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Posted
28 minutes ago, Reesewow said:

Haven't seen this happen, but there are a few things I think you could try to see what exactly is happening.

 

- Does this happen with both males and females?  If yes - try selecting an NPC in console first, then put them into a sack and change cells.  Release them from the sack (I assume the will be invisible/not there) and then type player.moveto REFID  (where Refid = the npcs reference ID that should still be visible in console).  Your character should teleport to where the game thinks the NPC is.  If you end up in a underground cell, that is probably the NPC holding area for Defeat and you have a problem with you installation of Defeat not moving NPCs properly.

 

- if this only happens with females, you may have HDT stretching problems.

it was HDT. thank you so much for your help!

Posted
29 minutes ago, detectiveradar said:

it was HDT. thank you so much for your help!

NP, may as well post the "fix" for this problem as well.  This is just a repost of an old post someone made that helped me when I had similar issues:

 

Quote

Hi, you can try this. It works for me. Open the "hdtPhysicsExtensionsDefaultBBP.xml" or what ever your controlling .xml is for cape, armor, whatever, with Notepad++. Search for the lines: <hkparam name="maxLinearVelocity"> and <hkparam name="maxAngularVelocity">. You will see a parameter like <hkparam name="value">255</hkparam>. If your value is not 255, change it to 255.

 

The stretching appears to happen when the mesh movement moves faster than the max velocity integer. If you have hdt cape, You can easily reproduce stretching simply by using Whirlwind Sprint shout. Once you change all above parameters, the stretch no longer happens. I did this for Clothes and Cloaks. I have not had any problems with stretching or invisibility on NPC or Followers. I do not use any changes to HAVOK ini. Of course your computer setup may come in to play, so results may very. Just thought I would share, because i used to have the same problems. I'm currently using HDT Clothes and Robes for all NPC's, HDT Cloaks(Myself and Sofia), HDT Underwear (Myself and Sofia), Custom version of HDT Marie Rose Hair (Myself), HDT Changeable Hair Ribbons for Marie Rose Hair (Myself), HDT Weapon Sling for XPMSE(Myself), and custom Hats/Hoods with HDT Hair (Myself), and of coures HDT Bodies (CBBE HDT including Sofia) all with no problem. Good luck, hopes this helps you to.

 

Posted

Hey all, I'm having an issue where my reanimated zombies wont do anything.

In the follower setting and NPC vs NPC settings they are configured to knock down an enemy. I even get some dialog in the top left "Reanimated Zombie approaches XXX" or something. But my Zombie just sits there and drools after knocking the baddie down.

 

I also cant command them using the Modifier + Action key.  Pressing Action on the Thrall will "mark" them. But then trying to press Mod + Action while pointing to a baddie does nothing; in fact sometimes the mark changes to the baddie.

 

Any advice?

EDIT - Hmmm looks like Female Zombie vs Male victim works as expected... but not Male Zombie vs Female Victim. The plot thickens.

Posted

Hi. On the front page some time ago, it mentioned you are able to have consensual acts with followers, I am able to do so with housecarls, wife but never on any other followers. What are the factors(race, gender and etc) that allow me to do so on any followers? Oh, and is there any console command I can do (addfac or something) that allow me to do so?

Posted

I'm having problem with npcs still in combat, so i enter in bleedout but the enemies still attacking. :frown:

 

this is the third playtrough than i use defeat, this never happens to me, probably a mod conflict, maybe vigor combat ?

 

--edit

 

disabled some mods and uncheck the "disable teleport" from sex lab, now it's working.

Posted

Hey, I love the mod! But one problem is breaking my game, when I surrender and I choose to "cooperate" The person punch the air and say "Stay still!" and after he just left.

 

So my character is on the ground and is waiting for something to happen, but I can't move and I am just waiting.

 

What is the problem?

Posted
On 4/10/2018 at 7:00 AM, SaymonKopolsky said:

I'm having problem with npcs still in combat, so i enter in bleedout but the enemies still attacking. :frown:

 

this is the third playtrough than i use defeat, this never happens to me, probably a mod conflict, maybe vigor combat ?

 

--edit

 

disabled some mods and uncheck the "disable teleport" from sex lab, now it's working.

Remmeber defeat uses a bleedout animations , if you are some npc are hit an a stagger or stun animation  happens while in bleed out before the defeat script can run. via another mod it can  break the  script that has your character in bleed out and break the scene. Had the same problem a while back. If at all possible disable any thing that starts a stun or stagger to lower the chances of breaking the defeat script. Also make sure defeat is low in your load order so that other combet script do not overwrite defeats script , most people do not realize that defeat is a combat mod with sex. HOPE THIS  HELP

 

i USE WILDCAT with all the things that have a animation sffect turn off. runs great

Posted
1 hour ago, jlttsmiley said:

Remmeber defeat uses a bleedout animations , if you are some npc are hit an a stagger or stun animation  happens while in bleed out before the defeat script can run. via another mod it can  break the  script that has your character in bleed out and break the scene. Had the same problem a while back. If at all possible disable any thing that starts a stun or stagger to lower the chances of breaking the defeat script. Also make sure defeat is low in your load order so that other combet script do not overwrite defeats script , most people do not realize that defeat is a combat mod with sex. HOPE THIS  HELP

 

i USE WILDCAT with all the things that have a animation sffect turn off. runs great

Damn, thanks, i use wildcat, vigor, ultimate combat and true armor, time to remove stagger feature hahaha

Posted
8 minutes ago, Fineness said:

When i surrender to a npc in town or near a town he declines because of people around, how to disable this ?

There are a few options in the various tabs about morality/witnesses ect.  If you never want Defeat scenes to be interrupted due to stuff like that, make sure all those are disabled and they should ignore/be ignored by other NPCs when you surrender.

Posted
6 hours ago, AthenaESIV said:

Is there documentation for addons to this mod?

Included in the archive in the form of a word document.

Posted
On 16/3/2018 at 4:00 AM, anyrandomnik said:

This happens if any NPC selected in console.

"teleport to the victim"

Will be

hi there, your version still being a must have for me, i appreciate you take your time to fix the issues, your version became almost stable as the original version, but with a lot of new essential features. Actually the only issues that im having right now is that a CTD happens after some events, in load doors or when quick save, but very rarely. The onlly issue that actually bothers me is that Followers is being knocked down by everything at any time, after being hitted by any creature at any %HP, also Followers is being knocked down by the Dawnbreaker effect that makes they stay in "knocked down" state until revive them, if you could fix this issue luckyly will be the last version that we need and i will be even more grateful.

I have to mention this, i think some options in "Player as Victim" also affects the "Npc vs Npc" option, also when "Player as Victim" is disabled, but im not sure.
Also if you can make the "Aggressor recovers the HP" optional, or remove it would be nice! (cus sometimes the aggressor is too strong and you need to defeat him between rapes XD)

Posted
8 hours ago, NOOBIV said:

hi there, your version still being a must have for me, i appreciate you take your time to fix the issues, your version became almost stable as the original version, but with a lot of new essential features. Actually the only issues that im having right now is that a CTD happens after some events, in load doors or when quick save, but very rarely. The onlly issue that actually bothers me is that Followers is being knocked down by everything at any time, after being hitted by any creature at any %HP, also Followers is being knocked down by the Dawnbreaker effect that makes they stay in "knocked down" state until revive them, if you could fix this issue luckyly will be the last version that we need and i will be even more grateful.

I have to mention this, i think some options in "Player as Victim" also affects the "Npc vs Npc" option, also when "Player as Victim" is disabled, but im not sure.
Also if you can make the "Aggressor recovers the HP" optional, or remove it would be nice! (cus sometimes the aggressor is too strong and you need to defeat him between rapes XD)

Can you help me, please, with a link to his latest version?  I saw the update file, but his accompanying post seemed to refer to, or at least imply, there being a later main version than the one I have

 

TIA for any help you can give me

 

 

Posted

Hey iam having a problem i play as a fem character and when i try to get raped in a near bandit camp by surrendering they take my gold and stuff and after taking off the clothes they dont do anything for a while and start to attack me please help how can i fix this?

Posted
14 hours ago, donkeywho said:

Can you help me, please, with a link to his latest version?  I saw the update file, but his accompanying post seemed to refer to, or at least imply, there being a later main version than the one I have

 

TIA for any help you can give me

 

 

https://yadi.sk/d/-R8VQBA33DxkSi

Idk if im allowed to share his link

Posted

Defeat doesn't seem to be working for me, it just says "you can't continue fighting" no matter who the aggressor is, including humans. I have several SLAL packs so it should be working, and all races are enabled.

Posted
3 hours ago, DimensionalChaos said:

Defeat doesn't seem to be working for me, it just says "you can't continue fighting" no matter who the aggressor is, including humans. I have several SLAL packs so it should be working, and all races are enabled.

JUST ASKING:   1st Do you have chance of sexual inconter set to 100%

                       2nd Set your morallty to a low setting

                       3rd also make sure to check that no races have been disable

Posted
On 4/12/2018 at 2:28 PM, gavriljaydyncarins said:

I disabled the male creature vs male setting. So does anyone know why male NPCs keep getting defeated by male creatures? I've been changing the settings for hours now in game and it's still not working. Been changing through creature framework, sexlab, and defeat, and couldn't solve anything.

I have been trying to find or fix this for over a year , my conclusion is that skyrim does not have a gender for creatures except for the name (etc wolf, bear , ice wolf an so on) it does not say male wolf , femele bear so the safest way to have a creature animation play is just say creature animation. There are aadd ons for female werewolf , and female vampire but they are still related to a human animation.

Posted
On 18/04/2018 at 1:29 AM, NOOBIV said:

https://yadi.sk/d/-R8VQBA33DxkSi

Idk if im allowed to share his link

Is there a topic where we can follow up on the updates ?  Right now it looks like some clandestine version (the way it is shared) and I wonder if I should replace the original with this one.

 

Thanks for the link nevertheless.

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