Jump to content

Recommended Posts

Posted

I've put together a mod that uses Gunslicer's animations + others.

Thought it be more fun if the player and npcs acted more bimboey after complete corruption.

 

 

Posted

Hey i really love the mod and i have one sugestion that i think a lot of people would like, in all my playthroughs i ran in the same problem, the bimbo morphs of the pc and the npcs are the same, and becouse of this i have to do one of three things, recruit all the followers that i would want to become bimbos transform them and then transform the pc, transform the pc first and never use a bimbo tonic while the morphs sliders are not the exact same or constantly have to change the morphs before transforming one npc and wait for the full transformation of said npc before being able to use a bimbo tonic, i think this is one of the biggest problems this mod has in my opinion, so i wanted to ask, is there any plans to add pc morphs and npc morphs separately?

 

Posted
Vor 5 Stunden sagte astor2015:

Hey, ich liebe den Mod wirklich und ich habe einen Vorschlag, der meiner Meinung nach vielen Leuten gefallen würde: Bei all meinen Durchspielen hatte ich das gleiche Problem, die Bimbo-Morphs des PCs und der NPCs sind die gleichen, und aus diesem Grund i Ich muss eines von drei Dingen tun: alle Follower rekrutieren, die ich zu Bimbos machen möchte, sie transformieren und dann den PC transformieren, zuerst den PC transformieren und niemals ein Bimbo-Tonikum verwenden, solange die Morph-Schieberegler nicht genau gleich sind oder dies ständig tun müssen Ändern Sie die Morphs, bevor Sie einen NPC transformieren, und warten Sie auf die vollständige Transformation dieses NPCs, bevor Sie ein Bimbo-Tonikum verwenden können. Ich denke, das ist meiner Meinung nach eines der größten Probleme, die dieser Mod hat, also wollte ich fragen, ob es welche gibt Plant man, PC-Morphs und NPC-Morphs separat hinzuzufügen?

 

 

I don't know if this is really a priority for the mod author... especially since players like me don't mind that the morphing process brings about the same changes.

 

Also - which Skyrim player goes to the trouble of setting a different body template for their NPC than for their own avatar... not many.

Posted
Vor 9 Stunden sagte Crota:

Nachdem ich etwa zwei Tage lang gespielt habe, wird mir klar, dass die Körperveränderungen bei meinem Charakter nicht auftreten.

Gibt es eine Liste von Add-ons, die dieses Add-on überschreiben/nicht mit ihm funktionieren? Das einzige, was mir einfällt und das ich aktiviert habe, sind Transformative Elixiere. Ich weiß jedoch, dass es da draußen noch andere gibt.

 

I can only advise you to do the following test:

 

1) create a new character and initialize all installed mods in the MCM

 

2) set the mode on the first "map" in SLIF to -> Morph

 

3) save and then use the console command "setstage cc_bimbofyplayer" to work through the individual stages (10, 20, 30, 40, 50, 60, 70, 80, 85, 87, 90, 100, 110, 115, 120, 130, 140, 150, 160)

 

4) you have to wait a while before you trigger the next stage - because the "engine" (especially the processing of scripts) takes time ... because I, for example, use this method to display my own changes to the dream texts leave

 

5) Nothing really happens to the body shape before level 115!

 

If you don't see any changes to the body shape at level 160... then you have a massive problem with your installation - which can then be investigated

Posted

Hy, I have two little things, at the moment I am enjoing the new Hypno quest but ran into an issue...

Spoiler

I visited the Master, and I guess know now the trigger, at least the quest updated to speak to the NPC at the College, but when I talk to him no dialoge option shows up just the usually stuff.20240825104323_1.jpg.e75c3e479d65c124578845026c1f936f.jpg

The other thing just going through my mind, while doing the quest for Morella where you have give her adversary bigger breast, was if you dont use all off the salve on her, might be fun to use some on yourself, for a massive spike of corruption of course, but maybe the PC get´s a bit jealous seeing both of them with so much upper width that she can not stop herself =D

 

Posted
16 hours ago, Ralof of Riverwood said:

 

I am using 1.5.3.6, which is the latest version. And while it's probably irrelevant, I am not using your begging add-on.

I use the same as you do but my CSN add-on quit working all together two games back and will not work/display values anymore. 

I asked the mod author for help on their support thread but no answer yet.

Posted
8 hours ago, savage said:

I've put together a mod that uses Gunslicer's animations + others.

Thought it be more fun if the player and npcs acted more bimboey after complete corruption.

 

 

 

Oh, cool! That's really neat- if I had SE (for OAR), I'd be using this!

I'll add a link to it on the main mod page.

 

8 hours ago, astor2015 said:

Hey i really love the mod and i have one sugestion that i think a lot of people would like, in all my playthroughs i ran in the same problem, the bimbo morphs of the pc and the npcs are the same, and becouse of this i have to do one of three things, recruit all the followers that i would want to become bimbos transform them and then transform the pc, transform the pc first and never use a bimbo tonic while the morphs sliders are not the exact same or constantly have to change the morphs before transforming one npc and wait for the full transformation of said npc before being able to use a bimbo tonic, i think this is one of the biggest problems this mod has in my opinion, so i wanted to ask, is there any plans to add pc morphs and npc morphs separately?

 

 

No, no plans to do that. It'd be a lot of very fiddly work, and I can't see it being particularly useful to be honest.

If you really want the PC and NPCs to be different sizes, you could use Racemenu sliders to fine-tune particular actors (The Manipulator will allow you to easily edit them on NPCs).

 

1 hour ago, Miauzi said:

5) Nothing really happens to the body shape before level 115

 

No, the morphs are applied gradually and equally- 1/8 of the total morph value gets applied, in every second stage.

 

24 minutes ago, Tschorm said:

Hy, I have two little things, at the moment I am enjoing the new Hypno quest but ran into an issue...

  Hide contents

I visited the Master, and I guess know now the trigger, at least the quest updated to speak to the NPC at the College, but when I talk to him no dialoge option shows up just the usually stuff.

The other thing just going through my mind, while doing the quest for Morella where you have give her adversary bigger breast, was if you dont use all off the salve on her, might be fun to use some on yourself, for a massive spike of corruption of course, but maybe the PC get´s a bit jealous seeing both of them with so much upper width that she can not stop herself =D

 

 

For the hypno problem, it's a known issue. There'll be a fix for it in 1.8.2 (which should be soon). For now, you can use the console to set CC_HypnoQuest_Escape to stage 40 to proceed.

 

For the breast salve, eh. I've had people suggest it a few times, but it just doesn't gel for me. Maybe I'll get around to it eventually? But maybe not.

Posted
Vor 24 Minuten sagte jib_buttkiss:

Nein, die Morphs werden schrittweise und gleichmäßig angewendet – 1/8 des gesamten Morph-Werts wird in jeder zweiten Stufe angewendet.

 

 

Has that been changed in the meantime?

Because I can still remember my "old" version - nothing really visible happened until level 100 - especially the breasts literally "exploded" from level 120.

 

And depending on which morph values you set - I would have to measure the body to see anything in the lower levels.

 

But on the other hand... does it even make sense to "inflate" the butt before the appropriate announcement comes in the dream sequence... similarly the breasts?

 

Posted
1 hour ago, Miauzi said:

 

Has that been changed in the meantime?

Because I can still remember my "old" version - nothing really visible happened until level 100 - especially the breasts literally "exploded" from level 120.

 

And depending on which morph values you set - I would have to measure the body to see anything in the lower levels.

 

But on the other hand... does it even make sense to "inflate" the butt before the appropriate announcement comes in the dream sequence... similarly the breasts?

 

 

Checking the changelog, it's been like this since version 1.4.

It does result in a minor incongruence between the dreams and what actually happens, but that's easily fixed with a minor rewrite (that I've been too lazy to do!).

Posted
On 8/16/2024 at 5:40 PM, MellowDrama said:

 

 

No, Additem. I guess the princess one should be out of rotation too?


yes, the princess one doesn't have a nif either. Im guessing next update

Posted

Tiny feature suggestion: Asking Erina to remove corruption before she's been cured (especially before even starting her quest) should probably have a similar result to asking a priestess of Dibella even 'though she's not one of the goddess' flock.

Posted
6 hours ago, jib_buttkiss said:

No, no plans to do that. It'd be a lot of very fiddly work, and I can't see it being particularly useful to be honest.

If you really want the PC and NPCs to be different sizes, you could use Racemenu sliders to fine-tune particular actors (The Manipulator will allow you to easily edit them on NPCs).

 

Players can also use a mod like this or this one. I've never bothered to do more than dabble because I don't care enough, but they're easy enough for anyone capable of using xEdit.

Posted
5 hours ago, jib_buttkiss said:

 

Checking the changelog, it's been like this since version 1.4.

It does result in a minor incongruence between the dreams and what actually happens, but that's easily fixed with a minor rewrite (that I've been too lazy to do!).

Would be funny to have you getting rounder, and rounder, little bit at a time, nothing to worry about, then BANG!  Jugs and booty for weeks overnight.  Not sure it's practical, but funny.

Posted

Some observation:

In Lyvelia's quest, in dialogues sometimes referred to 3 days, but other dialog referred to 6 days.

When the PC gets the eyeshadows, they are black. Aren't they supposed to be pink or magenta or purple-ish?

I seem to remember that this has come up before, but now I can't find a solution to it.

I set the default color in the yps mod' MCM section, but it wasn't applied.

 

image.jpeg.ce17c807566cbd89baa7e6921a316c2e.jpeg

Posted

The Custom Color options in YPS are strictly for the Lipstick (Custom) and Eyeshadow (Custom) items, they are not checked by anything else afaik.

Posted

question on the hypno quest, says to wait until whoever hypno  me reveal's himself. i have waited at various locations for a few days now, is this a bug? 

Posted

How do I start "A Fair Little Favor"? I've modeled for Radiant Raiment and done "Elisif's Tribute", but Elisif doesn't have any new dialogue for me.

Posted

Just wondering, I am the Be A good girl stage where I have to have sex with a Married Man and I tried 4 different guys and the quest doesn't proceed.

Do I need to do more of the main quests to proceed in the Good girl quest?

Posted

Not sure if this has been reported yet, I tried searching but might have missed it. Currently the text for "A Little Relapse" seems... off, somehow. It suggests the PC has already met their "master", but in my playthrough this is the first time. If a quest was missed somehow (I already visited the College and started that), then that's a bug. If a quest hasn't been skipped, then the text should be re-written so as to not be in the past-tense.

Posted (edited)
15 hours ago, Balgin said:

Tiny feature suggestion: Asking Erina to remove corruption before she's been cured (especially before even starting her quest) should probably have a similar result to asking a priestess of Dibella even 'though she's not one of the goddess' flock.

 

I might do that- have her use the normal priest dialogue but mess it up.

 

9 hours ago, TiredGamer said:

Some observation:

In Lyvelia's quest, in dialogues sometimes referred to 3 days, but other dialog referred to 6 days.

 

 

You would not believe how hard is to fix this, for some goddamn reason. I swear a poltergeist logs into my computer, opens up CK, and changes that dialogue while I'm not looking. I have fixed it so many goddamn times, and somehow it's still always wrong. If you back through the changelogs, I think "Fixed Lyvelia saying 3 instead of 6" appears in almost every version.

 

So, yes, I'll try and fix it, but no promises.

 

8 hours ago, Sweettits said:

question on the hypno quest, says to wait until whoever hypno  me reveal's himself. i have waited at various locations for a few days now, is this a bug? 

 

Eventually, one of the hypno notes will tell you to visit him in Markarth. But it's bugged in 1.8.1 so he probably won't spawn, and then bugged again so that even if he does, Drevis Neloren won't acknowledge it. I should have 1.8.2 out in a day or two to fix it.

  

1 hour ago, Nyyves said:

How do I start "A Fair Little Favor"? I've modeled for Radiant Raiment and done "Elisif's Tribute", but Elisif doesn't have any new dialogue for me.

 

Hm. Was your current save file started on version 1.7 at all? Skyrim gets a bit fussy about loading Elisif into quests, and in 1.8 I tried to make it work a bit better.

 

If you do sqv CC_ElisifFavour_1 in the console, is the alias Elisif matched to anything?

 

51 minutes ago, savagesonic22 said:

Just wondering, I am the Be A good girl stage where I have to have sex with a Married Man and I tried 4 different guys and the quest doesn't proceed.

Do I need to do more of the main quests to proceed in the Good girl quest?

 

It checks that the NPC has the "spouse" association. Out of curiousity, which NPCs have you tried? 

 

28 minutes ago, albert4567 said:

Where is the main file?

 

 

12 minutes ago, MysticDaedra said:

Not sure if this has been reported yet, I tried searching but might have missed it. Currently the text for "A Little Relapse" seems... off, somehow. It suggests the PC has already met their "master", but in my playthrough this is the first time. If a quest was missed somehow (I already visited the College and started that), then that's a bug. If a quest hasn't been skipped, then the text should be re-written so as to not be in the past-tense.

 

Oh? That's not right, that quest shouldn't trigger until you have met your master the first time (in the previous quest, Meet Your Master). I'll look into it.

Edited by jib_buttkiss
Posted
18 minutes ago, jib_buttkiss said:

Hm. Was your current save file started on version 1.7 at all? Skyrim gets a bit fussy about loading Elisif into quests, and in 1.8 I tried to make it work a bit better.

 

If you do sqv CC_ElisifFavour_1 in the console, is the alias Elisif matched to anything?

 

I thought I started this game on 1.7, but it seems I might be wrong. Elisif wasn't matched to anything. That's probably the issue.

 

On a different note, for a while I couldn't figure out why I wasn't getting the hypno letters delivered to me, only to realize there was a bug with the courier in my game (said bug was unrelated to this mod). So if anyone is having trouble with getting letters. Maybe make sure that your courier isn't stuck somewhere random 😅

Posted
2 minutes ago, Nyyves said:

 

I thought I started this game on 1.7, but it seems I might be wrong. Elisif wasn't matched to anything. That's probably the issue.

 

Yeah- hopefully games started on 1.8 won't have this problem.

You can fix it with the console- do ssq CC_ElisifFavour_1 , then click on Elisif and do forcerefintoalias Elisif .

Posted
33 minutes ago, jib_buttkiss said:

 

I might do that- have her use the normal priest dialogue but mess it up.

 

 

You would not believe how hard is to fix this, for some goddamn reason. I swear a poltergeist logs into my computer, opens up CK, and changes that dialogue while I'm not looking. I have fixed it so many goddamn times, and somehow it's still always wrong. If you back through the changelogs, I think "Fixed Lyvelia saying 3 instead of 6" appears in almost every version.

 

So, yes, I'll try and fix it, but no promises.

 

 

Eventually, one of the hypno notes will tell you to visit him in Markarth. But it's bugged in 1.8.1 so he probably won't spawn, and then bugged again so that even if he does, Drevis Neloren won't acknowledge it. I should have 1.8.2 out in a day or two to fix it.

  

 

Hm. Was your current save file started on version 1.7 at all? Skyrim gets a bit fussy about loading Elisif into quests, and in 1.8 I tried to make it work a bit better.

 

If you do sqv CC_ElisifFavour_1 in the console, is the alias Elisif matched to anything?

 

 

It checks that the NPC has the "spouse" association. Out of curiousity, which NPCs have you tried? 

 

 

 

 

Oh? That's not right, that quest shouldn't trigger until you have met your master the first time (in the previous quest, Meet Your Master). I'll look into it.

Alvor, Nazheem and War-Bear

Posted

大佬救命help

Unhandled native exception occurred at 0x7FFA707D9CDD (skee64.dll+19CDD) on thread 81996!

FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 26 Aug 2024 04:52:44.108

Possible relevant objects (10)
{
  [  30]    BSFlattenedBoneTree(Name: `NPC Root [Root]`)
  [  33]    BSFadeNode(Name: `skeleton_female.nif`, Owner: `Character(Name: ErdiREF, FormId: 000198C7, File: `Skyrim.esm`, BaseForm: TESNPC(Name: Erdi `??????`, FormId: 00013271, File: `Replace_between_Kmatu.esp <- Skyrim.esm`))`)
  [  81]    BSTriShape(Name: ` (000261BE)[1]/ (000261BD) [100%]`)
  [  83]    TESNPC(Name: Erdi `??????`, FormId: 00013271, File: `Replace_between_Kmatu.esp <- Skyrim.esm`)
  [  83]    Character(Name: ErdiREF, FormId: 000198C7, File: `Skyrim.esm`, BaseForm: TESNPC(Name: Erdi `??????`, FormId: 00013271, File: `Replace_between_Kmatu.esp <- Skyrim.esm`))
  [  98]    NiNode(Name: `CME Camera3rd [Cam3]`)
  [ 168]    TESObjectARMO(Name: JewelryRingHeelSound `HeelSound Ring`, FormId: FE27B800, File: `FemaleHeelSound.esp`)
  [ 170]    TESObjectARMO(Name: ClothesFarmBoots03 `??????`, FormId: 000261BD, File: `Skyrim.esm`)
  [ 174]    TESObjectARMA(Name: FarmerBoots03AA, FormId: 000261BE, File: `Skyrim.esm`)
  [ 211]    TESObjectARMO(Name: SkinNaked, FormId: 00000D64, File: `Schlongs of Skyrim.esp <- Skyrim.esm`)
}

Probable callstack
{
  [0]   0x7FFA707D9CDD     (skee64.dll+19CDD)            
  [1]   0x1FFCAD2FEC0                                    
}
这是2
Registers
{
2
Possible relevant objects (2)
{
  [   0]    BSTriShape(Name: `FemaleEyesHermit`)
  [  46]    BSFaceGenNiNode(Name: `BSFaceGenNiNodeSkinned`)
}

Probable callstack
{
这是3

Possible relevant objects (5)
{
  [   0]    BSTriShape(Name: `FemaleEyesHermit`)
  [  46]    BSFaceGenNiNode(Name: `BSFaceGenNiNodeSkinned`)
  [  60]    BSParticleShaderGeometry(Name: null)
  [  61]    BSParticleShaderProperty(Name: null)
  [  76]    NiNode(Name: null)
}

Probable callstack
{
这是4
Possible relevant objects (3)
{
  [   0]    BSTriShape(Name: `FemaleHeadHermit`)
  [  45]    BSFaceGenNiNode(Name: `BSFaceGenNiNodeSkinned`)
  [  59]    BSDynamicTriShape(Name: `MaleMouthHumanoidDefault`)
}

Probable callstack
{
这是5

Possible relevant objects (2)
{
  [   0]    BSTriShape(Name: `NeisaEyesAA`)
  [  46]    BSFaceGenNiNode(Name: `BSFaceGenNiNodeSkinned`)
}

Probable callstack
{

 
 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...