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If I'm using ''SAM'' (which have Werewolfes and Vampire Lord dicks, not sure about Werebears) should I disable them in Nude Creatures/Nasty Critters MCM menu?

What's SAM? The only "SAM" I could find is this one and I don't think that this is what you are referring to. Could you please post a link.

 

http://www.ladymoiraine.com/forum/index.php?board=378.0

 

It is, but it also supports Werewolf and Vampire Lord forms.

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About the spider thing.. that was a bug on my part. I had a replacer for the spider in place since .. well the beginning of MNC basically. So there never was any mesh switching.

 

On my behalf: the "tooled" spider doesnt look that spectacularly different from the basic one so I never really realized that bug.

 

Will be fixed in next release.

Since spiders apparently never worked in SLNC, noone noticed that MNC only overwrote the vanilla mesh and didn't provide a separate boner mesh. So to some degree it's also my fault :dodgy:.

 

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game CTD with V3.1.0

 

When you start the game, or when you load a save? Have you tried starting a new game (with Alternate Start) and then loading your save? I need more information to help you.

 

my load order

 

 

Skyrim.esm

Update.esm

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

Dragonborn.esm

Unofficial Dragonborn Patch.esp

hdtHighHeel.esm

RaceCompatibility.esm

ClimatesOfTamriel.esm

SGHairPackBase.esm

SexLab.esm

BeeingFemale.esm

SexLabAroused.esm

ZaZAnimationPack.esm

CharacterMakingExtender.esp

CoT-WeatherPatch.esp

HearthfireMultiKid.esp

AMatterOfTime.esp

HearthfireMultiKid_LastName.esp

Chesko_WearableLantern.esp

JaxonzEnhGrab.esp

Auto Unequip Ammo.esp

brawlbug-plugin.esp

LovelyHairstylesCE.esp

ClimatesOfTamriel-Dragonborn-Patch.esp

ClimatesOfTamriel-Nights-Level-2.esp

CrimsonTwilightArmor.esp

DandelionArmor.esp

7B-Sexy Tsun Armor.esp

BFA_BeastAddOn.esp

UFO - Dragonborn AddOn.esp

CoT-WeatherPatch_Snow-10.esp

dD - Realistic Ragdoll Force - Realistic.esp

Facelight.esp

EnhancedCharacterEdit.esp

Sovngarde Steel Armor and Weapons.esp

ChajapaQuest.esp

Headtracking.esp

CoT-WeatherPatch_DB.esp

ProperWeaponScale.esp

iHUD.esp

Immersive Sounds - Footsteps.esp

HHairstyles.esp

more plants all extra.esp

NonSexLabAnimationPack.esp

NPC_Overhaul_V_3_.esp

NusbieVoices.esp

SkyComplete.esp

ShowRaceMenuAlternative.esp

RaceMenuPluginXPMSE.esp

Remodeled Armor - Underwear.esp

Remodeled Armor - Vanilla Replacer - Dawnguard.esp

MoreNastyCritters.esp

FemaleMannequin_Hearthfires.esp

Rebirth Monster.esp

SkyCompleteDragonborn.esp

Remodeled Armor - Vanilla Replacer - Dragonborn.esp

SexLabMatchMaker.esp

SGHairPackAIO.esp

EnhancedLightsandFX.esp

ELFX - Exteriors.esp

ClimatesOfTamriel-Dungeons-Hardcore.esp

ELFX - Dawnguard.esp

RealisticWaterTwo.esp

ELFX - Dragonborn.esp

ELFXEnhancer.esp

BeeingFemaleBasicAddOn.esp

Helgen Reborn.esp

Remodeled Armor - Vanilla Replacer.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDB.esp

SexLabNudeCreaturesDG.esp

TheEyesOfBeauty.esp

Sit Anywhere.esp

SkyCompleteDawnguard.esp

SkyUI.esp

Dual Sheath Redux.esp

BodyChange.esp

SMDropLitTorch.esp

SnowWhite Crown.esp

VioLens.esp

SoS - The Wilds.esp

Version: 1.13

SoS - Civilization.esp

OBIS.esp

OBISDB.esp

Civil War Overhaul.esp

Immersive Weapons.esp

RegnPiercings.esp

HDT Havok Object.esp

OBISDB-FaceMasksFix.esp

SoS - The Dungeons.esp

BAMM.esp

SRTOParallax.esp

TK ENB Extended.esp

RevampedExteriorFog.esp

SoS - Civilization-PatchCoT.esp

SoS - The Wilds-PatchCoT.esp

UFO - Dawnguard AddOn.esp

Unique Uniques.esp

USKP Patcher for RaceCompatibility.esp

WetandCold.esp

WetandCold - Ashes.esp

WetandCold - Holidays.esp

HentaiCreatures.esp

RealisticWaterTwo - Legendary.esp

RiversideLodge.esp

UFO - Ultimate Follower Overhaul.esp

JaxonzRenamer.esp

UFO - Heartfire AddOn.esp

HeljarchenFarm.esp

RealisticWaterTwo - Waves.esp

Immersive Patrols II.esp

SFO - Dragonborn.esp

Skyrim Flora Overhaul.esp

SofiaFollower.esp

RealisticWaterTwo - Dragonborn.esp

MilkModNEW.esp

HDT Piercingsets.esp

MilkModNEW ZaZ.esp

MilkModNEW HF.esp

SexLabDefeat.esp

RealisticWaterTwo - Waves - Dawnguard.esp

RealisticWaterTwo - Dawnguard.esp

isilNarsil.esp

DragonboneBarbarianArmor.esp

dovahkiinrelax.esp

Toccata.esp

WWW.esp

Alternate Start - Live Another Life.esp

Dual Sheath Redux Patch.esp

 

 

 

I don't find Creature Framework and JContainers in your load order. You need to install the requirements (they have changed since v2).

 

thanks now fixed

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I'm getting a CTD on load after some playtime. Log indicates a cascade of errors (about 1000 lines) that look like this: "Property *something* on script *something else* attached to *whatever* cannot be initialized because the script no longer contains that property" from regular NudeCreatures and Dawnguard version. Any ideas?

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I'm getting a CTD on load after some playtime. Log indicates a cascade of errors (about 1000 lines) that look like this: "Property *something* on script *something else* attached to *whatever* cannot be initialized because the script no longer contains that property" from regular NudeCreatures and Dawnguard version. Any ideas?

 

Those error messages are completely harmless. You can just ignore them. Your CTD must be caused by something else.

 

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I think it's about time to write a little tutorial on how to modify/add creatures. I assume that you have some very basic knowledge about json.
 
Since v3+ most creatures are configured via json files residing in the directory "[skyrimData]/SLNC.d". Every file put in the directory will be parsed, so no special naming convention required.
 
The basic structure of a config file is shown below:

{
  "modLabel": "some unique mod name",
  "ModName": "Mod name displayed in MCM",
  "Registrations": [
    {
      "raceForm": "creature race",
      "RaceName": "some race name",
      "skinForm": "creature skin",
      "skinName": "some skin name",
      "normalArmor": "flaccid armor",
      "arousedArmor": "boner armor",
      "restrictedSlots": []
    },
    {
      "skinName": "some skin name",
      "normalArmor": "flaccid mesh",
      "arousedArmor": "boner mesh",
      "restrictedSlots": [],
      "RaceName": "some race name",
      "raceForm": "creature race",
      "skinForm": "creature skin"
    },
    .....
  ]
}

At first we define the mod identifier and the mod name. modLabel uniquely identifies a mod and is used internally by Creature Framework. modName is displayed in Create Frameworks MCM menu in the dropdown menu where we select which mesh should be shown for each creature.
 
Then we have the array Registrations where we define for each creature and skin combination which flaccid and boner armors should be used.
 
raceForm denotes the FormID of the creature race and skinForm denotes the FormID of the creature skin (can be null). raceName denotes the name displayed in the MCM for a specific race, and skinName denotes the name displayed in the MCM as sub-entry of the corresponding race.
 
normalArmor denotes the FormID of the flaccid armor (can be null), and arousedArmor denotes the FormID of the boner armor.
 
restrictedSlots is a list of slot ids which are checked before a flaccid or aroused armor is equipped. If any of these slots have an object equipped no armor will be equipped.
 
FormIDs are written as "__formData|somefile.esp|0x123", where somefile.esp is the esp (or esm) file which contains the form, and 0x123 is the form-id without the leading load order. For example, we have an armor with id 0x2300b342 which is defined in file CoolArmor.esp (with load order 23). Then the corresponding FormID string is "__formData|CoolArmor.esp|0xb342". The vanilla draugr race has FormID "__formData|Skyrim.esm|0xd53". In the case that no form is given (e.g. we have no flaccid armor), then none (or null) is written instead.
 
The case that no skin is given (skinForm is null) is a so-called "catch all" entry (It is the "All Skins" entry in Creature Frameworks MCM menu). If no matching skin is found for a specific actor, the catch all entry will be used instead.
 
When talking about flaccid armors one has to distinguish between vanilla overrides and separate flaccid armors. Vanilla overrides override the vanilla meshes as the name suggests, and need no additional configuration. If we have a vanilla override we specify null for normalArmor. Separate flaccid meshes are equipped by Creature Framework when no boner is activated. Their FormIDs need to be specified for normalArmor.
 
 
Examples:

 

I want to add a catch all entry to an already existing race (e.g. wolves):

 

Open 10_slnc.json and add the following to Registrations:

{
      "skinName": "wolf default",
      "normalArmor": null,
      "arousedArmor": "__formData|SexLabNudeCreatures.esp|0xc19d",
      "restrictedSlots": [],
      "RaceName": "wolf",
      "raceForm": "__formData|Skyrim.esm|0x1320a",
      "skinForm": null
}

More generally speaking, search for an existing entry of the race, copy it, and set skinForm to null.

 

 

I want a different boner armor for a specific creature:

 

Search for entries with the specific creature race and skin, and replace the formIDs of the boner armor with the one you want. Be aware that some creatures have more than one race (e.g. dogs have DogRace for normal dogs, DogCompanionRace for companion dogs, and MG07DogRace for some quest dog).

 

 

I have created/found a boner mesh for a specific creature and now want to get it to work:

 

You need to have an esp file containing an armor (and armor addon) using the specific mesh. If you don't have one, you need to create one with Creation Kit. Best is to find the vanilla skin armor and armor addon (use "skin" as filter in CK), then duplicate and modify it. At last create a new config file abiding the json format outlined above, and specify the FormIDs of the armors in your esp in arousedArmor and optionally normalArmor.

 

 

UPDATE: Forget what I previously said about none. Use null instead.

 

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mmm, I tried to add your "default wolf" config into a new json file, to make it clean, but it doesnt work for none-vanilla wolf (in my case from the Immersive Creatures mod)

 

here is what I did in a new file:

 

 

{
"modLabel": "default",
"ModName": "default",
"Registrations": [
{
"skinName": "wolf default",
"normalArmor": null,
"arousedArmor": "__formData|SexLabNudeCreatures.esp|0xc19d",
"restrictedSlots": [],
"RaceName": "wolf",
"raceForm": "__formData|Skyrim.esm|0x1320a",
"skinForm": none
}
]
}

 

 

then I added the new file is the SLNC.d folder

 

I guess I did something wrong,

is there any way to check if the config is loaded ?

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i tried re-registering the mods jusing the option in the MCM menu, but its seems the mod is not reading all the jsons and reading twice the same:

 

[01/18/2015 - 01:16:26AM] [slnc] [slncMainQuestScript <slncControllerQuest (9D0110DF)>]: Found 3 config files in Data/SLNC.d
[01/18/2015 - 01:16:26AM] [slnc] [slncMainQuestScript <slncControllerQuest (9D0110DF)>]: Reading config file 30_slnc-mnc.json

...

[01/18/2015 - 01:16:27AM] [slnc] [slncMainQuestScript <slncControllerQuest (9D0110DF)>]: Reading config file 20_slnc-dg.json

...

[01/18/2015 - 01:16:28AM] [slnc] [slncMainQuestScript <slncControllerQuest (9D0110DF)>]: Reading config file 20_slnc-db.json

 

10_slnc.json is not there and 20_slnc-db.json is there twice

 

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i tried re-registering the mods jusing the option in the MCM menu, but its seems the mod is not reading all the jsons and reading twice the same:

 

[01/18/2015 - 01:16:26AM] [slnc] [slncMainQuestScript <slncControllerQuest (9D0110DF)>]: Found 3 config files in Data/SLNC.d

[01/18/2015 - 01:16:26AM] [slnc] [slncMainQuestScript <slncControllerQuest (9D0110DF)>]: Reading config file 30_slnc-mnc.json

...

[01/18/2015 - 01:16:27AM] [slnc] [slncMainQuestScript <slncControllerQuest (9D0110DF)>]: Reading config file 20_slnc-dg.json

...

[01/18/2015 - 01:16:28AM] [slnc] [slncMainQuestScript <slncControllerQuest (9D0110DF)>]: Reading config file 20_slnc-db.json

 

10_slnc.json is not there and 20_slnc-db.json is there twice

 

There are not the same. Notice the 10th letter of the file names ;). And yes there should be four files, did you modify 10_slnc.json by mistake? I suggest to re-download the archive and use its 10_slnc.json.

 

Sorry, I made a mistake in my tutorial. Use null instead of none.

 

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100% fresh install and my first time using MO--so I might be screwing something up. All other mods work just fine and the framework and SLNC both show up in MCM but can't register anything. I just get a big string of 'Failed to register' that goes down every single model in MNC, etc.

 

I've reordered and reinstalled things until my eyes were about to bleed. What ever am I doing wrong? I've reinstalled all the requisite files about a bazillion times.

 

Load Order:

 

100% fresh install and my first time using MO--so I might be screwing something up. All other mods work just fine and the framework and SLNC both show up in MCM but can't register anything. I just get a big string of 'Failed to register' that goes down every single model in MNC, etc.

 

I've reordered and reinstalled things until my eyes were about to bleed. What ever am I doing wrong? I've reinstalled all the requisite files about a bazillion times.

 

Load Order:

 

 

 

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
ClimatesOfTamriel.esm
CreatureFramework.esm
JSwords.esm
Ket_ARMONIZER_v2.esm
Schlongs of Skyrim - Core.esm
SexLab.esm
BeeingFemale.esm
SexLabAroused.esm
SkyTEST-RealisticAnimals&Predators.esm
SPERG.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
When Vampires Attack.esp
NPC_Overhaul_V_3_.esp
Combat Evolved.esp
Hothtrooper44_Armor_Ecksstra.esp
AMatterOfTime.esp
ELE Plugin - RS Light Color.esp
Beards.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
VioLens.esp
SOS - VectorPlexus Regular Addon.esp
Unique Grasses.esp
DialogueTweaks.esp
AOS.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
ELE-Interior Lighting Merged.esp
ELE DB-Interior Lighting.esp
ELE-Interior Lighting.esp
BeeingFemaleBasicAddOn.esp
Thieves Guild Requirements.esp
Dual Wield Parrying_SKSE.esp
ELE DG-Interior Lighting.esp
SOS - VectorPlexus Muscular Addon.esp
Chesko_WearableLantern.esp
Vividian - Wearable Lanterns Preset.esp
ELE HF-Interior Lighting.esp
Guard Dialogue Overhaul.esp
Immersive Weapons.esp
ExpandedSnowSystems-CoT.esp
SexLab Vanilla Voices.esp
MoreNastyCritters.esp
SexLab Warmbodies.esp
RaceMenuPlugin.esp
Chesko_LevelUp.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
dD-Reduced Wound Size.esp
AOS2_EBT Patch.esp
NB-Scars.esp
Predator Vision.esp
SPERG.esp
Apropos.esp
RaceMenu.esp
RaceMenuOverlays.esp
FireAndIceOverhaul.esp
AOS2_FIO Patch.esp
SSv2.esp
ELE-FX Effects Interior.esp
Vividian - Weather Patch Vanilla.esp
SexLab-AmorousAdventures-ArousalTriggers.esp
Lore Weapon Expansion.esp
SexLab Cumshot.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
SexLabStatsManipulator.esp
SkyUI.esp
PassiveWeaponEnchantmentRecharging.esp
Tamriel Reloaded Trees.esp
SkyFalls + SkyMills + DG + DB.esp
Birdsofskyrim.esp
Thunderchild - Epic Shout Package.esp
skyBirds - Airborne Perching Birds.esp
RealisticNeedsandDiseases.esp
Purewaters.esp
RND_PureWaters-Patch.esp
RND_USKP-Patch.esp
RND_Dawnguard-Patch.esp
RND_Dragonborn-Patch.esp
Morskom.esp
Druidessentials.esp
BirdsHFclean.esp
Hothtrooper44_ArmorCompilation.esp
Better Claws And Gauntlets.esp
Vividian - Torches Preset.esp
HentaiCreatures.esp
Skyrim Better Roads and Bridges - All In One - Merged.esp
Cloaks.esp
Run For Your Lives.esp
Ket_ARMONIZER_LListsNPC.esp
1nivWICCloaks.esp
Schlongs of Skyrim.esp
HeljarchenFarm.esp
JSwordsDistributionBalancePlugin.esp
Immersive Patrols II.esp
Chesko_Frostfall.esp
RND_HearthFires-Patch.esp
Champion of Kynareth.esp
SexLab Romance.esp
SexLab-AmorousAdventures.esp
LoversComfort.esp
SexLabDefeat.esp
Hunterborn.esp
Hunterborn_RND-Patch.esp
Hunterborn_Frostfall-Patch.esp
Unexpected Blades.esp
1nivWICSkyCloaksPatch.esp
UniqueBows.esp
Brevi_MoonlightTales.esp
Wrath Of Nature.esp
ForgottenMagic_Redone.esp
SexLabWerewolves.esp
TheEyesOfBeauty.esp
TradeBarter.esp
Uncle Sheo.esp
wizDynamicThings.esp
UltimateCombat.esp
Uncle Sheo does Dawnguard.esp
Uncle Sheo does Hearthfire.esp
Unique Uniques.esp
AOS2_GDO Patch.esp
Vividian - Weather Patch CoT - ESS.esp
AOS2_CoT3_1_patch.esp
WetandCold.esp
AOS2_WetandCold Patch.esp
dD - Realistic Ragdoll Force - Realistic.esp
ksArgonianWarPaint.esp
Derkeethus Improved.esp
Alternate Start - Live Another Life.esp

 

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100% fresh install and my first time using MO--so I might be screwing something up. All other mods work just fine and the framework and SLNC both show up in MCM but can't register anything. I just get a big string of 'Failed to register' that goes down every single model in MNC, etc.

 

I've reordered and reinstalled things until my eyes were about to bleed. What ever am I doing wrong? I've reinstalled all the requisite files about a bazillion times.

 

Load Order:

 

100% fresh install and my first time using MO--so I might be screwing something up. All other mods work just fine and the framework and SLNC both show up in MCM but can't register anything. I just get a big string of 'Failed to register' that goes down every single model in MNC, etc.

 

I've reordered and reinstalled things until my eyes were about to bleed. What ever am I doing wrong? I've reinstalled all the requisite files about a bazillion times.

 

Load Order:

 

 

 

Skyrim.esm

Update.esm

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

HearthFires.esm

Unofficial Hearthfire Patch.esp

Dragonborn.esm

Unofficial Dragonborn Patch.esp

ClimatesOfTamriel.esm

CreatureFramework.esm

JSwords.esm

Ket_ARMONIZER_v2.esm

Schlongs of Skyrim - Core.esm

SexLab.esm

BeeingFemale.esm

SexLabAroused.esm

SkyTEST-RealisticAnimals&Predators.esm

SPERG.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial High Resolution Patch.esp

When Vampires Attack.esp

NPC_Overhaul_V_3_.esp

Combat Evolved.esp

Hothtrooper44_Armor_Ecksstra.esp

AMatterOfTime.esp

ELE Plugin - RS Light Color.esp

Beards.esp

ClimatesOfTamriel-Dragonborn-Patch.esp

VioLens.esp

SOS - VectorPlexus Regular Addon.esp

Unique Grasses.esp

DialogueTweaks.esp

AOS.esp

ClimatesOfTamriel-Dawnguard-Patch.esp

ELE-Interior Lighting Merged.esp

ELE DB-Interior Lighting.esp

ELE-Interior Lighting.esp

BeeingFemaleBasicAddOn.esp

Thieves Guild Requirements.esp

Dual Wield Parrying_SKSE.esp

ELE DG-Interior Lighting.esp

SOS - VectorPlexus Muscular Addon.esp

Chesko_WearableLantern.esp

Vividian - Wearable Lanterns Preset.esp

ELE HF-Interior Lighting.esp

Guard Dialogue Overhaul.esp

Immersive Weapons.esp

ExpandedSnowSystems-CoT.esp

SexLab Vanilla Voices.esp

MoreNastyCritters.esp

SexLab Warmbodies.esp

RaceMenuPlugin.esp

Chesko_LevelUp.esp

dD - Enhanced Blood Main.esp

dD-Dragonborn-Dawnguard-EBT Patch.esp

dD-Reduced Wound Size.esp

AOS2_EBT Patch.esp

NB-Scars.esp

Predator Vision.esp

SPERG.esp

Apropos.esp

RaceMenu.esp

RaceMenuOverlays.esp

FireAndIceOverhaul.esp

AOS2_FIO Patch.esp

SSv2.esp

ELE-FX Effects Interior.esp

Vividian - Weather Patch Vanilla.esp

SexLab-AmorousAdventures-ArousalTriggers.esp

Lore Weapon Expansion.esp

SexLab Cumshot.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDB.esp

SexLabNudeCreaturesDG.esp

SexLabStatsManipulator.esp

SkyUI.esp

PassiveWeaponEnchantmentRecharging.esp

Tamriel Reloaded Trees.esp

SkyFalls + SkyMills + DG + DB.esp

Birdsofskyrim.esp

Thunderchild - Epic Shout Package.esp

skyBirds - Airborne Perching Birds.esp

RealisticNeedsandDiseases.esp

Purewaters.esp

RND_PureWaters-Patch.esp

RND_USKP-Patch.esp

RND_Dawnguard-Patch.esp

RND_Dragonborn-Patch.esp

Morskom.esp

Druidessentials.esp

BirdsHFclean.esp

Hothtrooper44_ArmorCompilation.esp

Better Claws And Gauntlets.esp

Vividian - Torches Preset.esp

HentaiCreatures.esp

Skyrim Better Roads and Bridges - All In One - Merged.esp

Cloaks.esp

Run For Your Lives.esp

Ket_ARMONIZER_LListsNPC.esp

1nivWICCloaks.esp

Schlongs of Skyrim.esp

HeljarchenFarm.esp

JSwordsDistributionBalancePlugin.esp

Immersive Patrols II.esp

Chesko_Frostfall.esp

RND_HearthFires-Patch.esp

Champion of Kynareth.esp

SexLab Romance.esp

SexLab-AmorousAdventures.esp

LoversComfort.esp

SexLabDefeat.esp

Hunterborn.esp

Hunterborn_RND-Patch.esp

Hunterborn_Frostfall-Patch.esp

Unexpected Blades.esp

1nivWICSkyCloaksPatch.esp

UniqueBows.esp

Brevi_MoonlightTales.esp

Wrath Of Nature.esp

ForgottenMagic_Redone.esp

SexLabWerewolves.esp

TheEyesOfBeauty.esp

TradeBarter.esp

Uncle Sheo.esp

wizDynamicThings.esp

UltimateCombat.esp

Uncle Sheo does Dawnguard.esp

Uncle Sheo does Hearthfire.esp

Unique Uniques.esp

AOS2_GDO Patch.esp

Vividian - Weather Patch CoT - ESS.esp

AOS2_CoT3_1_patch.esp

WetandCold.esp

AOS2_WetandCold Patch.esp

dD - Realistic Ragdoll Force - Realistic.esp

ksArgonianWarPaint.esp

Derkeethus Improved.esp

Alternate Start - Live Another Life.esp

 

 

Nothing suspicious about your load order. What does the log say?

 

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Nothing suspicious about your load order. What does the log say?

 

 

 

 

Sorry I'm a little stupid, but which log and where do I find it? (this is what I get for having good modding luck up until now and never having to fuss with anything)

 

I do have a screenshot of what it's outputting to the console though. Dunno if that'll help.

 

5cVD9Gg.png

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Nothing suspicious about your load order. What does the log say?

 

 

 

 

Sorry I'm a little stupid, but which log and where do I find it? (this is what I get for having good modding luck up until now and never having to fuss with anything)

 

I do have a screenshot of what it's outputting to the console though. Dunno if that'll help.

 

5cVD9Gg.png

 

 

For information about how to enable logging and where to find the logs see here.

 

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Thanks, that link was alot more clear than what I was finding with google searching.

 

Looks like Creature Framework suffers from dementia. First it claims that slnc has been registered successfully, but later it claims that slnc was never registered. Have you the newest JContainers installed?

 

 

Ayup. 3.1.1 right? I've redownloaded and reinstalled it about, oh, 5 times now.  :-/

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I'm finding the creature framework seems to kill Aroused Creatures mod...  I was trying setup so the critters would rape random NPC, but now they never try.  This has only happened after creature framework began being used.  It worked perfectly prior.  They'ld get boners when at set level aroused state and begin raping NPC's around them.  Now they get aroused acording to the meeter, but they never act and never get a boner.

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Thanks, that link was alot more clear than what I was finding with google searching.

 

Looks like Creature Framework suffers from dementia. First it claims that slnc has been registered successfully, but later it claims that slnc was never registered. Have you the newest JContainers installed?

 

 

Ayup. 3.1.1 right? I've redownloaded and reinstalled it about, oh, 5 times now.  :-/

 

Definately try adding files without mod managers at least wrye is not unpacking them properly

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Thanks, that link was alot more clear than what I was finding with google searching.

 

Looks like Creature Framework suffers from dementia. First it claims that slnc has been registered successfully, but later it claims that slnc was never registered. Have you the newest JContainers installed?

 

 

Ayup. 3.1.1 right? I've redownloaded and reinstalled it about, oh, 5 times now.  :-/

 

 

It seems to be a problem with Creature Framework, so you should seek for support in Creature Frameworks thread.

 

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I'm finding the creature framework seems to kill Aroused Creatures mod...  I was trying setup so the critters would rape random NPC, but now they never try.  This has only happened after creature framework began being used.  It worked perfectly prior.  They'ld get boners when at set level aroused state and begin raping NPC's around them.  Now they get aroused acording to the meeter, but they never act and never get a boner.

 

Aroused Creatures and Creature Framework try to achieve the same, no wonder they are conflicting. The mod page of Aroused Creatures even states that it is not compatible with SLNC v3.

 

You could try to disable SexLab Aroused support in Creature Frameworks MCM menu, maybe then Aroused creatures will work again.

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