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Posted

Nice great job i really like the hardcore mode, but i have a question: after u find someone and tell them to help you and said that u will do ¨anything¨ for the help, my PC actually does nothing lol , so how do u actually ¨repay¨ the stranger´s kindness, is it set by chance o something?

Posted

I was wondering if you ever will include sexlab arousel with this mod ?? That way when npc get's horny they will be easier to persuade then when they are not, for immersion purposes ??

Posted

So I do believe there is some incompatibility between Dual Sheath Redux and Submit. I don't think it's with Sexlab in general since other mods will undress my char properly, but when she surrenders due to Submit and is dual-wielding, my char will sheathe both weapons, then ragdoll, and then is stripped of only her right hand weapon and nothing else. She will then pop back up to continue the fight, and most likely my game will CTD within 30 seconds or so.

 

Wielding only one sword, even with DSR still active and the weapon sheathed on her back, everything generally works fine.

 

For now, I've just stopped dual-wielding as it's not super important to me.

Posted

 

What version of SD did you play where there was lots to do and lots happeneing? Because i want it! Inject it straight into my veins this very instance kind Sir or Madam!

 

As for the Submit Hardcore option: You can interact with things, loot stuff, pull levers, open doors, talk to people (although only to ask for help). But you cannot fight, access your inventory to equip anything, or use the map. So it's basically just like the HC option from SD, except a little easier if anything (in SD you still had to wait for the escape timer to run out before you could ask for help, and most people woulden't help you, just make you their slave instead).

 

So basically, no, you should not get locked in anywhere and get dead-ended because of a lever. But if you are going to use the feature, you might want to invest a little in Stealth, because sneaking is what will keep you alive untill you get back to town. It can actually be pretty exciting trying to sneak back through the wilderness at times.

 

Although there is one problem with the mechanic currently. If you've got a follower with you, they will not remain bound like you do when you escape, and you can actually just ask that follower to unbind you and they will do it. That rather negates the challenge of it all i'd say, and i'm guessing it's an oversight or bug.

Doh! Good point.  Totally an oversight.

 

I'll add the cuffs to the follower that gets thrown into the mix, and while they possess that item, then you just won't be able to use them.  And when you get freed, due to the alias getting cleared, I'll probably just have it so you talk to your follower after you get freed to free them or something.

 

If you run follower mods that allow 2+ followers, well, since I won't be doing that, and I guess at that point, meh, I'll just do a basic check where an active follower can't release you, since we'll pretend you are all bound (but they won't be) and you can always cheese it by removing follower, get freed, re-add follower, but, meh, not gonna sweat that.

Posted

Love the new hardcore option. Just 2 Questions:

-If you are tied and ask for help and get raped do you always get freed or is there a chance that they just rape you and leave you tied?

-The guards didn't interrupt consensual sex though i activated the ability. I was whoring one guard in front of another guard who only watched?

Did you do the "find a quiet place first" option, or just get nasty on the spot?

 

If the former, then I wonder if the stuff to allow THAT particular guard to ignore sex made all guards ignore.

 

If the latter, not sure, because I tested by toggling on/off by reloading and reloading and it seemed to work correctly each time.

Posted

I don't usually use the rape part of Submit, but I did a quick test with the new version yesterday. Walked into the fort near Whiterun, killed off the two female bandits I found (just in case) and then submitted to the remaining male bandits chasing me. Everything worked fine, with two of the bandits taking turns on my poor girl.  Afterwards,though , when I failed at an attempt to untie myself, a bandit came up for another round, and after he finished he undressed again for another one before he finally left. Tried this twice, and my character was again raped twice by the same bandit. I'm not sure if that's intentional.

Yeah, the single dude taking two turns was an oversight.  I'll be adding an Alias1 != Alias2 check to prevent that.

Posted
 

 

Maybe it would visually be better if the player is left in the hogtied position and runs around with hands tied behind back once he succeeds the unlock attempt. It would explain better why you are not able to move at all first.

 

That's actually a really nice idea, ZaZAP has some very nice hogtie anims for it aswell.

 

 

Where can I find 'hardcore mode'? it's not showing in the MCM menu and i have the latest version of this mod

 

It's not called "Hardcore" in the menu, you need to disable the "Grace period" setting to enable the hardcore mode.

 

This will get changed next release, where the menu option will be renamed so it's more obvious what it does.

My development philosophy is that I wanted Submit to be as self contained as possible and require no other mod to run, other than the SL Framework, obviously.  I don't want to require people to have to download animation packs and such.  So that's why I use the bound animations I used.  If there was a built in 'hog tied' or something, then sure, I would be more open to using that instead.

 

And yep, "Grace Period" is currently what toggles 'Hardcore' on/off.  It will be renamed in the MCM config file with the next update, and the MCM translators can curse me for having to redo it! :)

Posted

The no-wrist-unbound-until-you-find-a-friend dynamic seems a little to hardcore for me. 

There is a similar dynamic in SD, but there, when you're bounded inside a dungeons there is a lot do to and a lot happening.

 

In Submit that would mean you have to get out of the dungeon without fighting (and without pushing lever? Does the bounding prevent that, like using a dwremer elevator?) and get to a town to find a friend.

I wondering whether this will end in dead-end situations where it's impossible to continue. 

As others have mentioned, yes, the intent is only to suppress your ability to fight and access your menus, which included quick travel (quick travel back to town would trivialize the whole idea behind 'hardcore')

 

You are able to run, move, sneak, loot, open doors, talk, etc.

 

For transparency, the command used is:

 

EnablePlayerControls([MovementFlag][, FightingFlag][, POVFlag][, LookingFlag][, SneakingFlag][, MenuFlag][, ActivateFlag])

 

For Hardcore, that is: EnablePlayerControls(1, 0, 1, 1, 1, 0, 1)

 

For Regular, that is: EnablePlayerControls(1, 1, 1, 1, 1, 1, 1)

Posted

I tested the new version for a few hours and must say that I really, really like the new features. Especially since I upgraded from an more than old version. Your update speed is amazing. :D

 

So far everything works like a charm. Bandits take their turns, the "hardcore" is like the coolest thing since SD and the creature support makes this mod almost an all in one solution for my sexlab needs. ^.^

Even though the creature thing seems to not work for me correctly. Humanoid Creatures work fine (trolls and such). But everything on level 2 makes my character stuck.

The char autosurrenders, does the cover animations and gets up again. After that the problems start. There is no sex scene, the creature just looks at my char does nothing at all and my char stands there withouth beeing able to move. I can move the camera and interact with stuff (like loot dead bodies on the ground) but that´s it. Somewhere in between a debug message pops up saying that I need to get away from my assailant. 

 

I thought that maybe my animations were outdated and ideed they were. But the update did not fix the problem. 

Anyone having a comparable problem? Or even a fix? Or am I just missing something obvious? ^^

 

 

Addition: I just saw that I have the same problem as dmcdante and snarfdog. Gonna test if it really just works inside caves and not in the open world. 

 

Edit: Can confirm it. In the open Skyrim world level 2 beast do not work. In caves (tested in a mine, after spawning a wolf) it does work.

This is odd, as I do the bulk of my testing in Helgen, which I would assume is considered open Skyrim, given that it doesn't have a "load screen" gate like Whiterun and such, and is out in the open.  And I have no issues when testing.

 

That said, I guess I will go romping through the woods until I find something, see if I can duplicate this issue.

 

But I have no idea why "outside vs inside" would matter.  I just make a Sexlab Framework thread, and it handles choosing the corresponding animation and actually playing it.

Posted

Nice great job i really like the hardcore mode, but i have a question: after u find someone and tell them to help you and said that u will do ¨anything¨ for the help, my PC actually does nothing lol , so how do u actually ¨repay¨ the stranger´s kindness, is it set by chance o something?

To be taken advantage of requires you to be inside, and them not be a guard or someone with a relationship rank >= 1.

 

I was rushing things to get it out before I left for my trip, and it probably wasn't as refined as I would like.  I will probably look at it again for the next update, revise dialog and whatnot to be a little more intuitive, as well add in a bit more options.

Posted

I was wondering if you ever will include sexlab arousel with this mod ?? That way when npc get's horny they will be easier to persuade then when they are not, for immersion purposes ??

Unfortunately, while there are a lot of good synergy ideas with other mods, as I stated a few posts back, my design philosophy is to be self contained and rely on nothing other than the Framework.

 

It limits the possibilities of what I can do, perhaps, but it makes my life easier not having to keep tabs on other mods and maintain proper integration with them.  Especially given that I don't actually use any other SL mods, so I have no basis of familiarity with any of them.

Posted

So I do believe there is some incompatibility between Dual Sheath Redux and Submit. I don't think it's with Sexlab in general since other mods will undress my char properly, but when she surrenders due to Submit and is dual-wielding, my char will sheathe both weapons, then ragdoll, and then is stripped of only her right hand weapon and nothing else. She will then pop back up to continue the fight, and most likely my game will CTD within 30 seconds or so.

 

Wielding only one sword, even with DSR still active and the weapon sheathed on her back, everything generally works fine.

 

For now, I've just stopped dual-wielding as it's not super important to me.

DUAL WIELDING, by itself, is fully supported.  I have put in a lot of testing and code to properly handle stripping, and re-equipping (when applicable) pretty much any combination, whether it's single weapon, single spell, sword/board, two weapons, two spells, weapon/spell, unarmed, etc.  Not saying something odd might not happen, but from my testing, that has been pretty reliable.

 

Pretty much every time you or a NPC does the beatdown and such?  You have to be completely unarmed for it to trigger correctly, so I have to automatically unequip, do whatever, then re-equip.  The same is done whenever you or a NPC is stripped for a round of ANGRY SEX!!! because I don't want the immediate redressing that tends to occur if left solely to the Framework, as I have the post sex routine, and let that be when any re-dressing occurs.

 

Now, Dual Sheath Redux, on the other hand, iirc, is a scripted mod.  *THAT* I can't guarantee won't conflict.

Posted

I still can't get my followers to participate after I've made an enemy submit.  I do have Amazing Follower Tweaks enabled, would that prevent it?  The description of how it works seems to imply having multiple followers wouldn't make the feature unusable.  But again, I have tried it on several enemies after telling all but one of my followers to leave and that still never gave me the option to ask my follower to participate or do anything, only rape and rob.  

Posted

I still can't get my followers to participate after I've made an enemy submit.  I do have Amazing Follower Tweaks enabled, would that prevent it?  The description of how it works seems to imply having multiple followers wouldn't make the feature unusable.  But again, I have tried it on several enemies after telling all but one of my followers to leave and that still never gave me the option to ask my follower to participate or do anything, only rape and rob.  

I don't use follower mods (I don't normally use followers at all) so I've never directly tested with either custom or multiple followers, but I don't see why they would interfere.

 

I simply do two checks to see if there is a valid follower, both of which look for >= 1, and if they are satisfied, the option is present to share the victim.

 

I've tested this repeatedly, and it always shows up using a default skyrim follower (Jenassa is usually my follower of choice, cuz she aint skeerd of nuttin'!)

Posted

Oh yeah, and as a side note, I'm back from my trip, so I can start looking into my list of things for the next update.  Prolly have it up sometime over the weekend, if not tonight.

Posted

 

Love the new hardcore option. Just 2 Questions:

-If you are tied and ask for help and get raped do you always get freed or is there a chance that they just rape you and leave you tied?

-The guards didn't interrupt consensual sex though i activated the ability. I was whoring one guard in front of another guard who only watched?

Did you do the "find a quiet place first" option, or just get nasty on the spot?

 

If the former, then I wonder if the stuff to allow THAT particular guard to ignore sex made all guards ignore.

 

If the latter, not sure, because I tested by toggling on/off by reloading and reloading and it seemed to work correctly each time.

 

Shinji and Ashra probably already solved the issue, i initiated sex via radiant prostitution since i assumed that it counts for any sex, not only submit initiated one. Sorry for the trouble. 

 
Posted

Can't wait for new update ;)

 

Maybe a slider for how long it takes you to escape from bindings when not on hardcore mode?

There is no time for that, you're just free.  In that mode, you are basically free to do what you want, but if you equip stuff, the grace period immediately ends, and they will be hostile once more, or 60 seconds, whichever comes first.

Posted

Not to be a Milkdrinker but the hardcore mode can be reaaaaally hardcore.

I was assaulted by 3 thugs (following me because of my acts of thievery) inside a mine. 

After the ordeal... one of them start sandboxing (mining some ore).. but the other 2 guys were standing near and keeping an eye on me all the time.... So there was no way to get free at all. As I got free I was instantly and automatically raped and bounded again... for eternity. :(

Had to cheat via console to get away... what a milkdrinker.  :lol:

 

Anyway I suppose this is an extreme worst case scenario caused by the peculiar AI of the thugs.

Posted

Unfortunately, while there are a lot of good synergy ideas with other mods, as I stated a few posts back, my design philosophy is to be self contained and rely on nothing other than the Framework.

 

 

 

It limits the possibilities of what I can do, perhaps, but it makes my life easier not having to keep tabs on other mods and maintain proper integration with them.  Especially given that I don't actually use any other SL mods, so I have no basis of familiarity with any of them.

 

I can definately understand your reasoning there, but i think you should take a look at ZaZ Animation Pack and what it does as a framework, as it might actually make your life a lot easier rather than harder, aswell open up a bunch of new doors for Submit.

 

Essentially, it's a framework created to make it easier for modders to deal with restraint of the PC and NPC's, and offers a bunch of good tools and assets to accomplish that, and it's been a stable framework so far.

Posted

You should make it so submitting to guards puts you in prison rather than being bound normally. Also, the working out of your bindings thing seems to be seriously broken. And as far as I can tell, NPCs just stand there until they see you trying to break free, then the process repeats.

Posted

Awesome mod, especially the auto-submit on hardcore mode is fantastic since the latest update.

 

Although.. when you 'escape' on harcore mode (arms still tied but able to run), I wish the bandits (or whatever caught you) wouldn't attack with weapons drawn; seems like a bit of overkill for dealing with an essentially helpless character if they catch up with her. Would be awesome if they'd simply attempt to catch a fleeing player, and if they do, rape and re-tie them instead of trying to kill them with auto-submit maybe re-trigging.

 

Another suggestion: when an enemy first ties the player up, make them leash the player for 10-30 secs; would allow them to drag the player back to their camp/patrol spot/etc. Would make sense that they'd keep their new toy near, and make escape harder. Just seems a bit silly to have them tie you up, only leave you behind if you had pulled them away from their positions for combat.

 

Also related; the triggering of a tied player getting noticed (for enough time passing or horribly failing an escape attempt) seems a bit wonky; sometimes enemies nearby with direct LOS will completely ignore the player, other times an enemy will all but teleport from way off-screen to do the re-rape bit. Would be great if it was LOS and distance dependent so you had to be smarter about timing your escape attempts.

 

Looking forward to see where the mod goes next, especially anything related to hardcore player defeat/submission. A few suggestions:

* Getting attacked (staggered?) from behind could count as a knock-out and proceed to rape (just like player sneak attacks can on NPCs)

* Other forced submit triggers, would be great if enemies could try to grapple the player.

* Revised and expanded outcomes when nude and helpless asking strangers for help; rape could be possible outside, characters of low morale in their own dwelling might decide to keep player as slave (re-tie and keep an eye on escape attempts as well as timed re-rape).

Posted

 

 

 

Maybe it would visually be better if the player is left in the hogtied position and runs around with hands tied behind back once he succeeds the unlock attempt. It would explain better why you are not able to move at all first.

 

That's actually a really nice idea, ZaZAP has some very nice hogtie anims for it aswell.

 

 

Where can I find 'hardcore mode'? it's not showing in the MCM menu and i have the latest version of this mod

 

It's not called "Hardcore" in the menu, you need to disable the "Grace period" setting to enable the hardcore mode.

 

This will get changed next release, where the menu option will be renamed so it's more obvious what it does.

My development philosophy is that I wanted Submit to be as self contained as possible and require no other mod to run, other than the SL Framework, obviously.  I don't want to require people to have to download animation packs and such.  So that's why I use the bound animations I used.  If there was a built in 'hog tied' or something, then sure, I would be more open to using that instead.

 

And yep, "Grace Period" is currently what toggles 'Hardcore' on/off.  It will be renamed in the MCM config file with the next update, and the MCM translators can curse me for having to redo it!  :)

 

 

The skyrim S3 slavery system (abandoned now i believe) had an option to hog tie a slave though you had to craft some rope from leather.

 

So if you want hog tie you might want to look how it was achieved there.

 

Posted

dkatryl, what's your opinion on the hogtie position? :) Will you include that?

 

Maybe in a way that has been mentioned already in this thread: First you get tied up in that kneeling position so it is "rather" easy to escape when your captors look away. But once they detect you trying to escape (or if you actually escape and they catch you a second time) they will tie you up in the hogtie position and put a gag in your mouth as well. This would then trigger the REAL hardcore mode.

 

How about that? ;)

Posted

dkatryl, what's your opinion on the hogtie position? :) Will you include that?

 

Maybe in a way that has been mentioned already in this thread: First you get tied up in that kneeling position so it is "rather" easy to escape when your captors look away. But once they detect you trying to escape (or if you actually escape and they catch you a second time) they will tie you up in the hogtie position and put a gag in your mouth as well. This would then trigger the REAL hardcore mode.

 

How about that? ;)

 

This would be cool in combination with the suggestion from the last page of having bandits drag the player for a short time, in order to pull her more directly into their camp. Of course, these two in combination would also make hardcore so very, very hardcore. I can't imagine how a player would escape at this point. :D

 

Sometimes it's easy to forget that we do eventually want to get free in order to continue our adventures (well, many of us do, right? Right?!) Being the squeeze toy of the same pack of bandits must get boring at some point.

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