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Posted

There is a problem with my characters schlong, the base of it is normal but the end of the schlong is pointy. Did i do something wrong. Could someone please comment on this.

 

Did you use the sos racemenu addon?

 

Posted

So I was able to have schlonged females using just the XP32 skeleton and UNP, but then when I switched to CBBE, still using the XP32 skeleton, it said that they didn't have a compatible skeleton anymore, even after installing this mod as well along with UNP, it still says that there's no compatible skeleton.

Posted

Has anyone a foolproof way of getting this to work with NIngheim? I installed SOS, installed for females, installed a correct skeleton, ensured that the skeleton files were also in the Ningheim folders but it just doesnt work either on player or female NOCs. Usual thing about being incompatible.

 

Also tried various other "compatibel" skeletons with no luck (did the FNIS thing each time). I have aroused, racemenu plug in , working sex lab but cannot get this to work .

 

Equipable schlongs did work briefly but its not what Im looking for really.

 

The Custon Race Compatibility patch, mentioned in the early pages of this thread, doesnt exist on the nexus website any more.

 

Any help would be genuienly appreciated as this is frustrating as hell.

 

P

Posted

So I was able to have schlonged females using just the XP32 skeleton and UNP, but then when I switched to CBBE, still using the XP32 skeleton, it said that they didn't have a compatible skeleton anymore, even after installing this mod as well along with UNP, it still says that there's no compatible skeleton.

 

The body probably packed a skeleton into their files. Try reinstalling your skeleton since I swap bodies time to time using bodyslide and have no issues.

Posted

Hi,

 

I' m just trying to create a transgender follower. I have a little bit knowledge about Creation Kit, Nifskope, GIMP, Outfit Studio.

Is it possible to use SOS by adding as a "ability spell" in Creation Kit? I tried to use SOS - Equipable Schlong mod.

 

Do you have any suggestion?

 

Thanks...

 

 

Posted

I like doing schlonged followers with custom assets, ala SOS light.

I use a custom race with

- own skeleton, here I control schlong size and length

- own body meshes with schlong using biped slot 32

- own NakedTorso armor addon

- own texture set for the schlong

- no Skin Texture selected in the NakedTorso armor addon, the body and schlong textures are setted in the biped model nif window

You can also use a schlong armor and attach it to the race's SkinNaked armor, which would need a new biped slot (52)

Posted

I like doing schlonged followers with custom assets, ala SOS light.

I use a custom race with

- own skeleton, here I control schlong size and length

- own body meshes with schlong using biped slot 32

- own NakedTorso armor addon

- own texture set for the schlong

- no Skin Texture selected in the NakedTorso armor addon, the body and schlong textures are setted in the biped model nif window

You can also use a schlong armor and attach it to the race's SkinNaked armor, which would need a new biped slot (52)

 

I' m still trying to figure it out "Tutorial to create a Follower" created by CPU, and trying different things.

 

http://www.loverslab.com/topic/49585-tutorial-to-create-a-follower/

 

If I create a follower by this tutorial, it would be a custom race? I have no idea about editing in the tools. If there are some tutorials' links, can you sent me those addresses to study?

 

Thanks...

Posted

I like doing schlonged followers with custom assets, ala SOS light.

I use a custom race with

- own skeleton, here I control schlong size and length

- own body meshes with schlong using biped slot 32

- own NakedTorso armor addon

- own texture set for the schlong

- no Skin Texture selected in the NakedTorso armor addon, the body and schlong textures are setted in the biped model nif window

You can also use a schlong armor and attach it to the race's SkinNaked armor, which would need a new biped slot (52)

 

Hi,

 

I decided to use Breton Race, because the skin type is more Latino then the other race. I' ve already installed SOS Light version. I tried to attach .nif file of SOS hairless schlong and .nif file of UNP body. But, I don't know what .dds files I have to use? Which are better options to use?

 

Thanks...

Posted

 

So I was able to have schlonged females using just the XP32 skeleton and UNP, but then when I switched to CBBE, still using the XP32 skeleton, it said that they didn't have a compatible skeleton anymore, even after installing this mod as well along with UNP, it still says that there's no compatible skeleton.

 

The body probably packed a skeleton into their files. Try reinstalling your skeleton since I swap bodies time to time using bodyslide and have no issues.

 

 

Reinstalled XP32 and the SOS for females mod. Still no compatible skeleton

Posted

 

 

So I was able to have schlonged females using just the XP32 skeleton and UNP, but then when I switched to CBBE, still using the XP32 skeleton, it said that they didn't have a compatible skeleton anymore, even after installing this mod as well along with UNP, it still says that there's no compatible skeleton.

 

The body probably packed a skeleton into their files. Try reinstalling your skeleton since I swap bodies time to time using bodyslide and have no issues.

 

 

Reinstalled XP32 and the SOS for females mod. Still no compatible skeleton

 

To be compatible the skeleton has to have schlong bones.

The character(s) showing the "no compatible skeleton" text are using a skeleton with no schlong bones, it's as simple as that.

The skeleton you are copying is wrong, or the characters are using another skeleton that you are not replacing, or another mod is replacing the skeleton you are installing, who knows.

Posted

 

 

So I was able to have schlonged females using just the XP32 skeleton and UNP, but then when I switched to CBBE, still using the XP32 skeleton, it said that they didn't have a compatible skeleton anymore, even after installing this mod as well along with UNP, it still says that there's no compatible skeleton.

 

The body probably packed a skeleton into their files. Try reinstalling your skeleton since I swap bodies time to time using bodyslide and have no issues.

 

 

Reinstalled XP32 and the SOS for females mod. Still no compatible skeleton

 

 

Try using the XPMSE in the forums here to see if it works.

Posted

How hard would it be to create a two potions, one that equips the unp schlong and one that unequips it. I'm wanting them for roleplay purposes. Been trying to figure out how to create them myself but I am still knew to papyrus so I am running into some difficulties.

Posted

Mostly me being a newb haha. I found a mod earlier that uses a spell to equip the equipable schlong. I changed the coding some to equip the unp default one instead. The script compiled with no errors but in game the potion doesn't do anything.

Scriptname FutaPotion extends activemagiceffect  

    Armor Property SOS_Addon_B3lisarioUNP_GenitalsDefault auto

    Event OnEffectStart(Actor akTarget, Actor akCaster)
        
        if (akTarget.isEquipped(SOS_Addon_B3lisarioUNP_GenitalsDefault))
            akTarget.UnequipItem(SOS_Addon_B3lisarioUNP_GenitalsDefault)
        else
            akTarget.EquipItem(SOS_Addon_B3lisarioUNP_GenitalsDefault)
        endIf
        
    endEvent
Posted

Hmm, possibly. I will have to check that. Any suggestions on why the script isn't working?

 

What I am wanting to make in the end is for the Futa potion to check both your skyrim gender and your sexlab gender. If both are female it will turn your sexlab gender Male and equip the schlong. The "cure" potion will check the skyrim gender and sexlab gender. If the character was originally female but has the sexlab gender of male it will turn it back to female and unequip the schlong.

 

After I get them working I was gonna create an ingredient list for both of them, make it sorta hard to gather. I was also wanting to remake the potions that make the schlongs grow or shrink. Had no problem working their scripts out though. I just need to go back and make some ingredient lists for them.

Posted

Seeing the notification was a good signal, but it should work for every potion. If not, maybe the magic effect is still active. Check character's magic effects or something.

Write an OnEffectFinish event and put more notifications.

Also check your papyrus log.

Take a look at sexlab hormones, it assigns a female schlong and does gender stuff.

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