Erina Sugino Posted January 15 Author Posted January 15 6 hours ago, TanukiDanuki said: Been a while since I've looked in here, but I can see from the git that things are still being worked on. I've been curious about this for a while with all the mods that require osb in the workshop nowadays, but does anyone know if it might actually do something to the game that would make sexbound or other nsfw mods able to be more in-depth in any capacity? I don't really know what osb does for the game outside of now being frequently used and good to use overall compared to the vanilla game. OSB allows for player identity editing (which in turn would allow freely adding or removing boobs on the player), it allows changing the asset path of the player (as story NPCs can) (allowing a very re-skin-unfriendly way of adding proper nudity and pregnancy outside of sexnodes), fix scaling (so kids don't look like shit), fix animator oversights (allowing randomly varying thrust SFXs), fix loungable oversights (allowing much nicer NPC AI for arousal), add player identity fetching (allowing MUCH more performant and reliable color genetics) and probably a whole bunch of other things one could use as I have not payed attention to oSB's versions for ages now. 1
Tanis41493 Posted January 19 Posted January 19 On 1/15/2026 at 5:38 AM, TanukiDanuki said: Been a while since I've looked in here, but I can see from the git that things are still being worked on. I've been curious about this for a while with all the mods that require osb in the workshop nowadays, but does anyone know if it might actually do something to the game that would make sexbound or other nsfw mods able to be more in-depth in any capacity? I don't really know what osb does for the game outside of now being frequently used and good to use overall compared to the vanilla game. So oSB is a Lua extender, it allows us modders to interact with the game in a way we couldn't previously. For example, there are a lot of universal patch mods being made now, because we can actually access the appropriate variables to bypass case-by-case compatibility. For example, the Unlimited Active Crewmembers and Unlimited Crew Size are well-used mods that haven't been updated since 2016. If anybody releases a race/ship system that it doesn't have compatibility for, or if another mod is affecting the cap sizes, then it does nothing. So I'm working on a mod that ignores any and all mods that change these things and instead am targeting the specific variable where the "hard" limit is stored and editing that based on player configuration. So it's definitely more on the "modders resource" side of things, just with added functionality that all users can enjoy! When you say "more in-depth", that's a bit broad; what exactly are you thinking? 1
Erina Sugino Posted January 19 Author Posted January 19 11 hours ago, Tanis41493 said: So oSB is a Lua extender, it allows us modders to interact with the game in a way we couldn't previously. For example, there are a lot of universal patch mods being made now, because we can actually access the appropriate variables to bypass case-by-case compatibility. For example, the Unlimited Active Crewmembers and Unlimited Crew Size are well-used mods that haven't been updated since 2016. If anybody releases a race/ship system that it doesn't have compatibility for, or if another mod is affecting the cap sizes, then it does nothing. So I'm working on a mod that ignores any and all mods that change these things and instead am targeting the specific variable where the "hard" limit is stored and editing that based on player configuration. So it's definitely more on the "modders resource" side of things, just with added functionality that all users can enjoy! When you say "more in-depth", that's a bit broad; what exactly are you thinking? oSB is certainly more Starbound 2 and less "modders resource". If it was I would have no reason to make my own.
HandsomeSquidward Posted January 22 Posted January 22 Is there a way to disable certain pieces of furniture for sex use? I turned "npcStartSex" in the config to false but now there are just NPCs standing naked on tables.
Erina Sugino Posted January 22 Author Posted January 22 10 hours ago, HandsomeSquidward said: Is there a way to disable certain pieces of furniture for sex use? I turned "npcStartSex" in the config to false but now there are just NPCs standing naked on tables. Nope. You'd need to actively remove the object patches/files for that.
Tanis41493 Posted January 26 Posted January 26 On 1/19/2026 at 11:46 AM, Erina Sugino said: oSB is certainly more Starbound 2 and less "modders resource". If it was I would have no reason to make my own. Fair enough, I appreciate the correction! I'm still learning, but this is a good reminder that unless I'm absolutely certain I should just keep my mouth shut lol
randomuser77 Posted January 27 Posted January 27 Is there any official, detailed information on how pregnancy and children work? I'm talking about stuff like them saying stuff like 'mooom!' when they see you, moving faster, that sort of thing. There is barely any information on the main page and forgive me for not wanting to control F on almost 100 pages to find this information.
Erina Sugino Posted January 27 Author Posted January 27 58 minutes ago, randomuser77 said: Is there any official, detailed information on how pregnancy and children work? I'm talking about stuff like them saying stuff like 'mooom!' when they see you, moving faster, that sort of thing. There is barely any information on the main page and forgive me for not wanting to control F on almost 100 pages to find this information. Have you tried this official, detailed information on how pregnancies work on the main page yet? As for children, not much to say. Take by default 5 days to grow up. Family members in general have family-esque dialogue snippets. You can recruit them as useless "family member" crewmembers just like before. And of course you cannot lewd the kids.
Ayess Deuff Posted January 30 Posted January 30 (edited) Hey! Hopefully simple question. I am messing around with the dialogue for kemono custom characters. I noticed my player character wasn't saying... anything. Characters receiving would note that my kemono pc was fucking them (something something knot dialogue) but my character is utterly silent when giving or receiving. In contrast, when I play avian everything seems to work. He's quite chatty when doing the deed. Example file, file name, and file path. I modified it from the avian one included with Sexbound Reborn. The file is currently in the kemono compatibility mod folder but I also attempted pasting this directly into the Sexbound Reborn dialogue folder. Am I missing something? Edited January 30 by Foxxy38 typos
Erina Sugino Posted January 31 Author Posted January 31 12 hours ago, Foxxy38 said: Hey! Hopefully simple question. I am messing around with the dialogue for kemono custom characters. I noticed my player character wasn't saying... anything. Characters receiving would note that my kemono pc was fucking them (something something knot dialogue) but my character is utterly silent when giving or receiving. In contrast, when I play avian everything seems to work. He's quite chatty when doing the deed. Example file, file name, and file path. I modified it from the avian one included with Sexbound Reborn. The file is currently in the kemono compatibility mod folder but I also attempted pasting this directly into the Sexbound Reborn dialogue folder. Am I missing something? Yep. In order for a dialog file to be known for a species, it has to be defined in the position's config. Meaning in your case of "doggy" dialoge, you would need to patch `/positions/twoactor/doggy/doggy.config` and patch `/dialog/kemono` to be your filepath of `/dialog/sexbound/<langcode>/positions/doggy/kemonodoggy.config`
Ayess Deuff Posted February 1 Posted February 1 Oh my God it's right there in your documentation. 🤦♂️ Thank you for pointing me in the right direction. I don't see many mods using this feature. I'm not familiar with JSON but I thought I'd try to hack something together. Thank you!
Ayess Deuff Posted February 1 Posted February 1 (edited) I almost have it. When I manually enter the appropriate values to "/positions/twoactor/doggy/doggy.config" under dialog it works! Kemonos can speak during the act! However, I'm having a little trouble making the patch file. I *think* I've done this right? However, once implemented, it removes the doggy position option on all characters regardless of species. I hope it's not a syntax issue but I suspect it is. Removing this files has everything running smoothly. Any insight? (Also, if I leave the comma off at the end of the "value" line, all non-furniture sex nodes seem to disappear. I don't think it's applicable but it might be since I don't think I need the comma at the end!) Edited February 1 by Ayess Deuff clarity
Erina Sugino Posted February 1 Author Posted February 1 6 hours ago, Ayess Deuff said: I almost have it. When I manually enter the appropriate values to "/positions/twoactor/doggy/doggy.config" under dialog it works! Kemonos can speak during the act! However, I'm having a little trouble making the patch file. I *think* I've done this right? However, once implemented, it removes the doggy position option on all characters regardless of species. I hope it's not a syntax issue but I suspect it is. Removing this files has everything running smoothly. Any insight? (Also, if I leave the comma off at the end of the "value" line, all non-furniture sex nodes seem to disappear. I don't think it's applicable but it might be since I don't think I need the comma at the end!) You need to name the file "doggy.config.patch". Currently, you are just telling Starbound to replace the entire file with just that, cause it's the same file-name in non-patch-mode.
Ayess Deuff Posted February 2 Posted February 2 It fucking works. Now I just need to do that for the other positions and package this up neat and tidy. Thank you so much!
ssWyvern Posted February 3 Posted February 3 It seems like the cards and binder don't work if your using bk3k's Inventory. The cards and binder are two different types of item so they end up in separate tabs so you can't put the cards on the binder.
ssWyvern Posted February 3 Posted February 3 Ok, I discovered a workaround that problem. You can put the binder on any storage and then add the cards to it.
eatpukedie Posted February 3 Posted February 3 (edited) hii, the mod stopped working suddenly yesterday, so i downloaded it again, but i can't have sex with anything and the aphrodite bow doesn't work either. sorry if the log isn't useful Edited February 9 by eatpukedie
red3dred Posted February 3 Posted February 3 46 minutes ago, eatpukedie said: hii, the mod stopped working suddenly yesterday, so i downloaded it again, but i can't have sex with anything and the aphrodite bow doesn't work either. sorry if the log isn't useful Alright, well, let's see: Sexbound Reborn is being replaced by the folder "Sexbound". Might be the same version, might be a different one, the log doesn't say. "Naturally Horny" is integrated into Sexbound Reborn and installing it on top breaks scripts. Other than all that a few oddities, like "MorePoses" when you are using other PoV mods (For some reason it used to break PoV animations and i'm still not sure why), "TeratoScenes" and "FULL POV" might be incompatible, but i haven't tested that combination yet since the update, and of course, Defeat is Defeat, may or may not work. These are the kinds of changes that don't happen on their own, keep that in mind, the way your sentence goes makes it sound like it just conflicted with a Workshop mod, which can happen, but isn't the case here. Doesn't look like you have any of the re-uploaded Sexbound mods from the workshop, thank goodness. 1
eatpukedie Posted February 3 Posted February 3 (edited) 21 minutes ago, red3dred said: Alright, well, let's see: Sexbound Reborn is being replaced by the folder "Sexbound". Might be the same version, might be a different one, the log doesn't say. "Naturally Horny" is integrated into Sexbound Reborn and installing it on top breaks scripts. Other than all that a few oddities, like "MorePoses" when you are using other PoV mods (For some reason it used to break PoV animations and i'm still not sure why), "TeratoScenes" and "FULL POV" might be incompatible, but i haven't tested that combination yet since the update, and of course, Defeat is Defeat, may or may not work. These are the kinds of changes that don't happen on their own, keep that in mind, the way your sentence goes makes it sound like it just conflicted with a Workshop mod, which can happen, but isn't the case here. Doesn't look like you have any of the re-uploaded Sexbound mods from the workshop, thank goodness. now that you mention it, i did download a bunch of mods recently, so maybe you're right about teratoscenes and full pov, i downloaded them from here as well as sexbound, so i didn't think they'd be problematic, but then again, i wouldn't know lol edit: i deleted Naturally Horny and it worked! thanks a ton!! Edited February 3 by eatpukedie 1
Limtic Posted February 4 Posted February 4 (edited) I am using the defeat rework branch and the node doesn't seem to initiate properly [23:08:03.478] [Info] Entity Gleap is defeated, attempting to turn into sexnode. [23:08:03.478] [Info] Entity #475 triggering transformation [23:08:03.548] [Info] Transformation success - applying effects and notifying defeater [23:08:03.659] [Warn] Untrasforming because the defeater could not be notified! [23:08:03.659] [Info] [SxB | DEFT] : Death - Name=Gleap reason: non-player untransform Edit: I tested with no mods (Sexbound defeat rework + teratophilia), I tried With and without Openstarbound, with proton and native linux. It doesn't initiate the sex anchor, and when it does there are no sex options. With other mods like throwing hearts to create anchor it just kills the NPC. Edited February 6 by Limtic
senshain Posted February 9 Posted February 9 Hi, I wanted to ask if anyone knew a way to get Avali dialogue working. I'm currently using the Avali steam mod, as well as the current sexbound version, sexbound extended dialogues (most recent mod added after noticing other mods didn't add dialouge), Sexbound-Race-Avali-[support]-[non-original]0.3.2.src (sorry for raw file name, I didn't download the file myself), Frankin' Universe, a mod that increases inventory size, as well as Openstarbound. Without the Avali support mod my character would render as a human when having sex, but my guess is that I need a more updated version of the mod? I don't know where to find that at the moment. My apologies if somebody else needs to do digging on my behalf, I'm just not too sure where to look at this point.
red3dred Posted February 10 Posted February 10 6 hours ago, senshain said: Hi, I wanted to ask if anyone knew a way to get Avali dialogue working. I'm currently using the Avali steam mod, as well as the current sexbound version, sexbound extended dialogues (most recent mod added after noticing other mods didn't add dialouge), Sexbound-Race-Avali-[support]-[non-original]0.3.2.src (sorry for raw file name, I didn't download the file myself), Frankin' Universe, a mod that increases inventory size, as well as Openstarbound. Without the Avali support mod my character would render as a human when having sex, but my guess is that I need a more updated version of the mod? I don't know where to find that at the moment. My apologies if somebody else needs to do digging on my behalf, I'm just not too sure where to look at this point. Worked on it a fair bit, albeit in the original mod, and haven't managed to get it at least 1:1 yet, but got the guidance on how to get there. Currently in a hiatus as i do some Multiplayer, but that is on the list of things to fix.
Water n fire Posted February 12 Posted February 12 Been playing with this mod for a bit and noticed that the oral climax actually fills your hunger bar up but barely, so I was wondering if there is any way to edit it to increase how much it fills hunger?
Erina Sugino Posted February 12 Author Posted February 12 16 hours ago, Water n fire said: Been playing with this mod for a bit and noticed that the oral climax actually fills your hunger bar up but barely, so I was wondering if there is any way to edit it to increase how much it fills hunger? Only by editing the source code.
Water n fire Posted February 12 Posted February 12 2 hours ago, Erina Sugino said: Only by editing the source code. Oh I see thanks for the reply.
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