Dg75 Posted August 12, 2024 Author Posted August 12, 2024 (edited) 1 hour ago, MEyahMegusta said: Hmm I am quite confused in that case. The always test in a new game (I use proteus so using character progress isn't a huge deal to me anyway) So I'm not sure what the problem is... As you were asking however: The problem is that Pee and Fart MCM does not load! PAF Fixes does load, but not the main MCM for some reason, as in it doesn't even appear on the list at all. I'm not sure whats going on in this instance at all. Its stopped me from testing the DBC patches! I can try again later but I tested at least 5 new games across separate game launches too... I'm not sure what on earth is happening on my end. Also yes! The zaki mod is the exact one i meant, thank you! I can try again later but I have to troubleshoot why the regular PAF mod MCM does not appear. Amusingly I do see the notification "PAF initialising" but... Once it finishes nothing works, not even if I reload. Strange. I can only recommend if testing on a new game. Try loading only pee and fart without pfa. wait for mcm to register, then try loading PFA after it. LOL maybe I broke the paf mod. maybe not .. but see if works without PFA.. I don't know wtf going on, but other users reported similar issues before. I've tried loading a new test save and I cannot reproduce it. Everything loads up fine for me. Pee and fart has start game enabled quest. a lot of them. Its seems almost as if the quest arn't fireing when starting new game. I know if somehow you stop a start game enabled mid playthrough those kind quests cannot be restarted. but I doubt this the case. Edited August 12, 2024 by Dg75
MEyahMegusta Posted August 12, 2024 Posted August 12, 2024 33 minutes ago, Dg75 said: Strange. I can only recommend if testing on a new game. Try loading only pee and fart without pfa. wait for mcm to register, then try loading PFA after it. LOL maybe I broke the paf mod. maybe not .. I don't know wtf going on, but other users reported similar issues before. I've tried loading a new test save and I cannot reproduce it. Everything loads up fine for me. Okay so I changed 1 thing and seemingly it instantly worked this one time at least! So I've gotten to test at least once: Seemingly loading MCM Kicker its position in the load order matters against a particular mod maybe, namely "MCM Recorder". If what I achieved now is correct and not just chance, always load Kicker plugin before recorder basically as that was the only difference. Aside from that! Because I loaded in I managed to test the patch! DBC Zaki patch you made seems to work! If you want later I can try regular one and test the MCM thing more incase it helps to add as a note on the mod page!
Dg75 Posted August 12, 2024 Author Posted August 12, 2024 (edited) 17 hours ago, MEyahMegusta said: Okay so I changed 1 thing and seemingly it instantly worked this one time at least! So I've gotten to test at least once: Seemingly loading MCM Kicker its position in the load order matters against a particular mod maybe, namely "MCM Recorder". If what I achieved now is correct and not just chance, always load Kicker plugin before recorder basically as that was the only difference. Aside from that! Because I loaded in I managed to test the patch! DBC Zaki patch you made seems to work! If you want later I can try regular one and test the MCM thing more incase it helps to add as a note on the mod page! Good I'm glad you got it working. I did for shits and giggles went over Paf's Init process: this what happens when shit is first starting, from fresh install/new game I found two potentailly dangerous things: 1. PFA made Sexlab a property in Paf's player script whereas PAF was getting its handle on sexlab via GetAPI in english, Pafs init was trying to reassign a property value in a way I don't think is possible, because of what I did in making that a property. Properties have to be assigned via the geck! This could have tripped up Paf_MCM loading. IDK, but its fixed now. 2. PAF's Mcm during Init calls AddMenuSpell(), then directly afterward calls PFA_Main(Player script) to run its Init which calls back to PAF MCM to run AddMenueSpell again. Could Potentially cause a circular reference and maybe trip up Paf MCM loading. This maybe unlikely though as Ideally AddmenuSpell would have completed before it was called to run again... I ticked it off So it runs only once. It only needs to run once. You can test the DBC patch if you want, you don't have to. If the Zaki worked okay then the DBC work the same, same method applied. Thanks though for updating me on the Dirt and Blood, and for testing the patch. It would have been so much better if mod authors would push mod events on these needs mods like Db and DBC. Kic, then other mods like paf and pfa only need to register to receive that event, and no patches would ever be needed. Edited August 12, 2024 by Dg75
snitch123 Posted August 13, 2024 Posted August 13, 2024 Finally got around to testing the stuff out some more.. So the debuffs now work amazingly well. The TP function + the no-disease part of things work perfectly. Just one tiny issue left: With the disease ticked on, once the timed debuff runs out EVEN if you get no disease after, both of the debuffs still get dispelled. Not sure how that particular process works, but keeping the passive debuff (until you bathe) even if you get a disease wouldn't hurt. Might make it easier and it will work well alongside the disease either way. Also amazing work with the Bathing in Skyrim patching. Bathing with or without soap now fully removes the debuffs. Thanks a lot for that. 👍 I also noticed the conversation about Dirt and Blood. +1 on that. Had no clue about the "Expanded". Looks like a good eventual "upgrade" from KiC or BiS. Could be amazing to try out at some point in the future.
Dg75 Posted August 13, 2024 Author Posted August 13, 2024 (edited) 1 hour ago, snitch123 said: Finally got around to testing the stuff out some more.. So the debuffs now work amazingly well. The TP function + the no-disease part of things work perfectly. Just one tiny issue left: With the disease ticked on, once the timed debuff runs out EVEN if you get no disease after, both of the debuffs still get dispelled. Not sure how that particular process works, but keeping the passive debuff (until you bathe) even if you get a disease wouldn't hurt. Might make it easier and it will work well alongside the disease either way. Also amazing work with the Bathing in Skyrim patching. Bathing with or without soap now fully removes the debuffs. Thanks a lot for that. 👍 I also noticed the conversation about Dirt and Blood. +1 on that. Had no clue about the "Expanded". Looks like a good eventual "upgrade" from KiC or BiS. Could be amazing to try out at some point in the future. The passive is supposed to stick if disease fails. If diseased I have both dispelling. Lol I'll take a look! I will make the passive stick either case.. So did the disease take for you ? Edited August 13, 2024 by Dg75
snitch123 Posted August 13, 2024 Posted August 13, 2024 48 minutes ago, Dg75 said: The passive is supposed to stick if disease fails. If diseased I have both dispelling. Lol I'll take a look! I will make the passive stick either case.. So did the disease take for you ? The disease chance does work indeed. Don't know what the % is, but it doesn't seem to happen too often, so it seems good. 1
MEyahMegusta Posted August 13, 2024 Posted August 13, 2024 21 hours ago, Dg75 said: Good I'm glad you got it working. I did for shits and giggles went over Paf's Init process: this what happens when shit is first starting, from fresh install/new game I found two potentailly dangerous things: 1. PFA made Sexlab a property in Paf's player script whereas PAF was getting its handle on sexlab via GetAPI in english, Pafs init was trying to reassign a property value in a way I don't think is possible, because of what I did in making that a property. Properties have to be assigned via the geck! This could have tripped up Paf_MCM loading. IDK, but its fixed now. 2. PAF's Mcm during Init calls AddMenuSpell(), then directly afterward calls PFA_Main(Player script) to run its Init which calls back to PAF MCM to run AddMenueSpell again. Could Potentially cause a circular reference and maybe trip up Paf MCM loading. This maybe unlikely though as Ideally AddmenuSpell would have completed before it was called to run again... I ticked it off So it runs only once. It only needs to run once. You can test the DBC patch if you want, you don't have to. If the Zaki worked okay then the DBC work the same, same method applied. Thanks though for updating me on the Dirt and Blood, and for testing the patch. It would have been so much better if mod authors would push mod events on these needs mods like Db and DBC. Kic, then other mods like paf and pfa only need to register to receive that event, and no patches would ever be needed. That's awesome! Hopefully those tweaks will fix the MCM problems! I am going to update now too, I was also looking into "MenuMaid2" as an alternative to MCM kicker, it actually doesnt work at all for me, but it may be of interest for other parties if they continue to get problems! 1
Metrite Posted August 15, 2024 Posted August 15, 2024 I wonder how feasible it would be to integrate PAF with Ostim
User934 Posted August 15, 2024 Posted August 15, 2024 I tried literally everything and I can't make PAF work even with this addon. Reinstalled Skyrim, Cleaned up folders, reinstalled every mod and even tried on clean install - still no luck. I mean... It somehow works - but bladder and bowel stages are not updating no matter what. It's always "No pressure" and there is literally nothing I can do to fix it. Any idea what can cause it and how to fix it? (No other mods are used right now other than requirements on clean skyrim install after file cleanup)
Dg75 Posted August 15, 2024 Author Posted August 15, 2024 (edited) 2 hours ago, dawox99 said: I tried literally everything and I can't make PAF work even with this addon. Reinstalled Skyrim, Cleaned up folders, reinstalled every mod and even tried on clean install - still no luck. I mean... It somehow works - but bladder and bowel stages are not updating no matter what. It's always "No pressure" and there is literally nothing I can do to fix it. Any idea what can cause it and how to fix it? (No other mods are used right now other than requirements on clean skyrim install after file cleanup) Does the Pee and Fart MCM load up ? The player/NPC states work off a OnUpdate event that must be started originally via the Paf mcm cranking up for the first time. You can try to reset pee and fart via Paf mcm verify you do have the correct skse/SexLab for your game version. as well as stroties, racemenu, slavetats...whatever else it needs If you are older Game version than 1.6.1130 then you need the Bees mod. Edited August 15, 2024 by Dg75
User934 Posted August 15, 2024 Posted August 15, 2024 (edited) 1 hour ago, Dg75 said: Does the Pee and Fart MCM load up ? The player/NPC states work off a OnUpdate event that must be started originally via the Paf mcm cranking up for the first time. You can try to reset pee and fart via Paf mcm verify you do have the correct skse/SexLab for your game version. as well as stroties, racemenu, slavetats...whatever else it needs If you are older Game version than 1.6.1130 then you need the Bees mod. It loads in MCM, I can use "kink" options and everything else is correct for my game version. I'm using AE Skyrim from Steam. I tried 3.0, 4.0, with PAF Fix, without it, clean install, with other mods, without other mods - nothing works. Everything seems to work (kink, toilet placing, tracking actors, etc.) but it never updates bladder/bowel stage, no matter what. And I reseted it in MCM multiple times, with different setups - literally nothing works. Private Need Redone update normally, but this one doesn't want to no matter what I do. Edited August 15, 2024 by dawox99
Dg75 Posted August 15, 2024 Author Posted August 15, 2024 1 minute ago, dawox99 said: It loads in MCM, I can use "kink" options and everything else is correct for my game version. I'm using AE Skyrim from Steam. I tried 3.0, 4.0, with PAF Fix, without it, clean install, with other mods, without other mods - nothing works. Everything seems to work (kink, toilet placing, tracking actors, etc.) but it never updates bladder/bowel stage, no matter what. Just for the Player ?
User934 Posted August 15, 2024 Posted August 15, 2024 2 minutes ago, Dg75 said: Just for the Player ? Well, if we are talking about kinks then I'm not sure. I mostly used just player ones and not the ones that affect NPC's. If we are talking about stages - then it doesn't work for both.
Dg75 Posted August 15, 2024 Author Posted August 15, 2024 Just now, dawox99 said: Well, if we are talking about kinks then I'm not sure. I mostly used just player ones and not the ones that affect NPC's. If we are talking about stages - then it doesn't work for both. Hmm Thats strange! Verify your AE skyrim version. Their be many as of today, Anything below 1.6.1130 require Bees mod fix/make things backward compatible with earlier versions, this includes some AE versions like 1.6.1440.. Do not use the Bees for 1.6.1130 or 1.61170, everything else requires it. OnUpdate may be effected else the only thing I can think of is to reset Paf via pafs mcm. This will re-register OnUpdate events for both Player and NPC scripts.
User934 Posted August 15, 2024 Posted August 15, 2024 Just now, Dg75 said: Hmm Thats strange! Verify your AE skyrim version. Their be many as of today, Anything below 1.6.1130 require Bees mod fix/make things backward compatible with earlier versions, this includes some AE versions like 1.6.1440.. Do not use the Bees for 1.6.1130 or 1.61170, everything else requires it. OnUpdate may be effected else the only thing I can think of is to reset Paf via pafs mcm. This will re-register OnUpdate events for both Player and NPC scripts. My version is 1.6.1170.0.8 I resetted PAF via MCM multiple times and it does nothing
Dg75 Posted August 15, 2024 Author Posted August 15, 2024 (edited) 14 minutes ago, dawox99 said: My version is 1.6.1170.0.8 I resetted PAF via MCM multiple times and it does nothing And when you reset Paf, you get message "Paf Ready" ? If so OnUpdates have been registered and it must be something else. Its possible but I doubt it, When Update happens CalculateStates functions and first checks if Player needs is disabled via MCM if so it wont update. I'm certain you probably have, but make sure Player needs, Pee or poop is enabled in mcm. Also check weather you have modified the Paf times. Make sure player can have stages. Be sure you arn't using PFA with Paf 3.0. PFA is compatible with 4.0 only. Edited August 15, 2024 by Dg75
User934 Posted August 15, 2024 Posted August 15, 2024 1 minute ago, Dg75 said: And when you reset Paf, you get message "Paf Ready" ? If so OnUpdates have been registered and it must be something else. Its possible but I doubt it, When Update happens CalculateStates functions and first checks if Player needs is disabled via MCM if so it wont update. I'm certain you probably have, but make sure Player needs, Pee or poop is enabled in mcm. Be sure you arn't using PFA with Paf 3.0. PFA is compatible with 4.0 only. I get message from PAF that it is ready. I checked 10 times if player needs are enabled - I even looked into source code to check if it is enabled by default, and it is - so it's not it also (NPCS don't update too anyway).
Dg75 Posted August 15, 2024 Author Posted August 15, 2024 1 minute ago, User934 said: I get message from PAF that it is ready. I checked 10 times if player needs are enabled - I even looked into source code to check if it is enabled by default, and it is - so it's not it also (NPCS don't update too anyway). Okay. That's weird man! You got kink, I assume you can open Menu via Paf Action key, everything should be a go Maybe just give it some time to update the stages, maybe it will fix itself. In PFA you can enable the Eating increments stges. and try eating/drinking a lot, use the wait vanilla feature.. IDK ??
User934 Posted August 15, 2024 Posted August 15, 2024 1 minute ago, Dg75 said: Okay. That's weird man! You got kink, I assume you can open Menu via Paf Action key, everything should be a go Maybe just give it some time to update the stages, maybe it will fix itself. In PFA you can enable the Eating increments stges. and try eating/drinking a lot, use the wait vanilla feature.. IDK ?? Welp. Looks like I'm just broken. I will try to fiddle with it more. And I gave it a lot of time to update/register (waited with vanilla skip time/just waited AFK). But looks like I'm just some special case ^^ Anyway. Thank you for your help. I will just try to fix it by myself again... Or just delete it - I've spent too much time trying to fix it already.
Dg75 Posted August 15, 2024 Author Posted August 15, 2024 1 minute ago, User934 said: Welp. Looks like I'm just broken. I will try to fiddle with it more. And I gave it a lot of time to update/register (waited with vanilla skip time/just waited AFK). But looks like I'm just some special case ^^ Anyway. Thank you for your help. I will just try to fix it by myself again... Or just delete it - I've spent too much time trying to fix it already. Yeah! Got me stumped The only thing that can fail the calculate state functions, if pee and poop are disabled, both player script, and NPC script. else states get updated, via GameDaysPassed - Vanilla global
User934 Posted August 15, 2024 Posted August 15, 2024 1 minute ago, Dg75 said: Yeah! Got me stumped The only thing that can fail the calculate state functions, if pee and poop are disabled, both player script, and NPC script. else states get updated, via GameDaysPassed - Vanilla global You won't believe it... I fixed it. I removed ZAZ Animation Pack completely I removed FNIS completely Downloaded NEMESIS Behaviour Engine Updated Nemesis Launched Behaviour Engine Now it seems to work (still a little wonky, but at least stages progress) So i guess FNIS/ZAZ was a culprit all this time...
Dg75 Posted August 16, 2024 Author Posted August 16, 2024 (edited) 1 hour ago, User934 said: You won't believe it... I fixed it. I removed ZAZ Animation Pack completely I removed FNIS completely Downloaded NEMESIS Behaviour Engine Updated Nemesis Launched Behaviour Engine Now it seems to work (still a little wonky, but at least stages progress) So i guess FNIS/ZAZ was a culprit all this time... Good deal! Funny though! I have ZAZ 8+ and Fnis, No problem, but IDK that's me, maybe mods/system related. If using ZAz pack and Paf 4.0, Paf has to overwright ZAZ! Paf 4.0 integrated zaz stuff into paf Edited August 16, 2024 by Dg75
calkhi Posted August 18, 2024 Posted August 18, 2024 There is no voice pack in the download options aside from the male voices. I'm not opposed to this, but if it's a hard requirement, a direct link to it, or it actually being there, would be nice. I've looked for it on site as well, and I can't find it.
Dg75 Posted August 18, 2024 Author Posted August 18, 2024 (edited) 13 hours ago, calkhi said: There is no voice pack in the download options aside from the male voices. I'm not opposed to this, but if it's a hard requirement, a direct link to it, or it actually being there, would be nice. I've looked for it on site as well, and I can't find it. The PFA_VoicePackMain is the Ny1j0SzA file in the downloads. Its a link to mega as its too large for LL. I don't know how to rename it as it appears in the downloads. Edited August 18, 2024 by Dg75
Harry Smackmeat Posted August 18, 2024 Posted August 18, 2024 2 hours ago, Dg75 said: V3.3.5 -Edited Pee debuff: Peeing can only cause initial effect to happen, if only pooing then can advance to 2nd tier, but cannot initiate 1st tier. 1st tier stays active even if caught disease. Only bathing can remove the 1st tier effect. Removed from Paf's init process a GetAPI call fot sexlab, as PFA added sexlab as a property. Removed a double call to AddSpellmenu Edited Constipated: Shock Damage causes but no longer cures constipation if shocked again. Originally it toggled it. Extended the Constipated addon with an additional MCM option: Add on mcm options: Too much Anal, or if Vampy and walking about broad daylight for too long cause constipation. IDK... 1
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