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Posted

maybe a cloning process like paradise halls is more in place.The npc will be cloned and the original npc is killed and moved away for the engine to clean up later. this way you can capture an npc even if it was a persistent reference. that way you won't break anything the npc can still be correctly spawned later on.

 

But you keep your clone.

Posted

Ok.. Looks like I was confused about what were we talking about. Sorry, I didn't read all posts in the previous page.

 

If the dialog is the only problem, some simple manipulations (such as removing them from the highwayman faction) could help, if that invalidates the dialog conditions.

Let's think about only the highwayman for now. Highwaymen are scripted, are in the bandit faction. That "Pay up, or else." greeting is fired when "HighwaymanGotMoney" globalvar is zero and the speaker is in bandit/marauder faction.

1. Remove the script from Highwayman? -> Unfortunately, this will remove the script from every last highwayman in Tamriel. Forget about this

2. Remove this Highwaymen from bandit faction. -> This one should work. I mean, at least he will not ask you to show him the money.

 

However, as Varenne said, this has nothing to do with respawning and will not prevent them from respawning themselves. Eventually he will start to show weird behaviors. But I don't know much about AI and various AI flags, so I can't tell much about it.

 

One possible solution may be like this: CreateFullActorCopy him (so it duplicates his base object too), and then safely set whatever flags related to AI bahaviors. There are several functions in OBSE such as SetActorRespawns / SetLowLevelProcessing / etc. I'm not certain if this would resolve the persistent reference or respawning issue once and for all, though. Especially, whether persistent/dynamic is a big trouble.

Posted

Varenne is great and all... But I'm afraid I'm not him\her. And I didn't see any posts by Varenne in the last few pages relating to the subject.

Of course, I might've missed them, and if there were then my apologies.

 

Anyway, the entire subject of messing with vanilla AI while still trying to maintain the original game's functionality is... How should I put it.... Great "in theory". In practice, one needs to try things to see if they work.

In particular, one needs to test the setactorrespawns command and see if it at least partially resolves the issue (especially the savegame bloat\corruption part). If it does, great. If not, we're all just wasting our time here.

Posted

Varenne is great and all... But I'm afraid I'm not him\her. And I didn't see any posts by Varenne in the last few pages relating to the subject.

Of course, I might've missed them, and if there were then my apologies.

Oops. I'm terribly sorry about that. It's my mistake.

Posted

I guess it doesn't work with Nexus mod Manager...     ... 



... weird... did it work... it is normal having so much lag while using it?

Posted

Nexus ModManager ? own fault !

Oblivion = Oblivion ModManager, see install instructions.

 

Edit: Yes Supierce is right, you can also use the TES Modmanger I use it for Skyrim,  same design and functions as the Oblivion Modmanager.

Posted

Nexus ModManager ? own fault !

Oblivion = Oblivion ModManager, see install instructions.

 

Edit: Yes Supierce is right, you can also use the TES Modmanger I use it for Skyrim,  same design and functions as the Oblivion Modmanager.

 Nevermind. It works just fine... last night was lagging a little but I was a little issue with my cleaning programs, works wonderful now... I guess it can be installed with NMM ... I have a question... what is the LAPF_15_Patch1_b02 for? Do I need to install it too?

Posted

I have a question... what is the LAPF_15_Patch1_b02 for? Do I need to install it too?

 

 

That is effectively 1.5.1 - Notes are on the download page:

Notes for LAPF v1.5 Patch1 Beta2:

- It is now possible to set default lower body types used during sex either in-game (Sexual Exploits -> Settings for Body and (Un)Dressing -> Penis Display Settings -> Set Default Futa/Penis Body Type) or in the .ini.

- Small bug in Cut camera mode miscalculating the value of minimum angle change fixed and smooth cut vertical movement smoothed out.

- String setting in .ini that sets individual camera adjustments on position by position basis. Two sets of values included for just LC 2.0 & LC 2.0+MotionNT(default) installations.

- Rings & Amulets can now be set to strippable in the settings spell and .ini alongside all other equipment slots. For mod authors the new Off/DefNudeFlags are 32768(Rings) & 65536(Amulet).

- Equipment can now be set to unstrippable. To set items as unstrippable use 'Sexual Exploits -> [ My Sexual Diary ] -> Set My Equipment Untrippable' for player and 'Sense Sexual Exploits (Other) -> Set Their Equipment Unstrippable' for NPCs. You can remove items from the unstrippable list at 'Sexual Exploits -> Options for Body and (Un)Dressing -> Remove Stripping Exceptions'.

 

Not *needed*, but certainly suggested.

Posted

 

I have a question... what is the LAPF_15_Patch1_b02 for? Do I need to install it too?

 

 

That is effectively 1.5.1 - Notes are on the download page:

Notes for LAPF v1.5 Patch1 Beta2:

- It is now possible to set default lower body types used during sex either in-game (Sexual Exploits -> Settings for Body and (Un)Dressing -> Penis Display Settings -> Set Default Futa/Penis Body Type) or in the .ini.

- Small bug in Cut camera mode miscalculating the value of minimum angle change fixed and smooth cut vertical movement smoothed out.

- String setting in .ini that sets individual camera adjustments on position by position basis. Two sets of values included for just LC 2.0 & LC 2.0+MotionNT(default) installations.

- Rings & Amulets can now be set to strippable in the settings spell and .ini alongside all other equipment slots. For mod authors the new Off/DefNudeFlags are 32768(Rings) & 65536(Amulet).

- Equipment can now be set to unstrippable. To set items as unstrippable use 'Sexual Exploits -> [ My Sexual Diary ] -> Set My Equipment Untrippable' for player and 'Sense Sexual Exploits (Other) -> Set Their Equipment Unstrippable' for NPCs. You can remove items from the unstrippable list at 'Sexual Exploits -> Options for Body and (Un)Dressing -> Remove Stripping Exceptions'.

 

Not *needed*, but certainly suggested.

 

thank you  :D

  • 2 weeks later...
Posted

Ok people i somehow fucked up, but i hope my current oblivion installation is still saveable. I tryed updating LAPF with the new patch this morning. First mistake: i didn't do a clean save. Well the game started up fine and everything worked fine except i got the "no clean update" warning. Thing is i didn't get any new features. And when trying to start intercourse i did get the animation error.

Turns out i also forgot to reinstall LC2. Quit the game, dowloaded LC 2, put the conents in my data folder and started again. Now the animations worked again on my old save but still no sign of the new features. And when starting a new game the animations didn't work at all, just getting the error promp.

 

What would be the best course of action now, i'm kinda scared to try stuff out on my own making it even worse...

 

here is my load order, i know it's messed and there is a lot in it up but i didn't have troubles before:

 

Active Mod Files:

 

00 Oblivion.esm
01 Beautiful People 2ch-Ed.esm
02 All Natural Base.esm [Version 1.34]
03 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0]
04 Francesco's Optional New Items Add-On.esm [Version 5.0]
05 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta]
06 Mart's Monster Mod.esm [Version 3.8b1]
07 FCOM_Convergence.esm [Version 0.9.9MB8b1]
08 Toaster Says Share v3.esm
09 x117race.esm
0A Lovers with PK.esm
0B LoversCreature.esm
0C Chanpon.esm
0D Unofficial Oblivion Patch.esp [Version 3.2.0]
0E UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
0F DLCShiveringIsles.esp
10 Unofficial Shivering Isles Patch.esp [Version 1.5.0]
11 Francesco's Creatures and Items Resources.esp [Version 5.0]
12 Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0]
13 Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0]
14 Francesco's Optional Chance of More Enemies.esp [Version 5.0]
15 Francesco's Optional Leveled Guards.esp [Version 5.0]
++ FCOM_Francescos.esp [Version 0.9.9MB8b1]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9MB8b1]
16 FCOM_FrancescosNamedBosses.esp [Version 0.9.9MB8b1]
17 Natural_Habitat_by_Max_Tael.esp
18 All Natural.esp [Version 1.34]
19 All Natural - SI.esp [Version 1.34]
++ All Natural - MMM Patch.esp [Version 1.3]
1A Enhanced Water v2.0 ND.esp
1B All Natural - Real Lights.esp [Version 1.34]
1C Enhanced Economy.esp [Version 5.4.3]
1D Streamline 3.1.esp
1E Dynamic Map.esp [Version 2.1.1]
** EVE_StockEquipmentReplacer.esp
++ MaleBodyReplacerV5.esp
1F R18PN - Lingeries.esp
20 ff13_fang.esp
21 OHHildev1.esp
22 Alice Rips.esp
23 FFXIweapons_2handsword.esp
24 OHTELight1.esp
25 R18PN - Eisen Platte Armor.esp
26 R18PN - Fiona Armor.esp
27 R18PN - Amy Armor Set.esp
28 R18PN - Mina Armor.esp
29 TadEC_FrenchMaid.esp
2A RRSeifuku.esp
2B Haubergeon.esp
2C Miche_Elvaan_Underwear.esp
2D OHDalight1.esp
2E LadyFantasyBBBHVer.esp
2F OHs&blight4.esp
30 OHtrilight1.esp
31 ShaiyaOutfit.esp
32 DLCThievesDen.esp
33 Bob's Armory Oblivion.esp
34 FCOM_BobsArmory.esp [Version 0.9.9MB8b1]
35 Oblivion WarCry EV.esp [Version 1.09]
36 FCOM_WarCry.esp [Version 0.9.9MB8b1]
37 Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta]
++ Oscuro's_Oblivion_Overhaul - No Daedric Items.esp
38 FCOM_Convergence.esp [Version 0.9.9Mb8b1]
39 FCOM_OscurosOverhaul.esp [Version 0.9.8]
3A FCOM_RealSwords.esp [Version 0.9.9MB8]
3B FCOM_DurabilityAndDamage.esp [Version 0.9.9]
3C Mart's Monster Mod - More Wilderness Life.esp [Version 3.8b1]
++ Mart's Monster Mod - Less Rats.esp [Version 3.8b1]
3D Mart's Monster Mod - Extra Wounding.esp [Version 3.8b1]
++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1]
++ Mart's Monster Mod - Spawn Rates - Reduced.esp [Version 3.8b1]
3E Mart's Monster Mod - Dungeons of MMM.esp [Version 3.8b1]
3F Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b7]
40 Mart's Monster Mod - Farm Animals.esp [Version 3.8b1]
41 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1]
** FCOM_Archery.esp [Version 0.9.9]
** EVE_StockEquipmentReplacer4FCOM.esp
42 Ash's Odd Jobs.esp
43 000lute.esp
44 DLCFrostcrag.esp
45 Knights.esp
** EVE_KnightsoftheNine.esp
++ Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
++ FCOM_Knights.esp [Version 0.9.9MB8b1]
46 ElsweyrAnequina.esp
47 xuldarkforest.esp [Version 1.0.5]
48 xulStendarrValley.esp [Version 1.2.2]
49 xulTheHeath.esp
4A XulEntiusGorge.esp [Version 1.2.1]
4B xulFallenleafEverglade.esp [Version 1.3.1]
4C xulColovianHighlands_EV.esp [Version 1.2.2]
4D xulChorrolHinterland.esp [Version 1.2.3]
4E xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]
4F xulBravilBarrowfields.esp [Version 1.3.4]
50 xulLushWoodlands.esp [Version 1.3.2]
51 xulAncientYews.esp [Version 1.4.4]
52 xulAncientRedwoods.esp [Version 1.6]
53 xulCloudtopMountains.esp [Version 1.0.3]
54 xulArriusCreek.esp [Version 1.1.4]
55 xulPatch_AY_AC.esp [Version 1.1]
56 xulRollingHills_EV.esp [Version 1.3.3]
57 xulPantherRiver.esp
58 xulRiverEthe.esp [Version 1.0.2]
59 xulBrenaRiverRavine.esp [Version 1.1.1]
5A xulImperialIsle.esp [Version 1.6.8]
5B xulBlackwoodForest.esp [Version 1.1.0]
5C xulCheydinhalFalls.esp [Version 1.0.1]
5D xulAspenWood.esp [Version 1.0.2]
5E xulSkingradOutskirts.esp [Version 1.0.2]
5F xulSnowdale.esp [Version 1.0.5]
60 xulCliffsOfAnvil.esp [Version 1.12]
61 xulSilverfishRiverValley.esp [Version 1.0.3]
62 xulJerallGlacier.esp [Version 1.0.1]
63 xulTheEasternPeaks.esp [Version 1.0]
64 Natural_Vegetation_by_Max_Tael.esp
65 EVE_ShiveringIslesEasterEggs.esp
66 P1DkeyChain.esp [Version 5.00]
++ Short Grass V3.esp
67 Enhanced Economy - House prices.esp [Version 5.4.3]
68 Alternative Start by Robert Evrae.esp
69 zzEstrus.esp
6A zzEstrus_noFX_for_v1.9r5.esp
6B LoversAphrodisia.esp
6C LoversAphrodisiaHUD.esp
6D LoversAdultPlayPlusforSSP.esp
6E LoversVoiceSSPplus.esp
6F LoversRaperS.esp
70 PlayerSlaveEncounters_V0.69.esp
71 LoversStalkerM.esp
72 LoversStalkerMN.esp
73 LoversBed.esp
74 LoversPayBandit.esp
75 Lovers with PK.esp [Version 96v5]
76 LoversOrgy.esp
77 LoversCreature.esp
78 Lovers with PK Extender.esp [Version 2.4.3]
79 LoversAdultYield.esp
7A LoversHooker.esp [Version 2.2]
7B LoversAdultPlayPlusforSSP_HookerPatch.esp
7C LoversTachiCat2.esp
7D LoversTrueCrimeEx.esp
7E LoversSpermSplashEx.esp
7F LoversHelpRapeVPlayer.esp
80 LoversBrute.esp
81 LoversCalm.esp
82 LoversRapeSlave.esp
83 LoversStripper.esp
84 LoversSlaveTrader.esp
85 LSTBravilUnderground.esp
86 LSTaddonInH.esp
87 Basic Primary Needs.esp [Version 6.2.1]
88 SetBody.esp
89 RenGuardOverhaul.esp
8A Oblivion XP.esp [Version 4.1.5]
** Cava Obscura - Cyrodiil.esp
** Cava Obscura - SI.esp
** Cava Obscura - Filter Patch For Mods.esp
8B DiabloEF 6 in 1.esp
++ Beautiful People 2ch-Ed Disable BandBlindMask.esp
** Beautiful People 2ch-Ed Sheogorath Eye.esp
++ Beautiful People 2ch-Ed Vanilla Race.esp
++ Beautiful People 2ch-Ed Merged Hair Modules.esp
++ Beautiful People 2ch-Ed Merged Eye Modules.esp
++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
++ x117 Merged SKSRENs Hair Modules.esp
++ Beautiful People 2ch-Ed CustomRace.esp
++ Beautiful People 2ch-Ed Chocolate Elves.esp
8C Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp
++ Beautiful People 2ch-Ed Cute Elves.esp
++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
8D Beautiful People 2ch-Ed MS Elves - NoSc.esp
++ Beautiful People 2ch-Ed ENG Race.esp
8E x117race.esp
++ x117Race ENG Race.esp
8F Lop-ears Elf.esp
90 AveED.esp
91 From2ch Lives.esp
92 F2L_FaceChange.esp
93 pussyfur.esp
94 YoungerHotterNPCwithPussies.esp
95 delivery_job.esp [Version 1.2x]
96 Ta22's 01Army.esp
97 7lbsBedrolls-OBSE.esp
98 HS-Armor01.esp
99 HTBBeautifullOblivion.esp
9A See You Sleep DLL.esp
9B gfmFLYShop_022.esp
9C See You Sleep DLL - Vampire Bedroll Anims.esp
9D Viking Village.esp
9E Tales from Elsweyr Anequina.esp
9F 117NPCs.esp
A0 From2ch Lives Boss.esp
A1 F2LHideRaces.esp
A2 RMDailyIncomeV2.esp
A3 F2LAddon_MSElves.esp
A4 TSS Custom Companion Template.esp
A5 Toaster Says Share Faction Recruitment.esp
++ EVE_KhajiitFix.esp
** All Natural - Indoor Weather Filter For Mods.esp [Version 1.34]
A6 zBUArmors.esp
A7 BreakArmor.esp [Version 1.10.f]
++ Replacer - Blackwood (mergeable).esp
++ Replacer - Dwarven (mergeable).esp
A8 SexyDance.esp
A9 Bashed Patch, 0.esp
AA LoversMB2.esp
AB LoversIdleAnimsPriority.esp
AC LoversAnimObjectsPriority.esp


 

Posted

What would be the best course of action now, i'm kinda scared to try stuff out on my own making it even worse...

 

here is my load order, i know it's messed and there is a lot in it up but i didn't have troubles before:

See if you had merged Lovers mods into your bash patch.

Just in case.

Posted

 

What would be the best course of action now, i'm kinda scared to try stuff out on my own making it even worse...

 

here is my load order, i know it's messed and there is a lot in it up but i didn't have troubles before:

See if you had merged Lovers mods into your bash patch.

Just in case.

 

 

that is not the case. but thanks for the reply.

 

edit: Oh and another thing, my wrye bash is extremly slow, i have to wait up to 30 sec to activate and deactivate a mod. I remember it not beeing that slow at the start. Do i have to many mods? Does it clot up after a while? is it possible to make it faster again?

Thanks in advance.

Posted

Hi, may I make a distribution on mods.tesfans.org?

 

Sure.  Make sure you keep the credits to folks and keep a link pointing back here so they can get the latest patches\versions.  We are still pushing out updates every so often.

 

Cheers,

Greg

Posted

All of the requirements are listed on the download page. I don't think reading them is too difficult.

 

And if your question was whether or not this mod needs the esm in the download... Well, why don't you guess? Extra points if you get it wrong after your game is crashing.

Guest Ann Ominous
Posted

In the sex dairy I selected the body type I am using, but the lowerbody does not change from Robert's Muscular and only matches Robert's Muscular regardless what I select. How do I fix this (besides using Robert's Muscular)? Where is "Alternate Male Body Pack" found?

Posted

All bodies from the "Alternate Male and female Body Pack" are in the current Version. check your Folders data\meshes\clothes\as\ Folder 1 to 6 subfolder "m" (male). e.g. "Roberts Heavy Muscular" in data\meshes\clothes\as\3\m

In the LAPF Settings you can set your Player Body and with the target spell a selected NPC Body.

Or do you use SetBody Mod and your lower Body does not change from your nude flaccid Body to the LAPF erect Body ? Have you set "allow to remove not playable clothes" ? Set Body Bodies are clothes, not playable clothes.

 

 

Guest Ann Ominous
Posted

Thank you. The problem is if I use a different body type than Robert's muscular (i.e. SLATH), the erect male only matches default muscular regardless what I try to set the body type to with the spell. Only using the muscular body type can I get a seamless nude male during sex.

 

Also in LoversHooker when the client decides to rape instead of pay it calls for pos 18 and there is no pos with this package. There are actually a lot of gaps in 1-200, even though as I understand the instructions to this package this is the only one I am suppose to use except the creature pack. Suggestions to fix this without renaming ini s one by one?

Posted

Thank you. The problem is if I use a different body type than Robert's muscular (i.e. SLATH), the erect male only matches fault muscular regardless what I try to set the body type to with the spell. Only using the muscular body type can I get a seamless nude male during sex.

If you use my SetBody Blockhead, male lowerbody problem is gone, no matter what.

Guest Ann Ominous
Posted

I use Blockhead. I set it up for a different body type for each race. Works great when they are wearing their underwear, but when nude for sex the males are only seamless with the default muscular, regardless of individual settings. I have reverted to using default muscular for all the standard races and only a different body type for my custom player race (SLATH). The match is not awful, but it is not as seamless as the standards using Default muscular with the muscular body type. (It took a bit to get your program to work for me and I thank you for it, but I just could not get the tops and bottoms during sex to match across a while spectrum of races with different body types) 

Posted

I tested a male, works fine.

Lovers spell: Sexual Exploits(LoversSettings) -  Sexual Diary  -  Set My Body Type 

post-3205-0-67803600-1407864470_thumb.jpg on the second page is the SLATH Body   ( the Dremora is one of my own Bodies, should be empty "Body Typ 7" in your game )

 

Here a test , I use Robert's muscular for my males and if I choose the SLATH Body you see the lower SLATH Body  does not fit to Robert's muscular. So Lovers Lower Body change works.

post-3205-0-10698600-1407864751_thumb.jpg

 

Do you use the current LAPF Version ?  No old version as the Alternate Male and female Body packages were still available?

And do you use Robert's male V5, could be that there are seams with Version4. ( LAPF use Robert's 5)

 

Guest Ann Ominous
Posted

LAPF 1.5 and yes I am using the Lovers spell: Sexual Exploits (LoversSettings)  - Sexual Diary - Set My Body Type to set the pc's body type to SLATH and the targeted version to set the npcs. (using Robert's 5.2)

 

It just that the default muscular matches almost perfectly the muscular body type, but the other body types do not line up as well with their settings in the sexual diary.  

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