Arlokk Posted August 11, 2018 Posted August 11, 2018 On 10/08/2018 at 00:32, Veladarius said: Carregue o arquivo de log para que eu possa ver o que está acontecendo.  Considerando que ele usa tags para obter itens, as únicas coisas com as quais teria problemas são os armbinders / yokes, para que você possa tentar desativar seu uso. Caso contrário, tente diminuir a velocidade de processamento se você tiver muitos mods que são executados constantemente. I do not have the Log file for some reason after running Wrye Bash again this error disappeared, but thanks for the help ... How do I slow the processing speed?  Spoiler  0  0   Skyrim.esm  1  1   Update.esm  2  2   Dawnguard.esm  3  3   HearthFires.esm  4  4   Dragonborn.esm  5  5   Unofficial Skyrim Legendary Edition Patch.esp  6  6   Skyrim Project Optimization - Full Version.esm  7  7   ZaZAnimationPack.esm  8  8   SexLab.esm  9  9   SexLabAroused.esm  10  a   Devious Devices - Assets.esm  11  b   hdtHighHeel.esm  12  c   EFFCore.esm  13  d   Devious Devices - Integration.esm  14  e   notice board.esp  15  f   Devious Devices - Expansion.esm  16 10   Heretical Resources.esm       HighResTexturePack01.esp       HighResTexturePack02.esp       HighResTexturePack03.esp  17 11   SkyUI.esp  18 12   Extended UI.esp  19 13   AMatterOfTime.esp  20 14   iHUD.esp  21 15   AHZmoreHUD.esp  22 16   RaceMenu.esp  23 17   RaceMenuPlugin.esp  24 18   towConversation.esp  25 19   RelightingSkyrim.esp  26 1a   Relighting Skyrim - Dawnguard.esp  27 1b   RealisticWaterTwo.esp  28 1c   Realistic Lighting.esp  29 1d   SexLab_Solutions.esp  30 1e   Hothtrooper44_ArmorCompilation.esp  31 1f   Relighting Skyrim - Dragonborn.esp  32 20   TheChoiceIsYours.esp  33 21   Atlas Legendary.esp  34 22   RealisticWaterTwo - Legendary.esp  35 23   FNIS.esp  36 24   XPMSE.esp  37 25   FlameAtronachArmor.esp  38 26   FullBootForKKSA.esp  39 27   Hothtrooper44_Armor_Ecksstra.esp  40 28   Immersive Weapons.esp  41 29   KS Hairdo's.esp  42 2a   WondersofWeather.esp  43 2b   Dolls.esp  44 2c   SexLabDefeat.esp  45 2d   Auto Unequip Ammo.esp  46 2e   Auto Unequip Helmet.esp  47 2f   VioLens.esp  48 30   MoonGlow.esp  49 31   EatingSleepingDrinking.esp  50 32   Run For Your Lives.esp  51 33   SimpleSlavery.esp  52 34   Immersive Horses.esp  53 35   Immersive Horses - Hearthfire Patch.esp  54 36   Relighting Skyrim - HearthFire.esp  55 37   SexLab Inflation Framework.esp  56 38   NewMikanEyes.esp  57 39   Improved Eyes Skyrim - Serana.esp  58 3a   Improved Eyes Skyrim - Vamp.esp  59 3b   Improved Eyes Skyrim.esp  60 3c   Brows.esp  61 3d   Zipsuit.esp  62 3e   Realistic Lighting Patcher.esp  63 3f   EFFDialogue.esp  64 40   UIExtensions.esp  65 41   SGEyebrows.esp  66 42   TheEyesOfBeauty.esp  67 43   Maevan2EyeBrows.esp  68 44   Better Females - Eyebrows.esp  69 45   SLAnimLoader.esp  70 46   RohZima_AnimObjects.esp  71 47   SexLabMatchMaker.esp  72 48   SexLabTools.esp  73 49   HDTSextoys.esp  74 4a   SLALAnimObjBillyy.esp  75 4b   PuppetMaster.esp  76 4c   SLAL_AnimationsByLeito.esp  77 4d   The Bondage House.esp  78 4e   SlaveTats.esp  79 4f   SexLab_Dialogues.esp  80 50   NiniFollower.esp  81 51   S_L_U_T_S.esp  82 52   Provincial Courier Service.esp  83 53   whiteruntrees.esp  84 54   The Paarthurnax Dilemma.esp  85 55   HoldBorderBanners.esp  86 56   NibblesAnimObjects.esp  87 57   KvHarborside.esp  88 58   iNeed.esp  89 59   Remodeled Armor.esp  90 5a   notice board - dragonborn patch.esp  91 5b   mslDeviousCaptures.esp  92 5c   RaceMenuMorphsCBBE.esp  93 5d   dcc-dm2.esp  94 5e   SexLab TDF Aggressive Prostitution.esp  95 5f   TDF_AP_IndHookersPlug_In.esp  96 60   FtM_3.esp  97 61   DeviouslyHelpless.esp  98 62   AddItemMenu2.esp  99 63   Alternate Start - Live Another Life.esp       Bashed Patch, 0.esp here is my list of Mods (Loot) ... there are many more, but have not yet been activated in this save; I have not yet deleted any Mod in this save, so when I run Save Cleaner it has no script to clean
Veladarius Posted August 11, 2018 Author Posted August 11, 2018 6 hours ago, santosfrei said: I do not have the Log file for some reason after running Wrye Bash again this error disappeared, but thanks for the help ... How do I slow the processing speed? FtM uses a magic ring that is added to each NPC when they are reloaded or their inventory is reset. This ring uses the parameters set in the menu to decide if the NPC is to get a device, if so it adds them to a list.  The only issue is that "temporary" npc's (bandits and any other non-unique npc) are not accessible if they are no longer in a loaded cell (they enter a building or you move past the cell they were in). The system is made to weed these npc's out before attempting to place items on them but sometimes the system can work too fast (depending on your script environment) and end up trying to put items on these npc's and it generates errors.  There are 2 sliders to help with this on the 'Additional Options' page in the MCM menu on the right side:  0.25 second npc processing delay - You can set a delay between when it takes an npc from the list --- If you move between cells quite a bit I recommend increasing this a bit, especially in areas where bandits and such are.  Default delay before moving to next npc. - How long before it goes on to the next npc --- There is a timer that runs when an npc is being set up, if your system is running slow it is recommended that you increase this or it will quit before an npc is finished. This also keeps the system from entering a loop state and not being able to continue.   You can also toggle notifications so it tells you when it is processing npc's and the status.   Overall I do not recommend setting the chance to get devices over 25%. This mod uses a lot of resources due to the manner in which it gets items as it can get any item from any mod so long as it is set up with tags and is one of the types of devices listed (I recommend disabling armbinders/yokes as it will have issues with them and cause errors).   6 hours ago, santosfrei said:  Reveal hidden contents  0  0   Skyrim.esm  1  1   Update.esm  2  2   Dawnguard.esm  3  3   HearthFires.esm  4  4   Dragonborn.esm  5  5   Unofficial Skyrim Legendary Edition Patch.esp  6  6   Skyrim Project Optimization - Full Version.esm  7  7   ZaZAnimationPack.esm  8  8   SexLab.esm  9  9   SexLabAroused.esm  10  a   Devious Devices - Assets.esm  11  b   hdtHighHeel.esm  12  c   EFFCore.esm  13  d   Devious Devices - Integration.esm  14  e   notice board.esp  15  f   Devious Devices - Expansion.esm  16 10   Heretical Resources.esm       HighResTexturePack01.esp       HighResTexturePack02.esp       HighResTexturePack03.esp  17 11   SkyUI.esp  18 12   Extended UI.esp  19 13   AMatterOfTime.esp  20 14   iHUD.esp  21 15   AHZmoreHUD.esp  22 16   RaceMenu.esp  23 17   RaceMenuPlugin.esp  24 18   towConversation.esp  25 19   RelightingSkyrim.esp  26 1a   Relighting Skyrim - Dawnguard.esp  27 1b   RealisticWaterTwo.esp  28 1c   Realistic Lighting.esp  29 1d   SexLab_Solutions.esp  30 1e   Hothtrooper44_ArmorCompilation.esp  31 1f   Relighting Skyrim - Dragonborn.esp  32 20   TheChoiceIsYours.esp  33 21   Atlas Legendary.esp  34 22   RealisticWaterTwo - Legendary.esp  35 23   FNIS.esp  36 24   XPMSE.esp  37 25   FlameAtronachArmor.esp  38 26   FullBootForKKSA.esp  39 27   Hothtrooper44_Armor_Ecksstra.esp  40 28   Immersive Weapons.esp  41 29   KS Hairdo's.esp  42 2a   WondersofWeather.esp  43 2b   Dolls.esp  44 2c   SexLabDefeat.esp  45 2d   Auto Unequip Ammo.esp  46 2e   Auto Unequip Helmet.esp  47 2f   VioLens.esp  48 30   MoonGlow.esp  49 31   EatingSleepingDrinking.esp  50 32   Run For Your Lives.esp  51 33   SimpleSlavery.esp  52 34   Immersive Horses.esp  53 35   Immersive Horses - Hearthfire Patch.esp  54 36   Relighting Skyrim - HearthFire.esp  55 37   SexLab Inflation Framework.esp  56 38   NewMikanEyes.esp  57 39   Improved Eyes Skyrim - Serana.esp  58 3a   Improved Eyes Skyrim - Vamp.esp  59 3b   Improved Eyes Skyrim.esp  60 3c   Brows.esp  61 3d   Zipsuit.esp  62 3e   Realistic Lighting Patcher.esp  63 3f   EFFDialogue.esp  64 40   UIExtensions.esp  65 41   SGEyebrows.esp  66 42   TheEyesOfBeauty.esp  67 43   Maevan2EyeBrows.esp  68 44   Better Females - Eyebrows.esp  69 45   SLAnimLoader.esp  70 46   RohZima_AnimObjects.esp  71 47   SexLabMatchMaker.esp  72 48   SexLabTools.esp  73 49   HDTSextoys.esp  74 4a   SLALAnimObjBillyy.esp  75 4b   PuppetMaster.esp  76 4c   SLAL_AnimationsByLeito.esp  77 4d   The Bondage House.esp  78 4e   SlaveTats.esp  79 4f   SexLab_Dialogues.esp  80 50   NiniFollower.esp  81 51   S_L_U_T_S.esp  82 52   Provincial Courier Service.esp  83 53   whiteruntrees.esp  84 54   The Paarthurnax Dilemma.esp  85 55   HoldBorderBanners.esp  86 56   NibblesAnimObjects.esp  87 57   KvHarborside.esp  88 58   iNeed.esp  89 59   Remodeled Armor.esp  90 5a   notice board - dragonborn patch.esp  91 5b   mslDeviousCaptures.esp  92 5c   RaceMenuMorphsCBBE.esp  93 5d   dcc-dm2.esp  94 5e   SexLab TDF Aggressive Prostitution.esp  95 5f   TDF_AP_IndHookersPlug_In.esp  96 60   FtM_3.esp  97 61   DeviouslyHelpless.esp  98 62   AddItemMenu2.esp  99 63   Alternate Start - Live Another Life.esp       Bashed Patch, 0.esp here is my list of Mods (Loot) ... there are many more, but have not yet been activated in this save; I have not yet deleted any Mod in this save, so when I run Save Cleaner it has no script to clean This is not directed at you personally, this is a general statement:  Listing the mods you have makes no difference to me so long as this mod is in the load order after all of the mod's masters that is the only thing that matters to it. I have not kept up on most of the mods out there and have cut down the number of adult and DD mods I use to a handful and I don't intend to test it with everything out there. I need the papyrus log to see what errors are being generated so to everyone out there when I ask for a log don't expect any additional assistance until I get it.  As for LOOT, it is trash as far as I'm concerned. Didn't work well for me in Skyrim and caused major terrain conflicts with FO4 and had various terrain parts pop in and out constantly just by moving or turning.  In the case of FtM it is made to work with several different mods because they all modify the Outfits and I have not seen a program that has successfully created a patch to make them work together (Wrye Bash's bashed patch does not touch Outfits) thus the reason for the various esp's.   1
timking Posted August 13, 2018 Posted August 13, 2018 hi, Stil can't get hostiles (unnamed) npc's to get devices even if i set the chances to 100% for everything. nothing exept the update file overwrites the main file. i am using CCOR and as such am using only the file that should work with CCOR. all other NPC's (named even named hostiles) receive devices. please help
Veladarius Posted August 13, 2018 Author Posted August 13, 2018 3 hours ago, timking said: hi, Stil can't get hostiles (unnamed) npc's to get devices even if i set the chances to 100% for everything. nothing exept the update file overwrites the main file. i am using CCOR and as such am using only the file that should work with CCOR. all other NPC's (named even named hostiles) receive devices. please help Are you using any mods that make changes to the generic npc's? If so then put FtM after it but if the mod changes the outfit settings then they will not be compatible and one will overwrite the other.
timking Posted August 23, 2018 Posted August 23, 2018 On ‎8‎/‎13‎/‎2018 at 9:17 PM, Veladarius said: Are you using any mods that make changes to the generic npc's? If so then put FtM after it but if the mod changes the outfit settings then they will not be compatible and one will overwrite the other. I am using just about all the populated series (populated forts towers places reborn as example) from nexusmods. putting FTM al the way down does not solve the problem
Yudhi108 Posted November 8, 2018 Posted November 8, 2018 The items appear in NPC inventory, but no one is wearing or bound by the devices. I can't seem to get any NPC's bound by the devices in game.
Veladarius Posted November 9, 2018 Author Posted November 9, 2018 13 hours ago, Yudhi108 said: The items appear in NPC inventory, but no one is wearing or bound by the devices. I can't seem to get any NPC's bound by the devices in game. Then there is an issue with DD likely since it adds them by using the equip commands, if they are not equipped then DD did not equip them.
kaldwin Posted February 4, 2019 Posted February 4, 2019 I can't get any NPCs to be added to the queue. I've placed it at the very bottom of my load order, so nothing overwriting it. I have all the dependences. I have only one esp file enabled (the base one). It just doesn't seem to run. any ideas?
Veladarius Posted February 4, 2019 Author Posted February 4, 2019 1 hour ago, kaldwin said: I can't get any NPCs to be added to the queue. I've placed it at the very bottom of my load order, so nothing overwriting it. I have all the dependences. I have only one esp file enabled (the base one). It just doesn't seem to run. any ideas? Is this starting from a new game or existing game? The base mechanic uses a ring added to the npc's outfits and if they have already been loaded before the mod was activated then they would not have the ring in their inventory. You can try going somewhere you have not been to or use 'resetinventory' on some npc's in a city and it will reset the inventory and they will get the ring then. Most cells will reset within several days of not being in it so already loaded npc's will eventually get the ring.  If it is a new game or area you have not been to and no one is getting anything try clearing the queue's via the MCM menu (these should clear on their own but sometimes it may get stuck on an npc). If that does not work then upload a log of you going to an area where you have not been to before (major city preferably) and walk around for a few moments, quit and upload log 0 so I can look for errors from it or if other mods are interfering. Also, if you use Complete Crafting Overhaul or one of the other mods noted in the main description make sure you are using the proper esp as this and each of those mods alter the outfits for npc's or make new ones for them and would keep this mod from working properly.
cinemagic Posted February 5, 2019 Posted February 5, 2019 Come back to play skyrim after nearly half a year. This latest version still occasionally add devices to male, Belethor approach my character for sex when he wears a belt (I can see it with DD for him), LOL.  I manuelly made patch myself, like FtM with Havok breast Objects, both heavily changes outfit records. These token glowing rings ABCD etc, what are the difference between them? Should I care about which ring to add to which outfit?
Veladarius Posted February 5, 2019 Author Posted February 5, 2019 10 hours ago, cinemagic said: Come back to play skyrim after nearly half a year. This latest version still occasionally add devices to male, Belethor approach my character for sex when he wears a belt (I can see it with DD for him), LOL.  I manuelly made patch myself, like FtM with Havok breast Objects, both heavily changes outfit records. These token glowing rings ABCD etc, what are the difference between them? Should I care about which ring to add to which outfit? The rings correspond to the type of npc (bandits, normal npc's, neutral armed npc's etc). The easiest way to patch them is to load both into TESVEdit and compare the outfit records (it will highlight the conflicts) and copy over the rings into your patch, that is how I made the versions of FtM that work with other mods.
xiaoshuo550 Posted March 16, 2019 Posted March 16, 2019 Hi, it is really a nice mod and I am enjoying it very much. However, I have set the chance of catsuit to 100%. But the npc always wear devious device's dresses. Is there any way to make them equip zipsuit, catsuit or straitjacket? (without dress) Thx!
Veladarius Posted March 16, 2019 Author Posted March 16, 2019 10 hours ago, xiaoshuo550 said: Hi, it is really a nice mod and I am enjoying it very much. However, I have set the chance of catsuit to 100%. But the npc always wear devious device's dresses. Is there any way to make them equip zipsuit, catsuit or straitjacket? (without dress) Thx! Items are selected using the DD tags on devices, the catsuit option specifically looks for the catsuit tag and the DD command used returns a random item with that tag so it should return anything you are asking about other than the straightjacket (believe that comes under heavy bondage and that tag is not searched for by anything). I'm not sure if the tags were changed for the suits or they were not added in (unlikely) or the command is stuck returning the dresses (Skyrim has a horrible random generator).
briancs159 Posted March 25, 2019 Posted March 25, 2019 Is this compatible with Special Edition? The first post leaves the spot blank instead of posting a yes or no and I've done a search and come up with nothing.Â
Veladarius Posted March 26, 2019 Author Posted March 26, 2019 3 hours ago, briancs159 said: Is this compatible with Special Edition? The first post leaves the spot blank instead of posting a yes or no and I've done a search and come up with nothing. Not that I know of, I have not made any conversions for it.
briancs159 Posted March 26, 2019 Posted March 26, 2019 Some Skyrim mods work for both versions without any changes so I was wondering if anyone had tested this particular mod.Â
Goddess_moka Posted July 16, 2019 Posted July 16, 2019 so i can't get the game to start and it keeps saying that it needs "complete crafting overhaul_remade" and "OBIS" and i can't figure out how to make it work.. Like it doesn't help me set up and me trying to remove the files that are extra and are saying they need those doesn't work.... please help me out
xyzxyz Posted August 9, 2019 Posted August 9, 2019 I only enabled hostiles and housecarls to have a chance to get DDs but I find DDs on everyone else too. Guards, Nobles, citizen, really everyone. Even when I use the resurrect command they often get DDs again.
xyzxyz Posted August 9, 2019 Posted August 9, 2019 There are some problems.I use the standart esp without anything else. I saw naked enemies, and no items except belts (I set all chances high). Sometimes males are equipped with belts too. Version 2.8 worked better for me.
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