Aylis Posted July 5, 2023 Author Posted July 5, 2023 (edited) 6 hours ago, krzp said: Another suggestion for the guide: SMP-NPC crash fix This will stop with the game from crashing when NPC's with SMP-enabled hairs show up. Think FSMP actually lists this as a requirement on their page now. We just talked about this mod... Quote They say they got a patch for the crashes. But i havn't been able to test it yet (i skipped the mod for now). __________________________________________________ Poof! Six hours gone... But the end of my reinstall draws near (at 'Creatures' now). Added even more recommended settings for mods. I also added more of my thoughts about the CCC (almost finished with them too). With the next (sex mods) update we get to version 1.0. Grass caching/fixing is still missing for AE but thats the last mod i'm waiting for. After that it is all about switching to OAR, finetuning and looking for the last ? . Edited July 5, 2023 by Aylis
pgrm Posted July 5, 2023 Posted July 5, 2023 (edited) Hi again, i am at the final stage of creating LODS with DynDolod! During the final proccess i get this message Has any one else the same experience? Either way, i get a lot of warning and error messages throughout the creation proccess but this one makes the exiting from dydolod inevitable and the whole thing does not finalize! Edited July 5, 2023 by pgrm
Aylis Posted July 5, 2023 Author Posted July 5, 2023 (edited) @pgrm Sounds like the AV problem. Check 'Tips and Tricks'. _________________________________________________ First test runs look very good. Especially after i installed 'Northern Roads'. That is quite an improvement over 'Via'. So far the streets arn't as blocky/chunky as before... Spoiler Unconfigured and some missing mods atm. _________________________________________________ Finally down to 'Patches'. So (re)installing takes quite some time and i thought it could be done in ~3 days. Well, that was overly optimistic... ? Anyway, there will be quite a few changes. I got why there are so many patches for 'Ancient Metal' and we'll need a few more of those. The big issue is finding them as there are 130 patches listed on the page. Thorsten will try to get the permission to compile a pack for us here... Hopefully i can manage to create the next update this weekend (no promise!). _________________________________________________ Final stage... Finetuning and looking for forgotten mods. Spoiler Bigger Windmill Sails for SMIM - With ESP Clipping Fix SkyUI 5.2 SE Plugin with Master Added (ESPFE) Medieval Pots Markarth Fixes ❓Markarth - City of Stone Barenziah's Crown (Optional) Barenziah's Crown - Wearable ?Only if you want to be able to wear it. Otherwise skip it. Crown of the Ancient Falmer Animated Cart Canopy (Optional) Bury Sinderion Merchants Don't Follow (Optional) Emperor Penguins Highlandcow House Cats Pigeons Ring-necked Pheasants Wet and Cold Breath Texture Aurora Fix First Person Camera Height Fix Flute Animation Fix (Optional) Bury Sinderion - JK's Sinderion's Field Laboratory Patch Thinking about adding Spoiler Edited July 7, 2023 by Aylis 2
spotts22 Posted July 7, 2023 Posted July 7, 2023 I can't find the download on the ENB Skyrim page. Everything that I can click on is a Google Ad, any suggestions? Do I have to get it from the Patreon site?
Aylis Posted July 7, 2023 Author Posted July 7, 2023 14 minutes ago, spotts22 said: I can't find the download on the ENB Skyrim page. Everything that I can click on is a Google Ad, any suggestions? Do I have to get it from the Patreon site? How about clicking on 'News' then 'Download' then 'Skyrim SE'? V0.494 1
spotts22 Posted July 7, 2023 Posted July 7, 2023 4 minutes ago, Aylis said: How about clicking on 'News' then 'Download' then 'Skyrim SE'? V0.494 Thank you! I completely missed the News hyperlink at the bottom.
MarioCraftLP Posted July 7, 2023 Posted July 7, 2023 Naughty voices for ostim and both oprivacy mods got deleted...
Aylis Posted July 7, 2023 Author Posted July 7, 2023 (edited) First 'real' testrun with the build here. Moved a few mods so there's no warning for the creation of the 'Bashed Patch'. Others (like 'LUX') got a [Needs Sorting!] to indicate that you have to manually move a few ESP within the LO. 11 hours ago, MarioCraftLP said: Naughty voices for ostim and both oprivacy mods got deleted... As i said before Quote Looks more and more like going back to SexLab. Zero problems so far and no constant updates like OpenSex (which are getting ridiculous). The next update will be a 'SexLab' build again. I'm sick of the constant changes for OStim/OpenSex. Edited July 7, 2023 by Aylis
Alabaster_Stone Posted July 7, 2023 Posted July 7, 2023 H Y P E Been waiting for this overhaul before I redid my mods again. Can't wait!
khoitruong Posted July 7, 2023 Posted July 7, 2023 Any plans on making a recommended MCM settings section or something similar in the next update? Been playing with the settings for a while now, still not sure if it's ok especially regarding the SexLab settings.
Aylis Posted July 7, 2023 Author Posted July 7, 2023 (edited) Update 1.0.0 This update covers mostly the group 'Sex Mods'. OsStim/OpenSex has worked nicely before, but a few updates too many and some things that worked flawlessly before are now a PITA. Also i'm not interested in reworking that part almost every week. So its back to 'SexLab' again. And 'some' other improvements... Mods to REMOVE Spoiler Foundation LOD Mesh Fixes for DynDOLOD Not needed anymore Better Dirt Cliffs and Alphas Got something better Furniture - SMIM Patch Redundant Better Chests - SMIM Patch Now included in the last update World Expansion Daedric Shrines - Azura Got an AIO Daedric Shrines - Boethiah Daedric Shrines - Clavicus Vile Daedric Shrines - Hircine Daedric Shrines - Hermaeus Mora Daedric Shrines - Mephala Daedric Shrines - Molag Bal Daedric Shrines - Namira Daedric Shrines - Nocturnal Daedric Shrines - Peryite Daedric Shrines - Sanguine Daedric Shrines - Sheogorath Daedric Shrines - Vaermina Housing Crypt of the Old Guard Nice idea and lore, but too small to be really useful. Physics and Animation DAR Too many drawbacks. Replacement is far better. Dynamic Swimming (DAR) Gameplay Clams Drop Pearls Included in CACO Companions Daegon - High Elf Follower Last update is over the top. Calling a Tiefling an Highelf princess does'nt float my boat. Daegon - High Elf Follower - HPH Patch Pantheon - Daegon High Elf Follower - Replacer (3BA) Creatures Hummingbirds Too loud, hard to see and are often enough hostile. Morrowind Creatures - CC Nix Hound Patch Redundant. Patches Weapons Armor Clothing and Clutter Fixes No! Just NO! You don't want to know how many problems i had with this mod... Good riddance! Mods to ADD Spoiler SKSE Barter Limit Fix FormList Manipulator - FLM Foundation Dirt Cliff Roots Gives options to hide the ugly 2D roots. Dwemer Kitchenware Farming Tools Hanging Dead Pheasants Medieval Pots Bigger Windmill Sails for SMIM - With ESP Clipping Fix I prefer those bigger sails UI SkyUI 5.2 SE Plugin with Master Added (ESPFE) Saves us some work World Expansion Daedric Shrines Works now Environs - Master Plugin Now required Markarth Fixed Moss Subgroup: Strongholds Very nice improvement, but demands much of your GPU Strongholds - Dushnikh Yal Strongholds - Largashbur Strongholds - Mor Khazgur Strongholds - Narzulbur Physics and Animation Animated Cart Canopy Small but nice addition Open Animation Replacer Way better than DAR NPC - Look Around - Searching Animations (OAR) Update to OAR Random Swimming Animations (OAR) Mixes three animation packs Subtle Feminine Sprint Animation (OAR) Subtle Feminine Stagger Animation (OAR) Take a Seat (OAR) Update to OAR Armor and Weapons Barenziah's Crown (Optional) Barenziah's Crown - Wearable Crown of the Ancient Falmer [Bodyslide] Dwemer Armor - HIMBO Refit Ferrymen - New Clothing Fixing a logic bug [Bodyslide] Silver Armor - HIMBO Refit (Optional) Tetsunami Nice Katana. Gameplay Better Vampires Better Vampires - Settings Loader (Optional) Bury Sinderion Dunmeri Ghosts - Dunmeri Gear Merchants Don't Follow Creatures (Optional) Emperor Penguins House Cats Pigeons Ring-necked Pheasants Weather and Lighting Wet and Cold Breath Texture Aurora Fix Sex Mods Completely reworked for SexLab only. Please check page #1. Goat Moved from 'Creatures' World and Quests At your own Pace (AYOP) Moved from 'Patches' Patches CCC - Dawnfang and Duskfang - No Forced Quest CCC - Farming - Tweaks Enhancements and Quest Expansion CCC - Farming - Tweaks Enhancements and Quest Expansion - RS Children CCC - Nchuanthumz - Better Access Door First Person Camera Height Fix Flute Animation Fix (Optional) Bury Sinderion - JK's Sinderion's Field Laboratory Patch Spoiler Edited July 8, 2023 by Aylis 3
DrakEmono Posted July 8, 2023 Posted July 8, 2023 (edited) On 11/15/2022 at 2:11 PM, Aylis said: Realistic RS Children Overhaul ?Can be flagged as ESL Hey, just a tiny contribution, but this mod in the NPC part comes already flagged as ESL, so the green mention isn't needed anymore :3 EDIT: (Fuck, didn't even pay attention that there were such updates, and I'm slow to finish modding with this list... will have to check all back and follow this topic) Edited July 8, 2023 by DrakEmono
Aylis Posted July 8, 2023 Author Posted July 8, 2023 14 minutes ago, DrakEmono said: Hey, just a tiny contribution, but this mod in the NPC part comes already flagged as ESL, so the green mention isn't needed anymore :3 Yeah, there have been so many updates (and broken downloads) that quite a few mods already have that. Atm. i got this (without flagging for ESL): I have to go through all mods again and see how the flagging notes have to be changed. After that i start to rework 'Physics and Animation'. I'd guess some mods overlap and can be removed, others have to be updated to 'OAR' too. Also i want to take a look at 'MCO' and, as i found out yesterday, there are specific animation sets for character archetypes. So there's still a lot of work ahead of me...
nightred Posted July 8, 2023 Posted July 8, 2023 (edited) 18 hours ago, Aylis said: Flute Animation Fix This look to be missing from the page one list in patches. The Lux, Lux Via, Lux Orbis new versions do not match the guide options. (They keep updating it is a Real pain) Edited July 8, 2023 by nightred 1
trgdolors Posted July 8, 2023 Posted July 8, 2023 (edited) @Aylis (and everyone) I am trying Improved Camera SE (with Improved Camera Patch Collection). I didn't see it on your updated guide yet. IC is pretty good, but not perfect yet. It may be the kind of mod that you will have to get other things working first, then configure IC. It has no .esp so it is safe to install/uninstall. It is good enough now that anyone could test it. I have also been using FreeFlyCam (on Patreon but free) lately. It gives a little more control over TFC camera. FFC only kinda works with IC, but I am using them together. I have IC's menu turned off. For now, if you are using them together, here is what mostly worked for me until things settle down: Disable FFC in MO2, then get IC dialed in using it's (very cool) in-game menu, then disable the IC menu (.ini setting) and re-enable FFC. Then you can fine tune IC and FFC using .ini files. They are discussing FFC on the IC Nexus Posts page. Other mods will need some tinkering to get them happy with IC, perhaps SL type mods. Hopefully with more eyes on IC more patches and recommended settings will come out. Edited July 8, 2023 by trgdolors
Aylis Posted July 8, 2023 Author Posted July 8, 2023 I'm using IC in my build right now. But i want to run further tests before i add it. Found an interesting combination for water: Spoiler LO as shown here. D3Dcompiler ?Has to be installed manually SKSE Community Shaders ? Just after 'Scrambled Bugs' Foundation Cathedral - Water Overhaul and Bug Fixes Natural Waterfalls Water mod (Simplicity of sea) Already in the guide Water Blending They say i won't work with an ENB. But it seems to do with the newest version. 1
nightred Posted July 8, 2023 Posted July 8, 2023 Suggestion, There is a small change to the position of 'No more Blinding Fog', I believe it should come directly after 'Supreme Ashstorms' Ashstorms overwrites one fog part and I feel it looks better in this order.
Khaizer Posted July 8, 2023 Posted July 8, 2023 (edited) Hello, first I wanted to say how much I thank you for your modlist! But I have noticed something during my installation of your modlist this afternoon. I've stopped after installing Fooundation mods to install the ones you were quoting in your most recent post: Quote LO as shown here. D3Dcompiler ?Has to be installed manually SKSE Community Shaders ? Just after 'Scrambled Bugs' Foundation Cathedral - Water Overhaul and Bug Fixes Natural Waterfalls Water mod (Simplicity of sea) Already in the guide Water Blending I installed them, but now when I start SKSE, SKSE Plugin Loader warns me that "SSEShaderTools.dll, disabled, only compatible with versions earlier than 1.6.629. " and that I shouldn'-t launch the game with it. Except that I respected your modlist from A to Z and I never installer this mod, only the CommunityShaders and the game was launching fine before that at each step. I tried to find it but it's nowhere, and I even tried to remove the mods quoted and try it but it still warns me about it. What gives? Thank your for your patience and your hard work. EDIT: Found it. It was inside the SKSE Plugins folder. It was installed when I've installed manually the "SSE Parallax Shader Fix v1.0 (BETA) for 1.6.xxx-31963-1-0-ae-1638440136" from one of the mods you've advised. Glad it's fixed but I feel so dumb because it was the only folder I haven't checked before making this post and after searching during an hour inside my plugins of Mod Organizer. Edited July 8, 2023 by Khaizer FIXED
Blank.arc Posted July 8, 2023 Posted July 8, 2023 I've got an issue with 3BA, after some testing for some reason there is a neck seam with male player characters, and female player characters if I choose the High Poly Head, NPC's don't have the neck seam and the issue goes away if I disable 3BA and its patches, tried reinstalling it and build it in bodyslide but the issue still persists.
Khaizer Posted July 8, 2023 Posted July 8, 2023 2 minutes ago, Nova.ARC said: I've got an issue with 3BA, after some testing for some reason there is a neck seam with male player characters, and female player characters if I choose the High Poly Head, NPC's don't have the neck seam and the issue goes away if I disable 3BA and its patches, tried reinstalling it and build it in bodyslide but the issue still persists. Perhaps a body and/or face texture having the priority over 3BA when it shouldn't? Have you installed any texture after this modlist and is your load order correct?
Blank.arc Posted July 8, 2023 Posted July 8, 2023 9 minutes ago, Khaizer said: Perhaps a body and/or face texture having the priority over 3BA when it shouldn't? Have you installed any texture after this modlist and is your load order correct? I did install a texture, but I removed it, this was done when I was still downloading mods from the PC section and the load order should be correct as I made sure to install all the mods in the order. I'll try to modify my load order again, see if the issue goes away.....
Khaizer Posted July 8, 2023 Posted July 8, 2023 3 minutes ago, Nova.ARC said: I did install a texture, but I removed it, this was done when I was still downloading mods from the PC section and the load order should be correct as I made sure to install all the mods in the order. I'll try to modify my load order again, see if the issue goes away..... Good luck with that. Usually when the textures don't blend well around the neck is when a face or a body texture replaces the one by default provided by 3BA or CBBE (Or Fair skin for this modlist).
Shihiro Posted July 9, 2023 Posted July 9, 2023 Is there any good tutorial for Bodyslide, wich dosen't require a masters degree in Animation or 3D Art to understand? I never get my Hair to move and when I try to build any body there are Gaps between the arms and body. What exactly must I do? Selecting the CBBE 3BA V Outfit/Body and -Zeroed Sliders- Preset, then Batch Build ... while having Build Morphs checkt, dosen't seem to do what it should for me.... In this program there are 5000 sliders, and 300 dropdowns, and my brain melts reading them all. Anyone can help? Please? 1
DrakEmono Posted July 9, 2023 Posted July 9, 2023 (edited) On 7/8/2023 at 11:46 AM, Aylis said: Yeah, there have been so many updates (and broken downloads) that quite a few mods already have that. Yeah, I guessed so, that's why I'm just pointing out something when I notice it ^^To be honest, I first got confused, I redownloaded the file to be sure I didn't make a mistake xP Edited July 9, 2023 by DrakEmono
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