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PAF Fixes and Addons


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Posted
27 minutes ago, rachyl said:

hi, would you know why my pee stream starts when peeing but after 1 second it stops displaying even though I am still peeing? does it have something to do with my slavetattoos or overlays?? everything looks to be working except pee streams. they just start and stop instantly

Sometimes this just happens to me two, albeit rarely.  Most of the time pee streams work okay for me.

I don't know why.

I doubt its slave tats as Its more have to do with dirt textures. But I may wrong. I think its just a lighting glitch...but not sure.

This is an Old bug from Pee and Fart, their may be something in those forums somewhere. 

Posted (edited)
8 minutes ago, rachyl said:

thanks for the reply, i checked the old forum when i first installed and didn't see any fixes sadly. its one of the main reasons i dont use PAF because the issue occurs every time my PC goes to pee but its the only good mod like it. thank you though

Well maybe someone else knows more about this. A modler or someone that knows their way around a nif file could probably tell you.

Sorry I couldn't help more.

Edited by Dg75
Posted (edited)
1 hour ago, Dg75 said:

Not sure I understand your question. Do you mean that you don't want comment from NPC's when they see a female sos pubs and nude ?

I am playing as a female character, and I am wearing an SOS that is nothing but public hair for a woman.

 

The NPCs still comment as if I am wearing a regular schlong, and I was wondering if there's a way to turn off comments for the SOS Pubic hairs I am wearing

Edited by wantmesomemods
Posted (edited)
23 hours ago, wantmesomemods said:

I am playing as a female character, and I am wearing an SOS that is nothing but public hair for a woman.

 

The NPCs still comment as if I am wearing a regular schlong, and I was wondering if there's a way to turn off comments for the SOS Pubic hairs I am wearing

Well shit ! this means that SOS Pubs adds the SOS_Genitals keyword to that armor.

Hmmm! I could make an MCM option to turn off Futa/Schlong detection so that it never checks for it or PFA would somehow need to detect SOS PUBS for female

and negate the differance between that and Scholngs/Futa's. Difficult when they all share the same keyword. I'll take a peek into SOS Pubs and see if their is a way.

Otherwise its the MCM opt to turn off detection...

 

EDIT:  Decided that theirs probably other mods that may use that keyword that may not be a Schlong or a Futa.

So I just created a simple option to turn off that check altogether. PFA - 3.0.7, This should fix Incorrect comments for SOS Pubs. Initially enabled !

Be sure to disable it in PFA MCM.

But if you use futa or have male/Futa followers this would also break their schlong detection.

Edited by Dg75
Posted

small update to 3.0.7.

Just  Re-fixes Player spraying NPC, failed to get it all in 3.0.6...

adds an mcm option to turn off Schlong/Futa detection for mod compatibility.

 

Nothing more, Nothing less!

Posted
3 hours ago, Dg75 said:

small update to 3.0.7.

Just  Re-fixes Player spraying NPC, failed to get it all in 3.0.6...

adds an mcm option to turn off Schlong/Futa detection for mod compatibility.

 

Nothing more, Nothing less!

Holy shit you're awesome. Thank you so much. I feel indebted lol

Posted

For some reason Whiterun wont load for me with PAF 4.0 enabled (with or without these fixes). Everything else works totally fine including all mod functionality but ya... Whiterun is a black screen and a soft lock. Problem seems to only effect whiterun. After hours of testing I narrowed down to PAF and sure enough turning it off fixes Whiterun. Any ideas at all? desperate for leads.

Posted (edited)
23 minutes ago, RecycleBin said:

For some reason Whiterun wont load for me with PAF 4.0 enabled (with or without these fixes). Everything else works totally fine including all mod functionality but ya... Whiterun is a black screen and a soft lock. Problem seems to only effect whiterun. After hours of testing I narrowed down to PAF and sure enough turning it off fixes Whiterun. Any ideas at all? desperate for leads.

PAF and PFA or just PAF ? 

Thats really strange. PAF doesn't effect locations at all. Heck its just some quest scripts with OnUpdate events.

How can just one Hold get blackscreen when everything loads ? Almost sounds like Game/Steam issue, something missing.. 

Maybe a lod issue, if viewing from a distance.

 

Try validating files through steam, loading reloading, be careful with this else steam update the game ...

Check to see if any overhaul mods my be screwing with Whiterun. More that likely a Load order issue

What happens when you approach it ?

Edited by Dg75
Posted
1 hour ago, Dg75 said:

PAF and PFA or just PAF ? 

Thats really strange. PAF doesn't effect locations at all. Heck its just some quest scripts with OnUpdate events.

How can just one Hold get blackscreen when everything loads ? Almost sounds like Game/Steam issue, something missing.. 

Maybe a lod issue, if viewing from a distance.

 

Try validating files through steam, loading reloading, be careful with this else steam update the game ...

Check to see if any overhaul mods my be screwing with Whiterun. More that likely a Load order issue

What happens when you approach it ?

 

PAF and PFA. I am running the newest version of Skyrim anniversary. Its anything that loads the whiterun city cell. All interiors of whiterun are fine. Game just black screen 100% of the time with PAF and 0% without. Im going crazy here. lol. Thanks for the reply.

Posted
13 minutes ago, RecycleBin said:

 

PAF and PFA. I am running the newest version of Skyrim anniversary. Its anything that loads the whiterun city cell. All interiors of whiterun are fine. Game just black screen 100% of the time with PAF and 0% without. Im going crazy here. lol. Thanks for the reply.

Well for all it counts I am also on newest version Skyrim 1170 and have no issues. So it cant just be PAF. Gotta be something in your load order screwing with

exterior Whiterun. Really sounds like Lod issue being overwritten or missing.

PAF does load a single cell record "Paf Dummy Cell" although I cant even begin to imagine how it could effect Whiterun.

 

Posted
14 minutes ago, Dg75 said:

Well for all it counts I am also on newest version Skyrim 1170 and have no issues. So it cant just be PAF. Gotta be something in your load order screwing with

exterior Whiterun. Really sounds like Lod issue being overwritten or missing.

PAF does load a single cell record "Paf Dummy Cell" although I cant even begin to imagine how it could effect Whiterun.

 

 

Does PAF work with Nemesis at all? I switched last week for all the cool combat mods. Im just noticing now my PAF MCM isnt appearing any more. Are you aware of any common incompatibilities? Im just using alot of popular nexus stuff. Nothing crazy.

Posted
28 minutes ago, RecycleBin said:

 

Does PAF work with Nemesis at all? I switched last week for all the cool combat mods. Im just noticing now my PAF MCM isnt appearing any more. Are you aware of any common incompatibilities? Im just using alot of popular nexus stuff. Nothing crazy.

IDK, I've been using Fnis since day one without issues and never tried Nemisis.. If it aint broke don't fixit !

No I'm sure Nemisis works just fine.

As far the MCM for PAF. @MEyahMegusta  posted similar issue a page or to ago, Seemed to think PFA was culprit. 

Try Console:

setstage SKI_ConfigManagerInstance 1

else try removeing PFA, see if it loads. I seriously doubt PFA would interfere with PAF MCM though.

Posted
22 minutes ago, Dg75 said:

IDK, I've been using Fnis since day one without issues and never tried Nemisis.. If it aint broke don't fixit !

No I'm sure Nemisis works just fine.

As far the MCM for PAF. @MEyahMegusta  posted similar issue a page or to ago, Seemed to think PFA was culprit. 

Try Console:

setstage SKI_ConfigManagerInstance 1

else try removeing PFA, see if it loads. I seriously doubt PFA would interfere with PAF MCM though.

After testing about 10+ new games now it seems to be crap shoot weather the MCM for PAF and this mod show up at all. Some times its one and not the other. Unfortunately I dont use the mod you mentioned.

Posted (edited)
20 minutes ago, RecycleBin said:

After testing about 10+ new games now it seems to be crap shoot weather the MCM for PAF and this mod show up at all. Some times its one and not the other. Unfortunately I dont use the mod you mentioned.

The mod I mentioned PFA is this MOD, Paf fixes and Addons. 

 

Not sure, but if Sky Ui has a hard time loading one bad MCM, it may stall it from loading other mcm that were installed together

One bad apple could bork up the process. All I can say is Both Paf and PFA loaded up fine for me.

Do you use DynDoLod to gen your Lod ? 

if so it loads an MCM as well, check to see if it loads.. Maybe its connected to Blank Whiterun.

Edited by Dg75
Posted
1 minute ago, Dg75 said:

The mod I mentioned PFA is this MOD, Paf fixes and Addons. 

Ahh, my mistake. I am using this mod haha. I googled the acronym and got something else. Im still poking around, enabling and disabling things. Ill report back if I find anything.

Posted
On 6/4/2024 at 6:16 PM, MEyahMegusta said:

PAF fixes and Addons-v3.0.4.7z, this version of the file causes the regular PAF MCM to never load or appear. Prior versions seem fine?

 

On 6/5/2024 at 3:30 AM, Battlestar1965 said:

Hi....i myself have no problems with the regular PAF MCM in combination with the 3.0.4 version of the PAF fixes and addons....You could try either this console command "setstage SKI_ConfigManagerInstance 1" (without the quotes), this will refresh the MCM.

Or You could install this little nifty mod : Jaxonz MCM Kicker SE ( https://www.nexusmods.com/skyrimspecialedition/mods/36801?tab=description )

 

On 6/5/2024 at 4:03 PM, Dg75 said:

Hmm that's odd.  Try what BattleStar1965 suggest above. If that doesn't get it and if first time Paf and PFA see's your savefile try loading PAF first beforre PFA and see

if the mcm loads, then load PFA. It really shouldn't have anything to do with PAF's mcm, except some of the PFA scripts do look into it as a read only thing,

nothing PFA, edits or overwrites PAF MCM. Besides Sky registering a new MCM largely depends on SKY UI getting its update and not little ole PFA mod.

 

Hello, having trouble with installation of 3.0.7.7 on a fresh save in VR. Had no trouble with the version prior to 3.0.4.7 as MEyahMegusta mentions here. I have lost that version however and it appears to no longer be hosted here. PAF MCM pops up just fine but PFA MCM does not. Sleeping also does not kick off PFA. In the notes it says it can take awhile but how long generally should it take? I've also tried Battlestar1965's suggestion with no luck. Appreciate the work but hoping for some insight. Thanks.

Posted
4 hours ago, emilHand said:

 

 

 

Hello, having trouble with installation of 3.0.7.7 on a fresh save in VR. Had no trouble with the version prior to 3.0.4.7 as MEyahMegusta mentions here. I have lost that version however and it appears to no longer be hosted here. PAF MCM pops up just fine but PFA MCM does not. Sleeping also does not kick off PFA. In the notes it says it can take awhile but how long generally should it take? I've also tried Battlestar1965's suggestion with no luck. Appreciate the work but hoping for some insight. Thanks.

By take awhile I mean maybe a few real time minutes. Sometimes opening the MCM then closing it seems kickstart Sky to update, but its probably my

imagination.

If you were on an older version PFA, Did you by chance install My old Patch No_FormFile. If so its no longer compatible and will cause issues if you updated

PFA. So make sure the old No_FromFile patch is disabled if you even have it.

 

PFA 3.0.7 doesn't do anything different than prior versions that might break PFA MCM loading. 

I am not sure what Sky Ui does to Initialize/register a new MCM, but it has to detect something is their.. 

Have installed all required mods and Comment Manager(if using it)

maybe try going to a very quiet place(Less script noise) save their, exit install, and try again with just PFA..

 

I mistakenly left a Debug notification when sleeping, no biggy but I meant to take it off. When sleep and Initialization hasn't happened yet 

"COBW not found" should print to screen, as PFA looks for COBW and doesn't find it as it shouldn't because I haven't uploaded that mod yet.

Are you getting that when first sleep after update to 3.0.7 ? If so you are getting the OnSleepStop event as you should.

The reason I ask is this SleepStop event needs to tick in order for PFA tracking to commence. It moves an invisible Marker to your location

PFA_PafCellTrackerMarker.  Once it touches your current location then PFA tracking starts up, and "Paf Fixes and Addons initialized!" would have 

printed to screen.

If you are updateing PFA on a current save that's already been Initialized, you wont get this. Instead you should have OnPlayerLoadGame event

received that updates Comment Manager(If you use it) and print to screen  "Lists re-creation complete!"

 

Posted
38 minutes ago, Dg75 said:

By take awhile I mean maybe a few real time minutes. Sometimes opening the MCM then closing it seems kickstart Sky to update, but its probably my

imagination.

If you were on an older version PFA, Did you by chance install My old Patch No_FormFile. If so its no longer compatible and will cause issues if you updated

PFA. So make sure the old No_FromFile patch is disabled if you even have it.

 

PFA 3.0.7 doesn't do anything different than prior versions that might break PFA MCM loading. 

I am not sure what Sky Ui does to Initialize/register a new MCM, but it has to detect something is their.. 

Have installed all required mods and Comment Manager(if using it)

maybe try going to a very quiet place(Less script noise) save their, exit install, and try again with just PFA..

 

I mistakenly left a Debug notification when sleeping, no biggy but I meant to take it off. When sleep and Initialization hasn't happened yet 

"COBW not found" should print to screen, as PFA looks for COBW and doesn't find it as it shouldn't because I haven't uploaded that mod yet.

Are you getting that when first sleep after update to 3.0.7 ? If so you are getting the OnSleepStop event as you should.

The reason I ask is this SleepStop event needs to tick in order for PFA tracking to commence. It moves an invisible Marker to your location

PFA_PafCellTrackerMarker.  Once it touches your current location then PFA tracking starts up, and "Paf Fixes and Addons initialized!" would have 

printed to screen.

If you are updateing PFA on a current save that's already been Initialized, you wont get this. Instead you should have OnPlayerLoadGame event

received that updates Comment Manager(If you use it) and print to screen  "Lists re-creation complete!"

 

 

I don't have your old patch and have all the requirements or VR equivalents installed: SKSEVR, ESL Support, SkyUI, SexLab Framework (VR Patch), PAF 4.0. Running PFA 3.0.7, VoicePack 3.0.6, MaleVariants 2.2.0, and DootyPatch 3.0.6 on top of those. I haven't seen the "COBW not found" message but I will use that as an indicator as I continue trying. I'm running a fresh game and it hasn't loaded in MCM after many minutes. I've tried sleeping but have gotten no messages so far. I will try a cave or something, save and install it there and report back. 

Posted (edited)
1 hour ago, emilHand said:

 

I don't have your old patch and have all the requirements or VR equivalents installed: SKSEVR, ESL Support, SkyUI, SexLab Framework (VR Patch), PAF 4.0. Running PFA 3.0.7, VoicePack 3.0.6, MaleVariants 2.2.0, and DootyPatch 3.0.6 on top of those. I haven't seen the "COBW not found" message but I will use that as an indicator as I continue trying. I'm running a fresh game and it hasn't loaded in MCM after many minutes. I've tried sleeping but have gotten no messages so far. I will try a cave or something, save and install it there and report back. 

 

The good news is that I managed to get the MCM menu for PFA to load both by loading both PAF and PFA onto my cave save at the same time and then by loading PAF first saving then installing PFA on top of that. Bad news is that after waiting 15+ RL mins in both scenarios no messages popped up and sleeping continued to do nothing. It's incredibly strange. I don't suppose you have backups of your previous versions?

Edited by emilHand
clarity
Posted (edited)
On 7/6/2024 at 5:20 PM, emilHand said:

 

The good news is that I managed to get the MCM menu for PFA to load both by loading both PAF and PFA onto my cave save at the same time and then by loading PAF first saving then installing PFA on top of that. Bad news is that after waiting 15+ RL mins in both scenarios no messages popped up and sleeping continued to do nothing. It's incredibly strange. I don't suppose you have backups of your previous versions?

Okay So you starting new game Correct. Or at least a clean save of PFA. So PFA has not been Initialized. 

Is the 3.0.4 version of PFA when started to have issues ? I  seemed to have lost my 3.0.4 vers,  the next down I have 3.0.1

Its not recommended to revert back in versions.  You more likely to run into much more issues.

 

first quick question are you using GoToBed mod, If laying down and activate bed to sleep it will wait instead, You would need to actually use the wait button to

activate sleep, and of course get the sleep event, waiting wont cut it.

It seems your just not getting that event.

Or you not getting PlayerLoadGame event witch has to fire to register for sleep events... Bees mod maybe fix this event in older skyrims

 

Is comment manger mcm loading, check and see if its got correct version right pane bottom. Can be used to check if PFA is Initialized

If it says Compatible vers 3.06... then PFA found Comment Manager, The only way that happens is if PFA has been Initialized.

If says Not Found, then Failed to Initialize during sleep event.

 Can also try:

Are you able to toggle sextalk on/off in PFA mcm if shouldn't toggle on if PFA hasn't been initialized.  Can use to test if been Initialized.

 

Do you have the BEES mod. It supposed to fix broken shit in earlier version of skyrim, Dont know about VR though !

 

If you are not getting Sleep Events, in 3.0.7 then I don't see how you get them in earlier version. But if you want to try: 

You may want to revert the Dooty Patch, or disable it. Im not sure about PFA_VoicePackmain 3.0.6, I think itl be okay....I think

PFA_VoicePackMain 3.0.6 wont work as it will fail Versioning check.  One vers earlier will work or Overwright the esp

with Comment manager on its LL Page, Just the esp.  I havent updated it yet..

I wont leave this up long. If using it at all Id just do it for a test see if shit loads and Initializes for you.

 

 

Edited by Dg75
Posted
1 hour ago, Dg75 said:

Okay So you starting new game Correct. Or at least a clean save of PFA. So PFA has not been Initialized. 

Is the 3.0.4 version of PFA when started to have issues ? I  seemed to have lost my 3.0.4 vers,  the next down I have 3.0.1

Its not recommended to revert back in versions.  You more likely to run into much more issues.

 

first quick question are you using GoToBed mod, If laying down and activate bed to sleep it will wait instead, You would need to actually use the wait button to

activate sleep, and of course get the sleep event, waiting wont cut it.

It seems your just not getting that event.

Or you not getting PlayerLoadGame event witch has to fire to register for sleep events... Bees mod maybe fix this event in older skyrims

 

Is comment manger mcm loading, check and see if its got correct version right pane bottom. Can be used to check if PFA is Initialized

If it says Compatible vers 3.06... then PFA found Comment Manager, The only way that happens is if PFA has been Initialized.

If says Not Found, then Failed to Initialize during sleep event.

 Can also try:

Are you able to toggle sextalk on/off in PFA mcm if shouldn't toggle on if PFA hasn't been initialized.  Can use to test if been Initialized.

 

Do you have the BEES mod. It supposed to fix broken shit in earlier version of skyrim, Dont know about VR though !

 

If you are not getting Sleep Events, in 3.0.7 then I don't see how you get them in earlier version. But if you want to try: 

You may want to revert the Dooty Patch, or disable it. Im not sure about PFA_VoicePackmain 3.0.6, I think itl be okay....I think

PFA_VoicePackMain 3.0.6 wont work as it will fail Versioning check.  One vers earlier will work or Overwright the esp

with Comment manager on its LL Page, Just the esp.  I havent updated it yet..

I wont leave this up long. If using it at all Id just do it for a test see if shit loads and Initializes for you.

 

PAF fixes and Addons-v3.0.1.7z 2.01 MB · 0 downloads

 

The process of me getting the MCM to pop up was on a new clean save. Never could get it to pop up from a 100% new game. 3.0.4 was the one that they issues popped up on yeah.

I do not have GoToBed, its not compatible with VR. I do have Be Seated which allows laying similarly. I will attempt to disable that and see if there is a change with 3.0.7. I am managing to sleep in a bed to pass time and save. Regular waiting works too.

 

Comment Manager MCM is loading no issue, even on 100% new games. Sex talk has not been togglable. I've been using this to judge whether PFA is getting initialized after I managed to get the MCM loaded.

I have the VR equivalent for BEES but perhaps the SE version differs? I can see if adding it to my list will help.

 

I have retrieved the file from above. I will first try disabling Be Seated and checking Comment Manager to see if it shows PFA version and BEES. If those fail then I will load up version 3.0.1 and report back.

 

 

Posted
1 hour ago, emilHand said:

 

The process of me getting the MCM to pop up was on a new clean save. Never could get it to pop up from a 100% new game. 3.0.4 was the one that they issues popped up on yeah.

I do not have GoToBed, its not compatible with VR. I do have Be Seated which allows laying similarly. I will attempt to disable that and see if there is a change with 3.0.7. I am managing to sleep in a bed to pass time and save. Regular waiting works too.

 

Comment Manager MCM is loading no issue, even on 100% new games. Sex talk has not been togglable. I've been using this to judge whether PFA is getting initialized after I managed to get the MCM loaded.

I have the VR equivalent for BEES but perhaps the SE version differs? I can see if adding it to my list will help.

 

I have retrieved the file from above. I will first try disabling Be Seated and checking Comment Manager to see if it shows PFA version and BEES. If those fail then I will load up version 3.0.1 and report back.

 

 

 

Disabling Be Seated had no impact. PFA MCM didn't seem to detect Comment Manager even though it was there. I had BEES installed as well. Sleeping continued to not kick it off. 

 

I tried 3.0.1 both on the fresh cave save and 100% new game and it seems to prevent PAF and PFA from loading at all in both cases. I loaded those without Comment Manager since my version is likely too high. It's really strange that I seem to have only been able to get it to work off that one version of PFA that no longer exists lol not sure what else to try at this point. 

Posted (edited)
21 minutes ago, emilHand said:

 

Disabling Be Seated had no impact. PFA MCM didn't seem to detect Comment Manager even though it was there. I had BEES installed as well. Sleeping continued to not kick it off. 

 

I tried 3.0.1 both on the fresh cave save and 100% new game and it seems to prevent PAF and PFA from loading at all in both cases. I loaded those without Comment Manager since my version is likely too high. It's really strange that I seem to have only been able to get it to work off that one version of PFA that no longer exists lol not sure what else to try at this point. 

 

Ah sorry, I realized that the reason PAF 4.0 and PFA 3.0.1 didn't register was because I had no Comment Manager installed. I managed to get 3.0.1 to initialize after sleeping with Comment Manager 3.0.1. I wonder what's different that allows it to process versus 3.0.7.

Edited by emilHand
Posted
4 minutes ago, emilHand said:

 

Ah sorry, I realized that the reason PAF 4.0 and PFA 3.0.1 didn't register was because I had no Comment Manager installed. I managed to get 3.0.1 to initialize after sleeping with Comment Manager 3.0.1. I wonder what's different that allows it to process versus 3.0.7.

Well Comment Manager is purely optional. PAf 4.0 and PFA still should have loaded their mcm without it.

 

The Initialization part of the scripts 3.0.7 and 3.0.1 are nigh identical, except in 3.0.4 I implemented COBW integration.

Im going to test this myself on a new game and a fresh install Paf and PFA and see if 3.0.7 gives me issues. 

 

Posted
2 hours ago, Dg75 said:

Well Comment Manager is purely optional. PAf 4.0 and PFA still should have loaded their mcm without it.

 

The Initialization part of the scripts 3.0.7 and 3.0.1 are nigh identical, except in 3.0.4 I implemented COBW integration.

Im going to test this myself on a new game and a fresh install Paf and PFA and see if 3.0.7 gives me issues. 

 

 

One last update, I tried installing 3.0.1 on a clean save, initializing, then saving, and updating to 3.0.7 which updated the MCM but seems to stall Actor behavior. I was unable to add new actors.

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