nightred Posted July 17, 2023 Posted July 17, 2023 (edited) 1 hour ago, wollboi said: but installing groundcovers is kinda listed in the guide as something not to do. I see no warning on that mod in the list. The mod is part of the list, and just has obtuse install instructions that make you download two files and merge them. Edit: I just found the note in the tips and tricks post 'Also make sure you didn't install the groundcovers of the 'Skyrim 3D Landscapes'.' that said I am not having issues and I like the look with the ground covers. so *Shrug* Edited July 17, 2023 by nightred
wollboi Posted July 17, 2023 Posted July 17, 2023 @nightred I'm referring to this. Spoiler Regardless, I've still got the issue after switching the settings Aylis had. I'm thinking I either need to switch to Rudy or use the settings you've got, but since that goes against the list I'll probably just go with Rudy.
nightred Posted July 17, 2023 Posted July 17, 2023 I did not like the look of Rudy it was to dark inside. And I swear the ground spike returned on that for me until I tweaked my enbseries.ini again. Let me know how it goes for you.
wollboi Posted July 17, 2023 Posted July 17, 2023 Got it! Thaaaaank fuck. Just needed to add that last line and clear the cache. @Aylis For Pi Cho, this file will work. I literally just made the changes from your Rudy enbseries.ini and added the missing "EnableComplexMaterial=false" (and cleared the cache). Here's my file if you want to upload it for people that are sticking with Pi Cho. enbseries.ini 1
wollboi Posted July 17, 2023 Posted July 17, 2023 @nightred Same. Beautiful during the day, too dark at night. I know that's part of the point but it made playing a chore sometimes. It also hit my FPS harder than Pi Cho, but it looks like with NAT that may be reversed now. I might mess with it next playthrough.
Aylis Posted July 17, 2023 Author Posted July 17, 2023 (edited) 11 hours ago, wollboi said: @nightred I may try that, but installing groundcovers is kinda listed in the guide as something not to do. Exactly, as it caused some issues here. __________________________________________________ HOTFIX (will be merged into the last update) As one of the changes to Falkreath requires a new game i'm pushing the update now. Delaying it would be even more inconvenient later on and i'm sorry for the problems it might cause for you. Mods to REMOVE Spoiler Foundation Bright Waterfall Fix for ENB - DynDOLOD Not needed anymore World Expansion The Great City Of Falkreath Got something much better Mods to ADD Spoiler SKSE ENB Input Disabler Foundation Cathedral - Water Overhaul and Bug Fixes Natural Waterfalls Rapid Rocks UI Improved Camera Inventory Interface Information Injector Immersive Icons (BOOBIES) Haha... Very funny original name... NOT. Still a good extension. World Expansion Markarth Mossy Lite OR Markarth Mossy AF Adds some (lite) or a lot of (AF) moss to the city (Optional) Markarth Mossy AF - Nature of the Wild Lands patch (Optional) Markarth - City of Stone PC saLa Hair saLa Hairs - SMP (File) Gameplay Remember Lockpick Angle NPC Carriage Drivers - New Clothing Weather and Lighting Miscellaneous Items - Fluffy Beds and Bedrolls Patches Natural Waterfalls - Rapid Rocks Patch Natural Waterfalls - Immersive Fallen Trees Patch Natural Waterfalls - Majestic Mountains Patch Natural Waterfalls - Water Addon - Flow Direction Edit RedBag's Falkreath (Video) Requires a new game. Otherwise there will be artefacts and landscape issues. RedBag's Falkreath - Patch Collection Redbag's Falkreath - Natura Patch RedBag's Falkreath - Lux - Lanterns RedBag's Falkreath - Valga Vanicia - NPC Replacer Renamed so you don't put her in 'NPC'. Required for Redbag. RedBag's Falkreath - Half-Moon Mill Addon RedBag's Falkreath - Half-Moon Mill Addon - Patch Collection RedBag's Falkreath - Pinewatch Addon Edited July 18, 2023 by Aylis
wollboi Posted July 18, 2023 Posted July 18, 2023 @Aylis If you're in the market for some new hair packs, this one left me really impressed. The SMP on some of the dreadlocks looks amazing for an orc character. https://www.patreon.com/posts/hairpack02-hdt-29917266
Alabaster_Stone Posted July 18, 2023 Posted July 18, 2023 I'm curious, did we ever solve the DYNDOLod issue that we ran into back on page 66? Or was downgrading to Wyrebash 310 the answer?
Jessica_Degurechaff Posted July 18, 2023 Posted July 18, 2023 @Aylis Fluffy Beds and Bedrolls haves an optional file for Miscellaneous Items (Rudy HQ) should we use it? or we just leave Fluffy to be overwrite by Rudy? 1
alaunus01 Posted July 18, 2023 Posted July 18, 2023 Skyland AIO updated to 4.2 and I think the FOMOD shifted around a bit. 1
Aylis Posted July 18, 2023 Author Posted July 18, 2023 (edited) 10 hours ago, wollboi said: If you're in the market for some new hair packs Not really, i'm actually trying to reduce the number. I only added 'saLa' because i simply forgot to add it to the guide in the first place (using it for a long time now). 7 hours ago, Alabaster_Stone said: I'm curious, did we ever solve the DYNDOLod issue that we ran into back on page 66? Or was downgrading to Wyrebash 310 the answer? Will have to take a look. 4 hours ago, Jessica_Degurechaff said: @Aylis Fluffy Beds and Bedrolls haves an optional file for Miscellaneous Items (Rudy HQ) should we use it? or we just leave Fluffy to be overwrite by Rudy? Good find. I actually missed the patch. Fixed 4 hours ago, alaunus01 said: Skyland AIO updated to 4.2 and I think the FOMOD shifted around a bit. Downloading (this will take a while) Updated __________________________________________________ @All Anyone having problems with the guards in Markarth? Sometimes they are not wearing their armor and keep them in their inventory. Switching the area doesn't help as it fixes some but then breaks other guards. Totally perplexed as this worked before... I guess i have found the next group i have to check for hidden conflicts. Edited July 18, 2023 by Aylis
alaunus01 Posted July 18, 2023 Posted July 18, 2023 I ran into a similar problem with Solitude guards a while back. I suspected SPID not being fast enough. Targeting any streaking guard via console and doing a 'resetinventory' fixed it for that savegame (even on later visits). 1
Aylis Posted July 18, 2023 Author Posted July 18, 2023 (edited) 13 hours ago, alaunus01 said: I ran into a similar problem with Solitude guards a while back. I suspected SPID not being fast enough. Targeting any streaking guard via console and doing a 'resetinventory' fixed it for that savegame (even on later visits). Good to know that it can happen somewhere else. I already have an idea what the problem could be and running a build that hopefully fixes it. Checking on guards: Spoiler Solstheim OK Windhelm OK Kynesgrove OK Dawnstar OK Riften OK Markarth OK Palace OK Solitude OK Palace OK Docks OK Whiterun OK Patrols OK Morthal OK Falkreath OK Winterhold OK Shor's Stone OK The bug seems to be a blessing in disguise as it pushes me into making a change. In my testrun the guards look now way better than before and there's less to download. Edited July 19, 2023 by Aylis
Aylis Posted July 19, 2023 Author Posted July 19, 2023 (edited) Update to V 1.0.2 This is more a hotfix than an update. But as it is an important bugfix, and everyone has to do it, i'll handle it like an update. The issue was that sometimes the armors of the guards were not correctly applied and the guards were either nude or just floating heads. Also it is one of the bugs that could happen in different places or not at all. Thankfully finding the cause was quite simple. 'Guards Armor Replacer' and 'Sons of Skyrim' were clashing over priority. Mods to REMOVE Spoiler Armor and Weapons Guards Armor Replacer Housecarls - Guards Armor Replacer (SPID) Guards Armor Replacer - 3BA Guards Armor Replacer - HIMBO Guards Armor Replacer - Guard Shields Reborn Patch Note To prevent anything like this from happening again i'll be focusing on clothing and armor for now. There are a few i wanted to add anyway so it is a good time to go through them. Edited July 19, 2023 by Aylis
hrlovers Posted July 19, 2023 Posted July 19, 2023 (edited) Hi, is there animation or poser for male for boob pressing, poking etc? want to test body collision with ease (and having fun i guess) Edited July 19, 2023 by hrlovers
trgdolors Posted July 19, 2023 Posted July 19, 2023 I may have missed it, but I don't see Keyword Item Distributor (KID) in the guide. KID is listed as a requirement of B.O.O.B.I.E.S (aka Immersive Icons). 1
markvarley Posted July 19, 2023 Posted July 19, 2023 Immersive Icons (BOOBIES) Haha... Very funny original name... NOT. Still a good extension. @Aylis can I suggest some PENIS to go with your BOOBIES? I've been using both for a while ?might be worth a look.
Aylis Posted July 19, 2023 Author Posted July 19, 2023 (edited) 7 hours ago, markvarley said: can I suggest some PENIS to go with your BOOBIES? Yeah, and maybe some THICC ASS too... ? No, i simply igore those and don't give them the attention they're so obviously looking for. I might add Aura's Inventory Tweak later. But i have to test it first. __________________________________________________ Added more videos for improving your gameplay to 'Tips and Tricks'. __________________________________________________ Checking out Spoiler Dawnguard Arsenal Dawnguard Armors and Weapons Retexture Dark Brotherhood Armor Dark Brotherhood Armor - Tactical Shrouded Armor Asura's Guard Can be as skimpy as you want it to be Bosmer Skull Headdresses College Prestige Mage Outfit Can be as skimpy as you want it to be College Prestige Mage Outfit - CBBE 3BA BodySlide ?Don't forget the update file Dust Adept Armor Dust Adept Armor - Tweaks and Edits Moon Monk's Robes Moon Monk's Robes - Book Remover Moon Monk's Robes - CBBE Patch Edited July 19, 2023 by Aylis
trgdolors Posted July 19, 2023 Posted July 19, 2023 (edited) @Aylis So I actually had been testing some of those UI mods. It does get detailed. Maybe finish figuring out the armor first so you can then focus on this UI stuff (instead of sleeping!). Some thoughts: You have probably already seen it, but on the Description page for Aura's Scrumptious Supplement (A.S.S. for B.O.O.B.I.E.S.), it lists the two paths to take (WhereDeadAngelsLie's version or GroundAura's version), and recommended mod choices, mod order, load order, and other info. With very minimal testing so far, I am leaning towards GroundAura's path/version. It covers more with fewer mods. It focuses on Aura's Inventory Tweaks for SkyUI (AIT), which has a treasure trove of UI mod info on its description page. AIT replaces/includes A.S.S. and P.E.N.I.S. Also, GroundAura seems more active than WhereDeadAngelsLie, at least on the Nexus. It is compatible with Dear Diary Dark Mode (which many of us use), and in fact GroundAura reminds me of uranreactor's great attention to documenting/including UI mods and their interactions. Even if you don't use any of these mods, the Dear Diary and AIT description pages are good resources for UI mods. When you install AIT and it's requirements, you may want to go into the menus (inventory, etc) and click the settings icon to config. One thing: all this stuff does make changes to lists, categories, etc, so it may be hard to see the full implications at first. Some of the changes may be "under the hood". Edit: Oh crap, my post is at the dreaded "soon to be forgotten" bottom of the page! Edited July 19, 2023 by trgdolors
wollboi Posted July 19, 2023 Posted July 19, 2023 (edited) @Aylis That is super weird. I've never seen any of those issues, ever, and I'm running both GAR and SOS. Something else is causing the conflict, it definitely isn't those two not playing nice. The only thing I've ever noticed is Ralof deciding to apparently change clothes completely between the opening sequence and running up to the gate to talk shit with Alvor. No invisible floating heads or any of that. I'm also still running VAR and all the other NordwarUA armor sets. Don't know if you'd like to take a look of if you're through troubleshooting, but I've attached my load order. That's so effing weird. loadorder.txt modlist.txt Edited July 19, 2023 by wollboi
wollboi Posted July 19, 2023 Posted July 19, 2023 Also, a couple of SPID mods to look at for armor that's already in the list. I usually don't add extra armor because I don't ever craft any, but these seem to make sense to put them into the world. League of Assassins - Chance for it to spawn on bandits and assassins (the ones that attack you on the road) Practical Pirate - The same Silver Armor - Replaces all Ebony Armor. This one may be overkill, but the Ebony Armor doesn't look too great anyway outside of VAR so I dunno.
markvarley Posted July 19, 2023 Posted July 19, 2023 9 hours ago, Aylis said: Yeah, and maybe some THICC ASS too... ? No, i simply igore those and don't give them the attention they're so obviously looking for. I might add Aura's Inventory Tweak later. But i have to test it first. __________________________________________________ Added more videos for improving your gameplay to 'Tips and Tricks'. Fair enough, I have THICC too and I was using ASS but my notes say it's no longer needed with an Aura's Inventory Tweak update recently (my notes don't say why), I agree about the naming but I like the icons in my inventory! I've been running Aura's Inventory Tweak for a couple of months now, that is well worth a look ?
trgdolors Posted July 20, 2023 Posted July 20, 2023 (edited) 4 hours ago, wollboi said: Silver Armor - Replaces all Ebony Armor. This one may be overkill, but the Ebony Armor doesn't look too great anyway outside of VAR so I dunno. Ebony Armor: I agree that the vanilla Ebony is not that great. I have been using Fitted Ebony Armor (as stand alone) and for replacer: Ebony Armor Type 2 - Darker Cube Version (with Ebony Armor Type 2 - CBBE Bodyslide). Then these awesome textures - Ebony Armors and Weapons Retexture SE. Edited July 20, 2023 by trgdolors
Aylis Posted July 20, 2023 Author Posted July 20, 2023 @trgdolors Don't worry. Often enough i go back some pages to reread stuff... ? @wollboi Well, i prefer to play it safe when it comes to mods and i'd rather remove mods than have issues later on. It was working for the first runs but sometimes vanilla armors still popped up on some guards, then they were sometimes nude, and lastly they were only floating heads and armors. Reinstalling the mods or starting a new game didn't help at all. After removing the replacer everything works. I went through all cities and villages and all were fine (not a single vanilla guard armor anymore). Plus now they look imo better than before. I'll take a look at the SPID files. Although i might delete the 'League of Asassins' armor. The more i see it the more i think it is not the right one for Skyrim. The newer one for the brotherhood on the other hand fits better. @markvarley We'll see. Atm i want to stick with reworking the armors. __________________________________________________ 'Asura's Guard' is great. Finally managed to craft some pieces which look awesome (i need more ebony!). And i really like the modularity. Getting rid of the glowing Dawnguard weapons was the right choice. Now they look like they mean business. 1
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