  That and it was a bit too dark for me, I am a bit more lighthearted I think.  Oh, and I never managed to use it more than like ten minutes without a CTD.

 

Maybe I will have to make that my next mod project when this one is done-ish (they never really are).  I have no idea the mechanics but it seems like it would be fun to play!

Posted
7 hours ago, Hanshurtig11 said:

Thx for this fine mod. Would be nice if the "harsh bondage" would include some DD boots. Right now, my normal boots/shoes get stripped, leaving me with bare feet.

Using YPS Fashion with heels training and cindarella feet makes me walk very slow now. With bound hands i only could equip DD boots, but they wouldnt be removed after harsh bondage ends. Thx again for your work, allways good to have some mods that brings you in DD items 😉

 

ps. maybe the sleeping bondage could be a little more strict as well (gag, hood, etc) 😁

 

0.1.05 will have an MCM option to protect that item slot on the strip.  So it theory you should get an un-equip unless the mod wants to lock a different item on.

 

I do like the idea of taking the sleep up a notch with the strictness.  Maybe it should be some nights are more, some are less.  Great idea!

Posted

Had much fun playing this mod in Skyrim VR today and works surprisingly well.

 

The setting out the camp layout was great, and well thought out. 

 

Thankyou! I've probably only scratched the surface with the playthrough, Looking forward to future updates. 

Posted
58 minutes ago, jc321 said:

Had much fun playing this mod in Skyrim VR today and works surprisingly well.

 

The setting out the camp layout was great, and well thought out. 

 

Thankyou! I've probably only scratched the surface with the playthrough, Looking forward to future updates. 

 

Thanks for confirming it works!  And glad it has been fun to play!  Out of curiosity, does VR tend to keep everything in first person or are the animations for this stuff 3rd person?  I am not running any force 3rd person calls, and have been leaving stuff with the default camera behaviors.

Posted

0.1.05 dev update

 

I have some of the bondage tweaking functionality running pretty well.  This version will probably only support favorites for the rules based items (not event stuff YET).  The update will also have some bug fixes for 0.1.04 issues, footwear protection on item strip, and some idle support for standing while equipped with ZAP bondage items in the wrist / eblow slots.

custom-bondage.jpg

red-rope.jpg

Posted
5 minutes ago, Lazy Palm said:

0.1.05 dev update

 

I have some of the bondage tweaking functionality running pretty well.  This version will probably only support favorites for the rules based items (not event stuff YET).  The update will also have some bug fixes for 0.1.04 issues, footwear protection on item strip, and some idle support for standing while equipped with ZAP bondage items in the wrist / eblow slots.

custom-bondage.jpg

red-rope.jpg

This all looks fantastic, I see DD in the MCM, could you somehow label the zaz or zap items clear because an idiot like me would need to know which items are zap or zaz - and which items are Devious devices because I have devious device issues at this time.

 

Or, have an MCM choice to just use ZAP or ZAZ, or just Devious Devices, or Both.

 

Your mod is fantastic, and your making IT EVEN MORE FANTASTIC. It is even almost like. "I can't wait".

 

Thank you.

Posted (edited)
20 minutes ago, YellowBeard007 said:

This all looks fantastic, I see DD in the MCM, could you somehow label the zaz or zap items clear because an idiot like me would need to know which items are zap or zaz - and which items are Devious devices because I have devious device issues at this time.

 

Or, have an MCM choice to just use ZAP or ZAZ, or just Devious Devices, or Both.

 

Your mod is fantastic, and your making IT EVEN MORE FANTASTIC. It is even almost like. "I can't wait".

 

Thank you.

 

I added ZAP items in the slots where they have something available (missing piercings and boots currently), but it will be very obvious to see and select on ZAP stuff.  I am glad you are enjoying the mod and thanks for the kind words!

 

 

 

gold-cuff-zap.jpg

wrist-selection.jpg

Edited by Lazy Palm
Posted
1 hour ago, Lazy Palm said:

0.1.05 dev update

 

I have some of the bondage tweaking functionality running pretty well.  This version will probably only support favorites for the rules based items (not event stuff YET).  The update will also have some bug fixes for 0.1.04 issues, footwear protection on item strip, and some idle support for standing while equipped with ZAP bondage items in the wrist / eblow slots.

 

Looks incredible, can't wait!

Posted
32 minutes ago, Lazy Palm said:

 

I added ZAP items in the slots where they have something available (missing piercings and boots currently), but it will be very obvious to see and select on ZAP stuff.  I am glad you are enjoying the mod and thanks for the kind words!

 

 

 

gold-cuff-zap.jpg

wrist-selection.jpg

Wow Fantastic, Thank you.

Posted (edited)

My fins is giving me a warning Animations\ZaZAnimationPack+", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

Has this happened to anyone else, and is there a way to correct it? Lazy Palm, Can you send me a link to the zap and zaz that you are using? I am using the cbbe body. 

 

Thanks in advance.

Edited by YellowBeard007
added ideas.
Posted (edited)
On 7/25/2024 at 1:41 PM, Lazy Palm said:

 

My goal is to make this mod as friendly to popular LL mods as possible. I am not sure if it will always be possible, but if a mod has a mechanism to determine if it is busy, I would hope to make this respect that state and try to have it wait its turn.  I really don't want to create a situation where people have to pick and chose.  Admittedly this is probably going to be challenging with a mod that this trying to restrain the player character all the time.

 

I would think if you stick to rules/events that are not so automatically triggered, like the preference "Randomly Puts Sub In Furniture" or the rule "Must Be Dismissed."  It is probably more likely not to collide with other mods.

 

If anybody ever attempts this, let me know what you discover!

 

 

I wrote this a long time ago. Player slavery mod that enslaves the player is a great idea >.0. 
(I imagine Simple slavery still works as a in between for ZaZ/DD if you do this but I'm not in control of that mod anymore and it might of been changed)

Edited by Lozeak
Posted
2 hours ago, Lozeak said:

 

 

I wrote this a long time ago. Player slavery mod that enslaves the player is a great idea >.0. 
(I imagine Simple slavery still works as a in between for ZaZ/DD if you do this but I'm not in control of that mod anymore and it might of been changed)

 

Oh wow, this is great.  You were very comprehensive!  Thanks for sharing it!  I will read it over carefully.  I had no idea that there might some documentation floating around out there.

 

 

 

Posted
3 hours ago, YellowBeard007 said:

My fins is giving me a warning Animations\ZaZAnimationPack+", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

Has this happened to anyone else, and is there a way to correct it? Lazy Palm, Can you send me a link to the zap and zaz that you are using? I am using the cbbe body. 

 

Thanks in advance.

 

I put the LE link the mod description, I need to update that.  Try this:

 

 

Sorry about that!  There is a mega link in there for ZAZ 8.0+ CBBE HDT 2023

Posted (edited)
2 hours ago, Lazy Palm said:

 

I put the LE link the mod description, I need to update that.  Try this:

 

Thank you vrymu.ce

Sorry about that!  There is a mega link in there for ZAZ 8.0+ CBBE HDT 2023

Thank you very much.

Edited by YellowBeard007
added idea.
Posted
11 hours ago, Lazy Palm said:

 

I felt like that is kind of what Slaverun was going for, but the scale was always a bit too grand for me.  Changing the world again even as a slave.  That and it was a bit too dark for me, I am a bit more lighthearted I think.  Oh, and I never managed to use it more than like ten minutes without a CTD.

 

Maybe I will have to make that my next mod project when this one is done-ish (they never really are).  I have no idea the mechanics but it seems like it would be fun to play!

Based on what I've seen, I've only played your mod for two hours so far. He lacks dialogues, and I would also add a quick spell to spawn ZAZ objects, otherwise you have to dig into FS for a long time to find the right one) So in general, the idea is good, I will have inspiration if, but I will throw a couple of ideas. 

The main advantage is that you have chosen the right compilation, DD and Zaz work well and do not cause incompatibilities

Posted
14 hours ago, Lazy Palm said:

Out of curiosity, does VR tend to keep everything in first person or are the animations for this stuff 3rd person?  I am not running any force 3rd person calls, and have been leaving stuff with the default camera behaviors.

 

Normal playthough it's 1st person but you can look down on your body and see what's been equipped on you (if being punished) of if your put in furniture you can look around while locked in.

 

If you have VRIK installed you can amend sexlab to play in 3rd person (or some various 1st person views) and you can set VRIK so that if you raise your hand (IRL) you can see yourself standing in front of you on screen.

 

 

Posted
1 hour ago, jc321 said:

 

Normal playthough it's 1st person but you can look down on your body and see what's been equipped on you (if being punished) of if your put in furniture you can look around while locked in.

 

If you have VRIK installed you can amend sexlab to play in 3rd person (or some various 1st person views) and you can set VRIK so that if you raise your hand (IRL) you can see yourself standing in front of you on screen.

 

 

 

Very cool.  So does the kneeling animation shift your point of view lower? If not, do you need more feedback on screen if you moving in or out of the kneeling animation?  I noticed 1st person in non-VR there seems to be no change in elevation for the player's head (just in testings, I play in 3rd person most of the time).

 

Posted
2 hours ago, Lazy Palm said:

If not, do you need more feedback on screen if you moving in or out of the kneeling animation

 

Nope it's all good, kneeling etc is fine once you get your head round VRIK (and the wonderful vrik actions) mods, so your head height will adjust accordingly.  You will actually kneel in front of your follower and have to look up! - it;s very immersive!

 

The only challenging furniture one is really stocks, which would ultimately rely on you (IRL) holding your head downwards which you're probably unlikely to in VR so you can either make your player head free .. but that can sometimes push you out of furniture or you can fix your head .. but actual physical (IRL) movement of your head would mean you would see your player head in front of your vision (difficult to explain what that means visually but trust me :) ) --- BTW that in no way implies to alter your mod .. keep it as is, it's fine!

 

My comment about it working surprisingly well is that quite a few furniture's with VR either position you at 90 degree angles, suffer from spinning or the actual furniture disappears.. This is likely due to which mod the furniture is coming from .. but so far haven't had any major issues .. player is sitting in them quite well 

 

 

 

 

Posted (edited)

I just want to add some of the things I like, really like about this mod and the PATH home sweet home mod. This is a mod that can add a cell (cage)  into a player home. And spell that will add torture or torture items to a player home. In the game I am playing I added a cell and some torture items to the basement Lakeview home.

 

Could you add to the MCM a box to check, to have the follower not strip the player? Unless the follower is having sex with the player.

 

So far they all work, some better than others, when the Follower is going punish the player, and the player selects the put on display outside choice. The follower binds the player, and gags the dragonborn, after striping them. This works outside and inside a player home.

 

One suggestion, and I think someone suggested this before in this thread, is there a way to add a spell like this to Binding, so a player would not need the PATH mods like home sweet home.. I find it a little confusing that a player, playing the game as a slave, would be also taking slaves.

 

The PATH Mods and DOM are two mod fav's that I use with other play throughs.

Edited by YellowBeard007
added ideas.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...