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Posted
4 hours ago, jib_buttkiss said:

 

Have you tried scrolling further down the list on the 3rd page? The other options sometimes don't appear until you try to scroll down, I've found. But I checked, and they're definitely there.

Hello , yeah is there is like i need first make their arousal reach max and use the option of princes so the option can finally show, i dont know if you make it like that or is because other mod but is really great pretty realistic i need to say.

 

Another thing i want ask if in the future the two npc hypnotist can have more options like masturbate in front of him, use toys, or something like that. 

 

Posted
12 hours ago, Wut1969 said:

I think I use the latest version, but I'll check that too.

@jib_buttkiss: checked it, I'm running BoS 1.9.0.7, together with the SE patch 1.9.0.7 and Botox patch 1.9.0.1.

 

Posted
On 4/28/2026 at 2:24 AM, jib_buttkiss said:

 

As the others said, if you've over the requisite level set in the MCM it could be the courier failing to spawn and not giving you the A Small Treasure note. It should work if you spawn him in with the console.

 

 

That's not a tweak, that's a major overhaul. Every piece of dialogue conditioned on arousal, every script that starts sex, every bit of logic that triggers off a SL scene event, would have to be redone. And probably more things that I've forgotten about.

 

 

So I can look into it- do you use Botox/the botox patch?

 

 

Huh. Assuming no use of the Botox patch, that's odd because those eyes and hairs (both Lumiette and Erina) are just default vanilla assets. Maybe, yeah, something is off in the LE-SE conversion? For the next version, I'll try exporting the head .nifs directly from the SE CK instead of converting them and see if that helps.

 

 

No, nothing's locked. Have you tried the dialogue option that says Maybe something else? (or something like that, I don't remember) in the list of commands?

I don't currently use the Botox patch. I did try it to see if that fixed the crashing, but it did not.

Posted

If i add hdt hair to the bimbos, it clips is there a fix for that or what are the exact multipliers the mod is applying to the bodies so i can make a body slide preset?

Posted
1 minute ago, eparadox317 said:

If i add hdt hair to the bimbos, it clips is there a fix for that or what are the exact multipliers the mod is applying to the bodies so i can make a body slide preset?

Have you even looked at the MCM?

Posted
8 minutes ago, Wut1969 said:

Have you even looked at the MCM?

Actually i just managed to compare the values now, can you just explain to me how the values work if possible if its breasts 1.8 does that mean it takes the base value and does what with it as when i see it in body slide its in terms of percentages. I did see the MCM , I am just having trouble translating it to body slide as I don't know the multipliers being applied exactly.

Posted
8 hours ago, eparadox317 said:

Actually i just managed to compare the values now, can you just explain to me how the values work if possible if its breasts 1.8 does that mean it takes the base value and does what with it as when i see it in body slide its in terms of percentages. I did see the MCM , I am just having trouble translating it to body slide as I don't know the multipliers being applied exactly.

I can't, but I can tell you what I did:

 

I first build a preset in Bodyslide that I really liked, going from fairly thin to slightly chubby. The boobs are on the larger side for thin women (B to C cup), and on the smaller side for larger women (E probably). This way the impact from bimbofication isn't going whack. 

 

Then I started a new game, created a character with weight 30, and used the BoS Bimbo preview button to tweak the Bimbofied version. Then I switched the weight to 80, to see if that would still work for me. 

To avoid clipping, the boobs aren't humonguous, but 'just' end up being very large. The hips are on the wider side, to accentuate the ass. When I'm gaming, in 3rd person, the ass is what I see most anyway. 

 

When I play, I usually pick my PC at weights ranging from 30 to 50.

 

You can try to do thing the scientific way, but imho trial and error is easier and more fun. I hope this helps.

 

Posted
On 4/29/2026 at 10:31 AM, eparadox317 said:

 

Also as this seems a real pain for me I have tried so hard to skip this quest through commands but have not been able to. Do you know of what command I can use to skip this specific letter so I do not have to do it,I tested most of the other content and it was all fine.

 

Unfortunately in the current version of the mod the only way to skip hypno letters is to complete the sidequest at Drevis Neloren.

In the next version I'm adding a debug skip button in the MCM.

 

The letters are generated randomly so you could possibly reload an older save (~24 ingame hours before you got the letter) and hope it generates a different one.

 

On 4/29/2026 at 12:01 PM, Riderofanarchy said:

It's alright. i just downloaded a Fake Sexlab plugin to bypass the requirement. 

 

Let me know if that works. It's not like the requirement is just there for fun or anything, I suspect large chunks of the mod simply won't work properly without Sexlab functionality.

But do report back, other people might be interested if you're successful.

 

On 4/29/2026 at 2:23 PM, Un12 said:

Hello , yeah is there is like i need first make their arousal reach max and use the option of princes so the option can finally show, i dont know if you make it like that or is because other mod but is really great pretty realistic i need to say.

 

Another thing i want ask if in the future the two npc hypnotist can have more options like masturbate in front of him, use toys, or something like that. 

 

 

No, it's just there when you scroll down in the dialogue options. Very strange that it's not showing up for you because I tested it in game and also checked the mod data and that's all there is, it should just be there,

 

On 4/30/2026 at 3:05 AM, Wut1969 said:

@jib_buttkiss: checked it, I'm running BoS 1.9.0.7, together with the SE patch 1.9.0.7 and Botox patch 1.9.0.1.

 

 

I'll look into it then.

 

11 hours ago, ShemalianPirate said:

I don't currently use the Botox patch. I did try it to see if that fixed the crashing, but it did not.

 

Interesting. Noted, thanks.

 

3 hours ago, eparadox317 said:

If i add hdt hair to the bimbos, it clips is there a fix for that or what are the exact multipliers the mod is applying to the bodies so i can make a body slide preset?

 

The body changes are just based on NiOverrides's node size increments.

While it can be a bit unintuitive, the scaling is linear. 1.0 is the base size, so adding 0.8 gives a morph of 1.8- an 80% increase. 

 

The values in the MCM are the amounts that will be added to the base size of 1.0. You can make them negative to reduce aspects (I make my bimbos get thinner shoulders and waists; -0.2 = 0.8, a 20% reduction or 80% of the original size), and in LE NiOverride has some nodes inverted for some reason so for those you need to use negative values to make it bigger (-0.4 = 0.6, a 40% increase equivalent to 1.4 for a normal node).

 

Also to note is that the values you set in the MCM are the morphs sizes that the bimbo curse gives when complete. Story NPCs also base their morphs off these values, but proportionally- Morella's breasts will be 20% of the values you set, Tarria's will be 110%, etc.

 

The Preview button is certainly a must-use.

Posted
5 hours ago, jib_buttkiss said:

No, it's just there when you scroll down in the dialogue options. Very strange that it's not showing up for you because I tested it in game and also checked the mod data and that's all there is, it should just be there,

 

Is more probably that i messed some mod that are overwritting your mod but isnt affecting my gameplay so its fine, thanks for answering.

Posted

Hello, I recently encountered a problem using a mod. After scrolling through a couple dozen pages of other people's problems, I couldn't find anything similar to mine.
The problem is with the face textures: the textures disappear every time a sex scene starts or I move to any location. This only happens with Serana (possibly other NPCs as well, but I haven't done much testing with them). After disabling a couple of mods, I discovered the problem was with the Nihility - Serana.esp plugin. For some reason, the BoS mod changes NPC faces under the conditions I described above (sex and locations), but apparently due to texture differences or something similar, everything breaks, causing the face textures to disappear. This happens regardless of whether I'm using the YPS plugin or not (I should clarify that the plugin worked; I just disabled it in the BoS settings).
So, is there anything I can do to get Nihility - Serana.esp and BoS working? 
My boot order is attached in the file loadorder.txt, and I've also attached a screenshot of the problem itself. Thank you! 
image.png.510dc5039d451a96562f384dd37368ad.png

Posted
46 minutes ago, LeshVinov said:

Hello, I recently encountered a problem using a mod. After scrolling through a couple dozen pages of other people's problems, I couldn't find anything similar to mine.
The problem is with the face textures: the textures disappear every time a sex scene starts or I move to any location. This only happens with Serana (possibly other NPCs as well, but I haven't done much testing with them). After disabling a couple of mods, I discovered the problem was with the Nihility - Serana.esp plugin. For some reason, the BoS mod changes NPC faces under the conditions I described above (sex and locations), but apparently due to texture differences or something similar, everything breaks, causing the face textures to disappear. This happens regardless of whether I'm using the YPS plugin or not (I should clarify that the plugin worked; I just disabled it in the BoS settings).
So, is there anything I can do to get Nihility - Serana.esp and BoS working? 
My boot order is attached in the file loadorder.txt, and I've also attached a screenshot of the problem itself. Thank you! 
image.png.510dc5039d451a96562f384dd37368ad.png

you're not missing textures, you're missing the head itself. the only culprit that comes to mind without looking is the "changing hair headparts" mcm option. Skyrim is very picky with facegen for npcs. if a headpart's name doesn't match the one in the .nif file, you're in for some nightmare fuel. 

Posted
1 hour ago, CuriousBigred said:

you're not missing textures, you're missing the head itself. the only culprit that comes to mind without looking is the "changing hair headparts" mcm option. Skyrim is very picky with facegen for npcs. if a headpart's name doesn't match the one in the .nif file, you're in for some nightmare fuel. 

Thanks for your reply! I'll check the settings you mentioned.

Posted
2 hours ago, CuriousBigred said:

you're not missing textures, you're missing the head itself. the only culprit that comes to mind without looking is the "changing hair headparts" mcm option. Skyrim is very picky with facegen for npcs. if a headpart's name doesn't match the one in the .nif file, you're in for some nightmare fuel. 

I just tried it, and it really helped. But there is another problem: a difference in the color of head and body. Face Discoloration Fix is installed. However, everything looks fine on my character.

Posted

Hello. I recently just finished the Lyvelia Quest, now i cant find the Makeover power/spell in my menu. Is the spell not tied to the quest anymore?

Posted
2 hours ago, HHUnsafe said:

Hello. I recently just finished the Lyvelia Quest, now i cant find the Makeover power/spell in my menu. Is the spell not tied to the quest anymore?

It never was. The Makeover power was always tied to becoming a true Bimbo (not the false Bimbo version in Lyvellia's quest). The Makeover power is now part of the MCM on the Bimbo Makeover page. The dialogue option to check an npc's corruption is no that page if the target is not a Bimbo yet. If there is no target under the mouse cursor the page targets yourself.

Posted
1 hour ago, Balgin said:

It never was. The Makeover power was always tied to becoming a true Bimbo (not the false Bimbo version in Lyvellia's quest). The Makeover power is now part of the MCM on the Bimbo Makeover page. The dialogue option to check an npc's corruption is no that page if the target is not a Bimbo yet. If there is no target under the mouse cursor the page targets yourself.

Thanks :)

Posted
On 3/6/2026 at 2:03 PM, H Bof said:

 

If I recall from when I was getting some pointers from other tat creators as I started working on my own pack of slavetats, it's because slavetats don't use or have an alpha channel/value which is what overlays use for their glow in Racemenu. I think slavetats are strictly RGB rather than RGB-A and sort of "fake" the glow for lack of a better term. It's why with lighting mods such as ENB you can apply a glow to a slavetat, but it won't actually glow and illuminate the area around it, rather just retain its brightness in low light where overlays will illuminate the areas around them if they have a glow.

 

I haven't kept up with the handful of AE or remaster mods for slavetats so maybe one of those changes them to have alphas, but other than that it might just not really be possible with slavetats to get a really nice "real" glowing look :( 

 

If you decide you really want a glowing tat and would like to change it to be applied as an overlay I'm more than happy to make an alpha for the tat(s) you would want it for! My current in progress 3DX project has taught me all about how to make glowing tattoos and alphas for designs (see spoiler) and it almost 100% translates back to Skyrim tats.

 

  Reveal hidden contents

TatTest6.thumb.png.f324f9a5b5deb29fa2efa58e5e38ae01.png

 

TatTest6B.thumb.png.95d787699475c90f55e27f9509576c12.png

 

TatTest5.thumb.png.44055d22627d97e5544e232afbb17932.png

 

TatTest5B.thumb.png.c601a2c4de3069e02182b84653264948.png

 

 

You can fake a glow in slavetats but it can be kind of finicky and need a base tat and a smudged version of the base tat (i forget the settings i used in mine but the smudged tat is the base tat with a gaussian blur iirc).  Basically to get glow with slave tats you could use just the one tattoo with a regular color and a glow color, however that will not work with black or white as the main color as the colors absorb the glow, you would need a gray or something, however if using say grey it only allows for a grey as the main color and whatever the glow is.  With an extra tat labeled glow, you basically take up 2 slots for tats but it allows you to use the non glow for whatever color you want instead of limiting you to grey and locking you out of black and white.  So in order to do that, your first slot will be the glow tat with whatever colors you want, then the 2nd tat will be the non glow version in whatever color you want.  Youd be taking up 2 tat slots to make it work this way though, at least this is the way ive found out how to do it in slavetats.

20240929173628_1.jpg

20240929173540_1.jpg

Posted

Is it possible to disable the pop-up message when nails are too short? The trip and popup sort of messes with some other scenes during quests and breaks them. I'd much like the notification to be on the corner rather than a popup.

Posted
3 hours ago, Kingslayer101 said:

Is it possible to disable the pop-up message when nails are too short? The trip and popup sort of messes with some other scenes during quests and breaks them. I'd much like the notification to be on the corner rather than a popup.

You might want to disable the Nail check in YPS.

Posted
On 5/1/2026 at 3:16 AM, jib_buttkiss said:

 

Unfortunately in the current version of the mod the only way to skip hypno letters is to complete the sidequest at Drevis Neloren.

In the next version I'm adding a debug skip button in the MCM.

 

The letters are generated randomly so you could possibly reload an older save (~24 ingame hours before you got the letter) and hope it generates a different one.

 

 

Let me know if that works. It's not like the requirement is just there for fun or anything, I suspect large chunks of the mod simply won't work properly without Sexlab functionality.

But do report back, other people might be interested if you're successful.

 

 

No, it's just there when you scroll down in the dialogue options. Very strange that it's not showing up for you because I tested it in game and also checked the mod data and that's all there is, it should just be there,

 

 

I'll look into it then.

 

 

Interesting. Noted, thanks.

 

 

The body changes are just based on NiOverrides's node size increments.

While it can be a bit unintuitive, the scaling is linear. 1.0 is the base size, so adding 0.8 gives a morph of 1.8- an 80% increase. 

 

The values in the MCM are the amounts that will be added to the base size of 1.0. You can make them negative to reduce aspects (I make my bimbos get thinner shoulders and waists; -0.2 = 0.8, a 20% reduction or 80% of the original size), and in LE NiOverride has some nodes inverted for some reason so for those you need to use negative values to make it bigger (-0.4 = 0.6, a 40% increase equivalent to 1.4 for a normal node).

 

Also to note is that the values you set in the MCM are the morphs sizes that the bimbo curse gives when complete. Story NPCs also base their morphs off these values, but proportionally- Morella's breasts will be 20% of the values you set, Tarria's will be 110%, etc.

 

The Preview button is certainly a must-use.

it appears to be functioning. though I haven't checked if sex acts through Ostim are counted for corruption progress. 

Posted
21 hours ago, Wolfen09 said:

 

You can fake a glow in slavetats but it can be kind of finicky and need a base tat and a smudged version of the base tat (i forget the settings i used in mine but the smudged tat is the base tat with a gaussian blur iirc).  Basically to get glow with slave tats you could use just the one tattoo with a regular color and a glow color, however that will not work with black or white as the main color as the colors absorb the glow, you would need a gray or something, however if using say grey it only allows for a grey as the main color and whatever the glow is.  With an extra tat labeled glow, you basically take up 2 slots for tats but it allows you to use the non glow for whatever color you want instead of limiting you to grey and locking you out of black and white.  So in order to do that, your first slot will be the glow tat with whatever colors you want, then the 2nd tat will be the non glow version in whatever color you want.  Youd be taking up 2 tat slots to make it work this way though, at least this is the way ive found out how to do it in slavetats.

 

Oh yeah this is what I was referring to! If I remember correctly, this is the method that the ST version of LewdMarks uses too. I was talking about how the fake STs don't have a real "glow," they just look like they do. It can be seen in your screenshots in areas like her inner thighs since if they were really glowing, the skin in that area around the tats would be getting lit up by them too and casting light up that entire area that's in shadow.

Posted
5 hours ago, Chillie Jacky said:

image.png.a2fe00e7bd98b79de75c28f99e6c57b3.pngPlease help, how i can fix this?

If I had to guess you did not run Bodyslide, so "Brambles" is wearing an outfit that has not been built, or is possibly missing the mesh entirely.  If you're on Skyrim SE/AE (Special Edition/Annviersary Edition from 2017), then you will need the SE Patch in the downloads.  If you have already done that, then you should make sure that the patch is below CustomComments.esp.

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