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Posted
3 hours ago, Lazy Palm said:

I am going to have to give it a shot because everybody seems to be heading that way. 

Keep in mind that that DD NG is beta, and it does not support LE.  Some players love it, but others said that had enough trouble with it that they went back to DD SE.  So, you might decide that you want to keep any use of DD NG optional until it eventually gets rolled into DD 5.3.

Posted (edited)
4 hours ago, Lazy Palm said:

 

My plan is to add an MCM page for fine tuning bondage gear selection and will include ZAP options. I actually like some of the ZAP equipment better (hands vs. elbows for instance), even in 8+. Probably 1.0.05, I have already so many changes I am trying to get in order for 1.0.04.  If you do the collar rule and go the bondage type, you can see a few ZAP options at that bottom of the list.  If you want to verify the concept will work, see if one of those will equip OK.  Is DD functional other than the invisible items, MCM showing and all?

 

 

Wow  that is great. Yes it will equip a metal collar, rope gag and one of the best things I like about the mod is the no beds, but it does not equip any full body bondage gear like the body harness, or a Chasity belt, the body doesn't disappear but the bondage gear is not visible. And any DD bondage gear the body part that it is equipped to disappears.

 

The outside bondage to zaz works great, and it is also one of the best things about the mod, Please consider an inside one for a player home with zaz bondage equipment added by a mod. This could be sort of like the camping part only inside a player home sort of like the no beds, (great job on the no beds) basicly the follower just ties up the player (in zaz on the floor hogtied like in no beds) on the floor or locks them up in zaz equipment (if available) in player homes and in towns this. and then wips them and then leaves them there, comes back, wips them again, and still leaves them there for a time.

 

As an added idea to no beds, you might consider adding when the follower comes in to untie the player, instead the follower wips the player or has bondage sex with the player, before untieing the player. These are just ideas that could be added to the zap side of the mod of action that you already have working and perhaps expand on.

 

As an added idea if there can be an added item to the MCM, perhaps labeling what is zaz equipment and DD equipment and having a selection on what to use in the MCM that will make the zaz equipment work and the DD equipment not work, and a player choice. Thank you for the great work you have done on this.

Edited by YellowBeard007
added ideas.
Posted (edited)
19 hours ago, Lazy Palm said:

 

I think t.ara is the primary author for ZAP.

t.ara is a fantastic creator but ZAP needs to have a script programmer as the primary controller. t.ara is not the mods originator but took it over. This is the reason I ask. She had to rely on others to do the scripting and the project for zap 9 took years to finish and then only for LE. It seems she will not give up control so therefore has hijacked the project. By my understanding the scripting in ZAP 9 is not that much better than previous versions so a several year wait was a waste. Most of the modders now are creating scripts within their mods because they can not rely on ZAP. I would recommend you not to wait on anything ZAP related and work with other modders to create scripts within your mod that could be utilized in other mods and visa versa or just write scripts for your mod. 

Edited by BigOnes69
Posted

Also I have a castle that I have had designed for years that I want to utilize for a Slave player with its own adventures and was waiting for Zara to finish his mod because it was structured so you could use it as a framework for sex and bdsm. I love Hex Bolts mod Lola but it is not a framework and Zara does not seem he is going to finish his anytime soon. I am hoping your mod might be able to be utilized as a framework and have adventures as an ad on. I am no good at scripting and every time I try to learn real life gets in the way. Good luck.

Posted
19 hours ago, Hex Bolt said:

Keep in mind that that DD NG is beta, and it does not support LE.  Some players love it, but others said that had enough trouble with it that they went back to DD SE.  So, you might decide that you want to keep any use of DD NG optional until it eventually gets rolled into DD 5.3.

 

Good point! As of right now, I would not even be able to play my mod if DD NG was a requirement 😀

 

Posted

Version 0.1.04 is now live. There are very likely to be some bugs that are lurking that I missed in my QA testing. Let me know what you find!

 

Also, some of the dialog is pokey to start when shifting packages for rules kneels. I probably will tweak that a bit for 0.1.05.

 

Good luck!

Posted
On 8/10/2024 at 12:55 PM, YellowBeard007 said:

Wow  that is great. Yes it will equip a metal collar, rope gag and one of the best things I like about the mod is the no beds, but it does not equip any full body bondage gear like the body harness, or a Chasity belt, the body doesn't disappear but the bondage gear is not visible. And any DD bondage gear the body part that it is equipped to disappears.

 

The outside bondage to zaz works great, and it is also one of the best things about the mod, Please consider an inside one for a player home with zaz bondage equipment added by a mod. This could be sort of like the camping part only inside a player home sort of like the no beds, (great job on the no beds) basicly the follower just ties up the player (in zaz on the floor hogtied like in no beds) on the floor or locks them up in zaz equipment (if available) in player homes and in towns this. and then wips them and then leaves them there, comes back, wips them again, and still leaves them there for a time.

 

As an added idea to no beds, you might consider adding when the follower comes in to untie the player, instead the follower wips the player or has bondage sex with the player, before untieing the player. These are just ideas that could be added to the zap side of the mod of action that you already have working and perhaps expand on.

 

As an added idea if there can be an added item to the MCM, perhaps labeling what is zaz equipment and DD equipment and having a selection on what to use in the MCM that will make the zaz equipment work and the DD equipment not work, and a player choice. Thank you for the great work you have done on this.

 

I am going to add this stuff to the list!  One of the upcoming things I will be working on is a runtime builder system for the events, so they can grab random elements and string them around the core event activity.  Some of this stuff would great for that.

Posted (edited)
1 hour ago, Lazy Palm said:

 

I am going to add this stuff to the list!  One of the upcoming things I will be working on is a runtime builder system for the events, so they can grab random elements and string them around the core event activity.  Some of this stuff would great for that.

That is very cool wow, Thanks...

 

I started a new game last night. And I added zaz stuff to the Lakeview manor basement. The follower will bind the dragonborn to zap torture devices, inside a player home if the player chooses the outside punishment selection. To add an idea, to this feature, to add zaz furniture to the zaz hogtie sleep. And then add to that feature into the MCM that in a player home, the follower hogties the player or ties up the player in zaz bondage furniture (and whips or grapes) whenever they want to. And leaves her bound all night. This might add to the fun of the choice to the MCM of letting the follower become the slave master, and add to that a beg to have the player beg to be freed, a no from the follower (You are my sex toy forever answer) and a bound punishment happens, and then left tied. (hogtied or zaz furniture).

 

The ankle cuff's are visible and the fully tied selection does equipped a visible stocks, gag however the arms did not move into the tied formation. 

 

I used a mod to add some zaz items to my player, and some of them work and bind the player, and some of them do not work in the way of binding the player, or putting the player in a tied or bound appearance. 

 

Thanks again for a great mod.

 

As an afterthought, what I did not like about the other slavery mods was the quests, like the fetch quests and other quests, and the follower taking the players gold in some way. The one I liked the best so far was devious helpers, just the bondage part. However Devious devices needs to be modded for the new GOG and physics upgrades.

 

What I like about your mod is the bondage, the punishments, the follower being in charge of when to tie up, lock into bondage furniture, punish, grape and wip the player when they enter a player home, town, or some location selected in the MCM.

 

Thanks again for a great mod!

Edited by YellowBeard007
added ideas.
Posted

Testing new version, and would like to suggest one feature something like "Don't strip player for harash bondage" or at least don't strip boots/heels if possible :) 

Posted (edited)
14 hours ago, BigOnes69 said:

t.ara is a fantastic creator but ZAP needs to have a script programmer as the primary controller. t.ara is not the mods originator but took it over. This is the reason I ask. She had to rely on others to do the scripting and the project for zap 9 took years to finish and then only for LE. It seems she will not give up control so therefore has hijacked the project. By my understanding the scripting in ZAP 9 is not that much better than previous versions so a several year wait was a waste. Most of the modders now are creating scripts within their mods because they can not rely on ZAP. I would recommend you not to wait on anything ZAP related and work with other modders to create scripts within your mod that could be utilized in other mods and visa versa or just write scripts for your mod. 

 

I can imagine is hard to keep a project together when you a bunch of volunteers that come and go.  I played with 9 a bit on LE, and there are some pretty cool new furniture items, but yea, being on LE only it is tricky to get traction.  It is kind of sad that nothing has been built that really takes advantage of it (other than the zone that ships with it).

Edited by Lazy Palm
Posted
40 minutes ago, Jappa123 said:

Testing new version, and would like to suggest one feature something like "Don't strip player for harash bondage" or at least don't strip boots/heels if possible :) 

 

I would be happy to add an MCM checkbox to protect shoes/heels when the sub is stripped.  Thanks for pointing that out.  Adding to the list!

Posted
54 minutes ago, lovalter said:

How do I change which gag gets equipped?

 

If you change the bondage type, it has a different gag for rope, metal or leather.

 

In the next update 0.1.05, my plan is add the ability to tune each item slot by check marking your favorites (or single favorite if you want).

Posted
2 hours ago, Lazy Palm said:

 

If you change the bondage type, it has a different gag for rope, metal or leather.

 

In the next update 0.1.05, my plan is add the ability to tune each item slot by check marking your favorites (or single favorite if you want).

Very cool thanks.

Posted

Don't get me wrong, but what's the difference between your mod and submission lola? there is a lot of emphasis on all kinds of DD toys, but the plot, no, more precisely, will there be a role-playing? As for me, SL is too soft, I want more tin, brutal and creepy. Good luck anyway.

Posted
4 hours ago, masterchief24 said:

@Lazy Palm Can I translate your mod into other languages?

 

Sure.  The dialog is going to be changing quite a bit as new releases roll around, so it might be a forever moving target.  I am not terribly familiar with how multi-language support works in this game, is it done with included files?

Posted (edited)
1 hour ago, coronelwirs said:

Don't get me wrong, but what's the difference between your mod and submission lola? there is a lot of emphasis on all kinds of DD toys, but the plot, no, more precisely, will there be a role-playing? As for me, SL is too soft, I want more tin, brutal and creepy. Good luck anyway.

 

Well, my feeling is that Lola is a submission mod (and a damn good one, and the one that MOST people should use) that has some bondage, this is a bondage mod that has some submission.  And the submission in here is always going to be themed more about what the follower does to you vs. what you can do for the follower.  Lola also provides a friction-less experience for playing the game, this mod will mostly likely slow it down.  And a lot of it will be in follower directed (randomly triggered) ways, always on DD items, getting wrapped up in DD items, locked in furniture, left tied up for the night, some almost high protocol D/s stuff.  It will for sure be the targeted to a bit of niche crowd that is looking for that experience.

 

Hope this helps!

 

Also - Lola and this mod should be in different enough lanes where the can be run at the same time also. I am going to do my best to avoid walking in in front of where it is driving.

Edited by Lazy Palm
Posted
2 hours ago, Lazy Palm said:

 

Well, my feeling is that Lola is a submission mod (and a damn good one, and the one that MOST people should use) that has some bondage, this is a bondage mod that has some submission.  And the submission in here is always going to be themed more about what the follower does to you vs. what you can do for the follower.  Lola also provides a friction-less experience for playing the game, this mod will mostly likely slow it down.  And a lot of it will be in follower directed (randomly triggered) ways, always on DD items, getting wrapped up in DD items, locked in furniture, left tied up for the night, some almost high protocol D/s stuff.  It will for sure be the targeted to a bit of niche crowd that is looking for that experience.

 

Hope this helps!

 

Also - Lola and this mod should be in different enough lanes where the can be run at the same time also. I am going to do my best to avoid walking in in front of where it is driving.

Very cool!

Posted
1 hour ago, Lazy Palm said:

 

Well, my feeling is that Lola is a submission mod (and a damn good one, and the one that MOST people should use) that has some bondage, this is a bondage mod that has some submission.  And the submission in here is always going to be themed more about what the follower does to you vs. what you can do for the follower.  Lola also provides a friction-less experience for playing the game, this mod will mostly likely slow it down.  And a lot of it will be in follower directed (randomly triggered) ways, always on DD items, getting wrapped up in DD items, locked in furniture, left tied up for the night, some almost high protocol D/s stuff.  It will for sure be the targeted to a bit of niche crowd that is looking for that experience.

 

Hope this helps!

 

Also - Lola and this mod should be in different enough lanes where the can be run at the same time also. I am going to do my best to avoid walking in in front of where it is driving.

the main thing is not to copy Lola. Hex Bolt has made a cool mod, but there is no way to continue it. For example, if you are going to remain a slave to one companion. The train doesn't go any further. 

Posted
12 minutes ago, coronelwirs said:

the main thing is not to copy Lola. Hex Bolt has made a cool mod, but there is no way to continue it. For example, if you are going to remain a slave to one companion. The train doesn't go any further. 

 

Are you wanting something where you get enslaved to different NPCs across the land, used and abused until they get tired of you, and sold new a new owner type functionality?  With no agency to prevent it?

 

Posted

I don't know if it's technically possible but it would be cool if, when you ask to be ungagged for a while and you have the panel gag equipped, your dom would just remove the plug instead of the whole gag

Posted

For some reason the mod doesn't recognize when I am kneeling and gags me.  I can't talk to my dom after that.

 

I am using Skyrim LE.

 

 

Posted
1 hour ago, lovalter said:

I don't know if it's technically possible but it would be cool if, when you ask to be ungagged for a while and you have the panel gag equipped, your dom would just remove the plug instead of the whole gag

 

Maybe I could swap them out to an open plug gag if DD has anything like that?  I will look and see.

Posted
31 minutes ago, Xuvish said:

For some reason the mod doesn't recognize when I am kneeling and gags me.  I can't talk to my dom after that.

 

I am using Skyrim LE.

 

 

 

Hmmm... that is not good.  I did some testing in LE and didn't bump into that. You are staying in kneeling while starting the conversation, right?  It should open a different topic than the normal top level topics.

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