Rockin JC Posted July 21 Posted July 21 (edited) 13 minutes ago, Erina Sugino said: https://github.com/ErinaSugino/Starbound-SBR-Mod/blob/main/scripts/sexbound/plugins/pregnant/baby.lua#L48 Yeah, that's the section. If the father or mother is a player, then the baby is always "crewmembersexbound". I get that you can't just have a baby be born as a "player" entity, as that would mess up the game. But there must be a way of making it so any npc/player babies are born as the npctype and not a player? Maybe if I added two new sections between npc/npc and player/player babies? if baby.motherType == "npc" and baby.fatherType == "player" then if baby.motherType == "player" and baby.fatherType == "npc" then Would that work? When it comes to coding, I admit, I'm just a copy and paste guy, with only a vague understanding of what I'm actually doing... --- Something like this? if baby.motherType == "npc" and baby.fatherType == "npc" then local choices = {mother:getType(), father:getType()} baby.npcType = util.randomChoice(choices) baby.generationFertility = baby.generationFertility * (baby.generationFertility / 2) elseif baby.motherType == "npc" and baby.fatherType == "player" then local choices = {mother:getType()} baby.npcType = util.randomChoice(choices) baby.generationFertility = baby.generationFertility * (baby.generationFertility / 2) elseif baby.motherType == "player" and baby.fatherType == "npc" then local choices = {father:getType()} baby.npcType = util.randomChoice(choices) baby.generationFertility = baby.generationFertility * (baby.generationFertility / 2) elseif baby.motherType == "player" and baby.fatherType == "player" then baby.npcType = "crewmembersexbound" else baby.npcType = "villager" end Edited July 21 by Rockin JC added my awful attempt at coding
red3dred Posted July 21 Posted July 21 (edited) 3 hours ago, Rockin JC said: Yeah, that's the section. If the father or mother is a player, then the baby is always "crewmembersexbound". I get that you can't just have a baby be born as a "player" entity, as that would mess up the game. But there must be a way of making it so any npc/player babies are born as the npctype and not a player? Maybe if I added two new sections between npc/npc and player/player babies? if baby.motherType == "npc" and baby.fatherType == "player" then if baby.motherType == "player" and baby.fatherType == "npc" then Would that work? When it comes to coding, I admit, I'm just a copy and paste guy, with only a vague understanding of what I'm actually doing... --- Something like this? *-snip-* I believe that, ultimately, it should be up to the player, nobody is going to be happy if we keep changing it back and forth. A config would be preferred... Or an interface/choice when they grow up... Anyway, it depends entirely on how the player wants to play with the concept of having offspring. The current concept is "having the opportunity to take them with you", and using mods like Crew Customizer, you can tweak individual things about them (hopefully) and change weapons/outfits, etc. The idea of them not even having a choice to become a crewmember role means we give the players no choice in whether they want to take their offspring with them or not. The only way i'd personally improve upon this current system is eventually giving them specializations so they can become the other NPC types offered by Vanilla (Or modded?) after they've been around long enough. But a Crew overhaul is outside the scope of the Sex Mod so that's not something i'd request. But yeah, if YOU want it a specific way, you can always change the code. Nothin' gonna stop you except maybe a few lost commas and missing "end"s. Do let us know if this is something not just you want though, and we can see about adding in a config somewhere. Edited July 21 by red3dred derp
Erina Sugino Posted July 21 Author Posted July 21 2 hours ago, red3dred said: Or an interface/choice when they grow up... That would require the npctype to be changable when growing up, which I don't think the graduation system supports. Npctype is set at birth the latest cause the kid already is what they are supposed to be later. Just shrunk.
Suslad Posted July 27 Posted July 27 So I wish to draw Arcanian Pov. Idk if this is the right place to ask this but, if I have Complete poses for Pov Redux installed, can I just copy and paste let's say apex folders and draw over the frames there? Then rename the folders and files with Arcanian name or do I have to do something else
Erina Sugino Posted July 27 Author Posted July 27 7 minutes ago, Suslad said: So I wish to draw Arcanian Pov. Idk if this is the right place to ask this but, if I have Complete poses for Pov Redux installed, can I just copy and paste let's say apex folders and draw over the frames there? Then rename the folders and files with Arcanian name or do I have to do something else That's how that works, yes. 1
Erina Sugino Posted July 30 Author Posted July 30 16 minutes ago, NiffyFox said: is there away to add futanari for male races? Just define a new futa-esque sub-gender and in the subgender plugin config define it's base gender requirement as male.
TrollingKhajits Posted July 31 Posted July 31 (edited) This may have been answered earlier on in the thread, but does this have the original Sexbound Defeat baked in, or does that need to be installed seperately? Nevermind I went to the FAQ and it was already answered. Hopefully an updated and not-so-scuffed version of it will be made in the future. Edited July 31 by TrollingKhajits
Erina Sugino Posted July 31 Author Posted July 31 13 hours ago, TrollingKhajits said: This may have been answered earlier on in the thread, but does this have the original Sexbound Defeat baked in, or does that need to be installed seperately? Nevermind I went to the FAQ and it was already answered. Hopefully an updated and not-so-scuffed version of it will be made in the future. Sorry, but that is currently abandoned.
SillyDilly Posted yesterday at 12:39 AM Posted yesterday at 12:39 AM I am having this issue where NPC x NPC pregnancies from my village end up with no child being born for some reason, but the Sexstone I is still spawning. However PC x NPC children have been born/spawned in correctly, at least on my ship. Any idea why this is? I would like for the villager NPC x NPC births to take place to make it a bit more populated.
Erina Sugino Posted 14 hours ago Author Posted 14 hours ago 13 hours ago, SillyDilly said: I am having this issue where NPC x NPC pregnancies from my village end up with no child being born for some reason, but the Sexstone I is still spawning. However PC x NPC children have been born/spawned in correctly, at least on my ship. Any idea why this is? I would like for the villager NPC x NPC births to take place to make it a bit more populated. Log file please.
Ajobvmod Posted 5 hours ago Posted 5 hours ago Apologies if this has been asked before, but I don't recall it from the in-game faq: is there a way to "un-sexbound" a table? I'd like to build a cafeteria in my ship and I'd rather not have my crew fucking on the tables all day. If not, I'll just have to improvise with counters I guess. Thanks!
Mytologist Posted 13 minutes ago Posted 13 minutes ago Where exactly are the controls for enabling player auto climax? I tried looking into the sxb_plugin.climax.plugin but I can only find the settings for NPCs.
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