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Posted
21 hours ago, edtide25 said:

Sorry I don't remember the number but it was the first time the russian guy shared the file called defeatfixed around November 2017 but if you don't have it thats fine. I'd like to have that defeatV5b3.3fixed if you don't mind :)

messaged you the old ones, but pretty sure defeatV5b3.3fixed is on the old sexlab framework..not positive though not sure how it will work if it is.

Posted

Not sure, since I haven't tried this mod by itself, but the "Feed" option breaks everything when you have Better Vampires installed. (To be clear, it isn't game breaking since normal sneak-feeding using the 'E' key works fine.)

 

Either that or feeding's just broken currently. Anyway, thought you might want to know. I'm not demanding you fix this, but sine Better Vampires is a popular mod, it's something to think about.

 

...I mean, I could have just installed things wrong or in the wrong order. That's always a possibility.

Posted

Is this mod compatible with More Nasty Critters: SLAL Edition? To be honest I am not exactly sure what the MNC does, I guess it's just sex with creatures, but not after getting defeated by them, right? What I'd like is to creatures  have "assets" so that sex doesn't look weird. Should I only use the meshes from that mod and others or maybe install the MNC normally?

Posted

ScreenShot0.thumb.png.f700ec2035e934ddf59cd3ee9db825a5.png

i have installed the ported sexlab defeat and zaz animation for skyrim SE and i even have the UIextension mod as well, but i dont seem to be able to get any option to change the pose for the permanent tie state

Posted

does anyone else get the "you can not surrender to this enemy" or something along those lines on some enemies, tried surrendering to a dwarven sphere Animunculi

 

just wondering if thats normal

Posted
4 minutes ago, dark vergil said:

does anyone else get the "you can not surrender to this enemy" or something along those lines on some enemies, tried surrendering to a dwarven sphere Animunculi

 

just wondering if thats normal

Defeat has a list of creature races that you can surrender to based on if they can animate or not - you need to hit the reconfigure option in the MCM menu to rebuild that list if you added animations for new creature types after you installed Defeat.  Once you do that you should be able to surrender to and be knocked down by the more exotic enemies like spheres  (or slaughterfish lol).

Posted

I've been having an issue where when my character gets knocked down, she sits there, the attacker just stands looking at her, then she just stands back up. Nothing sexual happens. I am very new to modding and I am very confused on why this is happening.. Sometimes if I am lucky the attacker will start undressing her, but then she will just stand up.

 

Edit: Or it will be in mid-animation and my character will just stand up. I have no resist on.

Edit again: It still works with animals, just not any human attackers..

 

Posted

Hey, idk if anyone still replies to this forum, but I'm having a few issues with the mod, first, any dialogue from npcs that comes from defeat doesn't show up, it's just my character's available responses.

 

I'm also not able to interact with any creatures, only humans.

 

Posted

the file "#!v0IQzKZQ!cNcPd4mdR0feJjXD95unDJrrzgzMUeuDlVL3rcceckY" takes me to https://mega . nz/!v0IQzKZQ!cNcPd4mdR0feJjXD95unDJrrzgzMUeuDlVL3rcceckY (I put spaces in there because I don't know how you feel about links) and there was no file, just a thing telling you about secure cloud storage. Trying without an account will just bring you to some empty cloud drive thing, so I made a free account and tried again and that yielded no file. Is this file absolutely necessary to Sexlab Defeat? If so, can you repost this file please? I also sent this question as a PM.

Posted
On 6/14/2018 at 1:07 AM, Reesewow said:

Defeat has a list of creature races that you can surrender to based on if they can animate or not - you need to hit the reconfigure option in the MCM menu to rebuild that list if you added animations for new creature types after you installed Defeat.  Once you do that you should be able to surrender to and be knocked down by the more exotic enemies like spheres  (or slaughterfish lol).

thanks, slaughterfish lol thats too funny

Posted

one simple issue, not that bad but its there, I have everything working normal, for the first time, however the animations selected by defeat recons and detected animations and mods compatible but after the animations it uses are 7 only, no matter what I try it still uses this 7 animations only and have no more to select, its weird since I have all Aggressive animations and creature animations installed..

 

Anyone haves this problem or am I missing something...??

Posted

Morning fellow Modders,

 

im working on setting up Loverslab with its rich ressource of uuh adultering :P I have a small problem regarding Defeat namely its Animations. I dled ZaZ Animationspack for other Mods and Defeat highly recommends FunnyBizs Animation pack. So i am worried there while some Conflicts. Can someone help me clear this up?

Posted
3 hours ago, Gamniac said:

Morning fellow Modders,

 

im working on setting up Loverslab with its rich ressource of uuh adultering :P I have a small problem regarding Defeat namely its Animations. I dled ZaZ Animationspack for other Mods and Defeat highly recommends FunnyBizs Animation pack. So i am worried there while some Conflicts. Can someone help me clear this up?

The recommendation is because he just likes the way they look. Your experience will not be compromised if you choose not to have them.

Posted
3 hours ago, jfraser said:

The recommendation is because he just likes the way they look. Your experience will not be compromised if you choose not to have them.

thx for clearing that up :)

 

Posted
2 hours ago, Gamniac said:

thx for clearing that up :)

 

Also, I am using some of the Funnybizness animations through a pack for Sexlab Animation Loader and I have had no conflicts at all.

Hope that helps

Posted
2 hours ago, Vithiss said:

Also, I am using some of the Funnybizness animations through a pack for Sexlab Animation Loader and I have had no conflicts at all.

Hope that helps

actually i just took the nonreplacermods package since i was not sure how it would clash with ZaZ. the only problem so far i had was skyrim whining about to many animations.

Posted
2 hours ago, Gamniac said:

actually i just took the nonreplacermods package since i was not sure how it would clash with ZaZ. the only problem so far i had was skyrim whining about to many animations.

fnis has a beta version that allows a lot more animations. i haven't had trouble using it.

Posted

this has probably been answered a million times, but I couldn't find anything through google.. For some reason, I can't even start the game when I have Defeat installed.. I've tried turning mods of, I've tried mixing and matching mods.. Can anyone take a quick look and see which mods breaks it? 

 

modlist.txt

Posted
On 6/11/2018 at 12:33 AM, AuroraMorningdew said:

Not sure, since I haven't tried this mod by itself, but the "Feed" option breaks everything when you have Better Vampires installed. (To be clear, it isn't game breaking since normal sneak-feeding using the 'E' key works fine.)

 

Either that or feeding's just broken currently. Anyway, thought you might want to know. I'm not demanding you fix this, but sine Better Vampires is a popular mod, it's something to think about.

 

...I mean, I could have just installed things wrong or in the wrong order. That's always a possibility.

Not exactly sure what the problem is, but it is likely that Defeat's Feed option doesn't add 1 to the "Necks Bitten" value(listed in the General tab when a Vampire), which means that BV doesn't consider you to have just fed.  

Posted
On 6/14/2018 at 11:59 PM, Seth Phoenix2000 said:

the file "#!v0IQzKZQ!cNcPd4mdR0feJjXD95unDJrrzgzMUeuDlVL3rcceckY" takes me to https://mega . nz/!v0IQzKZQ!cNcPd4mdR0feJjXD95unDJrrzgzMUeuDlVL3rcceckY (I put spaces in there because I don't know how you feel about links) and there was no file, just a thing telling you about secure cloud storage. Trying without an account will just bring you to some empty cloud drive thing, so I made a free account and tried again and that yielded no file. Is this file absolutely necessary to Sexlab Defeat? If so, can you repost this file please? I also sent this question as a PM.

Corrected link is : https://mega.nz/#!v0IQzKZQ!cNcPd4mdR0feJjXD95unDJrrzgzMUeuDlVL3rcceckY

But I think it's the same Defeat 5.3.5 file.

Posted
23 hours ago, jfraser said:

fnis has a beta version that allows a lot more animations. i haven't had trouble using it.

yeah i know. since i was to lustful and my poor skyrim met his maker (again) i have to build up again. i plan to cut down on mods anyway so i dont think i need the beta version^^

Posted
14 hours ago, BeardedBear said:

this has probably been answered a million times, but I couldn't find anything through google.. For some reason, I can't even start the game when I have Defeat installed.. I've tried turning mods of, I've tried mixing and matching mods.. Can anyone take a quick look and see which mods breaks it? 

 

modlist.txt

Game won't start with mod installed?   98% of the time it's because you failed to install a prerequisite mod, the other 2% is "straw that broke the camels back" situation which basically one more mod than your setup can handle.

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