Jump to content

Commonwealth Slavers


Recommended Posts

Posted (edited)

 

I always wanted to do this but never had enough knowledge on how to approach it. It's silly, but now while Nora serves at the Whore House, the other slaves randomly will also serve the others customers. 😃

 

I will also implement it in Diamond City. So I hope to have a new udpate soon. 

 

Spoiler

Capturadepantalla2024-09-1121_58_20.png.b17c80c3a426f7491ca56855fa04694d.png

 

Edited by JB.
Posted (edited)
8 hours ago, Waity6taity said:

Pet Walk quest, quest for Trudy called The Green Market. Impossible to interact with supermutants. (I have DC West Coast Supermutants mod installed), probably because of this

 

 

I downloaded it and indeed, although they are super mutant faction, they are another race and for sure there will be problems with them with my mod and AAF.

23 hours ago, sgtpeppers47 said:

During the pit when I get hit my HP reset back to full like when you get hit with a cane during whipping scenes. 

 

If it is my mod, you can repair it with this function. 

 

CQF _CS_Main EndPunishment

 

On 9/10/2024 at 3:05 PM, pinky6225 said:

 

I'd personnally (although i'm not doing the work so is your choice) argue against that as the way Dr Duff has been developed (in my eyes atleast) is that she has quite a high degree of independance from the raiders so i don't think she'd be influenced by your past actions towards the raiders that much, like when she's talking with Gristle during the Scientist she neither seems particularly intimidated by him or beholden to him

 

I still don't see it clearly. Nora has to serve as an example to the other slaves. If she recovers the amputated arm, then the other slaves could plan to escape seeing that there is no permanent consequence. 

Edited by JB.
Posted

Did an update on all relevant mods with the base one, and I seem to do a complete "strip" whenever handcuffs are put on me.
Does anyone know what's causing that because gone through the list and don't really see anything that does an autostrip except for the shower mod?

Posted (edited)

During The Scientist (at least the couple times I did that quest) the beast and the Big Beast seem to be the same each time. Is there any plan to randomise (or allow the player to choose) what creature they end up being in some way? Like a Behemoth, or Mirelurk Queen, for example?
Edit: I have been informed that it was just my game or chance that led me to seeing the same result twice in a row, and that it is in fact randomised. 

Perhaps Duff gives you a choice of bait, and over some amount of repeat attempts at the quest you end up unlocking ranks of Wasteland Whisperer, similar to how you can unlock ranks of Animal Friend?

Also, I'm very impressed with the amount of writing that must go into these enormous quest mods, and with the voices. Out of curiosity, are you at all looking for native english speakers to proofread any of the dialogue? I noticed sometimes little mistakes slip through, as is probably inevitable with so many lines of dialogue.

Edited by DT6666
I stand corrected, it is randomised already
Posted
2 hours ago, DT6666 said:

During The Scientist (at least the couple times I did that quest) the beast and the Big Beast seem to be the same each time. Is there any plan to randomise (or allow the player to choose) what creature they end up being in some way? Like a Behemoth, or Mirelurk Queen, for example?


It randomized. I played this quest several times

Posted
6 hours ago, DT6666 said:

During The Scientist (at least the couple times I did that quest) the beast and the Big Beast seem to be the same each time. Is there any plan to randomise (or allow the player to choose) what creature they end up being in some way? Like a Behemoth, or Mirelurk Queen, for example?

 

there are multiple different beasts and big beasts that can be used during the quest, but it is possible the RNG that chooses them is not working

right in your game.  i have seen dogs, mutant hounds (both glowing and not), Mirleurks (various but not Queens), and radscorpions for the smaller beasts,

while i have seen Behmoths, Deathclaws, Mirelurk Kings and more for the Big Beasts.

 

Posted
17 minutes ago, valcon767 said:

 

there are multiple different beasts and big beasts that can be used during the quest, but it is possible the RNG that chooses them is not working

right in your game.  i have seen dogs, mutant hounds (both glowing and not), Mirleurks (various but not Queens), and radscorpions for the smaller beasts,

while i have seen Behmoths, Deathclaws, Mirelurk Kings and more for the Big Beasts.

 

Oh ok, that's a relief. It must just be my game because I rolled the dog and deathclaw twice in a row. Still, it would be a cool addition to have Wasteland Whisperer ranks unlock with repeat attempts at that quest, or something along those lines.

Posted (edited)
7 hours ago, JB. said:

 

I always wanted to do this but never had enough knowledge on how to approach it. It's silly, but now while Nora serves at the Whore House, the other slaves randomly will also serve the others customers. 😃

 

I will also implement it in Diamond City. So I hope to have a new udpate soon. 

 

  Hide contents

Capturadepantalla2024-09-1121_58_20.png.b17c80c3a426f7491ca56855fa04694d.png

 

thats great i used to use Just Business get few Slaves to prostitute in the whore house just to get this effect! good to hear it will be built in now :D

 

 

Edited by Mr Zombie Brain
Posted
14 hours ago, DT6666 said:


Also, I'm very impressed with the amount of writing that must go into these enormous quest mods, and with the voices. Out of curiosity, are you at all looking for native english speakers to proofread any of the dialogue? I noticed sometimes little mistakes slip through, as is probably inevitable with so many lines of dialogue.

Well, it was formed in stages. With Nuka Ride I learned to write the dialogues in Creation Kit until I gradually became more familiar, so I started writing more and more. 

 

The first part (Comm. Slavers 1) was based on Google Translate. Then it improved a lot with DeepL (Comm. Slavers 2). Finally a user went ahead and took care of the generalized correction. His username is on the main page. 


Right now there is nobody doing any more corrections. But, if you are interested, just download ESP Translator and send me your corrections for me to inject them.  Now, that's also a pretty heavy job and we pay for it only with appreciation. 😃

Posted (edited)
13 hours ago, JB. said:

Well, it was formed in stages. With Nuka Ride I learned to write the dialogues in Creation Kit until I gradually became more familiar, so I started writing more and more. 

 

The first part (Comm. Slavers 1) was based on Google Translate. Then it improved a lot with DeepL (Comm. Slavers 2). Finally a user went ahead and took care of the generalized correction. His username is on the main page. 


Right now there is nobody doing any more corrections. But, if you are interested, just download ESP Translator and send me your corrections for me to inject them.  Now, that's also a pretty heavy job and we pay for it only with appreciation. 😃

Cool! Thank you for the explanation and for the directions. I'll let you know if and when I make any progress on that. It seems like a big task to try and tackle, so it make take a bit of time. Since I downloaded the mod for free (and Nuka Ride) I feel motivated to give something back as a token of my appreciation.

Edit: I've been working my way through the strings in the esp using xTranslator (and I'm a novice at using that tool), and wow it's a lot! Over ten thousand strings. I just got through about 1700 lines of quest and message strings... just starting the dialogue ones now. It's certainly a big job to proofread everything, and I'm trying my best to not change anything too much to retain the original spirit of every moment of the story. Glad I played through the whole mod pretty thoroughly before attempting this...

Edited by DT6666
Update on my progress
Posted (edited)

Hey @JB. if its not allowed to post this i can delete it but im posting it in case anyone want to use it.

 

 It is a patch for Mutilated Dead Bodies and Commonwealth Slavers it Requires both its just a patch

 

BUT before that can anyone wh o knows about patches check it? Slave Decor MrZombieBrain.7z it adds some "Decor" in The Pit, Raider Base, a Messed up scene In the Office before Jared, no other locations added by the CS were altered cuz it does not fit the aesthetic to add them

 

Note: they were left Bald on purpose to look like they were Corvega Slaves, Also there will be some clipping cuz i used 2 parts to make one like upper half n lower half put together  

 

Pics 

Spoiler

2.thumb.png.34a1b7ed22d32133276931bd678ed9af.png1.thumb.png.5351b557ab34b1431228ac4a02a3242d.png3.thumb.png.40f7d06fb9e7f6253d256d9fcd6699dd.png

 

Edited by Mr Zombie Brain
Posted
48 minutes ago, Mr Zombie Brain said:

Hey @JB. if its not allowed to post this i can delete it but im posting it in case anyone want to use it.

 

 It is a patch for Mutilated Dead Bodies and Commonwealth Slavers it Requires both its just a patch

 

BUT before that can anyone wh o knows about patches check it? Slave Decor MrZombieBrain.7z it adds some "Decor" in The Pit, Raider Base, a Messed up scene In the Office before Jared, no other locations added by the CS were altered cuz it does not fit the aesthetic to add them

 

Note: they were left Bald on purpose to look like they were Corvega Slaves, Also there will be some clipping cuz i used 2 parts to make one like upper half n lower half put together  

 

Pics 

  Reveal hidden contents

2.thumb.png.34a1b7ed22d32133276931bd678ed9af.png1.thumb.png.5351b557ab34b1431228ac4a02a3242d.png3.thumb.png.40f7d06fb9e7f6253d256d9fcd6699dd.png

 

It looks sick! 😨

 

I will check it out today. I can put it in the optional folder if everything is OK. 

Posted (edited)
37 minutes ago, JB. said:

It looks sick! 😨

 

I will check it out today. I can put it in the optional folder if everything is OK. 

Great thanks :D yeah plz check it im not that confident about editing/adding to cells 

Edited by Mr Zombie Brain
Posted (edited)

JB thank you very much for this mod! I have just completed mod with true ending. I remember playing CS1 like year or two ago, and good ending seemed to me like uncompleted sort of... and Gristle or medium bomb suggested to go shoot porn movies for Golden Globes in Nuka Ride. Well now I can see how you developed in writing. I was playing this mod and was thinking "well these minutemen are no heroes and there are no heroes at all in wasteland. These minutemen are same bastards like raiders maybe with a little more morale." And then Gristle came and amputated my left arm and I was WTF is happening?!
With this mod JB shows us the cruelty of world, that there are no good or bad, only shades of gray, of gray morality. Something like that.

BTW Can you add an option to play animation of Slavers Jet inhale after completing mod if you decided to stay junkie? Because on my end after completing mod I have decided to stay junkie and have cravings. So when craving hits I have craving animation and then Jet inhale animation and thats ok, but when I use Slavers Jet from inventory I dont have inhale animation unlike during mod I had inhale animation

Edited by Waity6taity
Posted (edited)
9 hours ago, Waity6taity said:

JB thank you very much for this mod! I have just completed mod with true ending. I remember playing CS1 like year or two ago, and good ending seemed to me like uncompleted sort of... and Gristle or medium bomb suggested to go shoot porn movies for Golden Globes in Nuka Ride. Well now I can see how you developed in writing. I was playing this mod and was thinking "well these minutemen are no heroes and there are no heroes at all in wasteland. These minutemen are same bastards like raiders maybe with a little more morale." And then Gristle came and amputated my left arm and I was WTF is happening?!
With this mod JB shows us the cruelty of world, that there are no good or bad, only shades of gray, of gray morality. Something like that.

BTW Can you add an option to play animation of Slavers Jet inhale after completing mod if you decided to stay junkie? Because on my end after completing mod I have decided to stay junkie and have cravings. So when craving hits I have craving animation and then Jet inhale animation and thats ok, but when I use Slavers Jet from inventory I dont have inhale animation unlike during mod I had inhale animation

Thank you so much !  🥰 Are you sure you didn't use mods like “ESP explorer” or similar to get slavers jet ? Because there are three slavers jets. Only one does the animation, the other two are used internally by the mod. 

 

Because otherwise, it means that I have given out some jet slavers of the wrong kind. 

Edited by JB.
Posted (edited)

Is it just me or I can't change Gristle's look (same hair same face parameters). Same thing with Overboss I think. I could change murphy no problem. 

Edited by 4nln415
Posted (edited)
6 hours ago, JB. said:

Thank you so much !  🥰 Are you sure you didn't use mods like “ESP explorer” or similar to get slavers jet ? Because there are three slavers jets. Only one does the animation, the other two are used internally by the mod. 

 

Because otherwise, it means that I have given out some jet slavers of the wrong kind. 

 

Yes, I Have ESP Explorer and SAM installed but never used during playing this mod. I learned the hard way not to add items using these mods from quest mods like yours and Family Planning Enhanced. All Slavers jet I use are those that mod gave me. I'll do more testing before and after cleaning in that quest with Dwayne

UPD: As I thought, no animation for inhaling Slavers jet from inventory after completing mod

Edited by Waity6taity
Posted

hello. I reinstall this mod from years ago to replay it. but after I get my mark he send me to the vet. were I'm in a chair the doctors there and some people are in a cage and the room is MIA like wind you go through a wall then the game crash. M I missing something? and yes it is low in my load order as far as it can get.

Posted

Hey @JB. is it possible for an option to be added in the MCM to turn on or off the scene with the dog that happens every time u sleep?

 

Actually another suggestion sry lol but when the PC is done serving in Diamond City and she goes to tell gristle and give him the Documents she stole for him it kinda build some type of hope that the PC has a "friend" in all of this, can a scene between the PC and gristle starts there, as a way to remind the PC that they are not friends diminishing that hope reconfirming she's just a useful slave to him? something like "good job on getting the documents now turn around and bend over"

Posted (edited)

2.6.5

A couple of new features. Safe to update midsave. 

 

 

  • Now the purse has several options. In addition to opening Looksmenu, you can wipe your face (only removes tears and ruined mascara, not facial tattoos), you can use a slavers jet if you have at least one in your inventory, and you can smoke if you have at least one cigarette, saving the game in the process. 
Spoiler

Fallout413_9_202400_06_00.png.c19db449eb1d8e599adc4f0e140482ab.png

Photo162.png.3f39f7fdb2b00e1f0bc216f80e23e81e.png

 

  • You can make cigarettes if you ask Lindstrom for permission when you're not doing quests. They're made at the chemical station. Utility section, like the purse.  
  • No options are available if you have no arms. Only Looksmenu.
  • Working in the Whore House, or waking up after any mission, will start an event where a random slave takes a random client to bed. 
  • Working in Diamond City will cause a random slave to take one or two random customers to the Greenhouse, but only if you have unlocked the special greenhouse furnitures. 
  • Added a patch between Mutilated Bodies and Commonwealth Slavers, made by @Mr Zombie Brain. Optional Folder in MEGA.

 

Photo163.png.64d60df1f314584fb36827fe42dfb6df.png

Edited by JB.
Posted (edited)
41 minutes ago, Mr Zombie Brain said:

Hey @JB. is it possible for an option to be added in the MCM to turn on or off the scene with the dog that happens every time u sleep?

 

Lol. Let me ask Lindstrom. If you want a cheat, turn off the beastly content before you go to sleep. Otherwise, you sound like a slave asking to stop doing your duties. 

 

Edit: once you unlock all Animal Friend perks, there are no more scenes with the dog. 

 

 

Edited by JB.
Posted (edited)
41 minutes ago, sared13 said:

hello. I reinstall this mod from years ago to replay it. but after I get my mark he send me to the vet. were I'm in a chair the doctors there and some people are in a cage and the room is MIA like wind you go through a wall then the game crash. M I missing something? and yes it is low in my load order as far as it can get.

From what I understand, Corvega is glitched?  Surely it's PRP, do you have that? This mod doesn't play well with PRP.

Edited by JB.
Posted (edited)
4 hours ago, Waity6taity said:



UPD: As I thought, no animation for inhaling Slavers jet from inventory after completing mod

Okay, I'm going to test it today. In the meantime, with the new update, you can try Slavers Jet using the purse shortcut and you will always activate the animation. 

 

 

6 hours ago, 4nln415 said:

Is it just me or I can't change Gristle's look (same hair same face parameters). Same thing with Overboss I think. I could change murphy no problem. 

 

I'm really not sure what it could be due to. But if you want to change it and conventional methods don't work for you, there is no choice but to use FaceRipper. 

Edited by JB.
Posted
58 minutes ago, JB. said:

Lol. Let me ask Lindstrom. If you want a cheat, turn off the beastly content before you go to sleep. Otherwise, you sound like a slave asking to stop doing your duties. 

This what i been doing lol 

 

Quote

Edit: once you unlock all Animal Friend perks, there are no more scenes with the dog. 

oh i didnt know that xD thank u 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...