Guest Posted June 30, 2016 Posted June 30, 2016 ... Also... not sure if CPU was referencing this thread when he mentioned a request for a load order from me in a PM. I apologize. I was meant to send the message to , but I had too many pages open and I send the message to the wrong person. Â Sorry RC.
RitualClarity Posted June 30, 2016 Posted June 30, 2016 Â ... Also... not sure if CPU was referencing this thread when he mentioned a request for a load order from me in a PM. I apologize. I was meant to send the message to , but I had too many pages open and I send the message to the wrong person. Â Sorry RC. Â Â Multitasking... ah yes.. I have done the very same thing...
DavidTonya Posted June 30, 2016 Posted June 30, 2016 I am having a strange problem, I have use defeat to put a bandit in the bag and  even three game day's later I cannot drop the bag or take the bandit out of the bag. I have tried updating, resetting, cleaning and reloading. is there  a keyboard command that can make me release the bandit from the bag, i can't try any other things like sell or prost. until i get her out of the bag, and it take up weight in my inventory. I have all the req'd. mods and they are updated to current, just can't get bandit out of bag. all setting are at default, action key is "e", and modify key is "b". and it will not let me sell her while she in the bag. what can i do if there is no keyboard command I can use. everything else works. and yes i am set on 6 Hr for release default.Â
swmas Posted June 30, 2016 Posted June 30, 2016 I am having a strange problem, I have use defeat to put a bandit in the bag and  even three game day's later I cannot drop the bag or take the bandit out of the bag. I have tried updating, resetting, cleaning and reloading. is there  a keyboard command that can make me release the bandit from the bag, i can't try any other things like sell or prost. until i get her out of the bag, and it take up weight in my inventory. I have all the req'd. mods and they are updated to current, just can't get bandit out of bag. all setting are at default, action key is "e", and modify key is "b". and it will not let me sell her while she in the bag. what can i do if there is no keyboard command I can use. everything else works. and yes i am set on 6 Hr for release default.  "Put in a sack Put the victim in a burlap sack, press Action key to release the victim wherever you want. The victim keep the state they were in. (e.g A tied up NPC stay tied.)"  Action key can't be 'e' because that's the default activation key in skyrim. If it is, remap the key in MCM.
Loopmaker1 Posted June 30, 2016 Posted June 30, 2016 probably been answered before when my character is finished being raped following a defeat i go into the trauma state and i fill the struggle bar. but afterwards my character doesn't get up and just sits there traumatized  is there a cooldown before i can move again or did i not check a certain setting?
CrimsonOmegaLance Posted June 30, 2016 Posted June 30, 2016 I'm having weird problem. My followers are getting knocked down by enemies, but they aren't getting attacked. Â NPCs just leave them alone on the ground. Â The animations don't seem to be a problem, b/c NPC's have no problem knocking me to the ground and then attacking me, but just followers they are leaving alone. Â Even my surrender button doesn't cause my followers to surrender (the follower surrender is checked). Â I'm using EFF 4.0, and i checked with defeat 5.3.3 and 5.3.4. Both are having similar issues.
Razorwolf Posted June 30, 2016 Posted June 30, 2016 Been using this mod for months, and I love it. Adds so much depth to a play through, especially for RP purposes.  I do have a question, however, and I didn't see it when I searched the pages, so if it was asked and answered already I apologize:  If I were to tie up and bag/and or turn in an NPC static spawn, ie the bandit in front of Embershard mine or such, would a new bandit spawn after so long, or would the one I bagged/turned in simply cease to exist and therefore bagging/turning in NPC's will eventually depopulate the game?  Â
DavidTonya Posted June 30, 2016 Posted June 30, 2016  I am having a strange problem, I have use defeat to put a bandit in the bag and  even three game day's later I cannot drop the bag or take the bandit out of the bag. I have tried updating, resetting, cleaning and reloading. is there  a keyboard command that can make me release the bandit from the bag, i can't try any other things like sell or prost. until i get her out of the bag, and it take up weight in my inventory. I have all the req'd. mods and they are updated to current, just can't get bandit out of bag. all setting are at default, action key is "e", and modify key is "b". and it will not let me sell her while she in the bag. what can i do if there is no keyboard command I can use. everything else works. and yes i am set on 6 Hr for release default.  "Put in a sack Put the victim in a burlap sack, press Action key to release the victim wherever you want. The victim keep the state they were in. (e.g A tied up NPC stay tied.)"  Action key can't be 'e' because that's the default activation key in skyrim. If it is, remap the key in MCM.  thank you change action key to "G" and it works fine now  i am changing other default keys to prevent same problem thanks again i love this mode.
Knicknevin Posted June 30, 2016 Posted June 30, 2016 Just installed this among several sexlab mods recently, and things are working well for the most part.  One thing that has been bugging me though, so I want to get some clarity: When taking captured NPCs to other NPCs to prostitute or turn in for bounties, the game seems to always refer to the NPCs I'm selling as being male. Even though they most certainly are not. Like, I just caught a bandit, and after throwing her in a sack and taking her to town, I can ask if the guard wants to fuck 'him' or collect 'him's' bounty.  Is this (beyond the obvious grammar) just a typo or translation error, since Goubo isn't a primary English speaker? Or might something (Real Names probably, no idea what else could do it) be screwing up the recognition somehow?Â
reikiri Posted June 30, 2016 Posted June 30, 2016 Just installed this among several sexlab mods recently, and things are working well for the most part.  One thing that has been bugging me though, so I want to get some clarity: When taking captured NPCs to other NPCs to prostitute or turn in for bounties, the game seems to always refer to the NPCs I'm selling as being male. Even though they most certainly are not. Like, I just caught a bandit, and after throwing her in a sack and taking her to town, I can ask if the guard wants to fuck 'him' or collect 'him's' bounty.  Is this (beyond the obvious grammar) just a typo or translation error, since Goubo isn't a primary English speaker? Or might something (Real Names probably, no idea what else could do it) be screwing up the recognition somehow?  This is just a guess, but since dialogue lines need to be hard-coded in creation kit, I imagine if you wanted to have him/her separated, you'd need to do two dialogues and then branch it based on gender of npc in the sack. Could be just too much trouble for too little gain.
Guest Posted June 30, 2016 Posted June 30, 2016 This is just a guess, but since dialogue lines need to be hard-coded in creation kit, I imagine if you wanted to have him/her separated, you'd need to do two dialogues and then branch it based on gender of npc in the sack. Could be just too much trouble for too little gain. Your guess is correct (at least for the CK part, no clues of the Author's reason.) There is something in Skyrim to use pronouns in dialogues. But it is not really easy to use and make it work. Also because it requires an alias, an in some cases you may have tons of possible aliases. Check the  Check CK Text Replacement. (e.g. <Alias.PronounObj=AliasName> should be transformed to him/her)
lordloxi Posted June 30, 2016 Posted June 30, 2016 Hey guys. I need help figuring out which mod is present in this video. It's around 7:15 where the PC gets downed from Defeat, raped, then transitions into Object animations (cross, wheel, etc.) Does anyone know? Thanks. Â http://say-move.org/a/comeplay.php?comeid=1518815
Knicknevin Posted June 30, 2016 Posted June 30, 2016  Just installed this among several sexlab mods recently, and things are working well for the most part.  One thing that has been bugging me though, so I want to get some clarity: When taking captured NPCs to other NPCs to prostitute or turn in for bounties, the game seems to always refer to the NPCs I'm selling as being male. Even though they most certainly are not. Like, I just caught a bandit, and after throwing her in a sack and taking her to town, I can ask if the guard wants to fuck 'him' or collect 'him's' bounty.  Is this (beyond the obvious grammar) just a typo or translation error, since Goubo isn't a primary English speaker? Or might something (Real Names probably, no idea what else could do it) be screwing up the recognition somehow?  This is just a guess, but since dialogue lines need to be hard-coded in creation kit, I imagine if you wanted to have him/her separated, you'd need to do two dialogues and then branch it based on gender of npc in the sack. Could be just too much trouble for too little gain.     This is just a guess, but since dialogue lines need to be hard-coded in creation kit, I imagine if you wanted to have him/her separated, you'd need to do two dialogues and then branch it based on gender of npc in the sack. Could be just too much trouble for too little gain. Your guess is correct (at least for the CK part, no clues of the Author's reason.) There is something in Skyrim to use pronouns in dialogues. But it is not really easy to use and make it work. Also because it requires an alias, an in some cases you may have tons of possible aliases. Check the  Check CK Text Replacement. (e.g. <Alias.PronounObj=AliasName> should be transformed to him/her)    Figured it was something like that, thanks. Just wanted to make sure it wasn't something I should be messing around with trying to fix. As long as I know there isn't a problem with my installation I'll live with it.Â
cleavagesweat Posted July 1, 2016 Posted July 1, 2016 does anyone know of a glitch where your follower is defeated by an enemy and then moves in on herself? basically she rapes herself? no animation but after taht happens she won't move from the spot. Â any advice???
Ghouleh Posted July 1, 2016 Posted July 1, 2016 Sorry if this has been answered ahead of time. Â I'm wondering if you have to have a pregnancy mod with this as well? Â I don't want to bother with pregnancy or the chance of it in my game, so is it alright that I don't have one of those mods and this will work just fine anyways?
nooder Posted July 1, 2016 Posted July 1, 2016 Sorry if this has been answered ahead of time. Â I'm wondering if you have to have a pregnancy mod with this as well? Â I don't want to bother with pregnancy or the chance of it in my game, so is it alright that I don't have one of those mods and this will work just fine anyways? Â it doest have dependency to those mods actually it has nothing to do with those mods
Ghouleh Posted July 1, 2016 Posted July 1, 2016 Ok, thanks so much I was just making sure. Â I know they are popular here so i just sort of assumed they would be part of the mod for like a punishment or something. Â
KingMaker11 Posted July 1, 2016 Posted July 1, 2016 Are there any plans for a patch to work alongside the Wildcat combat? Having injuries on you/victims makes it easier for people to be assaulted, make assaults cause injuries... Â I think they could work well together.
Daxter250 Posted July 1, 2016 Posted July 1, 2016 god, this mod is giving me a huge headache... almost everything works. animations are installed and do work and all my other mods work properly (as far as i know, nothing screws with defeat). with Mod organizer and loot i also made the right loadorder. Â but two things are giving me a CTD... Â for testing purpose i let vilja (follower) fight a troll. everytime the troll won against her, her clothes are bugging (for a realy short time she is naked and than again in full armor) and before the animation can run the game does a CTD. just saying: the clothingbug seems to be present in "feel me up" too. but it doesn't do a CTD there... huh. also had a CTD when i did "sleepattack" on a female NPC. the sexanimations were working properly. also the mod fill her up worked, but in the 4th animiation or so i suddenly had a CTD =O. Â the papyrus log ... well as far as i can read it... says something about the mod defeat and that something is unable to bind to defeat or so... (papyrus 0) in papyrus 1... the one where vilja should be raped... but didn't... i don't really know what the heck is wrong there duh. Â it would be really great, if someone can tell me what caused the CTD so i can do something against it. Â ty in regards. Papyrus.1.log Papyrus.0.log
nooder Posted July 1, 2016 Posted July 1, 2016 god, this mod is giving me a huge headache... almost everything works. animations are installed and do work and all my other mods work properly (as far as i know, nothing screws with defeat). with Mod organizer and loot i also made the right loadorder. Â but two things are giving me a CTD... Â for testing purpose i let vilja (follower) fight a troll. everytime the troll won against her, her clothes are bugging (for a realy short time she is naked and than again in full armor) and before the animation can run the game does a CTD. just saying: the clothingbug seems to be present in "feel me up" too. but it doesn't do a CTD there... huh. also had a CTD when i did "sleepattack" on a female NPC. the sexanimations were working properly. also the mod fill her up worked, but in the 4th animiation or so i suddenly had a CTD =O. Â the papyrus log ... well as far as i can read it... says something about the mod defeat and that something is unable to bind to defeat or so... (papyrus 0) in papyrus 1... the one where vilja should be raped... but didn't... i don't really know what the heck is wrong there duh. Â it would be really great, if someone can tell me what caused the CTD so i can do something against it. Â ty in regards. Â well that clothing stuff is weird never happened to me i did clean install of skyrim with mods like 20 times with diffrent mods so ... u proabbly should find what causing clothing bug and then start from there u know this stuff is chain of b.shit 1 thing gets broken breaks another stuff so , i have no idea what would cause clothing bug tho
PervyPotter Posted July 1, 2016 Posted July 1, 2016  god, this mod is giving me a huge headache... almost everything works. animations are installed and do work and all my other mods work properly (as far as i know, nothing screws with defeat). with Mod organizer and loot i also made the right loadorder.  but two things are giving me a CTD...  for testing purpose i let vilja (follower) fight a troll. everytime the troll won against her, her clothes are bugging (for a realy short time she is naked and than again in full armor) and before the animation can run the game does a CTD. just saying: the clothingbug seems to be present in "feel me up" too. but it doesn't do a CTD there... huh. also had a CTD when i did "sleepattack" on a female NPC. the sexanimations were working properly. also the mod fill her up worked, but in the 4th animiation or so i suddenly had a CTD =O.  the papyrus log ... well as far as i can read it... says something about the mod defeat and that something is unable to bind to defeat or so... (papyrus 0) in papyrus 1... the one where vilja should be raped... but didn't... i don't really know what the heck is wrong there duh.  it would be really great, if someone can tell me what caused the CTD so i can do something against it.  ty in regards.  well that clothing stuff is weird never happened to me i did clean install of skyrim with mods like 20 times with diffrent mods so ... u proabbly should find what causing clothing bug and then start from there u know this stuff is chain of b.shit 1 thing gets broken breaks another stuff so , i have no idea what would cause clothing bug tho   Vilja is perhaps not the best follower to test with as she's got a very complex AI and her own clothes/armour management sytem which could be clashing with Defeat.  Â
Daxter250 Posted July 2, 2016 Posted July 2, 2016 i will try it with that follower i get in whitwerun and see what happens. Â jeah that clothing stuff is a bit weird but i guess its because i told her to wear the armor everytime. Â my skyrim is a fresh install and the savefiles i have are all new and fresh. as i said everything works but when it comes to those two situations... well it crashes :/. Â it's not like NPC can't rape NPC in battle. right at the beginning i had such a situation and it worked... soo it has to be vilja or something with the followers in specific (the other CTD with that "sleepattack"... well i guess i i might now how to solve it... but ofc. can't say it for sure). Â ty for the first answers . i will check it out tomorrow if it works with other followers.
Pfiffy Posted July 2, 2016 Posted July 2, 2016 Is there any way to test if the mod is installed correctly? I have just istalled it and and it says that it is active, but I cant register Followers or mark NPCs. Here is my log, Maybe you can figure out wat went wrong Papyrus.0.log
Xatos Posted July 2, 2016 Posted July 2, 2016 I forgot if I asked this before, but does anyone else have this issue where only Defeat seems to CTD you sometimes when clicking stuff in the MCM? I think it most frequently happens in one of the tabs, maybe animation settings? I don't really know what causes it, but it's like 1/3-1/2 chance to happen and I cannot pin down the reason or how to make it happen at will. It's probably the only MCM menu that does this to me so far.
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