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A Starfield rant thread


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Posted
17 hours ago, Sir Bron said:

Has anyone else noticed every time you upgrade your ship, or maybe when you switch ships, or even talk to the Spaceport guy about your ship, the Misc category in your ships storage fills with useless junk!

Dad gave me a ship he won at a poker game and just accessing the spaceport to check the stats gave me all of this crap I just Littered NASA with.

So if your ship storage is full and you can't get anything from the ships you Kill in space, check your storage for useless items.

 

 

 

Starfield 9_11_2023 2_00_51 PM.png

 

I'm pretty sure that stuff is all the little clutter that makes your ship feel lived in. I'm not sure why it shows up in your ships cargo but I suspect it is an attempt to prevent people getting around cargo space limits by just dropping stuff in their ship. Easy way to check. Now that you've dropped all that, is your ship missing all the items in its various rooms?

 

1 hour ago, Sir Bron said:

 

Don't get me started as to why they put Fanatic Religious Zealots in the game but the explanation of "Unity" is questionable for me. I really didn't get the whole thing and why the "Starborn" are fighting over it, almost but not quite.

 

 

Unity makes sense to me. I do find the Starborn odd in that they seem to simply be fighting over getting the space magic from the artifacts but none of them seem to question where the artifacts came from, where their spaceships come from and where their suits come from. I think some of that is intentional as all of the Starborn seem to be single minded obsessives who have long lost any connection to their humanity. (with the possible exception of the emissary). I really hope one of the DLC goes into the origins of the artifacts. If not and we have to wait for the inevitable sequel to get any answers we'll be waiting for 20+ years with Bethesda's release cycle.

 

Posted (edited)
1 hour ago, Riggswolfe said:

 

I'm pretty sure that stuff is all the little clutter that makes your ship feel lived in. I'm not sure why it shows up in your ships cargo but I suspect it is an attempt to prevent people getting around cargo space limits by just dropping stuff in their ship. Easy way to check. Now that you've dropped all that, is your ship missing all the items in its various rooms?

 

 

Unity makes sense to me. I do find the Starborn odd in that they seem to simply be fighting over getting the space magic from the artifacts but none of them seem to question where the artifacts came from, where their spaceships come from and where their suits come from. I think some of that is intentional as all of the Starborn seem to be single minded obsessives who have long lost any connection to their humanity. (with the possible exception of the emissary). I really hope one of the DLC goes into the origins of the artifacts. If not and we have to wait for the inevitable sequel to get any answers we'll be waiting for 20+ years with Bethesda's release cycle.

 

:thumbsup:

I need a better definition of Unity, and the Artifacts came from the "Builders" is a nothing answer in my book.

For the long wait it just seems like Bethesda could have evolved some of the dialogue and story lines a bit better.

Like I said there are things I like, but this is a Rant thread so...

Edited by Sir Bron
Posted
On 9/11/2023 at 2:25 AM, reaper9789 said:

They should be able to optimize a little better though
Game is installed on a samsung 990pro nvme gen 4 with an ryzen 7950x 32gb of ddr5 @6000 and a rx6900xt. I cant even hit 60fps regardless of how low the settings are. (4k btw) I thought 4k was the normal now. guess not.

 

Looking around about 60 fps at 4k is about right, at least for now if on high end CPU an GPU.

Intel i9 13th Gen with 4090 is about the highest it gets an its only about 15 percent.

The overall system spec that is highly favored outside that combo is and CPU with and GPU.   An if you are on and CPU with 4090 it's nearly as good as Intel plus 4090.

Those were reports coming from reviewers that did not do dlss mod I stall.

No idea how things will look if we get an optimisation driver from Nvidia and game devs implement dlss?

Posted
5 hours ago, Sir Bron said:

I have some good things to say about the game, but this is a Rant thread, not Rave thread.......

 

Yes, I started the thread as a Rant thread to whine about Vasco as I was just getting started, but I'll say again that overall I'm really enjoying the game, in spite of a few quirks.  It's been mostly bug free for me, and while I haven't tried measuring FPS it seems to run well in multi-hour game sessions, with one exception (sometimes Marika's shotgun blast noise loops even when combat is over until I go through a load screen).

 

Anyway, you all know the rules, one bite and one bite only Raves are welcome here too.

Posted
2 hours ago, Gameplayer said:

Looking around about 60 fps at 4k is about right, at least for now if on high end CPU an GPU.

Intel i9 13th Gen with 4090 is about the highest it gets an its only about 15 percent.

The overall system spec that is highly favored outside that combo is and CPU with and GPU.   An if you are on and CPU with 4090 it's nearly as good as Intel plus 4090.

Those were reports coming from reviewers that did not do dlss mod I stall.

No idea how things will look if we get an optimisation driver from Nvidia and game devs implement dlss?

My stupid phone.  A m d not and ><

Posted
2 hours ago, Sir Bron said:

:thumbsup:

I need a better definition of Unity, and the Artifacts came from the "Builders" is a nothing answer in my book.

For the long wait it just seems like Bethesda could have evolved some of the dialogue and story lines a bit better.

Like I said there are things I like, but this is a Rant thread so...

 

I am at the last mission or so of the main quest line.

 

The issue I have is that, all I know is that once you enter the singularity called unity you are offered by the unity to become a Dragonborn. Oh sorry a Starborn, I suppose starchild is taken so Starborn are not bound to one existence but have the power to enter many alternate realities each of which can be different from each other either subtle or extremely.

The ships and outfits have yet to be explained.  The point is from what I can see is that as you collect more artifacts your existing powers grow.  So there is this weird implied highlander vibe going on because it is explained that although Starborn work together they are all out for the artifacts for different reasons however it is also implied by the hubter that it's about personal power, not about humanities advancement.  The emissary explains the artifacts are dangerous many lives are destroyed by the pursuit of that power and who gets to ascend to Starborn should be regulated by well starvorn government officials lol.

Oh great celestial government officials yay, can't see anything go wrong with that.

 

Other than that Starborn are really under cooked.  Clearly having unique ships is a matter of trying to confuse in the ideA that these are aliens.

Posted
1 hour ago, travelmedic said:

 

Yes, I started the thread as a Rant thread to whine about Vasco as I was just getting started, but I'll say again that overall I'm really enjoying the game, in spite of a few quirks.  It's been mostly bug free for me, and while I haven't tried measuring FPS it seems to run well in multi-hour game sessions, with one exception (sometimes Marika's shotgun blast noise loops even when combat is over until I go through a load screen).

 

Anyway, you all know the rules, one bite and one bite only Raves are welcome here too.

No bugs so far.  Have not had any issues with the game running, 3 year old PC.

Posted
44 minutes ago, Gameplayer said:

 

I am at the last mission or so of the main quest line.

 

The issue I have is that, all I know is that once you enter the singularity called unity you are offered by the unity to become a Dragonborn. Oh sorry a Starborn, I suppose starchild is taken so Starborn are not bound to one existence but have the power to enter many alternate realities each of which can be different from each other either subtle or extremely.

The ships and outfits have yet to be explained.  The point is from what I can see is that as you collect more artifacts your existing powers grow.  So there is this weird implied highlander vibe going on because it is explained that although Starborn work together they are all out for the artifacts for different reasons however it is also implied by the hubter that it's about personal power, not about humanities advancement.  The emissary explains the artifacts are dangerous many lives are destroyed by the pursuit of that power and who gets to ascend to Starborn should be regulated by well starvorn government officials lol.

Oh great celestial government officials yay, can't see anything go wrong with that.

 

Other than that Starborn are really under cooked.  Clearly having unique ships is a matter of trying to confuse in the ideA that these are aliens.

What I had issue with is everything I had hoarded, built, upgraded during the game was all gone after becoming starborn. The Ship is not upgradeable, nor the weapons on it. They are underpowered so death was waiting at every hop, ship storage was limited, no sleeping berth, no anything.

I then had to retrieve the remaining pieces of the Artifact, Again, go after more powers, which after you meet the Emissary and the Hunter don't let you collect more powers I guess, I was going to power locations and I had 4 blank spaces in my power slots, I kept going to locations but the slots would not fill, so I went to run the gauntlet to go to Unity again, then I started a new Game. 

Like I said not well fleshed out.

Bethesda should have real world gamers on staff for testing as I could have told them that these things need more polished prior to launch.

I am not saying it is terrible, what I am saying is more developed.

And leave the Crazy Fanatical Religious Zealots in the scrap bin, That kind of wide eyed mindless shit pisses me off, I don't throw my crap at them, I don't want it thrown at me!

Posted
7 hours ago, Sir Bron said:

What I had issue with is everything I had hoarded, built, upgraded during the game was all gone after becoming starborn. The Ship is not upgradeable, nor the weapons on it. They are underpowered so death was waiting at every hop, ship storage was limited, no sleeping berth, no anything.

I then had to retrieve the remaining pieces of the Artifact, Again, go after more powers, which after you meet the Emissary and the Hunter don't let you collect more powers I guess, I was going to power locations and I had 4 blank spaces in my power slots, I kept going to locations but the slots would not fill, so I went to run the gauntlet to go to Unity again, then I started a new Game. 

Like I said not well fleshed out.

Bethesda should have real world gamers on staff for testing as I could have told them that these things need more polished prior to launch.

I am not saying it is terrible, what I am saying is more developed.

And leave the Crazy Fanatical Religious Zealots in the scrap bin, That kind of wide eyed mindless shit pisses me off, I don't throw my crap at them, I don't want it thrown at me!

 

Starborn, New Game Plus mode.

 

The key concept of the Starborn is traveling to alternate multiverse universe.  These need to have different timeline, history, quests or perhaps alternate solutions to those quests.

That means more quest writing, some characters missing other new characters and of course new voice lines.

Will likely not happen outside of a mod or BGS gets the crazy idea to actually implement at least one or two "shadow/mirror" universes as DLC options.

Chances are players would just prefer new quest content though and having to actually beat the game before activating their new DLC might be too big an ask.

Posted (edited)
On 9/11/2023 at 12:20 PM, Demonwise said:

 

Ahh gotcha. Well that sucks to a degree but nothing wrong with your setup. Hmmm, there may be a way get the tv to work on 1440p. It may be a little complicated and perhaps not worth the effort. I don't know what the equivalent is for AMD but with Nvidia you have the Nvidia Control Panel. In there you can set up a custom resolution for 1440p. I did this a few times in the past when I was gaming on Mass Effect 2 but in that scenario I was forcing the system to render 4k on a 1080p so that the graphics would appear much sharper. If I recall correctly setting up a custom resolution will transfer over to the game as well. What I mean is that your custom resolution should show up as an option in the game graphics options. Otherwise I suppose you could just set the system resolution to 1440p before you hop into the game. That would override the game's settings I think. Like I said, it's been a long while and my not be worth it but if you really want to take a stab at getting some increased performance you could give it a shot.

I pushed the gpu clock speeds up around 300 and it runs okay now. 50fps is playable. 37 isnt lol
I run everything 4k and wouldnt want to change back and forth. I play rocket league and the setup runs it at 220fps at 4k no problem, my average for FO4 is 61fps which is weird since its capped at 60. I dont want to change back and forth and just feel like the game should have been better optimized, its not like i have a slow or old setup.

Edited by reaper9789
Posted (edited)

These are Why Bethesda Why questions...

 

Pic 1:  Doing the Ryujin quest PC was given a "Fitted Business Suit", who would pair a white web belt with a suit?!

 

Pic 2:  Why would you put this dialogue line in and not have a single Hard Hat in the Area?!

 

Pic 3:  Always wondered this since Mass Effect and here, Physics, System planets usually spin one way, what happen when you spin them or turn them backwards to find the landing site?! They should only rotate one direction to match the system, Hey it is an RPG.

 

Pic 4:  Why can I power my Grav Drive with one energy bar and jump half way across the map?! It should require a set number of bars to even function let alone jump!

 

 

Spoiler

 

image.thumb.png.dae03d73f356d6c3ac2a5b0e60df7fd3.png

 

image.thumb.png.e98451338a9a0045f2f3c6c13f6dc5bd.png

 

image.thumb.png.6315ac3dab553b925c9756686c4a5597.png

 

image.thumb.png.3de30c0888cefe3e60736e2f791a1554.png

 

Edited by Sir Bron
Typo
Posted

I have just one question how do i turn off the floating name tags that keep popping up all the time , i was shooting at a pirate using a rock for cover and his name tag was blocking his face i had to guess where his head was.

 

Posted
Vor 5 Minuten sagte Formanfred:

Ich habe nur eine Frage: Wie schalte ich die schwebenden Namensschilder aus, die ständig auftauchen? Ich habe auf einen Piraten geschossen, der einen Stein als Deckung benutzte, und sein Namensschild verdeckte sein Gesicht. Ich musste raten, wo sein Kopf war.

 

 

What... you're upset about something so harmless... at least you know where the enemy is "approximately".

?


He doesn't have that problem - the pirates all have innate night vision - any nocturnal sneak cat would freeze with fear - how precisely they know where you are even in the dark.


Well - the game AI doesn't give a shit about visibility restriction or similar "nonsense" - for the NPCs it is ALWAYS DAY LIGHT in combat and you wear the "red all-round light" on your helmet.

(but this is not only the case in games from this "place").

?

Posted
On 9/10/2023 at 10:28 PM, Demonwise said:

 

So, I have seen a lot of people complaining about performance issues and other bugs like the audio desync. Here is the crux of the issue. The game is built like the Crysis games. What I mean is the meme, "Can it run Crysis?" applies here. For better or worse the game requires some good hardware to run. DO NOT RUN STARFIELD ON ANYTHING OTHER THAN A SSD. IDEALILY AN M.2 NVME SSD. I don't pretend to understand all the ins and outs of game design but I suspect that the game reads a LOT of data off the hard drive during gameplay. For that data transfer to keep up with the game it needs to be on a device that can handle the read/write speeds. A standard platter drive does not have the performance needed to meet the drive read/write demands for Starfield. I originally installed it on a old school platter drive just like all my other games and had very bad lag spikes and audio issues like desyncing. I reinstalled the game on my M.2 ssd and now I have NONE of those issues.

 

On the topic of graphical performance... While I am not defending Starfield specifically, I think more and more games are going to require much more beefier gpus than what the market average of what gamers currently have. When I last checked, I believe most users are using somthing in the ballpark of a Nvidia 1650 or 3060. Personally I have a 4090. Granted I paid an arm and a leg for it but I wanted some degree of future proofing. I don't have any issues with graphics or fps. That said, if your running a Nvida 2000 series or lower I think your going to find it harder and harder to play triple A titles. Not everyone has the money or the desire to get a 4090. I get that but one should temper their expectations if they know they are running on hardware that is many generations out of date.

Starfield is the only modern triple A game that runs like this on my machine. Must be the cost of running on a very moddable engine I guess.

Posted
On 9/12/2023 at 9:31 PM, Gameplayer said:

 

Starborn, New Game Plus mode.

 

The key concept of the Starborn is traveling to alternate multiverse universe.  These need to have different timeline, history, quests or perhaps alternate solutions to those quests.

That means more quest writing, some characters missing other new characters and of course new voice lines.

Will likely not happen outside of a mod or BGS gets the crazy idea to actually implement at least one or two "shadow/mirror" universes as DLC options.

Chances are players would just prefer new quest content though and having to actually beat the game before activating their new DLC might be too big an ask.

 

There are some differences in NG+. Most of them center around the lodge and your first entrance as you can get some pretty big differences there depending on RNG. But there are other subtle differences throughout the game. For example, I overheard the head of the Universum church talking to a small crowd about Unity. 

 

Spoiler

I stopped to talk to him and he confirmed he knew I was Starborn and knew what Unity was. Oddly, when I started a new game I noticed that unity talk already existed though this time he obviously didn't mention anything about the Starborn and just played "kindly old priest". 


I also enjoy how you can shortcircuit quests as a Starborn sometimes. "Look, I already know you're doing X and Y. So just give me what I want already."

Posted

 I sat here writing long thought out rants, then deleted them. My rants in a nut shell

 

1. Starfield is not Skyrim The Elder Scrolls.

2.Starfield is not Fallout.

3. Starfield writing sucks.

4.Starfields outpost/crew system sucks.

5.Starfields affliction/encumbrance systems suck.

6.Starfield needs mods badly (mostly looksmenu) next year is not soon enough.

Posted

Accents required people similar accents live together yet this isn't case in star field plus people aren't at each other throat for different countries 

Posted
6 minutes ago, Nindran said:

Accents required people similar accents live together yet this isn't case in star field plus people aren't at each other throat for different countries 

One would think that different accents and ethnic distinctions would have died out in relatively isolated space colonies within few decades let alone centuries. The setting looks too much like American costal cities do in the present for things to make any sense. 

Posted
2 hours ago, Popo07 said:

 I sat here writing long thought out rants, then deleted them. My rants in a nut shell

 

1. Starfield is not Skyrim The Elder Scrolls.

2.Starfield is not Fallout.

3. Starfield writing sucks.

4.Starfields outpost/crew system sucks.

5.Starfields affliction/encumbrance systems suck.

6.Starfield needs mods badly (mostly looksmenu) next year is not soon enough.

This guy has most of the bases covered in his rant so I might as well post it here.

 

Posted
Vor 8 Minuten sagte FauxFurry:

Man könnte meinen, dass unterschiedliche Akzente und ethnische Unterschiede in relativ isolierten Weltraumkolonien innerhalb weniger Jahrzehnte, geschweige denn Jahrhunderte, ausgestorben wären. Das Setting ähnelt zu sehr den amerikanischen Küstenstädten der Gegenwart, als dass die Dinge irgendeinen Sinn ergeben würden. 

 

So far it is still quite open (for me) - which earthlings were among the lucky few who were finally EVACUATED and where they were then "dumped".


Today I visited the colony on Titan and also took part in the "city tour". So at least a small shred of information behind the "official legend" comes to light. The book about the last days of Earth (I had already found on the station with the first pirate boss) gives only vague hints about the fate of those ... who could NOT leave ... about 90% of the TOTAL population of Earth.


The story about the first colony ship - which still had sub-light speed - brings forth another piece of the mosaic.


What is supposed to differentiate there?

What you find in front of you everywhere ... are the pathetic remains of mankind that managed to destroy their own homeworld - killed themselves for the most part ... and now essentially live on what countless generations before them have accumulated in knowledge.

And what are the still existing own meagre research potentials used for? -> Detecting aliens and turning them into "biological" weapons!

 

If my game character were an ISEKAI character - who is aware of his former life on Earth ... he would have to steer his spaceship into the nearest star and show fate the outstretched MIDDLE finger!

Posted (edited)

I just finished the first part of the UC Vanguard quest, no spoilers listed, but what I want to say is I cannot believe Bethesda didn't have any Former or current Military members to call on for info.

What I mean is a Captain ordering a Major around, a Major showing deference to a Captain, unheard of in my Military exp.

Also when joining the Vanguard you have to buy your Spacesuit, and common Military clothing is not for sale on New Atlantis, only Space suits and weapons.

I have one jumpsuit that is UC and I got it off a dead guy when saving some Marines earlier in the game. Why is there no clothing issued at the time of joining to signify your commitment to the UC, I am not saying that armor or space suits be given, just a simple set of clothes to show you are enlisted in the UC.

Edited by Sir Bron
Posted
Vor 14 Minuten sagte Sir Bron:

Ich habe gerade den ersten Teil der UC Vanguard-Quest abgeschlossen, es sind keine Spoiler aufgeführt, aber ich möchte sagen, dass ich nicht glauben kann, dass Bethesda keine ehemaligen oder aktuellen Militärangehörigen hatte, an die man sich wenden konnte, um Informationen zu erhalten.

Was ich meine, ist ein Kapitän, der einem Major Befehle erteilt, ein Major, der einem Kapitän gegenüber Respekt zeigt, was in meiner Militärerfahrung noch nie vorgekommen ist.

Wenn Sie der Vanguard beitreten, müssen Sie außerdem Ihren Raumanzug kaufen. Auf New Atlantis gibt es keine gewöhnliche Militärkleidung, sondern nur Raumanzüge und Waffen.

Ich habe einen Overall, der UC ist, und den habe ich von einem Toten bekommen, als ich zu Beginn des Spiels ein paar Marines gerettet habe. Warum wird zum Zeitpunkt des Beitritts keine Kleidung ausgegeben, um Ihr Engagement für die UC zu kennzeichnen? Ich sage nicht, dass Rüstungen oder Raumanzüge ausgehändigt werden, sondern nur ein einfacher Satz Kleidung, um zu zeigen, dass Sie für die UC eingetragen sind.

 

If you have to bring your own spaceship - that's how I understand this unit concept - then the money for your OWN spacesuit can't be a problem, can it?

In the meantime, I've had the same beginner encounter in "orbit" - the guy who still has to read the identification of his ship from the manual.


I don't know if Bugdesta has any "experts" for anything ... but the scientific inconsistencies I experience in the course of my game are beyond the proverbial "cow's skin".

If my own father were still alive - he was a trained and qualified teacher for "geography" and "astronomy" for 25 years - and watched me play ... I could blame him for his permanent head shaking and painful groans.

And no saying that this is SFi ... my own father introduced me to this form of literature - he was a big fan of it himself.

 

---

much more remarkable I found the "appearance" of the chief of the "secret police" ... had 5 ampoules of a stesto drug with me ... collected earlier while clearing a base full of pirates - was an aid for colonists.

Sure - get me arrested - I can pay the money for the fine out of the "postage box" ... but no - I come to an INTERVIEW.

Then some guy tells me all the things he knows about my life ... more than I know myself. And that I am now a totally depraved subject - but that I could perhaps redeem myself ... I could sneak in as an "under-cover" with the pirates - of whom I had previously single-handedly destroyed at least 5 ships and 4 fully occupied ground stations.


Of course I refused ... why do you think??

Because I already had to face such shitty people in real life - at that time I called myself -> Ministry for State Security aka STASI


yes - that's exactly what this scene reminded me of - as if taken from my own life.


They don't have any scientists or space technicians on board this 200 million dollar project - but at least 1-2 people with access to intelligence games ala CIA or KGB or STASI ... after at least something

*loud sustained cheers*

Posted
On 9/13/2023 at 11:45 AM, Sir Bron said:

Pic 4:  Why can I power my Grav Drive with one energy bar and jump half way across the map?! It should require a set number of bars to even function let alone jump!

Becuase the distance limit of the Grav Drive is how much He3 fuel you have, not how much power you have. You need to power the grav drive to 'burn' the He3 fuel to make the jump. More power = faster burn = grav jump happening faster. Now, why your fuel tanks automagically refills after every jump is a different, but related rant. The only jump distance challenge is plotting out a route to Wolf that doesn't stop you in a contraband scan system. BGS probably just didn't want to put a space station into every system. I want my refueling stations, dammit!

 

On 9/12/2023 at 3:07 PM, Sir Bron said:

I need a better definition of Unity, and the Artifacts came from the "Builders" is a nothing answer in my book

Gotta wonder if this is going to be a Dwemer situation, where they never answer that, not matter how many times they hint at an answer.

 

7 hours ago, Sir Bron said:

What I mean is a Captain ordering a Major around, a Major showing deference to a Captain, unheard of in my Military exp.

You military experience presumably doesn't seem to include the floating on water part of the military. A naval Captain (equivalent to Colonel in UK and US militaries, and probably others as well) outranks an army Major. (For that matter the flies though the air part of UK military also has a (Group) Captain that outranks a Major). The UC seems to have a navy, an army, and a marine corp, so I think BGS got this one right. Weirdly, no airforce, though.

 

I really want a faster way to travel over land. Why no jetbikes! They are only floaty horses, and you manged those in Skyrim, Todd!

Posted
19 minutes ago, misterpipes said:

You military experience presumably doesn't seem to include the floating on water part of the military. A naval Captain (equivalent to Colonel in UK and US militaries, and probably others as well) outranks an army Major. (For that matter the flies though the air part of UK military also has a (Group) Captain that outranks a Major). The UC seems to have a navy, an army, and a marine corp, so I think BGS got this one right. Weirdly, no airforce, though.

 

Thanks for explaining that, I was in the ARMY where a Major does outrank a Captain.  Oh I was doing the Terrormorph section when this was at issue, I was caught smuggling once, paid the fine at my Outpost and skipped the Forced Labor of working for Admiral Ibidibi or what ever his name is, I am going to volunteer to go UC this time see if the Asshat changes his tone or not.

Posted
Vor 18 Minuten sagte misterpipes:

Denn die Reichweitenbeschränkung des Grav Drive hängt davon ab, wie viel He3-Treibstoff Sie haben, und nicht davon, wie viel Leistung Sie haben. Sie müssen den Gravitationsantrieb antreiben, um den He3-Treibstoff zu „verbrennen“, um den Sprung zu schaffen. Mehr Leistung = schnelleres Brennen = Gravitationssprung erfolgt schneller. Warum sich Ihre Treibstofftanks nach jedem Sprung automatisch wieder auffüllen, ist eine andere, aber verwandte Schimpftirade. Die einzige Sprungdistanz-Herausforderung besteht darin, eine Route zu Wolf zu planen, die Sie nicht in einem Schmuggel-Scansystem aufhält. BGS wollte wahrscheinlich einfach nicht in jedes System eine Raumstation einbauen. Ich will meine Tankstellen, verdammt!

 

Ich muss mich fragen, ob dies eine Dwemer-Situation sein wird, in der sie darauf nie antworten, egal wie oft sie eine Antwort andeuten.

 

Ihre militärische Erfahrung scheint den auf dem Wasser schwimmenden Teil des Militärs vermutlich nicht einzuschließen. Ein Marinekapitän (entspricht einem Oberst im britischen und US-Militär und wahrscheinlich auch anderen) hat einen höheren Rang als ein Armeemajor. (Übrigens hat der fliegende Teil des britischen Militärs auch einen (Gruppen-)Kapitän, der einen größeren Rang hat als ein Major). Die UC scheint eine Marine, eine Armee und ein Marinekorps zu haben, also denke ich, dass BGS hier richtig verstanden hat. Seltsamerweise jedoch keine Luftwaffe.

 

Ich möchte wirklich eine schnellere Möglichkeit, über Land zu reisen. Warum keine Jetbikes! Es sind nur schwebende Pferde, und die hast du in Skyrim gemäht, Todd!

 

This is also the case in the German as well as in all other European naval units.


"Captain" is primarily ultimately NOT a military rank - but a "function" on board a ship -> the person who represents God on these "planks".


This "function" can also be held by "normal" officer ranks on smaller ships - as they are common today (except aircraft carriers).


Just think of the WW2 film "Das Boot" ... the "captain" (i.e. commander) is a "Kapitän-Leutnant" ("KaLeu")- this corresponds to the German army rank -> Hauptmann

(i.e. a company commander - because on these submarines there were also less than 100 crew)

In the later course of the war, "Ober-Leutnants" were also made commanders - this is the lowest rank BELOW "Kapitän-Leutnant".


When I myself had "served" in the navy between 1980-83 ... in a helicopter squadron (stationed ashore) ... there was an officer in our squadron who was not a pilot -> he had the function of the "Chief of Staff".

This officer was the only one who had "gone to sea" himself ... he had had the command of a torpedo speedboat for a few years as a "first lieutenant".

 

To make the whole thing a bit more confusing again ... in the German navy there are 3 military officer ranks which carry the designation "captain

a) Corvette Captain ... corresponds to a major in the army

b) Frigate Captain ... corresponds to Lieutenant Colonel of the Army

c) Captain at sea ... corresponds to the Colonel of the Army


If one is addressed as a rank-lower for greeting ... the answer is -> "Jawohl Herr KAPITÄN!" - there is a differentiation according to "ship class"

(as a sailor in basic training there have often been questioning faces ... but even the navy of the socialist GDR continues this tradition of the imperial navy of Wilhelm II - who had taken it over 1:1 from England).


Important is always the basic principle -> function comes before rank


the "captain" aka "commander" leads the ship - his military rank can be "Ober-Leutnant" - a general aka admiral has NOT to interfere with him!

He can dismiss him - but then he has to appoint himself as "captain" - but direct orders concerning the ship's leadership are NOT possible!

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