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Commonwealth Slavers


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Posted

Upgraded to 2.5 and did the truce mission, is much harder now everything is hostile as super mutants and gunners killed me a couple of times but eventually got to sham rock and completed it, after returning to the whorehouse though the heavy yoke that i'd been placed in was never removed so had to use the MCM to get rid of it



ScreenShot106.png.95abd58524ec82a22a0619f518ca1a6d.png

Then did the cleaning in the whorehouse which went fine but when getting the components for the hookup it tried to equip this item on the PC which seems incompatible with the slave collar



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Returning to lindstrom it also gave me double acid for making the daddy o



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Posted

@pinky6225

Thanks, I'll keep an eye out if anything else happens to you, they are easy bugs to fix and in fact the acid thing is harmless since Lindstrom gets it all out in the end.

 

I had never had that muzzle before. They're randoms. I'll look at it later and ultimately replace it with another one.

Posted (edited)

Loaded a new game with 2.5.0. All went fine until I reached the Whore House for the first time. Restarting the game, or loading an earlier save does not fix it. Could it be some missing nif or something from the download? If I coc into the house it has some meshes in it but especially around the pillory the glitching is visible.

 

Spoiler

enb2024_4_7_21_29_15.jpg.8d28ebb4a25909f3e57c48ff43adaed6.jpg

 

 

Edited by naaitsab
Posted
30 minutes ago, naaitsab said:

Loaded a new game with 2.5.0. All went fine until I reached the Whore House for the first time. Restarting the game, or loading an earlier save does not fix it. Could it be some missing nif or something from the download? If I coc into the house it has some meshes in it but especially around the pillory the glitching is visible.

 

  Hide contents

enb2024_4_7_21_29_15.jpg.8d28ebb4a25909f3e57c48ff43adaed6.jpg

 

 

Most common: 

 

You have a Slavers patch (CWSS, BYOP, whatever) and that patch has no higher priority than Commonwealth Slavers.esp.

 

The correct load order should be: 

 

  • Fallout4.esm
  • Your mod list. 
  • Commownealth Slavers.esp
  • Your Slavers Patch.esp


Another rare reason. It seems that this mod doesn't get along with Scrap Everything. 

Posted

soo integration of KFT is very good but in some scene equip and unequip system give some problem if you use skip cheat tp via misions ) in other from first part of CS there no problem ) 
again tipped on patreon for your great work ) 
as i say a long time ago you need some more promo in patreon ) or atleast some high tier 

Posted
21 minutes ago, kazeha9 said:


as i say a long time ago you need some more promo in patreon ) or atleast some high tier 

Thanks. I'm usually asked for it but I don't want to feel extra pressure so I always leave it at three dollars. Some people still send too much anyway. I'm not complaining heh, but as I said I think it's psychological. If I start putting in too much I don't think I can deal with the pressure. These things work better for me relaxed and without the need to reach a standard. 

 

 

Posted

Yeah, anyone know why I can't use the mattress all of a sudden? I just did the Weapon quest, got back, all was fine before then but after Lindstrom told me to go to sleep there's a notification on the bed that says I can't use it for some reason. Any ideas what I can do to fix it?

Posted
3 hours ago, JB. said:

@pinky6225

Thanks, I'll keep an eye out if anything else happens to you, they are easy bugs to fix and in fact the acid thing is harmless since Lindstrom gets it all out in the end.

 

I had never had that muzzle before. They're randoms. I'll look at it later and ultimately replace it with another one.

 

Had two other things so far, first is that i keep getting the idle dialogue from raiders about missing an arm but i'm yet to get to the quest where i could lose an arm. First was when i was going back into the den that's use for the pest control quest and then again from another raider after i was returning to the whore house after having the breast surgery, both times i used amputator to remove the arms, closed the mcm and then re-opened the mcm and added them back and the idle stopped

 

Second issue was during the first VIP quest with boomer, after doing the toilet bit i got this message and no animation when the lap dance should have played



ScreenShot112.png.cbe67c3bb945bb2d2517804802924663.png

The pole dance played fine as did the sex on the couch after the pole dance

Posted (edited)

I have everything downloaded correctly as far as i know, it asked me the questions about the Easy girl outfits and hardcore gunners and raiders and all.

So i figured it is installed correctly.  However when i start the game through script extender like normal the game loads for about 10 seconds with the grey static tv opening scene and then crashes.   And when i disable just the Commonwealth Slavers mod its self the game will launch just fine. Any ideas as to what the problem is?

 

Edit: I was able to get the game to finally run but now, My MCM shows the Commonwealth Slavers and says missing plugins:  1. Commonwealth slavers ESP.   I checked the files and it has the ESP file in it.

 

Edited by CrownTown1965
Posted
6 hours ago, naaitsab said:

Loaded a new game with 2.5.0. All went fine until I reached the Whore House for the first time. Restarting the game, or loading an earlier save does not fix it. Could it be some missing nif or something from the download? If I coc into the house it has some meshes in it but especially around the pillory the glitching is visible.

 

  Hide contents

enb2024_4_7_21_29_15.jpg.8d28ebb4a25909f3e57c48ff43adaed6.jpg

 

 

Easily fixed. Move whorehouse patch after cwss patch. 

Posted (edited)
2 hours ago, osculim said:

Easily fixed. Move whorehouse patch after cwss patch. 

I just removed everything CWSS related and it went away. As MO2 already put the house patch after the CWWS patch due to it's dependancy. So it's definitely related to the CWSS patches. If the order of those 2 causes the issue, could merging the ESP work in the future?

Edited by naaitsab
Posted

I'm unable to start the Mods. The warning consent never appears just before gristle Assault.  Finally after 8 or 9 try it appears and i can start the mods. I cannot manage to find out what's happen here and why suddenly it start normally after the 9th try.

But after arriving in the whore house, each new quest don't run smoothly. 90% of stage must be completed using the console prompt. Tested until the quest "the truce".

 

ON the other hand, when playing NR no issue. (In the same playthrough, just leaving Murphy and starting NR6.6+ by talking to the eyebot) Everything is running perfectly and smoothly. 

I'm becoming crazy to identify what is interfering with CS.

 

Any major difference between NR and CS that could help to find out the root cause that impact only CS ?

 

 

Posted (edited)

2.5.0. Ear and Septum doesn't apply (cs piercing equipped but invisible, 1 during fighter quest 2 and  after completion in mod menu)

If you changed it to a different slot shouldn't it still work?

 

Just finished the VIP quest with a female guest no issues. 

Second playthrough first animation failed to start and skipped 

 

Couldn't heal with stimpak beginning of the game but no issue after reloading. 

 

 

Edited by 4nln415
Posted
4 hours ago, ectrshgpp said:

I'm unable to start the Mods. The warning consent never appears just before gristle Assault.  Finally after 8 or 9 try it appears and i can start the mods. I cannot manage to find out what's happen here and why suddenly it start normally after the 9th try.

But after arriving in the whore house, each new quest don't run smoothly. 90% of stage must be completed using the console prompt. Tested until the quest "the truce".

 

ON the other hand, when playing NR no issue. (In the same playthrough, just leaving Murphy and starting NR6.6+ by talking to the eyebot) Everything is running perfectly and smoothly. 

I'm becoming crazy to identify what is interfering with CS.

 

Any major difference between NR and CS that could help to find out the root cause that impact only CS ?

 

 

i think you have something interference CS . put CS in the end of load order then try again . the simplest way to fix some issue is give priority to CS . 
 

Posted (edited)

Found some more stuff :)

 

Doing the hooker in diamond city

 

Spawning into diamond city all the other slaves lost there clothes (maybe becuz PC is rebellious and isnt allowed to wear any) although they got them back after i left DC and re-entered for abbots quest

 

Decided to do the abbot quest to see the new furniture so went to hardware town and spoke to a raider (was in the way and thought i could make some extra caps) but the dialogue is the one to take him to the greenhouse which i suspected wouldnt work so i exited out by moving away

 

 


ScreenShot113.png.8ecc72a845d18a35591234530f319993.png
 

 

 

Seems my suspion was correct as i then tried to have abbot as a customer and he gave the dialogue about having a friend nearby who wanted to join although this friend turned out to be demo (from hardware town), ran with it so went and spoke to him and he started moving towards DC but soon as demo spawns into DC the guards attack him and even if you manage to get him into the greenhouse he then killed abbot :( (not so much of a friend) so had to reload

 

Edited by pinky6225
Posted
2 hours ago, 4nln415 said:

2.5.0. Ear and Septum doesn't apply (cs piercing equipped but invisible, 1 during fighter quest 2 and  after completion in mod menu)

If you changed it to a different slot shouldn't it still work?

 

 Just finished the VIP quest with a female guest no issues. 

 

Couldn't heal with stimpak beginning of the game but no issue after reloading. 

 

 

They are working fine for me. 


earrings - 49 
piercings - 46
shackles - 51

 

all have different slots and should not conflict with each other. 

Posted (edited)
1 hour ago, JB. said:

They are working fine for me. 


earrings - 49 
piercings - 46
shackles - 51

 

all have different slots and should not conflict with each other. 

Must be some of the mods I installed again then 

 

Fixed. Always had the folder overwriting issue. 

Edited by 4nln415
Posted
25 minutes ago, pinky6225 said:

 

 

Seems my suspion was correct as i then tried to have abbot as a customer and he gave the dialogue about having a friend nearby who wanted to join although this friend turned out to be demo (from hardware town), ran with it so went and spoke to him and he started moving towards DC but soon as demo spawns into DC the guards attack him and even if you manage to get him into the greenhouse he then killed abbot :( (not so much of a friend) so had to reload

 

Some friends. 😵‍💫

 

I'll have it fixed. To draw another friend again: 


StopQuest _CS_DC_GreenHouse
SetSTage _CS_DC_GreenHouse 100

Posted

Hi again, not wanting to be a pain but does anyone have any idea what I can do if the mattress suddenly won't let me go to sleep on it, coz I'm kinda stuck otherwise? Thanks

Posted (edited)
11 minutes ago, Jubei69 said:

Hi again, not wanting to be a pain but does anyone have any idea what I can do if the mattress suddenly won't let me go to sleep on it, coz I'm kinda stuck otherwise? Thanks

Sounds like a vanilla bug. That message I think only comes up when there is an enemy nearby or when you are in an enemy location, or the interior is marked as "Can't wait here" in the Creation Kit.  

 

Technically, any bed is good for advancing the mod, not necessarily your bed.

 

  • Go somewhere else like Drumlin Dinner:  COC DrumlinDiner 
  • Spawn a bed (google the console command).
  • I don't know if you have beast content enabled, but disable it just in case. 
  • Sleep. 
  • Go back to the W. House: COC 00Brothel

 

But I have no idea why you get that message. 

Edited by JB.
Posted

The quest runaway slave broke for me, worked fine up until the point gristle appears to take you from the minutemen but then got stuck here



ScreenShot115.png.d0b0921626a2bc4d4cb1be95683c799e.png

With no dialogue appearing after picking either of the two options, tried with dialogue camera turned on and off but no joy so ended up having to setstage the quest



SQS on the quest

ScreenShot117.png.c5616e9b376a8ce444ad7a5b1e76cf52.png

Had to setstage 430 and then a couple after as well to finally finish it, seems my other screenshots of the stages i set didnt take, guess you gotta close the console between screenshots

Posted
5 minutes ago, pinky6225 said:

The quest runaway slave broke for me, worked fine up until the point gristle appears to take you from the minutemen but then got stuck here

 

  Reveal hidden contents

 

 


ScreenShot115.png.d0b0921626a2bc4d4cb1be95683c799e.png
 

 

 

With no dialogue appearing after picking either of the two options, tried with dialogue camera turned on and off but no joy so ended up having to setstage the quest

 

  Reveal hidden contents

 

 


SQS on the quest

ScreenShot117.png.c5616e9b376a8ce444ad7a5b1e76cf52.png
 

 

 

Had to setstage 430 and then a couple after as well to finally finish it, seems my other screenshots of the stages i set didnt take, guess you gotta close the console between screenshots

 

Do you get "1" if you write "GetGlobalValue _CS_Codename_Rapemeat" ?

 

The only reason Gristle would bug and not say anything is because you don't have any names (Rapemeat, Vaultmeat, Fuckmeat). That would get him stuck in that scene.

 

But according to the picture, you have the Rapemeat tattoo. 

Posted
15 minutes ago, JB. said:

 

Do you get "1" if you write "GetGlobalValue _CS_Codename_Rapemeat" ?

 

The only reason Gristle would bug and not say anything is because you don't have any names (Rapemeat, Vaultmeat, Fuckmeat). That would get him stuck in that scene.

 

But according to the picture, you have the Rapemeat tattoo. 

 

Loading up the save i made just before gristle talks to the PC and trying that it does return 1



ScreenShot119.png.983bbf0ec88f999029c82162f7b06883.png

 

And this time the dialogue played out correctly from this point



ScreenShot120.png.6aabff75cee3eaa9b3a3fdcd1c07b810.png

 

Didnt change anything other than it being a fresh session where as when i had the problem i'd played from the DC bit i mentioned earlier, through the scaver and then the runaway slave

Posted
1 hour ago, JB. said:

Sounds like a vanilla bug. That message I think only comes up when there is an enemy nearby or when you are in an enemy location, or the interior is marked as "Can't wait here" in the Creation Kit.  

 

Technically, any bed is good for advancing the mod, not necessarily your bed.

 

  • Go somewhere else like Drumlin Dinner:  COC DrumlinDiner 
  • Spawn a bed (google the console command).
  • I don't know if you have beast content enabled, but disable it just in case. 
  • Sleep. 
  • Go back to the W. House: COC 00Brothel

 

But I have no idea why you get that message. 

Thanks, I'll give it a try. Having gone down the regular rout first playthrough, I thought I'd have a look at the junky route this time

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