awesomeSPAS Posted September 14, 2024 Author Posted September 14, 2024 (edited) On 9/6/2024 at 7:35 AM, deathmorph said: what exactly is the difference between the settings easy, normal, challenge, etc.? Easy: faster to get sexperience from removing cursed devices Spoiler (600 for collar, 75 for others) easier requirements to remove cursed items can orgasm if wearing collar (big deal!) no pregnancy after dreams less sexperience after dreams Normal: normal sexperience from removing cursed devices Spoiler (400 for collar, 50 for others) normal requirements to remove cursed items can orgasm if wearing collar (big deal!) CAN be pregnant after dreams normal sexperience after dreams Challenging: more sexperience from removing cursed devices Spoiler (450 for collar, 60 for others) normal requirements to remove cursed items can NOT orgasm even if wearing collar (so only rape orgasms OR skills) CAN be pregnant after dreams more sexperience after dreams Edited September 14, 2024 by awesomeSPAS 2
awesomeSPAS Posted September 14, 2024 Author Posted September 14, 2024 On 9/6/2024 at 7:35 AM, deathmorph said: probably SKK stalker Whats that?
awesomeSPAS Posted September 14, 2024 Author Posted September 14, 2024 On 9/2/2024 at 8:34 PM, Warm Fricks said: Keep getting CTD when I try to load a save with this mod. When I first enabled this mod, things were fine but, when I try loading a save after the mod has been enabled, it crashes once I am in-game (about 5-10 seconds, during which other mods seem to be loading/updating themselves). CLASSIC suspects the issue to be a script crash, though I've made sure that there are no orphans script causing issues. The LCC_AbductionManager is the most detected (named) record. It looks to be trying to access some None array after loading furnitures? Or maybe I am just running too many scripts? Disabling the mod fixes my issues, but I'd rather not be forced to pass on such an interesting mod. Would anyone be able to shed some light on what's causing the crash or how to fix it? crash-2024-09-03-03-12-11.log 50.96 kB · 1 download Well, if you still have this issue i can take a look at papyrus script, LCC_AM is one for this manager.
izzyknows Posted September 15, 2024 Posted September 15, 2024 3 hours ago, awesomeSPAS said: Whats that? Combat Stalkers by SKK Been having an issue after the Dream is over of not being able to draw a weapon/fists. It's really random when it happens and it proks the game as I not found any way to clear it. It "seems" like ending a sex scene during the dream early has a better chance of triggering the bug. For some reason it only happens after a dream. Other than that, LCC is working nicely, and a lot of fun! 🍻
Vladel Posted September 15, 2024 Posted September 15, 2024 10 hours ago, awesomeSPAS said: Yes this is dog vision effect that you get with some cursed devices. This actually useful in the dark. AH ok, this is intentional. I was wondering what was broken. Cool thanks for confirming. 1
deathmorph Posted September 15, 2024 Posted September 15, 2024 (edited) 15 hours ago, awesomeSPAS said: Logs look pretty healthy ... Thanks for the detailed information! @izzyknows has already written about what SKK Stalker is. I am now using the full range of features of the mod with the exception that the collar is put on automatically when aroused and dreams within dreams. SAKR still doesn't work, I use @rubber_duck SAKR with a few manual additions. Otherwise everything works perfectly. Do you have any idea why dreams within dreams have been occurring every time or was it just a coincidence? What else does the "tough" setting do differently than a "challenge"? PS: I just noticed something interesting. After I activated dream in dream again today as a test, enemies started shooting at my character in the dream again. As a result, she died again. Every time. After I deactivated dream in dream again, everything was back to normal. The dreams ran through without any enemy activity. Edited September 15, 2024 by deathmorph 1
awesomeSPAS Posted September 15, 2024 Author Posted September 15, 2024 (edited) 19 hours ago, izzyknows said: Combat Stalkers by SKK Been having an issue after the Dream is over of not being able to draw a weapon/fists. It's really random when it happens and it proks the game as I not found any way to clear it. It "seems" like ending a sex scene during the dream early has a better chance of triggering the bug. For some reason it only happens after a dream. Other than that, LCC is working nicely, and a lot of fun! 🍻 Ah, I looked at Combat Stalkers and it definitely can be a problem during dreams with hostiles (to extent). If it spawn a lot of enemies they can do some damage while papyrus is trying to detect them all and pacify. Good news I think it will be pretty easy to do compatibility patch, i will look into this. For now i recommend to disable stalker spawning and patrol spawning. I think you can do it with holotape they give you As for not being able to draw a weapon/fists I have no good ideas why it can happen. Shot in the dark - try to disable KFT amputation devices (set probability to 0), I dont understand how those amputation devices work exactly, and since no other mods are using them to my knowledge I will not be surprised if ego did not have enough data/time spent to test them thoroughly. I had some problems after unequipping them, not too often though. Other than that - not sure. Yes also when I manually exit AAF I hit "blocked controls issue" quite often. I'll keep eyes open, may be I will face it during some testing. Edited September 15, 2024 by awesomeSPAS 2
awesomeSPAS Posted September 15, 2024 Author Posted September 15, 2024 10 hours ago, deathmorph said: Do you have any idea why dreams within dreams have been occurring every time or was it just a coincidence? Should not be happening. I checked the code again and its pretty straightforward. Try to set to Never and see if it still happens. 10 hours ago, deathmorph said: What else does the "tough" setting do differently than a "challenge"? Tough is little bit harder version of challenging in terms of removing devices therefore it gives little more sexperience.
awesomeSPAS Posted September 15, 2024 Author Posted September 15, 2024 10 hours ago, deathmorph said: I just noticed something interesting. After I activated dream in dream again today as a test, enemies started shooting at my character in the dream again. As a result, she died again. Every time. After I deactivated dream in dream again, everything was back to normal. The dreams ran through without any enemy activity. This has no explanation since nested dreams use same code as normal dreams, in fact Abduction Manager does not even know if dream is nested or not when running it. But I'll keep this in mind, if it really works like this I will notice some time during testing. 1
niwik Posted September 16, 2024 Posted September 16, 2024 On 9/14/2024 at 5:56 PM, awesomeSPAS said: To be honest some of those SAKR patches did not work for me either so I had to redo few of them but I don't remember which, attached is what worked for DX_fetish_1_2 and Obi DX_Obi_SAKR_tags.7z 1.17 kB · 1 download Thanks for the help! I've been tinkering around with it a lot and ended up realizing that most of the IDs in the RD Repo for the clothing mods I was using were outdated or otherwise incorrect. I also realized I was using the wrong version of RobCo (NG version instead of backdated) which was causing some other issues with the outfit picker. MOST things are resolved now but I did still have 2 questions: 1. Is it possible to add "Accessory only" outfit mods to the "SAKR" pool? Basically just a mod that has no SAKR tagged items but still has clothing pieces (jewelry, glasses, accessories, nails, etc) that could be picked from the accessory pool instead. I know they wouldn't have any keywords for SAKR items so getting the scanner to pick up on it seems to be iffy. I tried making an .ini in the LCC_SAKR folder but it doesn't seem to have worked as I thought it did. For reference, I was attempting this using HN66's Nails mode. 2. I'm still randomly running into an issue where the Garter Belt outfit piece is not being picked up as part of VtawOnyx. Every other piece in the set seems to work fine but for whatever reason, its not being picked up as an accessory. I would note every other outfit piece in that set is a SAKR item, just the Garter Belt won't get picked up on for some reason. Am I missing something with how accessories get scanned in? This might honestly be part of question 1 as well. If you don't have any idea for either of those questions, its completely understandable. I appreciate your time and assistance thus far anyways! 1
IWWccca Posted September 16, 2024 Posted September 16, 2024 I use MCM to remove all cursed items,but the perk "Cursed Outfit (No Run)"still exist, and I can't run,how can I remove it(what;s the ID of this perk?) 1
Metro Station Posted September 16, 2024 Posted September 16, 2024 I think this is fundamentally wrong... that if it's a dream... it can't be related to the actual gameplay in any way... to me, it is related and influenced. several processes started as a result of the "dream" and the background applications took it as if it were a "real" activity and gameplay.
punkmetal72 Posted September 16, 2024 Posted September 16, 2024 (edited) I have the characters fight each other after a scene. scene 1 (super mutant) as soon as it is over all the npcs attack the super mutant. scene 2 (mutt), same thing. as soon as the scene is over, the others kill it. very weird. I don't have dream within a dream active. Edited September 16, 2024 by punkmetal72 1
Nuka Cherry Posted September 16, 2024 Posted September 16, 2024 Is there somewhere I can edit the keys to open the exp window, for example. Function keys conflict with multiple different mods like esp explorers, etc. 1
niwik Posted September 16, 2024 Posted September 16, 2024 22 minutes ago, Nuka Cherry said: Is there somewhere I can edit the keys to open the exp window, for example. Function keys conflict with multiple different mods like esp explorers, etc. It's a part of the MCM menu, should be the "Show Worn Devices Info Hotkey" under "Debug Settings". It shows different info depending on what your state is I think. 1
awesomeSPAS Posted September 16, 2024 Author Posted September 16, 2024 17 hours ago, niwik said: Thanks for the help! I've been tinkering around with it a lot and ended up realizing that most of the IDs in the RD Repo for the clothing mods I was using were outdated or otherwise incorrect. I also realized I was using the wrong version of RobCo (NG version instead of backdated) which was causing some other issues with the outfit picker. MOST things are resolved now but I did still have 2 questions: 1. Is it possible to add "Accessory only" outfit mods to the "SAKR" pool? Basically just a mod that has no SAKR tagged items but still has clothing pieces (jewelry, glasses, accessories, nails, etc) that could be picked from the accessory pool instead. I know they wouldn't have any keywords for SAKR items so getting the scanner to pick up on it seems to be iffy. I tried making an .ini in the LCC_SAKR folder but it doesn't seem to have worked as I thought it did. For reference, I was attempting this using HN66's Nails mode. 2. I'm still randomly running into an issue where the Garter Belt outfit piece is not being picked up as part of VtawOnyx. Every other piece in the set seems to work fine but for whatever reason, its not being picked up as an accessory. I would note every other outfit piece in that set is a SAKR item, just the Garter Belt won't get picked up on for some reason. Am I missing something with how accessories get scanned in? This might honestly be part of question 1 as well. If you don't have any idea for either of those questions, its completely understandable. I appreciate your time and assistance thus far anyways! 1. I specifically ignore mods if they don't have at least one SAKR item. It has to stay this way because of many reasons. However what you can do is to add SAKR tag to at least one armor of a mod, then all accessories this mod has will be added after scan. If you want to save scan time find this mod in Data\F4SE\Plugins\LCC_SAKR_master.ini in section [LOCALEXCLUDE] and if present set it to 0: [LOCALEXCLUDE] modname.esp=0 2. Garter Belt outfit piece is not being picked up as part of VtawOnyx has slot 39 which is ignored. If you change slot to 45 (in FEDIT or using RobCo) it will get in Thank you for trying this mod
awesomeSPAS Posted September 16, 2024 Author Posted September 16, 2024 9 hours ago, IWWccca said: I use MCM to remove all cursed items,but the perk "Cursed Outfit (No Run)"still exist, and I can't run,how can I remove it(what;s the ID of this perk?) MCM has option to remove cursed items (latex items) and outfit items (use right options). I checked the code and it may be a problem when you run remove SAKR Outfit in MCM while having no run penalty. First you have to unequip whatever you wearing so you can run again. Then command should work properly. I added safety check in next version to avoid that. If you stuck with no ability to run after using MCM command unfortunately you have to reload to before you run the MCM command. Again it is fixed in next (non-released version) 1
awesomeSPAS Posted September 16, 2024 Author Posted September 16, 2024 6 hours ago, punkmetal72 said: I have the characters fight each other after a scene. scene 1 (super mutant) as soon as it is over all the npcs attack the super mutant. scene 2 (mutt), same thing. as soon as the scene is over, the others kill it. very weird. I don't have dream within a dream active. Dreams are weird May be he cut the queue
awesomeSPAS Posted September 16, 2024 Author Posted September 16, 2024 6 hours ago, Metro Station said: I think this is fundamentally wrong... that if it's a dream... it can't be related to the actual gameplay in any way... to me, it is related and influenced. several processes started as a result of the "dream" and the background applications took it as if it were a "real" activity and gameplay. May be those are not dreams after all?...
awesomeSPAS Posted September 16, 2024 Author Posted September 16, 2024 1 hour ago, Nuka Cherry said: Is there somewhere I can edit the keys to open the exp window, for example. Function keys conflict with multiple different mods like esp explorers, etc. Yes, that's the only key you can configure for this mod, check in MCM debug section: Show Worn Devices Info Hotkey This will show sexperience if you dont have any cursed devices equipped
niwik Posted September 17, 2024 Posted September 17, 2024 5 hours ago, awesomeSPAS said: 1. I specifically ignore mods if they don't have at least one SAKR item. It has to stay this way because of many reasons. However what you can do is to add SAKR tag to at least one armor of a mod, then all accessories this mod has will be added after scan. If you want to save scan time find this mod in Data\F4SE\Plugins\LCC_SAKR_master.ini in section [LOCALEXCLUDE] and if present set it to 0: [LOCALEXCLUDE] modname.esp=0 2. Garter Belt outfit piece is not being picked up as part of VtawOnyx has slot 39 which is ignored. If you change slot to 45 (in FEDIT or using RobCo) it will get in Thank you for trying this mod Aha! I had a feeling the scan was ignoring certain slots for accessories. I was able to fix Garter Belt and a few things that I noticed were missing from other outfit mods. I also used RD's SAKR RCP Gen to get a few other mods in order and even managed to get the Nails outfit working with 1 nail being SAKR item and the other 29 being accessories. Thanks so much for your help! It took me quite a bit of tinkering and learning (I'm quite new at FO4 modding) but I managed to get there in the end!! 1
Nuka Cherry Posted September 17, 2024 Posted September 17, 2024 7 hours ago, awesomeSPAS said: Yes, that's the only key you can configure for this mod, check in MCM debug section: Show Worn Devices Info Hotkey This will show sexperience if you dont have any cursed devices equipped Hmm, I can see just the screen that shows experience when I use this (sorry was not being clear). Is there another way to access the screen where you spend it? I.e. do you just see the 0/200 experience screen by choice and the other screen with the perks in another way? Cheers.
serui Posted September 17, 2024 Posted September 17, 2024 The cursed outfit is one of the best features I've come across. Great work! With that said, I'm noticing a few small issues with the other parts of the mod. Not sure if its intended, but is cursed clothes supposed to consider cursed devices to be uncomfortable? Sex addiction gain seems to be affected and is slowed down by the curse. When attribute lost is ticked while you wear a cursed collar, arousal/sex addiction also goes down?
awesomeSPAS Posted September 17, 2024 Author Posted September 17, 2024 (edited) 2 hours ago, serui said: The cursed outfit is one of the best features I've come across. Great work! With that said, I'm noticing a few small issues with the other parts of the mod. Not sure if its intended, but is cursed clothes supposed to consider cursed devices to be uncomfortable? No, per design all DD\KFT devices are allowed to mix with cursed outfits. If you see otherwise please let me know details Sex addiction gain seems to be affected and is slowed down by the curse. Sex Addition can increase (worsen) when wearing collar for long time. One thing to remember though: If character orgasms less sex addiction will grow less, it only grows when character orgasm from consensual sex - this is how SA designed it. So indirectly sex addiction grows less if player orgasm less. But mod itself never decrease sex addiction When attribute lost is ticked while you wear a cursed collar, arousal/sex addiction also goes down? It is going UP (player gets more addicted to sex and can get more aroused) while wearing devices. The more cursed devices she wears the faster it happens. But only devices. Wearing Outfits has no penalty Thank you for feedback! Answers above Edited September 17, 2024 by awesomeSPAS
awesomeSPAS Posted September 17, 2024 Author Posted September 17, 2024 13 hours ago, Nuka Cherry said: Hmm, I can see just the screen that shows experience when I use this (sorry was not being clear). Is there another way to access the screen where you spend it? I.e. do you just see the 0/200 experience screen by choice and the other screen with the perks in another way? Cheers. This is what you see if press hotkey while not wearing the collar.
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