Grey Cloud Posted September 6, 2022 Posted September 6, 2022 3 minutes ago, shardoom said: I stated that SE's physics makes LE's look like dogshit, and they do. That's enough factual proof right there. If it's not, then I'm not sure what else you could want. Images of tits/hair NOT stretching off into infinity or npc's NOT randomly going invisible like in LE? No. Just some technical explanation as to why HDT-PE and HDT-SMP work better on SE than they do on LE. No one has yet agreed with your assertion while a motley collection of Germans and British have thought different.
Alessia Wellington Posted September 6, 2022 Posted September 6, 2022 2 minutes ago, Grey Cloud said: HDT-PE Doesn't exist on SE.
Grey Cloud Posted September 6, 2022 Posted September 6, 2022 2 minutes ago, Alessia Wellington said: Doesn't exist on SE. Indeed, my mistake. We can put it down to a senior moment. ? 1
27X Posted September 6, 2022 Posted September 6, 2022 (edited) 9 hours ago, shardoom said: The physics on SE blow anything on LE straight out of the water. Objectively false. SMP on Le allows for 300 nodes, SSE is 79. Not even a contest. You haven't the fucking faintest. Edited September 6, 2022 by 27X
Splendor Solis Posted September 7, 2022 Posted September 7, 2022 I'd suggest you use SE if you don't have any specific reasons to use LE. Stay the hell away from AE though.
RonAIronMan Posted September 7, 2022 Author Posted September 7, 2022 (edited) 14 hours ago, yorpers said: ? Poor bloke is going to come back and be like "wtf happened to my thread?" ? i almost spit out my drink lol yeah tbh what i gather is "its debatable" when it comes to really the most important thing the breast physics. or maybe floppy sos too? being honest neither of these were perfect when i left skyrim back in the day. breasts would act like they were on springs in zero g. never stopping the spring just moving less with each jiggle, thats not how breasts work. they slow down and come to a stop. last time i tried to put it in words i got scolded for wanting "volumetric physics" and yeah i guess thats what it takes huh? and floppysos the main problem with that one was it just had really like 2 states, the schlong was either full flop or 0 flop no in between or half mast so to speak. you could change the shape but not the stiffness. wasnt a good match for the arousal systems that mods were based around if theres videos of physics in the latest skyrim i could probably tell right away if its an improvement. one things for sure tho, fo4 physics are garbage plain and simple. i was told they used cloth physics the thing built into the game itself and thats why the "jiggle" looks more like women are wearing loose fitting paper mache o yea lol this is the 1st time ive ever even heard of "AE" and it sounds like the jury is very mcuh out on that one. man its confusing Edited September 7, 2022 by RonAIronMan
yorpers Posted September 7, 2022 Posted September 7, 2022 1 hour ago, RonAIronMan said: if theres videos of physics in the latest skyrim i could probably tell right away if its an improvement. So much of it has to do with how the config files are set up and less to do with game version. My SE game definitely has better looking physics in it than my LE ever did, but that is because I took more time tweaking the config settings and only ever really used base settings in LE. Over the past year or so people have come out with gravity configs so breasts can naturally lay to the side and sink into the body a bit... nipple change position and so on...I don't know if bodies in LE have this, but I assume they do. The dick having 2 states like that is more of a feature honestly. If it doesn't stay still in one state then its going to be nearly impossible to keep aligned during sex scenes. As far as the capabilities of both games I wouldn't worry about that. Both SE and LE can handle shit like this pic below with SMP. Get much more complicated and your CPU will start bottlenecking so bad that you wont get over 30 fps in either game lol. The main difference has always been with cbpc(se) and hdt-pe(le). hdt-pe can do physics on more than just the body and that gives it a few more uses. If all you care about is body physics then SE won't be holding you back even if the engines have slightly different or lower capabilities. All in all its really just preference. I prefer SE 1.5.97, I've played both games for thousands of hours. I loved LE, but I've used everything I learned with LE to make SE a better experience and now I like my setup way more than I ever had in LE. That's really all that matters.? 2
Alessia Wellington Posted September 7, 2022 Posted September 7, 2022 6 minutes ago, yorpers said: I've used everything I learned with LE to make SE a better experience and now I like my setup way more than I ever had in LE. That's really all that matters. Well said. 1
Gukahn Posted September 7, 2022 Posted September 7, 2022 1 hour ago, RonAIronMan said: o yea lol this is the 1st time ive ever even heard of "AE" and it sounds like the jury is very mcuh out on that one. man its confusing Yeah, you come back to a very.. unnecessarily complicated Era of Skyrim Modding tbh. xD So to break it down very simple, You already know skyrim LE and SE, now get ready for AE! Bethesdas new and shiny Toy! It brings you everything you already have with SE PLUS new Mod Incompatiblity, the need to upgrade to a whole new version of the SKSE and other important and nice mods that need to be updated for it too Which, because the Authors of this mods are often not around anymore, will happen somewhere between December and the Day the Sun explodes. So you're waiting for alternatives. Oh but wait, there is more! You get a few free Creation Club Mods for free nobody cares or asked for AND! The posisbility, no! The CHOICE to throw 20 extra Bucks at Bethesda for even more useless creation club bullshit. Ain't they nice? This little piss drinking mother fuckers..? Made the Day for a very big number of people once it got out there ain't a new Solo Version of the game but a forced upgrade you have to avoid like the plaque.. I almost jizzed a Rainbow when i read that article. So, now for real. We consider every skyrim SE above ver. Number 1.5.97 as AE. To make it simpler to explain and differenciate those two Versions of the same Game. Since, yeah you will need to have updated Versions of specific Mods, Frameworks and Resources. SKSE is probably the most important, but also Sexlab Framework has a ver. Specificly for AE and a bunch of other Mods too. SoS being the mod people having the hardest of times every now and then. No matter if you choose LE over SE or vise versa, just use the ver. you're most comfortable with. Both ver. Are good. AE is.. Like their special needs Cousin who hit his head a few times to often. At least right now. Will change with time i am sure, but.. That might take a little more then a Year. 4
RonAIronMan Posted September 7, 2022 Author Posted September 7, 2022 55 minutes ago, Gukahn said: We consider every skyrim SE above ver. Number 1.5.97 as AE. thank you so much for the explanation. i was too lazy to look and probably would have made things worse so like. yeah i DO remember bethesda releasing this now that youve layed it all out. i didnt know it was an actual new version of the game at the same time, well new enougfh that it breaks everything and gives the skse folks shell shock. i guess if bethesda are going to update their game anymore it will be to "AE" like you said but is there ANY real advantage to it already? like i learned today from this thread that se has no mod limit and no ram limits and honestly those are big, i run into new vegas mod limit all the time (255) and have to put a lid on textures too honestly that last question feels rhetorical lol, bethesda arent going to give any more updates to this old game they have their plates full, at least nothing important like performace
RonAIronMan Posted September 7, 2022 Author Posted September 7, 2022 1 hour ago, yorpers said: people have come out with gravity configs so breasts can naturally lay to the side and sink into the body a bit. i totally forgot about that, no gravity! wow so they licked that problem too huh. definitely want to see all this in action, a nice example of se physics that make it clear theres no drawbacks to making the switch 1 hour ago, yorpers said: If it doesn't stay still in one state then its going to be nearly impossible to keep aligned during sex scenes floppy was an equip that removed itself before sex which made this a no issue, what im talking about is you know walking around and stuff, the schlong should have in between states just like sos without floppy has sizes between flacid and erect. in fact i always said floppys stiffness and sos erect state should be basically the same scales together
Gukahn Posted September 7, 2022 Posted September 7, 2022 3 minutes ago, RonAIronMan said: honestly that last question feels rhetorical lol, bethesda arent going to give any more updates to this old game they have their plates full, at least nothing important like performace Dude, they gave the new update 10 Years after its' original release. Of fucking course they would to another round if they smell money off it in some way. So the advantage of SE is only true if we talk about ESL mods. Which are light plugins, mostly newer followers and smaller mods use them. Bigger mods still need to be ESP and count for the Plugin Limit, which is i think the same as for LE But LE's limit can also be walked around by merging mods. Some people swear to use a very big number of Mods with LE and I believe most of them, since they are around long enough and know how and which mods they can merge. I would say, ESL are a very big advantage. I am on SE and my Experience with LE is years ago. We actually would need someone that uses and mods both versions of the game to be technical and able to answer correctly without any kind of prejudice.. Which will never happen cause as you can se, the moment you ask this Question you will get the extreme nuttjobs of both Sides jumping on it and screaming bullshit why their Waifu Maker 2000 is better then the older or newer one xD especially the AE Dude, not to be rude but this comments were.. I lack the brain cells to come up with any other word then stupid. Sorry AE Dude, but you sounded like a Child that got a new Pokemon Edition and ranted about people enjoying the older one while you only praise the new game because it's new. I Would say, in all honesty, both Versions of the game can become something great if you put Time and Effort into it. I believe SE is a little lighter to put mods into, LE however comes with the big advantages of not having to use Converted Mods that sometimes will problems that just don't exist in their Original Release, like Meshes that don't show up as one of the mildest but more commonly things to happen. I think that's something that often gets talked about in Slal Convertions, sometimes a Mesh just gets forgotten or something like that. The other Advantage of LE would be the sheer rough number of Mods. Old Mods that are here for Ages and work extremely well and never got a convertion for SE. SE has Counter Parts of some of those, but the Question is if you like what those Counter Parts do. Other thing is that some of the best modders out here did LE Mods and never jumped over to SE. So you have to wait till somebody makes an SE Version or make one yourself. SE 's advantages, like you noticest, are the ESL's. A Good Example but in my case not THE Selling Point since you can merge mods and raise LE's Mod Number to a considered big level too. (I've yet to see the Joker who said he put 4k mods in his game and was able to start it.) Se's selling point in my Eyes is it's easier. I really thing it is since I was able to mod that game and a I am a very slow learner when it comes to PC stuff. BUT the big counter argument is.. Well you can downgrade but you have to play with Steam offline and set Skyrim to only update when you start it's steam launcher. Also there are surely technical things talking for one and the other game. So my advice to you, stop thinking about it. Just pick one. Physics work in both, Both have good body replacer and almost everything SE has, LE had it first
Vader666 Posted September 7, 2022 Posted September 7, 2022 18 minutes ago, RonAIronMan said: bethesda arent going to give any more updates to this old game 11/11/22 sounds like a special date, doesn't it ? 1
yorpers Posted September 7, 2022 Posted September 7, 2022 18 minutes ago, RonAIronMan said: "AE" like you said but is there ANY real advantage to it already? I think they changed one flickering light in the ragged flagon, updated a snow shader that now looks exactly the same as the old one, and rebuilt the .exe in a new compiler. I've heard they changed a bit of code to make loading screens a bit faster but shouldn't be noticeable if you have an NVMe ssd. You can check out the 1.6.xx patch notes here. There are people with much more in depth information than me on this. Maybe one of them will chime in. https://en.uesp.net/wiki/Skyrim:Special_Edition_Patch
Guest Posted September 8, 2022 Posted September 8, 2022 (edited) Yes, because of the esl format and better memory handling. But the reason why people don't update is fear of breaking their load orders. I have the same fear in relation to AE. It took one entire week to organize my load order back in 2020, so I don't update the game, because the time spent in load orders could be better spent with worldbuilding. Even mods I don't update, because of the harsh lesson I had with Beyond Reach in 2021, where, after updating a esm file mid-playthrough, I lost more than 400 hours of gameplay. I have no doubt AE have even better memory handling than SE, and better script handling as well. But the benefits are not worthy the upgrade, specially if we weight the importance of the NET script framework, which is used for diagnostics, and is not compatible with AE. If Bethesda had at least provided Blacklight with the AE upgrade (and a brand new questline with it), I would consider losing my time with load orders, but the content they poured in is the usual paleolithic content. Not worthy the time and effort. The LE pseudo-elitists should be honest with themselves and admit it all boils down to fear. Many players spend more time organizing their load orders than playing the game. Be honest with yourself, you have fear of losing your carefully-made load order, and with a good reason, because the Skyrim modding scene is highly individualized, and mods are not built with compatibility in mind. Edited September 8, 2022 by Wolfstorm321
Nithalm Posted September 8, 2022 Posted September 8, 2022 (edited) It simply boils all down to this... (for me, and I have experience with both staying long on LE, and hopped over 2 years ago) Skyrim LE have roughly 50 new mods every week on Nexus. Skyrim SE have roughly 350 new mods every week on Nexus. Skyrim SE is recieving the most developments in modding community. Animations or items you can backport any time. But some dll functions you cannot. If you intend to use certain sex mods from Loverslab, then building a LE skyrim build can be an option. In all other cases I advice you... 'do yourself a favor and pick the easy way'. Skyrim LE does have some advantages in light handling and for example that HDT thing. But the end result in SE is still plenty enough. If you start a build anew, start with SE, and since a few weeks, I'd say, go AE all the way. Most major mods have caught up. The last major mod needed for AE was that dodge mod with I-frame generator. Now AE have basically all the goodies too. It's good enough for me. Edited September 8, 2022 by Nithalm
Guest Posted September 8, 2022 Posted September 8, 2022 I agree there is a lot of development with dlls and code for SE, allowing for things which were not possible in the engine before. But none of these 350 new mods every week are adding new content. You will still be going to Valtheim Towers for the 9238293rd time, to play just another animation mod. Recently I was playing Nightmare Shard, a old mod from 2016, only available for LE. I ported it myself, interesting mod, although very simple. But there was a effort there, medium-sized effort. Then I go to the SE section and there are only nordic dungeons. To break this monotony, I released a new kit in the Nexus, in July of this year. I released it to help another team (who are also doing big content), but anyone could use it. Came back there recently to check the dungeon section, and there were no dungeons using the set I released, despite the good comments I received from users. Not only that, but the usual vanilla-based dungeons were also absent. It is not that hard to make new content. People just don't want to make it. Or maybe they are doing it, but don't release for fear of being called a "thief", and having their content taken down by the anti-modding primadonnas. At the same time, I don't release big content because there is nothing matching it, so I only release small tweaks. It becomes a snow ball, leading to stagnation. So, what is the point of installing these new combat animations if it is always the same places?
Grey Cloud Posted September 8, 2022 Posted September 8, 2022 14 hours ago, Wolfstorm321 said: But the reason why people don't update is fear of breaking their load orders. 11 minutes ago, Wolfstorm321 said: But none of these 350 new mods every week are adding new content. So you just destroyed your own argument. As an aside, there is no one reason why people don't make the switch from LE to SE. One of the main reasons for not switching is the one you mentioned above, the content is the same for both versions - you still do the same guilds for the nth time, etc.
Guest Posted September 8, 2022 Posted September 8, 2022 10 minutes ago, Grey Cloud said: So you just destroyed your own argument. As an aside, there is no one reason why people don't make the switch from LE to SE. One of the main reasons for not switching is the one you mentioned above, the content is the same for both versions - you still do the same guilds for the nth time, etc. Quite the opposite, the argument was just reinforced. Someone playing LE will not update to SE because the content is the same for both versions.
Grey Cloud Posted September 8, 2022 Posted September 8, 2022 (edited) 15 hours ago, Wolfstorm321 said: But the reason why people don't update is fear of breaking their load orders. How is that reinforcing this?: 1 hour ago, Wolfstorm321 said: But none of these 350 new mods every week are adding new content. The lack of new content does not provide any incentive to make the switch. Edited September 8, 2022 by Grey Cloud
Guest Posted September 8, 2022 Posted September 8, 2022 12 minutes ago, Grey Cloud said: How is that reinforcing this?: The lack of new content does not provide any incentive to make the switch. It is reinforcing because I say so. You don't have to understand it. Just accept that I'm right, and you are wrong. If you don't want to accept it, it is your problem, not mine.
Grey Cloud Posted September 8, 2022 Posted September 8, 2022 24 minutes ago, Wolfstorm321 said: It is reinforcing because I say so. You don't have to understand it. Just accept that I'm right, and you are wrong. Logic and language use is irrelevant - got it. 1
Guest Posted September 8, 2022 Posted September 8, 2022 1 hour ago, Grey Cloud said: Logic and language use is irrelevant - got it. Good boy. It is so good to see a man of science, such as yourself, in this site full of perverts and deviants. I hope you are taking care of your health, like any good man who uses logic should. In a world that is being delivered to absolute obscurantism, a person such as yourself brings hope to science and evolution. Now go have some tea, as you are a man of logic and language, of the fine caste of LE users.
nilead Posted September 9, 2022 Posted September 9, 2022 (edited) Pretty much obsolete question by now. Do you want combat in your game? If yes - you go with SE. Because of this : https://www.nexusmods.com/skyrimspecialedition/mods/72347 If no - refer to the holy war above. Keep popcorn supply at hand. Edited September 9, 2022 by nilead
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