Jump to content

Recommended Posts

Posted

Most Recent Changes
31DEC13 2253

  • Updated - Now briefly adds a 'Recover' faction to targets after successfully using the various Submit options (Ambush, Shout, Grapple, etc).  While present, this target will ignore any further Submit attacks until the scenario finishes playing out.  This is to prevent a second scenario beginning while the first one isn't finished, resulting in conflicting commands.
  • Updated - Revised how the Non-Guard / Non-Friend 'Rescuer' operates.  Now, it does a check to see if any guards are within 1000 units.  If there are, they automatically default to freeing you.  If there are not, the chance for them to abuse you is based on the following algorithm:
AbuseChance = 25 - (Target.GetAV("Morality) * 5) + (Config.Morality * 10) + (25 if indoors) + (0-20 based on optional Arousal support)
  • As always, max chance is 90, minimum chance is 10.
  • The guard check is ignored if you turn off the MCM option to have Guards interfere with public consensual sex, leaving it only up to the chance roll.

Sorry for update spam for those tracking the mod.  The editor likes to fuck up formatting, causing me to have to go in and re-edit the main post multiple times sometimes. <_<

 

Anyways, given that I have just over an hour to go, this will be the last update this year. :P

Posted

 

 

Anyways, given that I have just over an hour to go, this will be the last update this year. :P

 

There's still 13 minutes left. Go Go Go Go!

Posted

What exactly does this mean?

  • The guard check is ignored if you turn off the MCM option to have Guards interfere with public consensual sex, leaving it only up to the chance roll.

 

Didn't that function like that anyway?

Posted

OK

I'm using submit by pressing 7, some funny things happened which I thought had been solved a long long time ago.

1) The bandits rape each other. Both of them aren't injured so I don't know why they did what they did. She wasn't raped, still in armor, but still bounded anyway.

2) While my char is being raped, the other bandit is trying to kill her instead.

Tried with the creatures inside Shadowgreen cave, nothing happened.

 

So I tried the hardcore escape. Works fine most of the time, except that when my char is being chased by a bandit & submitting to the bandit in front of the guard, the screen will go black & she'll appear in the prison.

 

Yes, I enabled creatures & set creature support to lvl 2, Sexlab version is 1.34.

 

Again, my char. submit by pressing 7, not autosurrender.

Posted

I have a question mostly out of curiosity, what exactly does this mean? (Config.Morality * 10) I mean I know it is the config.morality x 10 I believe but what is the config.morality? To be fair this might be very obvious once I load up the game and see some slider or something but so far have not started the game with the new update.

Posted

OK

I'm using submit by pressing 7, some funny things happened which I thought had been solved a long long time ago.

1) The bandits rape each other. Both of them aren't injured so I don't know why they did what they did. She wasn't raped, still in armor, but still bounded anyway.

2) While my char is being raped, the other bandit is trying to kill her instead.

Tried with the creatures inside Shadowgreen cave, nothing happened.

 

So I tried the hardcore escape. Works fine most of the time, except that when my char is being chased by a bandit & submitting to the bandit in front of the guard, the screen will go black & she'll appear in the prison.

 

Yes, I enabled creatures & set creature support to lvl 2, Sexlab version is 1.34.

 

Again, my char. submit by pressing 7, not autosurrender.

 

That bandits going after each other is a bit odd, but for the other. To submit with a key you need to sheath your weapons first, otherwise you try and force them to submit.

Posted

What exactly does this mean?

  • The guard check is ignored if you turn off the MCM option to have Guards interfere with public consensual sex, leaving it only up to the chance roll.

 

Didn't that function like that anyway?

 

There is a toggle in the menu where you can have guards react to public consensual sex or not. By default it is checked and the guards will react, you can turn it off though.

Posted

What exactly does this mean?

  • The guard check is ignored if you turn off the MCM option to have Guards interfere with public consensual sex, leaving it only up to the chance roll.

 

Didn't that function like that anyway?

It means that in addition to ignoring the player engaging in consensual sex in public, they would also be ignored for the check made if a non-guard / non-friend NPC abuses you or not when asking for help getting freed.

Posted

OK

I'm using submit by pressing 7, some funny things happened which I thought had been solved a long long time ago.

1) The bandits rape each other. Both of them aren't injured so I don't know why they did what they did. She wasn't raped, still in armor, but still bounded anyway.

2) While my char is being raped, the other bandit is trying to kill her instead.

Tried with the creatures inside Shadowgreen cave, nothing happened.

 

So I tried the hardcore escape. Works fine most of the time, except that when my char is being chased by a bandit & submitting to the bandit in front of the guard, the screen will go black & she'll appear in the prison.

 

Yes, I enabled creatures & set creature support to lvl 2, Sexlab version is 1.34.

 

Again, my char. submit by pressing 7, not autosurrender.

I have tested this so many times I am sick of testing it, but I have still never had the bandits take turns with each other.  If you can't provide a log taken while it was happening, there isn't anything I can do, really.

 

As to the guard doing the arresting type thing instead of the bandit doing their thing, hrm, I guess that's a quirk of the random selection process.  I make a check to see if the target is in combat, but that doesn't necessarily mean they are in combat with the player.  I can see if I can find something that will narrow the potential targets a wee more.

 

Edit: Ah, http://www.creationkit.com/GetCombatTarget_-_Actor is what I want.

 

Edit2: Hrm, but this also makes it problematic if you have a follower and they are focusing on your follower.  I just want a function check that says "They are a red dot on the compass"

 

Edit3: Oh, duh.  http://www.creationkit.com/IsHostileToActor-_Actor Perfect! :)

Posted

 

What exactly does this mean?

  • The guard check is ignored if you turn off the MCM option to have Guards interfere with public consensual sex, leaving it only up to the chance roll.

 

Didn't that function like that anyway?

It means that in addition to ignoring the player engaging in consensual sex in public, they would also be ignored for the check made if a non-guard / non-friend NPC abuses you or not when asking for help getting freed.

 

 

Does that apply to the PC as well? :P

Posted

 

I have tested this so many times I am sick of testing it, but I have still never had the bandits take turns with each other.  If you can't provide a log taken while it was happening, there isn't anything I can do, really.

 

 

I understand how you feel, I'm quite sick of it not working as well, honestly. I even switched off & enable other bestiality-related mods & they works fine. How can I do the log thing? I'm sorry in advance, but I'm not well-versed when it comes to scripting & programming whatsoever...

 

If I know how, I would gladly send you the logs.

Posted

I understand how you feel, I'm quite sick of it not working as well, honestly. I even switched off & enable other bestiality-related mods & they works fine. How can I do the log thing? I'm sorry in advance, but I'm not well-versed when it comes to scripting & programming whatsoever...

 

If I know how, I would gladly send you the logs.

See if this helps:

 

Most Recent Changes

01JAN14 1303

  • Updated - Added IsHostileToActor() check to target selection for when the player surrenders.  Now should only grab those that show as a red dot on the compass.
  • Updated - Replaced Actor Victim = activeActors[0] with Actor Victim = PlayerRef in the PlayerSex() function.  While I've never experienced it, hopefully this will cut down on reports of player surrendering and watching the bandits beat each other up instead of the player.

New year, new update.

Posted

I have a question mostly out of curiosity, what exactly does this mean? (Config.Morality * 10) I mean I know it is the config.morality x 10 I believe but what is the config.morality? To be fair this might be very obvious once I load up the game and see some slider or something but so far have not started the game with the new update.

The config.morality is the MCM setting you choose to determine what level of NPC morality is ignored to allow them to participate in your own debasement of random bandits. 

 

So, the higher you set it, you obviously want your NPCs to be less moral-minded, the more likely they will take advantage of you when you ask to be freed.  The higher their morality to begin with, the less likely.

Posted

 

I have a question mostly out of curiosity, what exactly does this mean? (Config.Morality * 10) I mean I know it is the config.morality x 10 I believe but what is the config.morality? To be fair this might be very obvious once I load up the game and see some slider or something but so far have not started the game with the new update.

The config.morality is the MCM setting you choose to determine what level of NPC morality is ignored to allow them to participate in your own debasement of random bandits. 

 

So, the higher you set it, you obviously want your NPCs to be less moral-minded, the more likely they will take advantage of you when you ask to be freed.  The higher their morality to begin with, the less likely.

 

 

Ah ok that makes sense, I don't think before I ever messed with that setting in submit before.

 

Guest tomm434
Posted

 

I understand how you feel, I'm quite sick of it not working as well, honestly. I even switched off & enable other bestiality-related mods & they works fine. How can I do the log thing? I'm sorry in advance, but I'm not well-versed when it comes to scripting & programming whatsoever...

 

If I know how, I would gladly send you the logs.

See if this helps:

 

Most Recent Changes

01JAN14 1303

  • Updated - Added IsHostileToActor() check to target selection for when the player surrenders.  Now should only grab those that show as a red dot on the compass.
  • Updated - Replaced Actor Victim = activeActors[0] with Actor Victim = PlayerRef in the PlayerSex() function.  While I've never experienced it, hopefully this will cut down on reports of player surrendering and watching the bandits beat each other up instead of the player.

New year, new update.

 

 

Now that would be funny if after character submission bandits started to fight each other for the privilege to have sex with player.

Posted

 

 

I understand how you feel, I'm quite sick of it not working as well, honestly. I even switched off & enable other bestiality-related mods & they works fine. How can I do the log thing? I'm sorry in advance, but I'm not well-versed when it comes to scripting & programming whatsoever...

 

If I know how, I would gladly send you the logs.

See if this helps:

 

Most Recent Changes

01JAN14 1303

  • Updated - Added IsHostileToActor() check to target selection for when the player surrenders.  Now should only grab those that show as a red dot on the compass.
  • Updated - Replaced Actor Victim = activeActors[0] with Actor Victim = PlayerRef in the PlayerSex() function.  While I've never experienced it, hopefully this will cut down on reports of player surrendering and watching the bandits beat each other up instead of the player.

New year, new update.

 

 

Now that would be funny if after character submission bandits started to fight each other for the privilege to have sex with player.

 

 

Yes, it's a feature, not a bug. ;-)

Posted

Just checked, the guards won't arrest my char. now, but if my char. surrenders to the bandits, the combat will stop. So what happen is my char. is being raped by a bandit in the middle of the village while the guards & villagers watch.

 

Still can't get creatures to work, I think I'm going to disable other mods 1 by 1 till I find the cause. I still think the unofficial patches might be responsible though... It's just a guess...

 

edit for misspelling, it seems my English part of my brain is shutting down...

Posted

http://www.creationkit.com/ResetHealthAndLimbs_-_Actor

 

Never knew about that function until today, but combined with making the Player protected, it can make it so even if you set the auto surrender health threshold at 1%, when you get whacked and die, you immediately get healed and then go into the normal bleed out & surrender stuff.

 

Now I just need to figure out how to implement it so that it only triggers like that when you are against valid enemy types to keep it from always being on.

Posted

 

 

I understand how you feel, I'm quite sick of it not working as well, honestly. I even switched off & enable other bestiality-related mods & they works fine. How can I do the log thing? I'm sorry in advance, but I'm not well-versed when it comes to scripting & programming whatsoever...

 

If I know how, I would gladly send you the logs.

See if this helps:

 

Most Recent Changes

01JAN14 1303

  • Updated - Added IsHostileToActor() check to target selection for when the player surrenders.  Now should only grab those that show as a red dot on the compass.
  • Updated - Replaced Actor Victim = activeActors[0] with Actor Victim = PlayerRef in the PlayerSex() function.  While I've never experienced it, hopefully this will cut down on reports of player surrendering and watching the bandits beat each other up instead of the player.

New year, new update.

 

 

Now that would be funny if after character submission bandits started to fight each other for the privilege to have sex with player.

 

 

That 1 is actually what I want in SD. I think this mod is fine for what it did. To me, the player surrender of this mod makes your char. more of a play thing than a sex slave like in SD. NPC knocks your char out, rape her, tie her up & walk away & their friends walk in & rape your char, rinse & repeat. SD baffles me that other NPCs doesn't want to rape your char. while 1 of their friends was having a blast doing exactly just that.

 

Posted

Just checked, the guards arrest my char. now, but if my char. surrenders, the combat will stop. So what happen is my char. is being raped by a bandit in the middle of the village while the guards & villagers watch.

 

Still can't get creatures to work, I think I'm going to disable other mods 1 by 1 till I find the cause. I still think the unofficial patches might be responsible though... It's just a guess...

At a certain point, I can only do so much to work around crazy scenarios.  The fact that you had a bandit chase you into a village and the guards didn't intervene to kill the bandits is such an unusual AI situation to begin with that I don't think I can really compensate with a mod that assumes bandits and guards won't be standing side by side.

 

Still don't know what the issue is with your creatures.  I can get it to work each time I try. :unsure:

Posted

I'm still "on the edge" if install this mod or not.

I like a lot two things, mainly:

- The entire sex by dialogue system, with its excellent "mechanic" and the relly interesting thing to raise the relationship if successfull.

- The surrender option and what is it following.

 

But I don't like almost all the remaining features. Why?  Mainly because I'm a female and I play female characters only.

All those parts are focused on a male player.

There is nonsense to a female player to "ambush", "knockdown" a male enemy to rape him, frankly.

Even if I'm a nymphomaniac, I can find a lot of funniest way to have sex. ;)

 

So, my doubts are still here. Should I place another heavy scripted mod into an already terrific heavy scripted game (more than 200 mods)?

 

Of course .... IF there is a sort of ... ehm ... separate parts to download and install, like, to say, the Submit-Interact mod, and the Submit-Surrender mod ...

... well, I'm pretty sure I'll use these. ;)

Posted

http://www.creationkit.com/ResetHealthAndLimbs_-_Actor

 

Never knew about that function until today, but combined with making the Player protected, it can make it so even if you set the auto surrender health threshold at 1%, when you get whacked and die, you immediately get healed and then go into the normal bleed out & surrender stuff.

 

Now I just need to figure out how to implement it so that it only triggers like that when you are against valid enemy types to keep it from always being on.

 

That would be very cool and let me set submit very low for auto surrender. Since I went back to start setting it low again but higher chance, still have to leave a nice cushion of health to be sure you don't die. So this would be a very cool change if you can get it to work.

Posted

I'm still "on the edge" if install this mod or not.

I like a lot two things, mainly:

- The entire sex by dialogue system, with its excellent "mechanic" and the relly interesting thing to raise the relationship if successfull.

- The surrender option and what is it following.

 

But I don't like almost all the remaining features. Why?  Mainly because I'm a female and I play female characters only.

All those parts are focused on a male player.

There is nonsense to a female player to "ambush", "knockdown" a male enemy to rape him, frankly.

Even if I'm a nymphomaniac, I can find a lot of funniest way to have sex. ;)

 

So, my doubts are still here. Should I place another heavy scripted mod into an already terrific heavy scripted game (more than 200 mods)?

 

Of course .... IF there is a sort of ... ehm ... separate parts to download and install, like, to say, the Submit-Interact mod, and the Submit-Surrender mod ...

... well, I'm pretty sure I'll use these. ;)

I get where you are coming from, and while true for the Ambush, the Grapple/Shout style does not necessarily mean you have to rape your victim.  You can actually just use them on an enemy, rob them of whatever you want, then turn them in for a bounty, kill them, or just plain let them go.  All of those options (including the option to have sex) are done via dialog options, just like the consensual sex speech stuff.

 

The only one that automatically starts sex after success is the Ambush and if you are in Werewolf/Vampire Lord form.  So long as you don't use those (When sneaking, just stab them in the back, don't use the hotkey, when in creature form, don't use the hotkey), you can basically get everything you mentioned without being a female "raping" males.

 

(I tend to agree, it's a bit silly, but, eh, to each their own.)

 

Beyond that, no, I won't be splitting the mod up, as that is pretty much unnecessary given the modular nature within the MCM, and the fact that you control what you want to do within the mod.

Posted

Just checked, the guards won't arrest my char. now, but if my char. surrenders to the bandits, the combat will stop. So what happen is my char. is being raped by a bandit in the middle of the village while the guards & villagers watch.

 

Still can't get creatures to work, I think I'm going to disable other mods 1 by 1 till I find the cause. I still think the unofficial patches might be responsible though... It's just a guess...

 

edit for misspelling, it seems my English part of my brain is shutting down...

 

I have seen this happen but only with certain encounters. Like hire thugs attacking my character and trying to kill me, the guards do nothing to help. I think that is the reason is some things seem to make the guards not react to it. Least that is my guess. Likely you zoned in and got hit just as the bandit zoned in, you submited which ends combat before the guards aggro'ed, least that is my guess by what has happened with Hired Thugs etc before.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...