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Commonwealth Slavers


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Posted
On 10/30/2025 at 11:15 AM, JB. said:

 

I'm not sure anyone would want to use my custom skin 😭 It's for my GILF Nora, so it's a skin for old women, and I also added stretch marks from Skyrim. But then again, sometimes I think I'm the only one who plays like that. 😭 It's not sexy, but I see it as... perverse, I think that's the right word.

 

Since my Nora doesn't need textures to “rejuvenate” her, this profile doesn't have any special facial textures; I only use the vanilla textures in 2K.

 

The mod for overlays and outfits is this one. But I don't use the outfits feature and should probably disable that specific plugin. I only use the mod because it gives the raiders cool tattoos.

 

RB - Tears  It's a soft requirement of Scripted Facial Tints. Basically, Nora "cries" when she has orgasms and when she gets whipped, 

RB Skin  Overrides - I have to uninstall this. It's used to change the skin, but unfortunately it resets itself due to a conflict with AAF.  

RB Hairs - They're Radbeetle hairs too, but I got them from a Discord server.  I haven't seen it on Nexus. 

 

Edit: alright. "The Glowing Sea" discord. Dark Souls 3 Hairstyles port. 

 

  Reveal hidden contents

Join us on Discord in The Glowing Sea!  

 

If you run Fusion Girl, I would appreciate the "older" skin textures you have, nudge, nudge, wink, wink . . .

Posted (edited)
14 hours ago, judge007 said:

With Gristle in front of you press "E"

Alternatively use Commonwealth Slavers MCM "Cheat" section to enable player control.

 

Hah, yeah I had trouble with that scene at first too.  Thought "mod's broken as is usual on F4". Reloaded the game to see if it was just a glitch. Then it dawned on me that the dude did say to talk to him when rdy to go or something along those lines. 

 

But for slaves with ADHD, it might be helpful to have one of the slavers give the slave a reminder:   "Hey, vault-hole, you ready yet? Can't wait to get a piece of you. Go talk to Gristle. Ain't got all day." 

 

Or gristle himself getting a bit antsy:  "Bitch, you menstruating or something? Tell me when you're ready." (wait no, he's got a daughter and is a brooding dad, not an asshole) "A word with you, before we go."  <Prompt> " Gristle beckons you over. Press E to talk to him."   You know just to drive the point home. Might even be so blatant that it's funny. 

Edited by d4079925
Posted
On 10/30/2025 at 12:34 PM, JB. said:

Do you remember what mission you did before? 👆

 

I recently discovered with Nuka Ride how to “stick” things to the floor or walls. I'll do it with the pillow.

If you are ever fully rested Lindstrom punishes you for lazing around all day.  But the punishment is bugged and he doesn't actually whip you now, you just cower for like 30 seconds.  If I have time I like to sleep on the bed at Lexington Apartments to rest up before I return after quests. 

Posted (edited)
11 hours ago, Rimworld Traveller said:

If you are ever fully rested Lindstrom punishes you for lazing around all day.  But the punishment is bugged and he doesn't actually whip you now, you just cower for like 30 seconds.  If I have time I like to sleep on the bed at Lexington Apartments to rest up before I return after quests. 

I remember spending an entire night trying out dozens of variations, and Lindstrom always stood still, whip in hand. He doesn't even grab his whip.

 

The punishment for oversleeping worked well in Commonwealth Slaver 1, when the Whore House had a different layout. So.... the culprit could be an object preventing Lindstrom from walking towards you. My first suspect now is that sink. So I'll do some testing.

 

Edit: Nope, not that...

 

Edit2: Screw that! I made a new whipping scene. It's literally the same one, but this one actually works. Life mistery.  😵‍💫

 

 

Photo749.png

Edited by JB.
Posted

As for the first scene where you have to talk to Gristle outside the house, before starting the walk, I've considered putting a friendly super mutant behemoth standing in front of Gristle and Murphy. The behemoth will be a dance enthusiast.

 

The behemoth will point at Gristle (Gristle will glow brightly) and say something like, “Did you see the notification on the screen? It says ‘Talk to Gristle.’ Heh. I wonder what will happen if you press the talk button while pointing at Gristle... I love to dance.” The latter is so that the handholding isn't so noticeable.

 

We'll see how it all turns out. 

Posted
19 hours ago, judge007 said:

If you run Fusion Girl, I would appreciate the "older" skin textures you have, nudge, nudge, wink, wink . . .

 

21 hours ago, lee3310 said:

The only available old skin texture i found for FG was missing specular and/or normal map, and vanilla old NPCs are supposed to have a different skin texture (old), so it is useful. I use the default _n for old NPCs atm. 

Oh, I'll upload my file with a couple of pics so you can see what you're getting into. It's just designed to be used with “Unique Player” and Fusion Girl. 

Posted
22 hours ago, d4079925 said:

 

So, a few more days was spent in Hell (Heaven :P ) and it has been noticed that normal X-Cross whipping work fine. Subject stays adhered to the X-Cross. It's when Lindstrom does the whipping, where the detachment and crouching in pain happens. 

 

So, it makes sense with your explanation:  Lindstrom and " Mr. Tesla-cane"  have whips that trigger crouch, while the whore-room Johns carry X-Cross friendly non-crouchy whipples.  

 

I suggest actually making it a MCM option perhaps, where one can choose whipping behaviors... like what sort of pose it would trigger it's target into taking i.e. hanging from ceiling, wrist over head,  or tied to a whipping post that pops out from nowhere (think Skyrim style sky-chains).  Everyone has different thresholds of immersion, especially with fetishes, so I think it lends itself well as an option. 

 

IMO, anyway. That's my 2 cents and humble request :D

 

Also, Is the whip marks captive tattoos supposed to apply itself automatically via script, then get removed with the skin creme?  Edit:  Right, I installed the captive tattoo a while ago, and came to a "situation" where it ha da chance to work it's magic.  Bloody gave me a nose bleed from how hot that shit is. 5 stars.   Just thought I'd mention this as a sanity check on your end @JB.

 

Thanks for your time.   Your mod is utterly amaze-balls.   

 

TBH, it actually saved me 70 Euros, cuz I decided to give your mod a spin, instead of buying Outerworlds 2. So far, best decision. 

 

Your mod just offers an experience unlike any game I've ever played; only one Patreon project even comes close to ( Elena's Story https://submissive-fate.itch.io/elenas-story )

 

But the charm of your mod is how wholesome it is, and how it integrates with the Fallout universe. Just pure *chefs kiss* 

 

So thanks for making this mod. It's S.P.E.C.I.A.L. !  Love the voice pack btw. 

Ohh, thank you so much for your post. The mod's story is already finished, what I'm doing these months is putting loose quests here and there in a “slave sandbox” mode using a lot of user suggestions.

 

If you want something different and lighter, Nuka Ride is even longer.

Posted

I wasn't sure what to expect with this mod, to be honest, but I have to say, so far, I'm kind of impressed. It feels very immersive, and believable, as far as sex mods go. It provides a good backstory as to why the SS might develop a hatred for raiders, while at the same time being more loose or desensitized with things like nudity and sex.

 

Unfortunately I'm having a few issues, I'm pretty sure I have the requirements necessary for branding and tattoos to show up, but some of those things are not showing up. I'm also noticing that some of the animations do not seem to work with penetration mechanics, the one set I can think of off the top of my head are Lieto's animations, and I'm wondering if there is a patch I can get to fix that.

Posted
On 10/30/2025 at 7:40 PM, Rokujou79 said:

version 2.8.4e

 

during the bomb mission and "made to wait" when the raiders came along and used slave, the orgasm block collar never gave a prompt like usual, when i used MCM option to off/on still no orgasm prompt. is the a console command to re-enable this feature?

 

OH! this mod is awesome! thank you for sharing it with us!

 

edit: load older save, and orgasm prompt worked for one AAF scene then stopped again, MCM on/off did not work.

 

uncheck this option in the MCM

 

Spoiler

Fallout4 1_11_2025 20_11_53.png

 

 

 

Posted

@lee3310  @judge007

 

Here's everything packaged up. I've included the "Unique Player.esp" file. It's not the same file from Nexus, but I renamed it exactly, and I've also included a bodyslide file so you can build the body. And of course, the textures. I got the striations from this Skyrim mod, but I had to create both the normal and specular versions. I'm not 100% happy with it, but since it's a mod for personal use, I haven't put any more effort into it.

 

Nora GILF skin FG.7z

 

There is no texture for old people's hands for FG and I have no idea how to transform the CBBE version.

 

 

Spoiler

Photo757.png

Photo756.pngPhoto755.pngPhoto754.pngPhoto753.pngFallout4 1_11_2025 16_18_50.png

 

 

Her face preset

Posted
5 hours ago, JB. said:

@lee3310  @judge007

 

Here's everything packaged up. I've included the "Unique Player.esp" file. It's not the same file from Nexus, but I renamed it exactly, and I've also included a bodyslide file so you can build the body. And of course, the textures. I got the striations from this Skyrim mod, but I had to create both the normal and specular versions. I'm not 100% happy with it, but since it's a mod for personal use, I haven't put any more effort into it.

 

Nora GILF skin FG.7z 37.05 MB · 1 download

 

There is no texture for old people's hands for FG and I have no idea how to transform the CBBE version.

 

 

  Reveal hidden contents

Photo757.png

Photo756.pngPhoto755.pngPhoto754.pngPhoto753.pngFallout4 1_11_2025 16_18_50.png

 

 

Her face preset

Thank you!

 

I have modified the textures to fit to Indarello's FusionGirl Vagina-Morphs mesh.

About old peoples hands:

 

https://www.nexusmods.com/fallout4/mods/30019 is referenced as a requirement for Ester et al

and has textures for old peoples hands. I'll see if I can get them to work with FG & Unique Player and let you know.

Posted (edited)

I've finished your mod (got the True ending) yesterday and just wanted to say, this is the best story mod I ever played. While a little buggy, It's incredibly immersive, gritty and grim, and funny (MS Bomb just hilarious sometimes) and sad and it makes you think. It made me feel something much more complex than the game itself, and even so Bethesda is not known for good writing, I still think it says something. You are very talented, the people that helped you make this thing are very talented too! Thank you immensely for this experience, I'm really appreciating all this gems of modders community!! Like, really, dude, this stuff is so cool, now I kinda don't know how to play anything else xD

But there's still Nuka ride. I think I'll restart my game to go back to the save before The Talk with Gristle and will try to start Nuka Ride from there. I heard there's still some content for  Nora, and if that means more content from you then I'm coming 😝

Thanks again. I hope you will bring us more of this stuff

Edited by Jokekiller
Posted

I'm up to the scene where murphy asks the player to get down on their knees very at the start of the mod and im stuck there and cant do anything even when i try to it wont let me past that scene i cant get the player on their knees

Posted
5 minutes ago, Biiyfh said:

I'm up to the scene where murphy asks the player to get down on their knees very at the start of the mod and im stuck there and cant do anything even when i try to it wont let me past that scene i cant get the player on their knees

Do you have AAF (Advanced Animation Framework, latest file, obtainable via Discord) installed? 

Cuz that's AAF's job, to make player get on their knees. 

 

If you're using NAF, then I'm not sure how well that works, cuz I don't use it. 

Posted
8 minutes ago, d4079925 said:

Do you have AAF (Advanced Animation Framework, latest file, obtainable via Discord) installed? 

Cuz that's AAF's job, to make player get on their knees. 

 

If you're using NAF, then I'm not sure how well that works, cuz I don't use it. 

i have AAF installed

Posted (edited)
20 minutes ago, Biiyfh said:

i have AAF installed

Use Home key to open AAF admin mode. It will probably say it can't find actors for animations. 

Initial animation fail usually indicates you need to check proper AAF function. 

Check AAF manual, see if you missed anything, sort load orders, check conflicts...etc. 

Edited by 4nln415
Posted
3 minutes ago, 4nln415 said:

Use Home key to open AAF admin mode. 

Initial animation fail usually indicates you need to check proper AAF function. 

Its definetely an AAF problem as it doesnt want to open the admin mode or work anymore

Posted (edited)
17 minutes ago, Biiyfh said:

Its definetely an AAF problem as it doesnt want to open the admin mode or work anymore

Try to go through the list and notes carefully, and try to remember the choices you made when you installed the lists of mods 

Don't have to follow to the teeth but it's a good general guide/health check. 

If it worked before and not anymore then I guess there's a conflict with the files or load order. 

Edited by 4nln415
Posted (edited)
 

 


 

OldNora.jpg.28edb8d62032e20a159c649ee7e0a861.jpg
 

 

@JB.

I could not get the hands right

 

By the way I am trying out Unique Player Looksmenu Edition, it allows you to have custom face textures as well.

Edited by judge007
Typos
Posted
On 4/16/2023 at 9:09 AM, valcon767 said:

the final mission (The Hero) should be showing in your Pip-Boy after completing the quest "The Hooker".  so first thing to check is that it 

actually started.  if is not showing in your Pip-Boy 1 of 2 things happened

1 -  you made the choice to stay a slave forever during "The Hooker"

2 - something else went wrong at that time

 

if the quest "The Hero" is not showing in Pip-Boy there are 2 possible ways to get it started

1 - replay The Hooker and make sure to take the option to get freed during it (the freedom comes later), and i do not know if that will work.

2 - use console command to start it (stages are on first page of this thread).

 

if  "The Hero" gets started late (after you have done enough jobs to progress it) you will have to complete 1 more mission so it will update

and progress.

 

if "The Hero" is showing in your Pip-Boy, use the MCM (think its in Misc section) to make sure you have successfully completed enough jobs

for it to progress (you can fail missions which will not count towards progressing The Hero).  if "The Hero" is showing in Pip-Boy and you

have checked the MCM and have successfully completed enough jobs and it is not progressing then i have no clue.

 

 

With the hero quest, do they actually let you go eventually, or do you have to escape? I have gotten at least two prompts to escape when the collar malfunctions, but chose not to because I'm not sure if it's some kind of trick and the collar will just explode later. This mod does that kind of stuff to you. One of the instances, I think, was before being sent to Diamond City for the first time, and another time was right after getting the Cryolator for Jared and Jared's new slave (who sucked at hiding, by the way; stupid bitch... I stuck my neck out for you, and you got caught anyway).

 

In a way, this mod actually depicts Stockholm Syndrome pretty well, or at least it seems to.

 

As a side, out of curiosity, I approached Travis in this mod, and he acts completely differently in CS when compared to NR, I kind of wish there was a way for CS to recognize that you have NR installed for the sake of consistency.

Posted (edited)
2 hours ago, Z0mBieP00Nani said:

 

With the hero quest, do they actually let you go eventually, or do you have to escape? I have gotten at least two prompts to escape when the collar malfunctions, but chose not to because I'm not sure if it's some kind of trick and the collar will just explode later. This mod does that kind of stuff to you. One of the instances, I think, was before being sent to Diamond City for the first time, and another time was right after getting the Cryolator for Jared and Jared's new slave (who sucked at hiding, by the way; stupid bitch... I stuck my neck out for you, and you got caught anyway).

 

In a way, this mod actually depicts Stockholm Syndrome pretty well, or at least it seems to.

 

As a side, out of curiosity, I approached Travis in this mod, and he acts completely differently in CS when compared to NR, I kind of wish there was a way for CS to recognize that you have NR installed for the sake of consistency.

The Hero quest let you go ...... when you have done x quests (defined in MCM, default is 20), Lindstrom says Gristle want to talk to you. Then outside Gristle offers you two choices, and you can ask for a third one.

 

If you want a quick escape : define number of quests to 13 in MCM (I think 12 could work, too but not sure), use MCM to skip the first 12 quests. It makes you a slave able to choose her quests. Do one short quest like ask to go to whorehouse, after you sleep Lindstrom send you to Gristle who offer you the choices to freedom. Choose to be free. This allows you to quickly start a new game as an ancient CS slave.

 

Side note If you want to wander the Wasteland as a slave, in console "set _CS_roamingtime to x", and ask Lindstrom for a Pet walk mission. x being the time you have before returning to Whorehouse,. this console command allows you to have more time than the maximum in MCM, so if you type 240 (for example) you have 10 days before returning. This allows you to wander in the wasteland for as long as you want as a CS slave without choosing the slave forever route.

Edited by krighaur
typos
Posted
On 11/1/2025 at 11:35 PM, JB. said:

As for the first scene where you have to talk to Gristle outside the house, before starting the walk.

I assume Gristle forcegreeting the player a few seconds after the player loads in causes problems.

Posted (edited)
3 hours ago, wayandean said:

I'm on the Mega download page and I downloaded 'commonwealth slavers 2.6.8c.7z' is this the correct one? why does it say 'DONT INSTALL THIS FOLDER'?

 

The newer content is in the Testing folder, and the voice file in optional 

The warning is so people don't download/install the entire folder I think  

Edited by 4nln415
Posted (edited)
7 hours ago, krighaur said:

The Hero quest let you go ...... when you have done x quests (defined in MCM, default is 20), Lindstrom says Gristle want to talk to you. Then outside Gristle offers you two choices, and you can ask for a third one.

 

If you want a quick escape : define number of quests to 13 in MCM (I think 12 could work, too but not sure), use MCM to skip the first 12 quests. It makes you a slave able to choose her quests. Do one short quest like ask to go to whorehouse, after you sleep Lindstrom send you to Gristle who offer you the choices to freedom. Choose to be free. This allows you to quickly start a new game as an ancient CS slave.

 

Side note If you want to wander the Wasteland as a slave, in console "set _CS_roamingtime to x", and ask Lindstrom for a Pet walk mission. x being the time you have before returning to Whorehouse,. this console command allows you to have more time than the maximum in MCM, so if you type 240 (for example) you have 10 days before returning. This allows you to wander in the wasteland for as long as you want as a CS slave without choosing the slave forever route.

 

Thanks. Does the hero route also allow you to "wage a war of revenge against the raiders" later, or does that come from a different path or choice? I'm assuming after being set free, raiders will have a peaceful disposition towards the PC, unless that's incorrect?

 

Also, will waging a war against the raiders cut you off from Nuka Ride afterwards?

Edited by Z0mBieP00Nani

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