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Commonwealth Slavers


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Posted (edited)
48 minutes ago, JB. said:

@just2clinks That means you are missing a hard requirement. Double check my list of requirements.

make sure you have all the requirements for all your mods.  Sometimes a required mod has its own requirements.

 

@JB and xSapphire:  Thanks to both of you. 

Edited by sattyre
Posted

I think I have this working with MOFAM.  So far I have had all the correct animations fire, the proper dialogue prompts and there are no broken previs/PRP.  I have only just started the playthrough, but so far it looks good.  I made a patch to forward any necassary records from Commonwealth Slavers.  It didn't work unbroken at the bottom of the load order, nor does it work where LOOT wants to put it, but it does seem to work just above WIPAG (priority slot 340)  I'll finish the playthrough and see if it all goes properly.  If it does I'll upload my patch here or nexus, or not at all at your discretion.  It may be awhile before I'm done as I have some other commitments that are taking up most of my time.

Posted
12 hours ago, JB. said:

 

It won't work unfortunately. I just wrote about that topic here.

 

Oh no I mean for use *after* your mods completion. For RP purposes I'm hoping to find a more realistic replacement for the arm. I've found both scrappy synth arms and futuristic cyborg ones but they only come with specific outifts...which defeats the entire purpose imo. I was hoping that somebody knew of a mod that adds in *just* the arm so you can wear other things with it.

Posted
On 8/2/2023 at 5:13 AM, JB. said:

hello. i'm not sure if what i have is a bug or merely me beeing impatient.
i just finished the fight in the whorecage, won, and now i'm in a cell. theres messages on the top left corner that say "master has forgotten about me"
ok so i wait... and wait.... and wait... and i'm starting to wonder if this is supposed to be like that. how long do i have to wait or do i need to use console commands (in survival, gonna need another mod for that) to get past this point? any advice or help is welcome

 

Posted
59 minutes ago, Darkwolf101 said:

Oh no I mean for use *after* your mods completion. For RP purposes I'm hoping to find a more realistic replacement for the arm. I've found both scrappy synth arms and futuristic cyborg ones but they only come with specific outifts...which defeats the entire purpose imo. I was hoping that somebody knew of a mod that adds in *just* the arm so you can wear other things with it.

 

The problem is how Fallout 4's clothing and body rendering system works. When you wear an outfit, for example the vault suit, that replaces your nude body mesh with a mesh that has a body with a vault suit on it. The body is actually part of the outfit. So if you want to change the arm on a character (either the player or an NPC), you need to change that arm in everything you might wear that includes its own copy of the body. That means editing every outfit to bake the new arm into it. That also means that any other character who wears the same kind of clothing will have the new arm.

 

You can do it as a separate wearable arm, but it needs to be bulky enough that the built-in arm of any outfit you wear will fit neatly inside the new wearable arm.

Posted
3 minutes ago, sick.bozo80 said:

 

Something like, at most, a minute and a half, two minutes. Make sure you have the updated version. Version 2.0.0 had just such a problem right there on Corvega. 

Posted
Just now, JB. said:

Something like, at most, a minute and a half, two minutes. Make sure you have the updated version. Version 2.0.0 had just such a problem right there on Corvega

i updated it just before , but i used my exit save where i was already in the cell for... idk 20 minutes or so. i'll try a previous save , do the fight again and get back to you. thanks for answering

Posted
1 minute ago, sick.bozo80 said:

i updated it just before , but i used my exit save where i was already in the cell for... idk 20 minutes or so. i'll try a previous save , do the fight again and get back to you. thanks for answering

SetStage _CS_Fight 337   should open the cage and update the quest. 

Posted
21 minutes ago, JB. said:

SetStage _CS_Fight 337   should open the cage and update the quest. 

thanks, because its apparently still not working. after the other raider leaders leave my character just stays in the cell and nothing happens. now i need to get  that mod for survival console commands , no worries i know where to find that. hope to see this fixed in the next update. thanks for your hard work and quick answers.

Posted

Hi, At First many thanks for your mods. I'm a big fan of NR and CS.

I got this issue with _CS_fight with CS version 2.0.2 and now 2.0.3 version. The result of the 1st then 2nd fight is always "you lose" while i've won the fight each time.  

I need to use console to move forward with the winner scenario.

With the looser scenario i confirm i'm facing same issue as describe in previous post: Stuck in jail forever.

 

 

 

 

Posted

In the beginning of porn studio Murphy just stands there. I talk to him. he tells me to get a move on or something similar. I thought he was supposed to lead me and I don't know where to go. If I try to go it alone the collar warns me not to go any farther.

Posted

Thanks vaultbait, I guess I've ruined my game after many hours. Well I guess I can start at the beginning. It's just that I was so close to the end. I do remember killing a raider when he interfered with me when I was trying to find Jerad. Sorry for that. It won't happen again.

Posted
10 minutes ago, el1090 said:

Thanks vaultbait, I guess I've ruined my game after many hours. Well I guess I can start at the beginning. It's just that I was so close to the end. I do remember killing a raider when he interfered with me when I was trying to find Jerad. Sorry for that. It won't happen again.

I don't know who you mean. Who did you kill? I'll see if I can put him as essential. 

Posted
14 minutes ago, el1090 said:

Thanks vaultbait, I guess I've ruined my game after many hours. Well I guess I can start at the beginning. It's just that I was so close to the end. I do remember killing a raider when he interfered with me when I was trying to find Jerad. Sorry for that. It won't happen again.

 

Sorry, I deleted my reply immediately after posting it, but apparently not fast enough to keep from confusing you. I was conflating what you described with something I saw with Corsican in Nuka Ride. Please ignore what I said.

Posted
1 minute ago, JB. said:

I don't know who you mean. Who did you kill? I'll see if I can put him as essential. 

It was just raider at corvega plant. I was trying to get to Jerad. as part of the quest. Just a ordinary raider got in my way, wanting sex. I was just in a hurry to get to Jerad. A big mistake on my part. I just didn't think it would ruin my game. I was playing a a rebel had whip marks and every brand imaginable. My body was a total mess.

Posted
9 minutes ago, el1090 said:

It was just raider at corvega plant. I was trying to get to Jerad. as part of the quest. Just a ordinary raider got in my way, wanting sex. I was just in a hurry to get to Jerad. A big mistake on my part. I just didn't think it would ruin my game. I was playing a a rebel had whip marks and every brand imaginable. My body was a total mess.

I see. Well, those raiders don't really matter. I don't know why Murphy doesn't go to the studio. Try the following: Move around a bit and open the MCM, Cheat section. Bring Murphy to you. 

 

In doing so, Murphy runs a script to check his package again. 

 

 

Posted
8 minutes ago, JB. said:

I see. Well, those raiders don't really matter. I don't know why Murphy doesn't go to the studio. Try the following: Move around a bit and open the MCM, Cheat section. Bring Murphy to you. 

 

In doing so, Murphy runs a script to check his package again. 

 

 

OK, I give it a try. But I'll have to do it later as I have something else I have to do now. Thanks a lot for your prompt answer. I hope it works.

Posted (edited)

@JB. Could you perhaps add the option to not fade during positioning?
AAF still sometimes causes the infinite loading bug.
I have this set to false in my AAF ini and that fixes this issue for me, but your mod seems to ignoring this setting.

Edited by jarno5
Posted
14 hours ago, jarno5 said:

@JB. Could you perhaps add the option to not fade during positioning?
AAF still sometimes causes the infinite loading bug.
I have this set to false in my AAF ini and that fixes this issue for me, but your mod seems to ignoring this setting.

 

I have no idea how to do that.

 

My AAF settings have the fade set to true (default). I've never tested it with false but it's not something I'm particularly interested in.

Posted

Have already finished this mod,thank you for bringing us this marvelous mod.Long quest mods for Fallout 4 are really rare . Your mod bring us an excellent story and all kinds of aaf content I can imagine,only your Nuka ride and CS can achieve that.Have found that you played slaverun before.In my opinion,CS's true ending is better than slaverun's ending about destroying slave ring. The characters like Gristle,Dwyane,They have complex personalities and motives, and the characterization is very profound.

And there is a little bit blemish frustrated me in this mod.Many quests contain following someone to somewhere.It is really gruelling  to follow the Bomb brothers.They are so aggressive that they can chase enemies for a quite long distances, even if they have strayed far from our intended route.I must follow them really close or died.After defeat the enemy, they can walk really slow to destination.It's a bit of a waste of time.

By the way,I met some problems when I try to start NukaRide after finished Commonwealth slaver.I talk to Charon and he didn't bring me to Nuka world after talking.And sex with him doesn't work too,nothing happened and no aaf scenes played.I found Duke's body outside vault 111.NR's version is 6.3.6, 6.0 can work well in the last save.Is there any chance that CS2 have some conflicts with 6.3?

Anyway thanks again for CS2,looking forward to NR7(maybe).

Posted

I rather set it to true aswell but this infinite loading bug is game breaking and requires to reload the game from previous save. So in my case its more a functional choice instead of being a matter of imersiveness. Im not sure why your mod is ignoring the ini settings from AAF as other mods like Violate respects them.

Posted

Ah nvm i found it. The mod has its own ini which i guess, prio's itsself over the default AAF one. You have definded the fade setting there to be true.

Posted
6 minutes ago, 16wang said:

Have already finished this mod,thank you for bringing us this marvelous mod.Long quest mods for Fallout 4 are really rare . Your mod bring us an excellent story and all kinds of aaf content I can imagine,only your Nuka ride and CS can achieve that.Have found that you played slaverun before.In my opinion,CS's true ending is better than slaverun's ending about destroying slave ring. The characters like Gristle,Dwyane,They have complex personalities and motives, and the characterization is very profound.

And there is a little bit blemish frustrated me in this mod.Many quests contain following someone to somewhere.It is really gruelling  to follow the Bomb brothers.They are so aggressive that they can chase enemies for a quite long distances, even if they have strayed far from our intended route.I must follow them really close or died.After defeat the enemy, they can walk really slow to destination.It's a bit of a waste of time.

By the way,I met some problems when I try to start NukaRide after finished Commonwealth slaver.I talk to Charon and he didn't bring me to Nuka world after talking.And sex with him doesn't work too,nothing happened and no aaf scenes played.I found Duke's body outside vault 111.NR's version is 6.3.6, 6.0 can work well in the last save.Is there any chance that CS2 have some conflicts with 6.3?

Anyway thanks again for CS2,looking forward to NR7(maybe).

I don't know if this helps, but I had a problem with Charon too at first.  I discovered that I needed to go get the job offer off Dukes body before talking to Charon.  After I read the job offer, Charon transported me to Nuka World. 

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