Kamikatana Posted April 22, 2023 Posted April 22, 2023 Hi... Really sorry to ask this, and have tried to find this by searching page by page, but where is the link to the guide that highlights "how" to flag a mod to ESL? I know it's here, but just can't find it... Thanks... Appreciate it.... BTW.. really appreciate this guide... has gotten me back into Skyrim, so thank you.
Mindgames265 Posted April 22, 2023 Posted April 22, 2023 29 minutes ago, Kamikatana said: Hi... Really sorry to ask this, and have tried to find this by searching page by page, but where is the link to the guide that highlights "how" to flag a mod to ESL? I know it's here, but just can't find it... Thanks... Appreciate it.... BTW.. really appreciate this guide... has gotten me back into Skyrim, so thank you. https://www.nexusmods.com/skyrimspecialedition/mods/21618 here you go 1
IdosheJungo Posted April 22, 2023 Posted April 22, 2023 (edited) I have some strange eyes and the aylis breton preset doesn't look right. Does anyone know what iI'm doing wrong? I've re done the list 3 times now, also the carriages are weirdly physics freaking out at the beginning when you see them coming down the hill Spoiler Spoiler Edited April 22, 2023 by IdosheJungo Spoiler for pics, my bad
nuclearsilo Posted April 22, 2023 Posted April 22, 2023 (edited) I have a problem. I used Beth.ini to change my resolution to 3440x1440, but it's not real resolution because i can see messing the folders on my second monitor. The character looks chubby as hell. Took a screenshot, and in screenshot it looks good, screenshot is at 1980x1080. I keep trying messing with skyrimprefs.ini, displaytweaks, but i can't figure it out. It's killing me. Everything is set at 3440x1440, so idk where else to look The 3440x1440 only stretches everything out NVM. Fixed it. After few hours of searching about resolution finally found out that Mo2 has another set of ini that override everything. Edited April 22, 2023 by nuclearsilo
Aylis Posted April 22, 2023 Author Posted April 22, 2023 (edited) 3 hours ago, Kamikatana said: Hi... Really sorry to ask this, and have tried to find this by searching page by page, but where is the link to the guide that highlights "how" to flag a mod to ESL? I know it's here, but just can't find it... Thanks... Appreciate it.... BTW.. really appreciate this guide... has gotten me back into Skyrim, so thank you. 3 hours ago, Mindgames265 said: https://www.nexusmods.com/skyrimspecialedition/mods/21618 here you go Waaay too complicated... Quote Flagging ESP as ESL It is relatively easy to flagg an ESP as ESL so it won't take a slot in the limited space for ESP. As it might cause problems i recommend to do it one by one and test the game for stability issues. But usually it should cause no issues if you follow those steps: 1. Start 'Wrye Bash' via MO2 2. Look for the mod you wan't to flagg as ESL. 3. Check if it shows up with a 'green' text (those are the ones that can possibly be converted). 4. Rightclick on the ESP and select 'Check ESL Qualification'. I already did the check for mods in the guide. 5. If a window pops up listing it as 'ESL Capable' proceed with the next step. 6. Rightclick on the ESP again and select 'Add ESL Flag'. 7. Repeat the steps 'til you got all the mods you want to flagg. 8. Simply close 'Wrye Bash' and you're done. 2 hours ago, IdosheJungo said: I have some strange eyes and the aylis breton preset doesn't look right. Does anyone know what iI'm doing wrong? I've re done the list 3 times now, also the carriages are weirdly physics freaking out at the beginning when you see them coming down the hill 1. Pics belong in spoilers! 2. Those are the added replacers for eyes. Simply select in the slider section a color you like. 3. If you want to get the ini for a new setup ignore those bugs. All(!) alternate start mods break the vanilla start. So either go vanilla (without an alternate start mod) or use the alternate start mod and don't go for a vanilla start. The vanilla start is so heavily scripted (and easily broken) that i don't recommend using it anyway. 2 hours ago, Alabaster_Stone said: Wtb patch notes for the new update Check the last two pages. There's a huge list of what i'm working on... Edited April 22, 2023 by Aylis 2
BlueInkAlchemist Posted April 22, 2023 Posted April 22, 2023 The load/install process is complete! Only problem so far is needing to track down a misbehaving texture mod. I chose 'Forsworn' to test skins and hair as quickly as possible. Some but not all of the bodies are the blue of missing textures, and this chap only has missing textures on his hands. It doesn't seem consistent. Could be a memory issue, could be a mod. Thoughts? Spoiler
Aylis Posted April 22, 2023 Author Posted April 22, 2023 (edited) Collecting links (NOT for use yet!) Spoiler RMB SPIDified - Core Crash Logger - PDB support Thorsten tested it and they give excellent support in the comment section. Hanging Dead Bantam Guars Hanging Dead Rabbits More dramatic Red Mountain Plume Folded Rag Diversification ?Pick your choice Eastern Dwemer Towers of Solstheim Beards of Power Body Language Realistic Armor (SPID) Dwemer Armor Already in the guide Dwemer Armor - My patches and fixes Already in the guide Dwemer Armor - Heavy and Light Armor Dwemer Armor - 3BA Preset Already in the guide Dwemer Armor - Vanilla Dwarven Armor replacer Dwemer Armor - 3BA - Replacer Complete Alchemy and Cooking Overhaul Complete Alchemy and Cooking Overhaul - Settings Loader Cracks and Crevices ↖️Individual Cracks and Crevices ?I leave it up to you what you pick. Locks - No Difficulty Display Ordinator - No Timed Block Recipe Auto-Learn High Poly NPC Overhaul Replaces 'Vahdin' Hawk Hummingbirds Shellbug ↖️Shellbug - Textures ENB Particle Lights - Shellbug ?We need the version for Mihail! Dragon Priests Lines Expansion Animal Dung Dwemer Glass Aetherium Shard - ENB Light CACO - Add Fish CACO - Upgraded Dragonflies CACO - Seasonal Landscapes Patch CCC - Alternative Armors - Dwarven Mail Replacer CCC - Alternative Armors - Dwarven Plate Replacer CCC - Hendraheim - SMIM Patch CCC - Hendraheim - Planters Patch CCC - Necromantic Grimoire - Bone Colossus Skeleton Fix CCC - Necromantic Grimoire - Spell Absorption Effect Fix CCC - Shadowfoot Sanctum - Static Objects CCC - Survival Mode - Argonian Rebalance CCC - Survival Mode - Bosmer Rebalance FYX - RavenRock Docks and Fences Round Posts Seasonal Landscapes - RavenRock Docks and Fences Round Posts Patch FYX - Riften Canal and Round Posts FYX - Smooth Wells FYX - Solitude SighPost ?Pick your choice. FYX - Stockades FYX - Stockades - Walls and Gate FYX - Whiterun Castle Bridge Trellis FYX - Whiterun Guard Towers Alternate Perspective - Bone Wolf Patch In testing Spoiler ❓Artifacts - The Breton Paladin ❓CCC - Divine Crusader - Knight of the North Reworked ❓CCC - Divine Crusader - Breton Paladin replacer - Knight of the North ❓CCC - Redguard Elite Armaments (SPID) ❓CCC - Redguard Elite Armaments - Retexture ❓CCC - Seasonal Saturalia Merchant ❓CCC - Staff of Sheogorath Voiced ❓Detailed NPCs - Silver Hand wear CCC Silver Armor (SPID) ❓New Dibella Statues Needed for SoD? ❓TK Dodge ❓TK Dodge - Script Free ❓Dual Wield Parrying - Random Attacks ❓Comprehensive Attack Speed Patch ❓Dirt and Blood Expanded ❓Stones of Solitude Retesting as it doesn't seem to work correctly anymore. ❓Dismemberment ❓Draugr Patrols and Cavalry ✔️Naked Defeat (plus its update to 4.81) Slow and needs more tests. Wrong config? ✔️Naked Defeat - Voice ❓Bone Hawk ❓Crows ❓Emperor Penguins ❓Felsaad Tern ❓Lightened Skyrim ❓Lawbringer Parts propably won't work. Lux interfering? ❓Ryn's Bleak Falls Tower - Bleak Falls Tower Lawbringer Module Strongholds - Largashbur Strongholds - Narzulbur Crosshair Events Fix Edited April 22, 2023 by Aylis 1
Aylis Posted April 22, 2023 Author Posted April 22, 2023 42 minutes ago, BlueInkAlchemist said: The load/install process is complete! Only problem so far is needing to track down a misbehaving texture mod. I chose 'Forsworn' to test skins and hair as quickly as possible. Some but not all of the bodies are the blue of missing textures, and this chap only has missing textures on his hands. It doesn't seem consistent. Could be a memory issue, could be a mod. Thoughts? Might be a glitch of 'Alternate Perspective'. Try leaving the cave and then reentering it. Otherwise it could be a broken armor or skin. I've been in the Reach today (trying to find the Paladin) and got no issues with the Forsworn.
BlueInkAlchemist Posted April 22, 2023 Posted April 22, 2023 54 minutes ago, Aylis said: Might be a glitch of 'Alternate Perspective'. Try leaving the cave and then reentering it. Otherwise it could be a broken armor or skin. I've been in the Reach today (trying to find the Paladin) and got no issues with the Forsworn. Did some wandering around, and it shows up on more than Forsworn. Time to start figuring out which skin is broken!
Bigglsby Posted April 22, 2023 Posted April 22, 2023 @Aylis I see you're in testing with Naked Defeat. I'm going to try it out as well, but looking through the thread it looks like there is an additional mod that may help with script hang.
Aylis Posted April 22, 2023 Author Posted April 22, 2023 1 hour ago, BlueInkAlchemist said: Did some wandering around, and it shows up on more than Forsworn. Time to start figuring out which skin is broken! Try the files for RBT first. Those are most likely the ones causing issues. @Bigglsby Thanks, and added to testing. __________________________________________________ @All Is post #6 on page one useful? Or is that content a waste of time?
Guest Posted April 22, 2023 Posted April 22, 2023 Is it ok to use 'immersive citizen' with this mods list?
KCOLL Posted April 22, 2023 Posted April 22, 2023 Can someone point me in the direction on how to get OStim and Sexlab to work together.
Mindgames265 Posted April 23, 2023 Posted April 23, 2023 (edited) https://www.nexusmods.com/skyrimspecialedition/mods/89167 saw this and thought it might be worth a look Also that post is very useful, didn't realize how little was with the holiday one till I read your post. https://www.nexusmods.com/skyrimspecialedition/mods/21654 going to give this one a try since from my understanding it's mostly just needs a synthesis patch to get it to play nice. Seasonal landscapes has updated and added in a couple more options on the second half. Edited April 23, 2023 by Mindgames265 1
trgdolors Posted April 23, 2023 Posted April 23, 2023 5 hours ago, Aylis said: @All Is post #6 on page one useful? Or is that content a waste of time? I own the full AE upgrade, but have not moved from SE yet (almost 2.5 years on current play thru!). So I can't speak to your actual choices, but you tend to have pretty good taste so I appreciate your opinions on the AE mods for when I do move up. I say its useful, and look forward to more of it! 1
Aylis Posted April 23, 2023 Author Posted April 23, 2023 (edited) Update to V 0.9.15 The next integration of patches for the CCC and, as usual, a few more detail upgrades and immersion mods. Mods to RERUN As usual the CCC patcher (in 'Foundation') and the 'Bashed Patch'. For CACO you also have to rerun 'The Great Town of Ivarstead Patch Collection' and 'JK's Interiors Patch Collection'. Atm a rerun of DynDOLOD is not really required. Mods to REMOVE Spoiler Foundation Vvardenfell Plume for ENB Found something better. Solitude SignPost Gets replaced in 'Patches'. Armor and Weapons Vanilla Armor Replacers Didn't work out as planned. Vanilla Armor Expansion - Textures Vanilla Armor Replacer - CBBE Vanilla Armor Replacer - HIMBO NPC Vahdin - Female NPC Replacer I can finally relace this temporary solution Vahdin - Hair physics - Vanilla hair remake SMP Dawnguard Revisited and Complete - Full OA updated the file Patches Dawnguard Revisited - RBT Patch Not needed anymore Mods to ADD Spoiler SKSE RMB SPIDified - Core Crash Logger - PDB support Thorsten tested it and they give excellent support in the comment section. Foundation Nightshade Replaced with the 'Cathedral' version (I was waiting for the inclusion) Reach Fern Improved plants Thicket and Dead Shrub Moved up in the group Subgroup: Trees Moved up before 'Seasonal Landscapes' Water in Wells Moved up in the group FYX - Smooth Wells Folded Rag Diversification ?Pick your choice Hanging Dead Bantam Guars Hanging Dead Rabbits More dramatic Red Mountain Plume World Expansion Eastern Dwemer Towers of Solstheim PC Beards of Power Physics and Animation Body Language Armor and Weapons Realistic Armor (SPID) This solves all the armor issues. Dwemer Armor - Heavy and Light Armor Dwemer Armor - Vanilla Dwarven Armor replacer Dwemer Armor - 3BA - Replacer Gameplay Complete Alchemy and Cooking Overhaul Excellent upgrade Complete Alchemy and Cooking Overhaul - Settings Loader Cracks and Crevices Immersion ↖️Individual Cracks and Crevices ?I leave it up to you what you pick. Locks - No Difficulty Display Now lockpicking becomes interesting again. Ordinator - No Timed Block NPC High Poly NPC Overhaul Replaces 'Vahdin' NPC Enhancement - Dawnguard Updated replacer Creatures Hawk Hummingbirds Shellbug ↖️Shellbug - Textures Weather and Lighting ENB Particle Lights - Shellbug ?We need the version for Mihail! Sound Dragon Priests Lines Expansion World and Quests Animal Dung Dwemer Glass Aetherium Shard - ENB Light Patches CACO - Add Fish CACO - Upgraded Dragonflies CACO - Seasonal Landscapes Patch CCC - Alternative Armors - Dwarven Mail Replacer CCC - Alternative Armors - Dwarven Plate Replacer CCC - Hendraheim - SMIM Patch CCC - Hendraheim - Planters Patch CCC - Necromantic Grimoire - Bone Colossus Skeleton Fix CCC - Necromantic Grimoire - Spell Absorption Effect Fix CCC - Shadowfoot Sanctum - Static Objects CCC - Survival Mode - Argonian Rebalance CCC - Survival Mode - Bosmer Rebalance FYX - RavenRock Docks and Fences Round Posts Seasonal Landscapes - RavenRock Docks and Fences Round Posts Patch FYX - Riften Canal and Round Posts FYX - Solitude SighPost ?Pick your choice. FYX - Stockades FYX - Stockades - Walls and Gate FYX - Whiterun Castle Bridge Trellis FYX - Whiterun Guard Towers Edited April 25, 2023 by Aylis 1
lolthisis Posted April 23, 2023 Posted April 23, 2023 Nice update! I've been meaning to try the alchemy overhaul, so glad to see it works out in your LO. I still get confused about when/if it's a good idea to get the parallax versions of mods like FYX, or just get the vanilla ones. My understanding is that: a) this list is designed to work for parallax textures b) some mods that have parallax textures don't do it very well, and are better with separate patches c) parallax can cause some pretty annoying visual glitches if everything isn't loaded right. So from that I'm usually guessing that, unless otherwise noted, parallax textures on new mods are usually recommended or at least fine to install. Very used to being wrong though! 1
Aylis Posted April 23, 2023 Author Posted April 23, 2023 5 minutes ago, lolthisis said: So from that I'm usually guessing that, unless otherwise noted, parallax textures on new mods are usually recommended or at least fine to install. Very used to being wrong though! Nope, you nailed it. ? The issue with parallax is that it can decrease the FPS. So i leave it a bit open to you guys and gals if you want to use it. It won't be an problem, otherwise i'd include a warning, but in the end you have to see if your system can handle it.
wollboi Posted April 23, 2023 Posted April 23, 2023 (edited) @Aylis Did you try the patch I linked before tossing Realistic Armor? Just wondering. Vanilla fur armor is pretty fugly. Edited April 23, 2023 by wollboi
Aylis Posted April 23, 2023 Author Posted April 23, 2023 25 minutes ago, wollboi said: @Aylis Did you try the patch I linked before tossing Realistic Armor? Just wondering. Vanilla fur armor is pretty fugly. Yep, i did. But i prefer the replacer we got now. I tried to mix both mods to get the best of both. But, as you know, that didn't work out too well. 1
alaunus01 Posted April 23, 2023 Posted April 23, 2023 @Aylis You are aware there are NITHI replacers for Dawnguard and Serana available now right? 1
Aylis Posted April 23, 2023 Author Posted April 23, 2023 51 minutes ago, alaunus01 said: @Aylis You are aware there are NITHI replacers for Dawnguard and Serana available now right? Oooops, forgot about the one for Dawnguard... Fixed Not sure we need the one for Serana (looked fine to me on the last run). Will recheck when i reach her (same as 'Project Cougar'). Spoiler
alaunus01 Posted April 23, 2023 Posted April 23, 2023 1 hour ago, Aylis said: Oooops, forgot about the one for Dawnguard... Fixed Not sure we need the one for Serana (looked fine to me on the last run). [...] I specifically mentioned Serana because so far we were using BB Dawnguard Serana and because of the many many Serana replacers she no longer is included in NITHI Dawnguard. Once you get to 'I need to start a new game anyway so I can toss BB Dawnguard while I am at it' her facegen would be from Cosmetic Vampire Overhaul and nobody deserves that. ?
psychoqwirk420 Posted April 23, 2023 Posted April 23, 2023 I need help or a point in the right direction. I know this isn't the best place to ask, but I have to start somewhere. My issue is that XPMSE won't load, therefore, physics are broken and I do not know what happened. Played last night just fine, played this morning and I entered the 7th circle of hell, apparently. Here's what I've tried so far (in no particular order: 1. Reinstalling XPMSE. 2. New game. 3. Moving XPMSE to (almost) last in load order. 4. Verified that the XPMSE plugin is active. 5. Delete all FNIS and Nemesis files and re-run. 6. Disable XPMSE, load game, save, clean via Re-Saver, enable XPMSE, load game. 7. Re-run anything that has to do with SMP, or physics (body, body physics, etc.). 8. Verify that NOTHING is overwriting any files from XPMSE (except for ones that were stated to via mods from guide). 9. Search the internet to see if anyone had the same issue and try their fixes (recommended steps were mostly mentioned in the above steps). 10. Wait for about 15 real life minutes for everything to load. 11. Load a few saves before to see if issue went away. Pretty sure that's everything. I updated nothing, so the mod list is the same as it was before this issue started. If ANYONE has ANY suggestions, I'm open to hear and try them out. For the life of me, I can't figure out WHY it suddenly stopped loading XPMSE. When you go to the MCM menu, it said "You failed, try again" under the section that says what plugins you have (don't know how to explain, but I hope you know what I'm talking about). Usually it says "You barely made it!", but now it doesn't. Again, I welcome any suggestions and help. Thank you in advance for your time!
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