awire Posted June 30, 2022 Posted June 30, 2022 (edited) 1 hour ago, MuchW0W said: I use that file you linked and the file from the download page here and let the file from the download page that is here overwrite BAC and BAC HDT-SMP Conversion. My tail moves. Can you give the exact names of the files ? Those which i think you mean did not work Nevermind i disabled "Being a Cow - Tail HDT-SMP Conversion" and now it works ! hurray So my mod list to make it work was : BAC_Alternate_SE (main download) -> BAC_SE_TAIL_HDT-SMP (main download) -> bac_alternate_tail_fix but i don't remember where i got the last one from. Edited June 30, 2022 by awire 1
HerChianti Posted July 1, 2022 Posted July 1, 2022 (edited) For future reference, the tail works with just the BAC SE tail HDT-SMP.7z file in the download page of this mod. If it doesn't then you're missing something from somewhere else, not from this mod nor any patch to make it work, or you made a mistake while installing (like installing something you didn't need to which messes up the actual files).  But I do wish there was a solution for the texture. I think it's because the nif optimizers that port the tail to SE mess something on the tip and just forget the tip's supposed to mimic the character's hair color. Would appreciate if someone that knows how to work this thing properly ports the tail to SE so the texture works the way it should. Edited July 1, 2022 by HerChianti
bray114 Posted July 1, 2022 Posted July 1, 2022 On 6/28/2022 at 6:01 PM, botticelli said: Looks like the texture got folded somehow. The reason could be anything from SlaveTats [version] to your chosen body replacer (is it UNP? The tats were origninally made for CBBE) to Skyrim itself (SE vs. LE), The tats are LE tats (BC3). If you are on SE, you might want to convert them to BC7 tats.  Yes, this is a UNP body, can I somehow convert it to UNP ? This LE ver.
ManTown247 Posted July 1, 2022 Posted July 1, 2022 Out curiosity what are the plans for the next updateÂ
botticelli Posted July 1, 2022 Author Posted July 1, 2022 (edited) On 6/30/2022 at 10:38 AM, duvida666 said: Â Yep, I had, the problem is I didn't done the quest that will put the tats, and them simply appeard... there is a command or something to remove them? Try player.removefromfaction xx013632 (xx = BAC load order id) in the console, the update your cow via MCM. Edited July 1, 2022 by botticelli
botticelli Posted July 1, 2022 Author Posted July 1, 2022 2 hours ago, Manman27 said: Out curiosity what are the plans for the next update see for yourself ? Â
evilbom Posted July 1, 2022 Posted July 1, 2022 (edited) any idea ? @botticelli i try set all overlay to 20 but still missing texture... hm.... Spoiler  Edited July 1, 2022 by evilbom
botticelli Posted July 1, 2022 Author Posted July 1, 2022 (edited) 1 hour ago, evilbom said: any idea ? @botticelli i try set all overlay to 20 but still missing texture... hm....  Hide contents  ...and you made sure it's all there in data\textures\actors\character\slavetats\bac? I didn't upload any new fur tats package since 1.9F, there are no changes. And the others are in the bsa - perhaps it works with unpacked version or loose files? Edited July 1, 2022 by botticelli
evilbom Posted July 1, 2022 Posted July 1, 2022 (edited) 26 minutes ago, botticelli said: ...and you made sure it's all there in data\textures\actors\character\slavetats\bac? I didn't upload any new fur tats package since 1.9F, there are no changes. And the others are in the bsa - perhaps it works with unpacked version or loose files? i test on loose file but gonna test again in BSA ....look like they both have same missing texture gonna re-install tats in vortex again Edited July 1, 2022 by evilbom
ManTown247 Posted July 1, 2022 Posted July 1, 2022 6 hours ago, botticelli said: see for yourself ? Â Ah marvelous how convenient ?
MaSOneTwo Posted July 1, 2022 Posted July 1, 2022 1 hour ago, botticelli said: ...and you made sure it's all there in data\textures\actors\character\slavetats\bac? I didn't upload any new fur tats package since 1.9F, there are no changes. And the others are in the bsa - perhaps it works with unpacked version or loose files? I can confirm this issue exists. I followed your tip and installed the loose files version and it solved the issue for me.
botticelli Posted July 1, 2022 Author Posted July 1, 2022 (edited) 10 minutes ago, MaSOneTwo said: I can confirm this issue exists. I followed your tip and installed the loose files version and it solved the issue for me. on LE? Well, all tats are applied via NiOverride.AddNodeOverrideString( ). Maybe that is unable to find packed textures? Edited July 1, 2022 by botticelli
Garfieldcat Posted July 1, 2022 Posted July 1, 2022 Recently moved onto SE, so a question: Does the latest version "bac_alternate_1.9H.7z" works for it as well, or there isn't a SE version yet? Â
evilbom Posted July 1, 2022 Posted July 1, 2022 (edited) 42 minutes ago, botticelli said: on LE? Well, all tats are applied via NiOverride.AddNodeOverrideString( ). Maybe that is unable to find packed textures? well... look like i mess up in conversion phase.... because deploy your loose file make it look fine  this new transform look like suit Beastess_Beast_Sneak well ?  Spoiler well.... i am still have no idea why is blue body without your Loose File @botticelli even i make both loose file or BSA version still need your Loose File Edited July 1, 2022 by evilbom
botticelli Posted July 1, 2022 Author Posted July 1, 2022 4 minutes ago, Garfieldcat said: Recently moved onto SE, so a question: Does the latest version "bac_alternate_1.9H.7z" works for it as well, or there isn't a SE version yet? Â no, wait for conversion
botticelli Posted July 1, 2022 Author Posted July 1, 2022 41 minutes ago, evilbom said: well.... i am still have no idea why is blue body without your Loose File @botticelli even i make both loose file or BSA version still need your Loose File I think, NiOverride doesn't look into archives. You could try adding bac.bsa to sResourceArchiveList in Skyrim.ini [Archive] section, but no guarantee this works. Â
evilbom Posted July 1, 2022 Posted July 1, 2022 (edited) 8 minutes ago, botticelli said: I think, NiOverride doesn't look into archives. You could try adding bac.bsa to sResourceArchiveList in Skyrim.ini [Archive] section, but no guarantee this works.  okay i conversion and add your loose file into it make it work fine without blue body  upload in page 1 Edited July 1, 2022 by evilbom
The Lord Posted July 1, 2022 Posted July 1, 2022 According to the MCM, I'm at 20% progression. But now it isn't going up anymore, with the number in red. What gives? Also, after feeding on plants there is a message to look for a spot to ruminate. However, nothing happens when I go to a remote area. Is that message simply fluff or am I missing something? Â But also: Cool mod, good job!
duvida666 Posted July 1, 2022 Posted July 1, 2022 13 hours ago, botticelli said: Try player.removefromfaction xx013632 (xx = BAC load order id) in the console, the update your cow via MCM. Hey there, I've tried this command and update, but it didn't work...
HerChianti Posted July 2, 2022 Posted July 2, 2022 @botticelli How does "bac__quest_Good_001_GiveMeBreastTopicTopic" work? Is it supposed to trigger a sex animation? If so: which? Because if I say yes, after Paul says "Perfect. Strip yourself." absolutely nothing happens. I can just keep talking to him and repeat that dialogue until I give up and just refuse to fail the quest and get a punishment.
botticelli Posted July 2, 2022 Author Posted July 2, 2022 9 hours ago, The Lord said: According to the MCM, I'm at 20% progression. But now it isn't going up anymore, with the number in red. What gives? Also, after feeding on plants there is a message to look for a spot to ruminate. However, nothing happens when I go to a remote area. Is that message simply fluff or am I missing something? Â But also: Cool mod, good job! It takes milking of N * D units of milk for the next stage N with D being the difficulty Ultra = 1, Fast = 2, Medium = 3, and Slow = 4. That ruminate text is just fluff. Â 6 hours ago, duvida666 said: Hey there, I've tried this command and update, but it didn't work... Okay, exacly which tats are we talking about? Those reading "Milk Cow 32" or those reading "Slave Cow"? Â 43 minutes ago, HerChianti said: How does "bac__quest_Good_001_GiveMeBreastTopicTopic" work? Is it supposed to trigger a sex animation? If so: which? Because if I say yes, after Paul says "Perfect. Strip yourself." absolutely nothing happens. I can just keep talking to him and repeat that dialogue until I give up and just refuse to fail the quest and get a punishment. This is supposed to start a breastfeeding animation with Paul. So it needs a sex animation tagged "breastfeeding". But, I'll admit since I always end up doing the evil quests, I haven't tested that one. I starts at end of dialogue meaning if you exit the dialogue by yourself, it won't start. Also it uses SexLab.PlayerRef for the player object which I'm not sure if that's correctly bound before starting the animation. If it won't start, setstage it to 200.
Wut1969 Posted July 2, 2022 Posted July 2, 2022 Look, I'm a giraffe now! ? With the latest Mootatations, I really think we need different walking animations, cow's shouldn't be skyscrapers (although it makes sense).
Arasu69 Posted July 2, 2022 Posted July 2, 2022 (edited) On 4/4/2022 at 6:06 AM, evilbom said: SE Physics Tail and download Botticelli version overwrite it --------------------- Being a cow Alt 1.9F1 Voice Pack --------------------- Being a Cow Texture Fix LE and SE Version by Dr.Lefse [*there are inside 1.9F version and higher version*] --------------------- my SE Conversion still use head mesh LE version [ ::Note:: don't use Cow Head Transform on Follower or followers face become like this check in spoil ]  1.9H_SE this version Mix both BSA and 1.9H Loose File because i have no idea to fix blue body i try conversion many time into BSA and loose file and test it still need @botticelli 1.9H Loose File to make this work  bac_alternate_1.9H_SE.7z 260.27 MB · 40 downloads   Reveal hidden contents  1.9G_SE Pick One bac_alternate_1.9G_SE_BSA Version.7z 164.63 MB · 121 downloads  bac_alternate_1.9G_SE_Loose File_Version.7z 155.22 MB · 107 downloads   Reveal hidden contents --------------------- 1.9D5c by w234aew ----------------------  i don't know if this fixes it but incase people haven't or don't already know you can increase the tat overlay limit in race menu [edit] oops just found out it was in the discription for the mod Edited July 2, 2022 by Arastal
derhard Posted July 2, 2022 Posted July 2, 2022 For some reason my PC turns purple when I start the the quest up and says I need a 13 slot body instead of 12. Been using same body. Is there a prebuild I need to get?
NoirXiaoba Posted July 2, 2022 Posted July 2, 2022 29 minutes ago, derhard said: For some reason my PC turns purple when I start the the quest up and says I need a 13 slot body instead of 12. Been using same body. Is there a prebuild I need to get? Sounds like a SlaveTat issue. Did you follow the instructions to edit your SlaveTat ini files in order to give BAC the slots it needs?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now