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Skyrim AE for Beginners - V 3.1.0


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Posted (edited)

@Saruh007

Yes, thats the one. ?

_________________________________________________

 

I'm really starting to like Rudy. It feels less than a game and more like a window...

 

Morning fog

Spoiler

TheRift-Fog.jpg.53ab10e46b6988607e04f91b621a1abe.jpg

 

Who would be stupid enough to attack this...

Spoiler

OrcFortress.jpg.00b21467928646429ba243fee8477f2c.jpgOrcFortress02.jpg.d30c685f202e633dcf1fb56e4e2dab99.jpg

 

Testing new textures for armors

Spoiler

Orc-Armor.jpg.81e927f2557f97d52c81fc67ddc79bf7.jpg

 

And i like Remi a lot. The ears for Bretons work nicely and the added Dwemer armor is a piece of art.

Spoiler

Remi.jpg.967661892305de34f2be20f5cc75097d.jpg

 

Edited by Aylis
Posted

I was looking at changing to Rudy and it looks like it needs NAT ENBIII? I'll figure out whats what with that when I'm up and running again, my 4 year old Philips 43" 4k monitor went black while I was sitting here running DynDOLOD again (is that thing cursed!?), so I'm on a 1080p 21" backup until I can get a new one here ?

Posted
3 hours ago, Saruh007 said:

I was testing CACO, and survival mode doesn't work properly with that mod, will I need a patch?

I'm playing survival and I'm using Conner's Survival Mode which has a patch for CACO, though I'm deep into a playthrough so sticking with Conners (I'll probably look more seriously at Survival Mode Improved - SKSE next time), but it's working well enough for me, what problems are you seeing with CACO in Survival?

Posted
1 hour ago, markvarley said:

I was looking at changing to Rudy and it looks like it needs NAT ENBIII?

The answer to that is just below the name of the plugin... ?

Quote

This is the ESP plugin you need to use and the only thing you need to download here if you use another ENB preset than NAT.ENB enb preset.

Posted
1 minute ago, Aylis said:

The answer to that is just below the name of the plugin... ?

which also needs the Moon and Stars thing... and the esp's are piling up! 

my guess is: "Rudy ENB SE for NAT 3" which needs the addition of "Moons And Stars - Sky Overhaul SKSE" and "NAT.ENB - ESP WEATHER PLUGIN v3.1.1C - Fixed"? just so it's idiot proof (because today, I am that idiot! (4k monitor shopping in between all my usual work....))

Posted (edited)
1 hour ago, markvarley said:

which also needs the Moon and Stars thing... and the esp's are piling up! 

my guess is: "Rudy ENB SE for NAT 3" which needs the addition of "Moons And Stars - Sky Overhaul SKSE" and "NAT.ENB - ESP WEATHER PLUGIN v3.1.1C - Fixed"? just so it's idiot proof (because today, I am that idiot! (4k monitor shopping in between all my usual work....))

''ENB for Skyrim''                                                                    <- YES!

"Rudy ENB SE for NAT 3"                                                       <- YES!
"Moons And Stars - Sky Overhaul SKSE"                               <- NO!

"NAT.ENB - ESP WEATHER PLUGIN v3.1.1C - Fixed"              <- YES!

"Rudy ENB NAT ADDONS and REQUiRED Files FOMOD"      <- YES!

My modified ini for Rudy (WIP)                                              <- MAYBE! (Have to make my 100+ rerun of DynDOLOD for that) 

Other ENB related stuff people might think they need.         <- NO!

 

Quote

Which Remi mod is that? I'm using Remiel Makeover (HighPoly)

The same. Plus 'Breton NPCs Have Elven Ears' and 'Breton NPCs Have Elven Ears - RBT Patch'.

Edited by Aylis
Posted
28 minutes ago, Aylis said:

''ENB for Skyrim''                                                                    <- YES!

"Rudy ENB SE for NAT 3"                                                       <- YES!
"Moons And Stars - Sky Overhaul SKSE"                               <- NO!

"NAT.ENB - ESP WEATHER PLUGIN v3.1.1C - Fixed"              <- YES!

"Rudy ENB NAT ADDONS and REQUiRED Files FOMOD"      <- YES!

My modified ini for Rudy (WIP)                                              <- MAYBE! (Have to make my 100+ rerun of DynDOLOD for that) 

Other ENB related stuff people might think they need.         <- NO!

 

The same. Plus 'Breton NPCs Have Elven Ears' and 'Breton NPCs Have Elven Ears - RBT Patch'.

Thank you ? much appreciated

Posted
46 minutes ago, wollboi said:

@Aylis Are you thinking about ditching Pi Cho completely for Rudy? Just curious.

On my build here? Yes.

 

But i leave it up to you what you want to use. Only from now on my screenshots will be made with Rudy.

 

And so far it looks like i'll be dropping 'Majestic Mountains' (never ever expected that to happen) and use 'ERM - Enhanced Rocks and Mountains (Parallax)' instead. Only replacement meshes, no ESM or ESP required, so it should be compatible with everything.

Posted (edited)

I also recommend the dungeons by author Neldor on nexus his snow point dungeon and prospector residence is among the best I have used. And the toughest!

Edited by KCOLL
Posted

Hello Everyone, I have come to ask for some wisdom, I have problem with my character body (I guess that is the textures). This is probably caused by something that is not in the list, cause I have not seen anyone report something like this, but I still hope someone could have an idea of what could be causing this.

 

When starting a new game everything is fine, but after starting playing and as soon as the first SexLab Animation plays my character body become kind of translucent, with no shadows, but only the Body, the Hands, Head and Feet are normal.

Spoiler

image.png.1c9907e0c9fe64b9092a64e143c9b148.pngimage.png.e860f9116f40668ffda9553490b9a823.pngimage.png.6c714cb6a1dbea3869443a5c76c4bf0d.png

As you can see in the pics, the hands have regular shadows (they look dark because of the little light on the room) but the body looks weird, on the seond pic you can see how a light source like a magic affects it. And the 3rd pic is how it look when I just start a New Game.

 

When I first had this bug I fixed it (or I thought that I fixed it) by removing some Mods that weren't on the List (Dirt and Blood, Sexual Fame). So I assumed it had to do with the skin overlays or something. I guess as soon as the character got some "fluids" on the body it glitches. I tested that by cleaning all the "fluids", saving and then reloading and all back to "Normal". 

 

So anyways, I thought that after that it was alright. But then it happened again, so something else is causing it but I don't know what it could be.

 

The only Mods that I have that are different from the list are some SexLab mods, Interface Mods and Custom Race Tera Elin.

 

So I assume that it has to be a SexLab Mod but which one...

 

Hope someone can cast some light on me to see where to look.

Posted (edited)

Currently trying to figure out what is causing this bright as heck snow....so far everything has been working pretty good, I've gotten my brightness setting all the way down to make sure it wasn't that. Knowing me, it's probably some mod that I have no idea what it is.

 

Bright screenshot in spoiler one.

Spoiler

20230726005320_1.jpg.1e2ace61cd65f1a976a350a4408485c1.jpg

Load Order In Spoiler 2

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
Unofficial Skyrim Special Edition Patch.esp
UHDAP - en0.esp
UHDAP - en1.esp
UHDAP - en2.esp
UHDAP - en3.esp
UHDAP - en4.esp
UHDAP - MusicHQ.esp
SMIM-SE-Merged-All.esp
HPP - Vaermina's Torpor.esp
Lit Road Signs.esp
Skyland Watercolor - Slow Green-Vanilla.esp
HD Lods SSE.esp
Cathedral - 3D Pine Grass.esp
MoreDeathbells.esp
Cathedral - 3D Mountain Flowers.esp
Tundra berries.esp
Moss Rocks.esp
HappyLittleTrees.esp
HappyLittleShrubs.esp
Cathedral - Water.esp
Natural Waterfalls - Whiterun District Stream Fix.esp
Natural Waterfalls.esp
water mod.esp
Unique Flowers & Plants.esp
S3DRocks.esp
SkyUI_SE.esp
UIExtensions.esp
MCMHelper.esp
AHZmoreHUDInventory.esl
I4IconAddon.esp
BOOBIES_ImmersiveIcons.esp
JaxonzMCMKicker.esp
RaceMenu.esp
RaceMenuPlugin.esp
Environs - Greenwood Shack.esp
Environs - Tundra Farmhouse - RS Children Patch.esp
Environs - Tundra Farmhouse.esp
JK's Angelines Aromatics.esp
JK's Arcadia's Cauldron.esp
JK's Arnleif and Sons Trading Company.esp
JK's Belethor's General Goods.esp
JK's Bits and Pieces.esp
JK's Blue Palace.esp
JK's Candlehearth Hall.esp
JK's Castle Dour.esp
JK's College of Winterhold.esp
JK's Elgrims Elixirs.esp
JK's Haelga's Bunkhouse.esp
JK's High Hrothgar.esp
JK's Jorrvaskr.esp
JK's New Gnisis Cornerclub.esp
JK's Palace of the Kings.esp
JK's Radiant Raiment.esp
JK's Riverwood.esp
JK's Riverwood Trader.esp
JK's Sadris Used Wares.esp
JK's Septimus Signus's Outpost.esp
JK's Silver-Blood Inn.esp
JK's Sinderion's Field Laboratory.esp
JK's Sky Haven Temple.esp
JK's Sleeping Giant Inn.esp
JK's Temple of Kynareth.esp
JK's Temple of the Divines.esp
JK's The Bards College.esp
JK's Bee and Barb.esp
JKs The Drunken Huntsman.esp
JK's The Hag's Cure.esp
JK's The Pawned Prawn.esp
JK's The Ragged Flagon.esp
JK's Temple of Mara.esp
JK's Understone Keep.esp
JK's Warmaiden's.esp
JK's White Phial.esp
JKs Whiterun.esp
Lux Via - Markarth Entrance and Farm Overhaul.esp
Markarth Entrance and Farm Overhaul - Performance patch.esp
Markarth Entrance and Farm Overhaul - USSEP patch.esp
Markarth Entrance and Farm Overhaul Light Plugin.esp
Markarth Outskirts - Natural Waterfalls patch.esp
Markarth Mossy AF.esp
morthal.esp
Landscape For Grass Mods - Morthal Overhaul II PATCH.esp
Ryn's Alchemists Shack.esp
Ryn's Anise's Cabin.esp
Ryn's Azura's Shrine.esp
BleakFallsReCovered.esp
Ryn's Bleakfalls Tower.esp
Ryn's Bleakwind Basin _USSEP_Patch.esp
Ryn's Bleakwind Basin.esp
Ryn's Crabber's Shanty.esp
Ryn's Dragon Mounds AIO.esp
Ryn's Halted Stream Camp.esp
Ryn's HollyFrost and HlaaluFarms.esp
Ryn's Karthspire.esp
Ryn's Loreius Farm.esp
Ryn's Lund's Hut.esp
Ryn's Mehrunes Dagon Shrine.esp
Ryn's Merryfair Farm.esp
Ryn's Robber's Gorge.esp
Ryn's Saarthal.esp
Ryn's Sarethi Farm.esp
Ryn's Secunda's Kiss.esp
Ryn's Snow-Shod Farm.esp
ValtheimKeepRecovered.esp
Ryn's Western Watchtower.esp
Ryn's Alvor's House.esp
Ryn's Faendal's House.esp
Ryn's Gerdur's House.esp
Ryn's Sven's House.esp
Stendarr Rising - LOTD patch.esp
Stendarr Rising - RDO patch.esp
Stendarr Rising - RDO Update Patch.esp
Stendarr Rising.esp
stendarrsbeaconenhancedRv4sse.esp
The Great City of Dawnstar.esp
The Great City of Rorikstead.esp
The Great Town of Ivarstead.esp
The Great Town of Karthwasten.esp
RynsWhiterunCityLimits.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
12FemaleBrows.esp
Expressive Facegen Morphs.esl
MonsterLipSync1.esp
High Poly Head Vampire Fix.esp
High Poly Head.esm
The Eyes Of Beauty - Elves Edition.esp
TheEyesOfBeauty.esp
BnP - Eyesreplacer.esp
Koralina's Eyebrows.esp
KS Hairdo's.esp
KSHairdosSMP.esp
KSWigsSMP.esp
saLa_Hairs.esp
saLa_Hairs SMP.esp
Beards.esp
Beards of Power.esp
Realistic Haircolors.esp
Schlongs of Skyrim - Core.esm
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
HIMBO.esp
RaceMenuMorphsHIMBO.esp
Dead_Briarheart_SOS_fix.esp
koralinas_freckles_moles.esp
Koralina's Makeup Tweaks.esp
EvenMoreMakeup.esp
Quirk Eyes.esp
SFO_SkinFeatureOverlays.esp
SOSRaceMenu.esp
XPMSE.esp
BodyLanguage.esp
EVGConditionalIdles.esp
Reanimated Detector.esp
Gigaduex_Outfit.esp
practical_pirate.esp
Austio Silver Weapons Replacer.esp
Tauriels Bow.esp
Animals Swim.esp
CrimsonNirnrootSatchel.esp
Footprints.esp
Gotobed.esp
MaximumCarnage.esp
Odin - Skyrim Magic Overhaul.esp
Ordinator - Perks of Skyrim.esp
Ordinator - No Timed Block.esp
MerchantsDontFollow.esp
Sleeping Expanded.esp
Use Those Blankets.esp
CosmeticVampireOverhaul HD.esp
High Poly NPCs VHR_BOP.esp
RSChildren.esp
RSkyrimChildren.esm
RealisticRSChildren.esp
BB's College of Winterhold NPC Overhaul Revisited - Men.esp
BB's College of Winterhold NPC Overhaul Revisited - Women.esp
BB's Dark Brotherhood NPC Overhaul Revisited - Men.esp
BB's Dark Brotherhood NPC Overhaul Revisited - Women.esp
BB's Dark Brotherhood - USSEP Patch - Full.esp
HLIORemi.esp
HLIORemi-Replacer-Belladonna-Glasses.esp
HLIORemi-Replacer-Belladonna.esp
mihailbantamguar.esp
mihailchickensandchicks.esp
mihailemperorpenguin.esp
PraedysSkeletons.esl
OBody.esp
AlftandFix.esp
AlternatePerspective.esp
Alternate Perspective -- New Beginnings.esp
RBT and SOS patch.esp
RBT.esp
3BBB.esp
SOSPhysicsManager.esp
FNIS.esp
FNISspells.esp
Environs Master Plugin.esp
Relationship Dialogue Overhaul.esp
RDO Updated.esp
LegacyoftheDragonborn.esm
DBM_JKArcadia_Patch.esp
DBM_JKBelethor_Patch.esp
DBM_JKBluePalace_Patch.esp
DBM_JKDrunken_Patch.esp
DBM_JKWarmaidens_Patch.esp
DBM_RSChildren_Patch.esp
DBM_SMIM_Patch.esp

It's probably something SUPER simple but I was working on this for a few hours and my head hurts - aka when I'm making this post it's like 1am haha. Appreciate any help that can be pointed out. 

 

Edit - as soon as I post this, I figure it out. Skyland AIO was causing the bright snow and once I removed it - went back to normal + disabled vivid landscapes. 

 

This spoiler showing snow kind of back to normal. I'll fudge around with it tomorrow.

 

Spoiler

20230726010516_1.jpg.e1c4bfc72a662e53c96f1006d467f345.jpg

 

Edited by Acornins
Posted (edited)

Such a beautiful world.  Truly.  BUT...random wall meshes are blurry and flickering.  The whole wall.  Example:  Whiterun Outskirts.  Most of those walls but also fences around them. I can save and reload and it goes away.  I am thinking I messed up the LOD.  Or maybe changing my ENBSeries ini and enabling all parallax options was a bad idea.  Don't think it is load order.  I followed the prescribed load order.  Before I attempted xEdit patching, thought I would look for suggestions.  Rerun Dyndolod probably.  Thanks so much.  ?

Edited by Miss Tee
Posted (edited)

@Miss Tee

I've been running some tests regarding this issue (you're not the first with that). So far i got:

1. Running out of system RAM.

    With only 8GB installed and 4k texture packs i could repeatedly trigger this. 16GB and 2k texture packs worked, same as 32GB and 4k texture packs.

2. Conflicting texture packs

    Especially with mixing old and new texture packs it can happen that the files are messed up. The 'old' way was using different p-files for parallax, the new method has          changed internally.

    Example: 'Farmhouse Stonewalls' is using the old p-files. The walls have parallax but work only if you delete the corresponding p-file.

3. Broken 'Billboard Output'

    If those files arn't created correctly a lot of graphical glitches can happen. Recreating them usually helps.

    

Edited by Aylis
Posted
3 hours ago, Aylis said:

@Miss Tee

I've been running some tests regarding this issue (you're not the first with that). So far i got:

1. Running out of system RAM.

    With only 8GB installed and 4k texture packs i could repeatedly trigger this. 16GB and 2k texture packs worked, same as 32GB and 4k texture packs.

2. Conflicting texture packs

    Especially with mixing old and new texture packs it can happen that the files are messed up. The 'old' way was using different p-files for parallax, the new method has          changed internally.

    Example: 'Farmhouse Stonewalls' is using the old p-files. The walls have parallax but work only if you delete the corresponding p-file.

3. Broken 'Billboard Output'

    If those files arn't created correctly a lot of graphical glitches can happen. Recreating them usually helps.

    

Thank you.  As I recently experienced this on my Vortex Build with no parallax, I am guessing the billboard issue.  I have way more RAM than referenced but texture packs could also be it.  I only use what you suggested so hoping I didn't make a mistake there.  I began seeing this 2 versions ago with Dyndolod.  Systems runs through fine but I still get this.  There is a mod I use that resets it without the reload trouble so may add it back in.  Was hoping it was a Vortex bug and not a Dyndolod thing.  Need to delete those output files and test without it.  Thank you for your help.  T  

Posted
4 hours ago, Aylis said:

@Miss Tee

I've been running some tests regarding this issue (you're not the first with that). So far i got:

1. Running out of system RAM.

    With only 8GB installed and 4k texture packs i could repeatedly trigger this. 16GB and 2k texture packs worked, same as 32GB and 4k texture packs.

2. Conflicting texture packs

    Especially with mixing old and new texture packs it can happen that the files are messed up. The 'old' way was using different p-files for parallax, the new method has          changed internally.

    Example: 'Farmhouse Stonewalls' is using the old p-files. The walls have parallax but work only if you delete the corresponding p-file.

3. Broken 'Billboard Output'

    If those files arn't created correctly a lot of graphical glitches can happen. Recreating them usually helps.

    

It was lazy of me to not check before I posted.  I disabled my Texgen, xlodgen, and Dyndolod outputs and the mesh issue was gone.  I should have checked before I posted.  I will work on doing a better job of checking things before I post.  T

Posted (edited)

tbh, I'm all for Majestic Mountains being taken out and that new one you posted put in instead. It'll clear up space and it'll also mean items could be taken away - even if it means we might have to find a few things to blend things more? IDK.

 

Edited by Acornins
Posted (edited)
7 hours ago, Acornins said:

tbh, I'm all for Majestic Mountains being taken out and that new one you posted put in instead. 

It will come with the next update. Sadly 'Cathedral - 3D Rocky Shores' (which will NOT be added) screwed with some of the textures and i have to redo DynDOLOD for final visual tests here.

 

 

1 hour ago, Jessica_Degurechaff said:

@Aylis i see that you did some changes yesterday, what it was? i cant find the changelog

Just fixing typos and a few descriptions.

Edited by Aylis

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