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FALLOUT 4 is getting update on April 25


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Posted

On this same note, if you're running a mod heavy game, make sure you have automatic updates disabled in Steam for Fallout 4.

 

Don't need a surprise update ruining your meticulously crafted modded game. Wait till F4SE and some mods update first before installing the new update. Plus giving it some breathing time in case of game-breaking bugs.

 

 

And as for the update, I'm looking forward to the Enclave stuff. Sounds pretty neat.

Posted

I have the GOG version currently installed via installer, (rather than Galaxy). So nope not going to effect me at all, (unless it is really really good - which I doubt). 

Posted (edited)
2 hours ago, ebbluminous said:

So potentially mod breaking update 2 days after Fallout London lands. Hmm...

thank god it comes after tho right?

 

image.jpeg.7c2dd95d401995cfe08411e97b8563fb.jpeg

 

Here's what yall should be looking for btw folks. Now my ass gotta finally update my 6 year old game from 4Play to AAF lmao

Edited by LesboIsBesto
Posted

So from what I can see it doesn't add anything that would be worth reinstalling over 500 mods. It's already very stable and crashes are so rare they're not even worth mentioning. CC items that are going to be added for free look mediocre, I wouldn't use them and there's plenty of better mods on the Nexus. In my opinion it doesn't look worthwhile even if it doesn't break mods.

 

Will they fix the half assed static object hitboxes already? No? Ok.

Posted

my hope is the "Steam Deck being verified" or "stability, Mods, and Bug Fixes" means that they 'might' fix some of the driver issues with newer systems.

because that still drives me nuts

 

 

however my current load orders seems to have no major issue yet (however I barely started a new game) *I need to start finishing off quest mods

 

 

Posted

I was hoping for an engine update and full rtx support. For example, correcting the reflex refraction error. There are mirrors in the game, but the xyz axes of the tracing are swapped. Mirrors reflect the back of the head. Or new light/shadow technology. Or support for video format instead of uv animation. If there are no new ce technologies in this update, then this update is meaningless.

Posted

I'm running about 450 mods and my game currently works fine (and I know for a fact that a lot of my fully working mods have been abandoned for ages, they will never be updated to run with the new FO4 update).

 

AU will remain turned off. And as others have said, anything this update delivers could be had better from mods for far less hassle anyway.

 

The folks on console aren't even getting more mod space apparently.

Posted
15 hours ago, LesboIsBesto said:

thank god it comes after tho right?

 

image.jpeg.7c2dd95d401995cfe08411e97b8563fb.jpeg

 

Here's what yall should be looking for btw folks. Now my ass gotta finally update my 6 year old game from 4Play to AAF lmao

 

I'm still pretty new to modding, and I don't want a repeat of what the Skyrim update did ruining my modded game so I just want to be sure I'm doing this right to avoid that unwanted update. I set the game to only update when I launch the app in my Steam Library, but regarding this appmanifest_377160.acf all I need to do is mark this as Read-only, and if I accidentally launch the game this way instead of through F4SE I won't risk that bloody update from ruining my game and mod list?

Posted
On 4/12/2024 at 10:35 AM, Nightlistic said:

 

I'm still pretty new to modding, and I don't want a repeat of what the Skyrim update did ruining my modded game so I just want to be sure I'm doing this right to avoid that unwanted update. I set the game to only update when I launch the app in my Steam Library, but regarding this appmanifest_377160.acf all I need to do is mark this as Read-only, and if I accidentally launch the game this way instead of through F4SE I won't risk that bloody update from ruining my game and mod list?

dats all u do yea

Posted
On 4/12/2024 at 5:40 AM, NickNozownik said:

So from what I can see it doesn't add anything that would be worth reinstalling over 500 mods. It's already very stable and crashes are so rare they're not even worth mentioning. CC items that are going to be added for free look mediocre, I wouldn't use them and there's plenty of better mods on the Nexus. In my opinion it doesn't look worthwhile even if it doesn't break mods.

 

Will they fix the half assed static object hitboxes already? No? Ok.

So, it's just going to be Skyrim AE all over again?

Posted
On 4/11/2024 at 1:37 PM, ghostwalkr said:

 

The App ID is 377160

https://steamdb.info/app/377160/

 

edit - this is the base game and not the GOTY version

I don't know anything about this stuff. How does that prevent the updates?

Posted
37 minutes ago, CrowOfItachi said:

I don't know anything about this stuff. How does that prevent the updates?

if using Steam, go to your game library on the properties for FA4 on the Updates tab make sure is set to "Update only when game is lunched" thats one way to do it

Posted
7 minutes ago, Dodzh said:

if using Steam, go to your game library on the properties for FA4 on the Updates tab make sure is set to "Update only when game is lunched" thats one way to do it

Won't the game update after a certain amount of time, though? That happened with SSE for me. I had the "Update only when game is lunched" option selected. It worked for a while, but then the game auto-updated anyway. 

Posted
1 hour ago, CrowOfItachi said:

Won't the game update after a certain amount of time, though? That happened with SSE for me. I had the "Update only when game is lunched" option selected. It worked for a while, but then the game auto-updated anyway. 

not unless you manually tell it to install or run the actual game exe, when you run modded the game start from the F4SE

Posted
16 minutes ago, Dodzh said:

not unless you manually tell it to install or run the actual game exe, when you run modded the game start from the F4SE

That's what I have both SSE and FO4 set to in MO2: to run from the script extender. Hell, I even removed both of the games' launchers from MO2 to prevent them from doing that.

Posted
Am 11.04.2024 um 23:06 Uhr sagte ebbluminous:

Es kann also sein, dass das Update zwei Tage nach der Veröffentlichung von Fallout London den Mod kaputt macht. Hmm...

 

The "Fallout London" modder group has therefore postponed their project indefinitely - they assume that the "Fallout 4" update will permanently damage their mod.

Thanks for NOTHING Mr Asshole Todd H.

Posted
7 hours ago, CrowOfItachi said:

So, it's just going to be Skyrim AE all over again?

Something like that but even less. Few mediocre CC items, some minor bug fixes here and there and that's it. More noticeable issues such as braindead AI, horrible pathfinding and bad hitboxes will remain untouched from what I can tell.

It looks like they're updating it just to show that Fallout 4 still gets updates. I have no idea about the consoles part, I'm completely unfamiliar with them. I don't know what bugs they are going to fix, they might be so minor it barely makes any difference or it has been fixed by mods already.

Posted
On 4/13/2024 at 8:09 PM, LesboIsBesto said:

dats all u do yea

Thanks for the response. I've done all I can for now. I've made it a habit to make sure Steam is up and running when my PC starts, and Vortex is the only Icon on my desktop. I refuse to let over a thousand hours be wiped by some unwanted update.

Posted
3 hours ago, Miauzi said:

 

The "Fallout London" modder group has therefore postponed their project indefinitely - they assume that the "Fallout 4" update will permanently damage their mod.

Thanks for NOTHING Mr Asshole Todd H.

Thats classic Toddy.

Of course, if FOL approached Toddy witht eh idea of a paid mod that Toddy gets his cut from, he'd be happy to help...

Posted (edited)
41 minutes ago, ebbluminous said:

Thats classic Toddy.

 

what? fans love new vegas more than fallout 3 and 4? lets wipe it out of existence in our new fallout shows...

 

what? fans are making their own fallout 5? lets break all their work by making a new version of fallout 4...

Edited by calvin_0

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