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Latex Collar, Orgasm Curse and Fetish Dreams


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Posted
3 hours ago, awesomeSPAS said:

 

Did you try to turn outfits off and on? This should re-trigger scan if its not completed. You also can run "Added SAKR Mod" Scan option. Please make sure you have SAKR installed.

I think I found the issue. Vtaw Tennis broke the scanning.

Posted (edited)
18 hours ago, awesomeSPAS said:

Yes I want to understand why. Scanning may take some time, but it does log in LCC_SAKR and also to console when it is scanning. It will not start till scan is complete.

 

I restarted the scan. First, a message about light plugins appeared, I couldn't see it clearly because it was visually overlaid by the MCM. When the scan is complete, I'll submit the log. Will I get feedback in the game when the scan is complete?

 

Something else, especially with regard to the planned expansions in 1.26: In Sex Attributes, you can activate or deactivate whether the character can die from overexertion. Personally, I always leave the setting on because I see reaching the submissive level with the advantages of higher physical resilience as a tactical element. So, in my view, it would make sense for this option (death through sex) to be deactivated in SA for the duration of the dream. And that perhaps the setting from Violate "essential player can die" in Violate is also deactivated for the duration of the dream.

 

My suggestions are only intended to clarify my concern, you have probably already found completely different solutions to this problem. :)

 

Addendum:

Nora just got the collar again that doesn't allow her to have orgasms. She didn't have any, but another device followed. At least 2-3 hours of playtime, no items found, no message that the scan was complete (if one should come). Logs attached.

 

Considering the upcoming features in 1.26 and my play style, I would like to just use the dreams for now. Without collars and devices. What setting do I have to set in the MCM for this selection?

 

Spoiler

Are these settings sufficient or have I forgotten something?

 

2024-08-3119_26_22-Fallout4.png.ea10ec3e4d14455e187d27dc17331ab8.png

 

And here's another log, no SAKR clothing has been put on.

 

LCC_SAKR.0.log

Edited by deathmorph
Posted
22 hours ago, izzyknows said:

Now that sounds really kool!!! ❤️👌

 

Speaking of dreams.... I can't collored dreams even with the slider at 100%. Kinda like the B&W dreams better anyway.

 

"Stuck in Dreams" will have some color, it will appear gradually and will help you to understand if you are closer to escape.

Posted
13 hours ago, deathmorph said:

Something else, especially with regard to the planned expansions in 1.26: In Sex Attributes, you can activate or deactivate whether the character can die from overexertion. Personally, I always leave the setting on because I see reaching the submissive level with the advantages of higher physical resilience as a tactical element. So, in my view, it would make sense for this option (death through sex) to be deactivated in SA for the duration of the dream. And that perhaps the setting from Violate "essential player can die" in Violate is also deactivated for the duration of the dream.

This is already implemented and in current version, yes

Posted
13 hours ago, deathmorph said:

Considering the upcoming features in 1.26 and my play style, I would like to just use the dreams for now. Without collars and devices. What setting do I have to set in the MCM for this selection?

You can easily turn Collar off, its very first On/Off in Global Settings. "Turn Curse Off". Unequip devices first

Posted
12 hours ago, RileyAP said:

Question on the Nuka Ride collars, do all of them block the equipping of a cursed collar, or just some of them?

Glad you asked :) All collars with Bimbo effects block it

Posted (edited)
13 hours ago, deathmorph said:

 

I restarted the scan. First, a message about light plugins appeared, I couldn't see it clearly because it was visually overlaid by the MCM. When the scan is complete, I'll submit the log. Will I get feedback in the game when the scan is complete?

 

Something else, especially with regard to the planned expansions in 1.26: In Sex Attributes, you can activate or deactivate whether the character can die from overexertion. Personally, I always leave the setting on because I see reaching the submissive level with the advantages of higher physical resilience as a tactical element. So, in my view, it would make sense for this option (death through sex) to be deactivated in SA for the duration of the dream. And that perhaps the setting from Violate "essential player can die" in Violate is also deactivated for the duration of the dream.

 

My suggestions are only intended to clarify my concern, you have probably already found completely different solutions to this problem. :)

 

Addendum:

Nora just got the collar again that doesn't allow her to have orgasms. She didn't have any, but another device followed. At least 2-3 hours of playtime, no items found, no message that the scan was complete (if one should come). Logs attached.

 

Considering the upcoming features in 1.26 and my play style, I would like to just use the dreams for now. Without collars and devices. What setting do I have to set in the MCM for this selection?

 

  Reveal hidden contents

Are these settings sufficient or have I forgotten something?

 

2024-08-3119_26_22-Fallout4.png.ea10ec3e4d14455e187d27dc17331ab8.png

 

And here's another log, no SAKR clothing has been put on.

 

LCC_SAKR.0.log 127 B · 1 download

 

Your log is empty as if scan did not even start. When scan starts it starts logging progress to console.

Edited by awesomeSPAS
Posted (edited)

If outfits don't work its likely SAKR quest did not start properly. Or something happened during initial scan that don't suppose to happen in theory. I am yet to replicate this issue. Try this command:

 

cqf LCC_SAKRManager loadAllArmorForms true

 

wait in console, you should start seeing this:

Screenshot 2024-08-31 192719.jpg

 

LCC_SAKR log will look like this in this case:

 

[08/31/2024 - 07:24:56PM] LCC_SAKR log opened (PC-64)
[08/31/2024 - 07:24:56PM] LCC_SAKR Debug: Defined as Banned item: 93
[08/31/2024 - 07:25:09PM] LCC_SAKR Debug: banned items removed from DB
[08/31/2024 - 07:25:09PM] LCC_SAKR Debug: Startup functions initialized.
[08/31/2024 - 07:25:09PM] LCC_SAKR Debug: Analysing master.ini...
[08/31/2024 - 07:25:09PM] LCC_SAKR Debug: Default Mods Excluded: 471
[08/31/2024 - 07:25:09PM] LCC_SAKR Debug: Local Mods Excluded: 11
[08/31/2024 - 07:25:10PM] LCC_SAKR Debug: Known SAKR Mods: 22
[08/31/2024 - 07:25:11PM] LCC_SAKR Debug: PROCESSING: IceStormsShoes.esl start from 3f6 to 98e
[08/31/2024 - 07:25:12PM] LCC_SAKR Debug: IceStormsShoes.esl process time: 1.065994 sakr items found=28 accessories found=1
[08/31/2024 - 07:25:12PM] LCC_SAKR Debug: PROCESSING: Jinga Closet 2.esl start from 801 to b1a
[08/31/2024 - 07:25:14PM] LCC_SAKR Debug: Jinga Closet 2.esl process time: 1.657013 sakr items found=28 accessories found=8
[08/31/2024 - 07:25:14PM] LCC_SAKR Debug: PROCESSING: Companion Affinity Pip-Boy Tab.esp start from 3f6 to fff
[08/31/2024 - 07:25:14PM] LCC_SAKR Debug: Companion Affinity Pip-Boy Tab.esp process time: 0.175003 sakr items found=0 accessories found=0
[08/31/2024 - 07:25:16PM] LCC_SAKR Debug: PROCESSING: Nora's Secret.esp start from 800 to 80d
[08/31/2024 - 07:25:16PM] LCC_SAKR Debug: Nora's Secret.esp process time: 0.334991 sakr items found=6 accessories found=0
[08/31/2024 - 07:25:19PM] LCC_SAKR Debug: PROCESSING: HighHeels.esp start from 801 to 87b
[08/31/2024 - 07:25:20PM] LCC_SAKR Debug: HighHeels.esp process time: 1.401001 sakr items found=37 accessories found=3
[08/31/2024 - 07:25:21PM] LCC_SAKR Debug: SCAN results ( isLight= True ignoreExclusion=False ignoreExistingINIs=False)
[08/31/2024 - 07:25:21PM] LCC_SAKR Debug: skipped plugins: 245
[08/31/2024 - 07:25:21PM] LCC_SAKR Debug: unique SAKR items: 99
[08/31/2024 - 07:25:21PM] LCC_SAKR Debug: total SAKR items: 112
[08/31/2024 - 07:25:21PM] LCC_SAKR Debug: total Accessories: 12
[08/31/2024 - 07:25:21PM] LCC_SAKR Debug: Lights processed for: 10.947998
[08/31/2024 - 07:25:23PM] LCC_SAKR Debug: PROCESSING: MergedTreasureHunt.esp start from 803 to 1d7223
[08/31/2024 - 07:27:00PM] LCC_SAKR Debug: MergedTreasureHunt.esp process time: 9.809998 sakr items found=253 accessories found=19
[08/31/2024 - 07:27:00PM] LCC_SAKR Debug: PROCESSING: DX_FetishFashion_Part2.esp start from 3d44c to 42080
[08/31/2024 - 07:27:01PM] LCC_SAKR Debug: DX_FetishFashion_Part2.esp process time: 0.832001 sakr items found=9 accessories found=11
[08/31/2024 - 07:27:01PM] LCC_SAKR Debug: PROCESSING: DX_FetishFashion_Part1.esp start from 6bec to 3c517
[08/31/2024 - 07:27:02PM] LCC_SAKR Debug: DX_FetishFashion_Part1.esp process time: 0.948990 sakr items found=10 accessories found=8
[08/31/2024 - 07:27:02PM] LCC_SAKR Debug: PROCESSING: Clothes Pack 5 by DonEb14n.esp start from 1ed5 to 1d55e
[08/31/2024 - 07:27:21PM] LCC_SAKR Debug: Clothes Pack 5 by DonEb14n.esp process time: 4.615005 sakr items found=113 accessories found=10
[08/31/2024 - 07:27:21PM] LCC_SAKR Debug: PROCESSING: Noras Secrets Shoe Hunt_KP.esp start from f9a to 12

Edited by awesomeSPAS
Posted

Had a really interesting scenario happen. 1 in a bazillion.

The moment LCC unequipped my weapon to run the "struggle" animation, Sexual Harassment triggered the fall down animation which canceled the LCC animation. The result, it was impossible to draw a weapon... ever. Tried a lot of things even waiting for the animation to trigger again, it was broke as it never triggered in 2 hours real time.

Had to roll back 4hrs. not a big deal but it was very interesting on the perfect timing.

 

Posted (edited)
6 hours ago, awesomeSPAS said:

Great that you found it, how did it broke it? Is it working now?

In the console it checked for possible skar and then the scanning got in an infinity loop I assume and yes. Working like a charme. Thank you :)

I also have a suggestion. Maybe adding a hotkey for 'rotating outfit'

Edited by Emil98
Posted (edited)

 Really love SAKR outfit feature but it would be nice to be able to either blacklist or remove some items from the outfit (unequip what you do not like and hit mcm to remove them without breaking anything), also, i think sometimes it equips too many misc items where your character ends up looking like a christmas tree from all these belts, harnesses and glasses.

 (Outfit rotation on a key bind would be a nice addition imo)

 Also found an incompatibility with raiders pet tweaks and the dreams since this patch added proximity check to the collar, which explodes when you get teleported, but it's not a big issue since i can just disable them in mcm when captured.

Edited by angrykiwi
Posted (edited)
On 9/1/2024 at 4:11 AM, awesomeSPAS said:

Your log is empty as if scan did not even start. When scan starts it starts logging progress to console.

 

Do you have any idea why the scan doesn't start even though I click on fullscan? The click triggers a reaction, why not the scan itself?

 

2024-09-0116_45_34-Fallout4.png.281f50d1104dd8002235e7780b4ea80a.png

 

On 9/1/2024 at 4:07 AM, awesomeSPAS said:

You can easily turn Collar off, its very first On/Off in Global Settings. "Turn Curse Off". Unequip devices first

 

Okay, I wasn't sure whether that would deactivate the entire mod. Thanks for the info.

 

I left it on, but deactivated the option "start after 4 hours desperate for sex".

 

PS: Nora was stuck in dream/dream. She had a fetish dream but then had to sleep again due to an AN2 infection. After waking up, no more scenes started. I only noticed because Combat Stalkers were no longer hostile and Nora couldn't surrender to them.
Is sleeping in a dream in a dream problematic?

Edited by deathmorph
Posted (edited)
2 hours ago, deathmorph said:

 

Do you have any idea why the scan doesn't start even though I click on fullscan? The click triggers a reaction, why not the scan itself?

 

2024-09-0116_45_34-Fallout4.png.281f50d1104dd8002235e7780b4ea80a.png

 

 

Okay, I wasn't sure whether that would deactivate the entire mod. Thanks for the info.

 

I left it on, but deactivated the option "start after 4 hours desperate for sex".

 

The same happened to me, because I was using an older version of SAKR. If you don't have it already install the latest one, After that LCC should generate a new folder in your F4SE/plugins called LCC_SAKR with some new ini files named after some of your clothing mods. (if you use MO2 you will find them in your Overwrite folder)

 

It will take a while until its finished (in my case it took like 90 minutes).

 

Hope that helps

 

Edited by Heinz01
Posted
23 minutes ago, Heinz01 said:

Hope that helps

 

Thanks for the tip, unfortunately negative. I'm already using the current version 1.1.2. The cause must be something else.
I have the folder with the Pugins. Apparently at least some of it was scanned. Unfortunately, I don't know why there is nothing in the minutes.

Posted
1 hour ago, deathmorph said:

 

Thanks for the tip, unfortunately negative. I'm already using the current version 1.1.2. The cause must be something else.
I have the folder with the Pugins. Apparently at least some of it was scanned. Unfortunately, I don't know why there is nothing in the minutes.

You got something in the console? Or nothing at all?

Posted
16 hours ago, Emil98 said:

In the console it checked for possible skar and then the scanning got in an infinity loop I assume and yes. Working like a charme. Thank you :)

I also have a suggestion. Maybe adding a hotkey for 'rotating outfit'

 

Great! There is already a default button. Go to mcm setting and turn debug hotkeys on. 9 is key to rotate outfit :)

Posted
8 hours ago, angrykiwi said:

Really love SAKR outfit feature but it would be nice to be able to either blacklist or remove some items from the outfit (unequip what you do not like and hit mcm to remove them without breaking anything), also, i think sometimes it equips too many misc items where your character ends up looking like a christmas tree from all these belts, harnesses and glasses.

 

Thank you, Yes there is a way to blacklist, glad you asked. Unfortunately it requires some work though. Find this file:

 

Fallout 4\Data\F4SE\Plugins\LCC_SAKR_exclude_master.ini

 

Find section for mod that had item you want to ban, if not create the section like showing below. You will need to know id of the item unfortunately. Add it and it will not appear again. Yes unfortunatley this is only way for now. Id is in hex, in gane its 0xNNaaaaaa, you only need last 6 digits

 

[VtawWardrobe9.esp]
Vtaw WD9 Combat Armor Full=183a4
Vtaw WD9 Combat Armor Top=18b40

Posted
21 hours ago, awesomeSPAS said:

Glad you asked :) All collars with Bimbo effects block it

I'll just leave LCC off during the Nuka Ride quests then, I don't need the added burden of a cursed collar right now.

Posted
2 hours ago, RileyAP said:

I'll just leave LCC off during the Nuka Ride quests then, I don't need the added burden of a cursed collar right now.

That works fine.

Also if you leave Dreams enabled, get in the habit of sleeping 1 or 2 hours, then sleep 8 or whatever. That will allow NR to do it's thing and LCC can trigger a dream after. Been working really well so far! :)

 

Posted
8 hours ago, deathmorph said:

 

What do I have to enter into the console to query this?

On installation, when you get into a game you should see a message saying: SAKR updating DB or something like that. Then open console and stuff should start appearing there

Posted
26 minutes ago, Emil98 said:

On installation, when you get into a game you should see a message saying: SAKR updating DB or something like that. Then open console and stuff should start appearing there

 

Negative, I haven't noticed anything so far.

Posted (edited)

No matter what I do, the dreams won't start. Do we have progress the main quest to activate the mod?

Edit: a new game solves the problem.

Edited by Porn Porn Porn

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