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Mad Science For Dummies

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Mad Science For Dummies

MSFD Is a transformation, bondage/Body Modification. Mainly focused on body mod and Immersion.

CowMorph_SS_02.png.f3bdc7f06fa21726a48279c1e6e49c0e.png

Description

MSFD Is a transformation, bondage and Body Modification. Mainly focused on body mod and Immersion.

Right now the mod uses Crafting menus to make each of the Devious items added by this mod and custom Bodyslide files to edit each in turn.

Thank you UnimpressedJawa For the earlier explainer and screenshots.

 

I would also suggest you read MSFD's thread For Ideas and Suggestions.

 

I'm going to take a break from big MSFD updates for awhile and work on DIC for some time on its next update and maybe in the meantime makes some accessories for Morphs.

 

By accessories I mean clothing/armor little things like the earrings my character wears in my screenshots. If you have any ideas for items I game. Name the Morph and the idea and give/link ref images for me to work off of. On the thread of course.

Roadmap

1. Work on accessories/clothing for each Morph Currently apart of the MSFD.

3. make hidden quests for the TFs to work off of. (Stage progression)

3. rewrite the early version story.

Requirements

https://www.nexusmods.com/fallout4/mods/15/? CBBE

https://www.nexusmods.com/fallout4/mods/25/? BodySlide and Outfit Studio

https://www.nexusmods.com/fallout4/mods/39850 Fallout 4 High Heels System

https://www.loverslab.com/topic/73925-devious-devices/page/137/#comment-3572600 This is the Current Version of Devious Devices I used for v2.0.1 And Onward.

Story

A vault scientist named Iris, After being force out of her vault by the residents. they got wise mainly to the fact Iris was experimenting with F.E.V, through her logs learning what it was and more importantly what it does to the hosts of it. Even going so far as to make her own strain of it shed call S.E.V or Selective Evolutionary Virus. As She wonder the wastes trying to continue her work, Realizing quickly shed have to do testing on herself, After self infecting herself Her body started to feel the effects of The S.E.V getting to work restructuring her form to suit her needs.

 

The S.E.V was designed to help the infected Adapt to any environmental change and then change them to suit it. In Iris's case she had started training herself through mathematics and doing runs in the wasteland for supplies, While on one of these run shed fell into the hands of a raiders group. She already built up a bit muscle but sadly had no skill to use it given she was just a vault scientist. Over time they would grow to love her unique condition, unknowingly conditioning her body in a thing of unearthly beauty.

A face Sculpted of pure envy, Lips fuller then cherries sweeter than them to. Breasts the size of melons but firmer and softer than any down feather, A waist you could rap your hands around an ass that wouldn't stops even on it's own time and thiccer then a bowl of oatmeal. They'd fail to notice the writing in the sand of her cell was in fact geometry, Not that they even care at that point she started to smell like fields of flowers in bloom. anytime one or more of them slept with her they'd exert themselves more and more. Finally they couldn't control themselves around her anymore. They started in on her one day and couldn't stop, By the time they'd realize they couldn't lift a finger to stop her she'd already collected their gear and fled.

 

The virus had ran it's course and all of its effects were now permanent. she'd travel east towards the commonwealth looking for greener pastures and new avenues of research.

 

After arriving Iris started to assemble a new lab out of the resources she had left after the trip, The lab it's self was to small to work in. The coming weeks she'd realize help would be required, She started at settlements but got turned away because of her mutated appearance and distracting every settler with her..Assets didn't help ether. Iris found it easier to bait raiders to her cause by offering them her body in exchange for their help in resource gathering. Unknown to them though the more they had their way with her the more she'd be able force her will on them without complaint or resentment. over time she'd find a way of changing her fate through the development of the B.T.M the Bio, Trans, Mogrifier. She found a way to take samples of her S.E.V mutated pituitary gland and clone it, Learning how to program glands? Is it's own can of worms. after experimenting on female raiders for a time Iris and her growing group of "Helpers" came across a stockpile of Robco Medical Harnesses TM  in a hospital West of Boston. She'd placed the cloned glands in the harness's medication injector system, From there it became easier to work on a solution to her problem. Being a Mind controlling pheromone making, Always Wet Fuck Doll Isn't all that great in her eyes at least. But a problem She didn't see coming was the raiders building a resistance to said pheromones, She had to act quickly to make a fix this before they came loose from under her thumb. The B.T.M Came to her rescue, Although she couldn't use it on the raiders because it might help them build their resistance faster. So she'd would have to use them to gather settlers for her solution instead. after working on the B.T.M for so long Iris knew how to do almost anything with it. Using the Brahmin they'd stolen from settlements. She'd use their DNA to make a program string of proteins to activate the pituitary glands of the B.T.Ms telling them how to modify the settlers. the settlers felt the effect of the B.T.Ms around their arms injecting them with the payload of hormones, mutagenic stem cells and sedatives, Their only warning was a chime before it happened. the progress on the Cow Morphs as she'd call them was slow far to slow. Most of the settlers hadn't even started to produce milk yet. This "milk" was her goal, And Iris had made it so the Cow's milk had a special ingredient a tailor made aphrodisiac that would help her overcome the raider growing resistance to Her "charms".

 

As you can guess that didn't happen, The milk although arousing didn't come in nearly fast enough before her "Helpers" turned on her. She fled long before that though, the Cows weren't that lucky or cunning and suffered under raiders constant desires for both their bodies and their milk. But there is a silver lining to be had, The Cow's milk may not have helped Iris but the Cows manged to get free by making them selves over produce, The raiders always the Brightest tools in the shed thought this was good thing until the cows where gone after a bender theirs.

Mechanics

Go To any Chem station and Find at the Top of the list .B.T.M Assembly, .B.T.M-Experimental Research, .B.T.M-Breaking Off and Mutant Tailoring. Enjoy. :)

Current Morphs Cow, Deathclaw, FSCO, (Femele Sexual Characteristics Overdrive) Cat, Dog, Experimental(Human_Cattle-Hucow_BTM) and Finally For now Bunny. Have Fun >;)

Permissions

For Permissions I give any who want to use my assets the ability to do so. I would Suggest downloading the Resource Pack that's what its there for. Please at the very least Link MSFD on your Mods Page if you use any of my assets. Thank you.

 

Changelog

v.1.5.6 Added New TF/Morph_Deathclaw. Changed file locations. Added First Person models and bodyslide files to go with them.

v.1.5.8 Add stage4 to Deathclaw Morph. Made Fallout 4 High heel system a "lite" requirement. Changed the lay out of the cow morphs BS(Bodyslide) file layout It bugged me.

v.1.5.9 Add stage6 to the Deathclaw Morph.

v.1.6.0 Added Cat Morph, First 3 stages.

v.2.0.1 Is a step forward and a step back, First I've made all the Morphs have only one Transformation slider and on top of that I've made a new BTM the FSCO.(The Dog Morph Is Coming. soon) Beyond That there is a new Vault suit Made for the FSCO that Will in time Be Fitted to all Current morphs and Future Morphs.

v.2.0.2 New Vault suit for the Cow Morph and a change the some slider names. _LEX_ to _Lactation_Engorgement_, And Finally the Return of the Boob Row Slider now the TItosis_mutation and a version of both Titosis_Lactation_Engorgement_ and Titosis_Inducer_Growth for the new Udder slider Enjoy. ;)

Oh and a patch for human cattle it just adds a highheel file for the CowMorph_HCBV slider.

v.2.0.3 the cow morph is now compatible with Human cattle and no longer needs a patch. The Deathclaw Morph and Cat Morph got redesigns, And the all the morphs and the btm have keywords and effects now. I've added a version of the Inducer for the BTM. I have taken my preset and add it to the mod it's MSFD_COW_ it has my favorite settings for each morphs so far.

the Deathclaw Morph has two new Mutation sliders and a Inducer slider that being the Ovulation_Mutation, Claw-Growth_Mutation and the Inducer_Calmness sliders.

And here are the new Keywords for each Item.

 

And finally the effects for each Item. The Cow Morph gives Buffs to Endurance 7 points, Gives 500 carry weight and 5 points in strength. The Deathclaw Morph gives Buffs to Strength 7 points and Agility 5 points adds 75 points on to any melee damage. the Cat Morph gives Buffs to Agility 7 points, Nerfs fall damage 50% and gives 5 points to Charisma. FSCO gives Buffs to Charisma 7 points, Luck 3 points, And adds a Action point regen rate of 25% and Speedmult 15%. The BTM its self has Effect of healing its wearer by 15%. The Inducer for the BTM Gives a Action point regen rate of 15%.

v.2.0.4 The FSCO, Deathclaw, Cat and the Cow Morphs all have a Stretchy Vault suit and a new version of each Morphs Bodyslide files. Please Run the Bodyslide again if you downloaded a earlier version.

Added new crafting menus ( .Mutant Tailoring, .B.T.M-Experimental Research And .B.T.M-Breaking Off.)

Made a version for of the BTM for the Hucow Serum from Human Cattle Beta Version.

Made the new Items The Cow Cargo Trunk, BTM accessory bell, the Milker for both the BTM Experimental (The Hucow BTM) and the Cow Morph.

The Cat, Deathclaw and FSCO have bin Remodeled again.

Each Morph Now has a Broken Off Version without The BTM.

v.2.0.4.5 The First version of the Dog Morph and its Fitted vault suit and Broken off Version.

v.2.0.5 Fixed the Deathclaw Morph's and Dog Morph's Vault suits Clipping, For now at least.

v.2.0.6 Added the Bunny Morph and its Fitted vault suit and Broken off Version.

v.2.0.6.1 Changed the Fitted VaultSuit for the Bunny Morph to a Skirted version, And added a Set of Holo Ear Tags.(For MSFD and a Conversion of the Female EarTags For HCBV.) 

Have a Happy Easter. 

I change nothing just decided to get rid of the old 1.6.0 version as I suspect that some had downloaded it instead of the newest version. It was there to show the old version before the new 2.0.0 versions and it required mods that are not listed on MSFD requirements 

 

 

Screenshot (111).png

Screenshot (60).png


  • Submitter
  • Submitted
    12/17/2021
  • Category
  • Requirements

 

Edited by Dudemer
Posted (edited)
19 minutes ago, Konata Inoue said:

What does this even do?

Glad You Asked. :) /\

Edited by Dudemer
Hmm
Posted
13 minutes ago, shadow boxer 10 said:

Does this not support fusion body? 

I would need the bodyslide data for fusion girl first. If anyone wants it they just need give me the data, Or make a conversion of their own. By making new TF sliders or finding a way to transfer the TF Sliders that are for cbbe. To tell the truth I might just not do it, I already need to make new sliders for each TF I add in the Future.

Posted
1 hour ago, Dudemer said:

I would need the bodyslide data for fusion girl first. If anyone wants it they just need give me the data, Or make a conversion of their own. By making new TF sliders or finding a way to transfer the TF Sliders that are for cbbe. To tell the truth I might just not do it, I already need to make new sliders for each TF I add in the Future.

No worries I understand is the TF sliders like outfits? Because if so thags pretty easy to do just time consuming.

Posted (edited)

I feel like later stages should become separate "outfits" so that you can give them better rig like in proof of concept version of the mod. Current one can use 2 total (before and after legs shift).
That aside, you might want to add some screenshots even if there's not much here for now.

Edited by Obryanov
Posted

I remember you saying you were working on something like this!  And of course, I hop on the forum, see a topic in Downloads with your name under it, and...

"Oh my gods, could it BE?!"

 

So, what's on the agenda?  Some pics, a roadmap?

Posted

FAQ Explainer

1. Right now, this mod is an apparel armband which uses the Devious Devices framework to apply a morphed body to the player/NPC wearing said armband.

2. The body needs to be built using Bodyslide. It features six custom sliders and a zap to adjust the amount of morph/TF to your personal tastes.

3. Currently, it can only be obtained w/ console, item is called "BTM".

4. Author has developed this mod for CBBE. It does not currently support Fusion Girl.

5. This is very much a work-in-progress.

 

Great mod, Dudemer. Not trying to step on your toes, attempting to prevent thread from degenerating into the same 5-10 questions asked in a circle.

 

And it can look like this...(TWB using my personal edits to Red Velvet III). If I get some free time in the next few days I'll upload some better screenshots.

SS386.png

Posted (edited)
1 hour ago, UnimpressedJawa said:

FAQ Explainer

1. Right now, this mod is an apparel armband which uses the Devious Devices framework to apply a morphed body to the player/NPC wearing said armband.

2. The body needs to be built using Bodyslide. It features six custom sliders and a zap to adjust the amount of morph/TF to your personal tastes.

3. Currently, it can only be obtained w/ console, item is called "BTM".

4. Author has developed this mod for CBBE. It does not currently support Fusion Girl.

5. This is very much a work-in-progress.

 

Great mod, Dudemer. Not trying to step on your toes, attempting to prevent thread from degenerating into the same 5-10 questions asked in a circle.

 

And it can look like this...(TWB using my personal edits to Red Velvet III). If I get some free time in the next few days I'll upload some better screenshots.

SS386.png

 

Thank you. I was about to make a post asking for a bit more information and screenshots of what it all was about but this makes it crystal clear.

At first i thought it was more of a 'roleplay' kind of thing but.. yeah, not my cup of tea.

Thread/original post could use with quite some fleshing out to be honest.

 

I'll list it in the Fucking Manual if i hear good things about it and that it doesn't break anything AAF related though.

Edited by Saya Scarlett
Posted
14 hours ago, Obryanov said:

I feel like later stages should become separate "outfits" so that you can give them better rig like in proof of concept version of the mod. Current one can use 2 total (before and after legs shift).
That aside, you might want to add some screenshots even if there's not much here for now.

I'm Going to give that some thought.

Posted

Be nice, if it's an Alternate Start, Save Game File mod as well.

 

Nora wakes up, naked and looking nothing like she was when she entered the Cryo Stasis Tube. Finding she's been injected with some drug, that turned her into a Brahmin Woman hybrid.

 

Features...

- Save Game File, with Mod-List to get the same character as you have in the screenshots.

- Unable to wear clothing, only collars, helmets, masks, gloves and arm armour. Her altered chest and legs, blocking all other clothing.

- Permanent body change, you have to deal with what has happened.

- Armband not needed in Save Game Alternate Start.

- Story and a Lore note on nearby desk. Nothing fancy, Just a single Note on it's own layer, to prevent breaking Precombines and Previs's...

- Start with a few Perks and SPECIAL Stats at beginning, such as Slugger.

- Power Armour Blocking, Chest Blocking would stop it being equipped. Auto unequips Power Armour, after 30 Seconds. Too painful...

 

Would go well with...

- People Collars

- RXL Collars

- Devious Devices... only Collars being equippable, using Roggvirs Devious Devices Items Manager for Violate.

- The Raiders Pet add-on for Violate

- Wasteland Dairy... it has a lot of Milky content.

 

It would be fun, to have a limited clothing, Brahmin Woman, Alternate Start. With a Mod-List that you'd need to get your character looking nice like yours... Nothing fancy needed...

 

Just an Idea... If you don't like it, it's too much trouble, or you have other ideas, then just ignore this post... :)

Posted (edited)
59 minutes ago, AWHA2 said:

Some suggestions:

 

Stay away from AWKCR

Transformations are better handled via looksmenu morphs, this is the standard framework for all transformation type mods

With looksmenu morphs you can have different transformations for each NPC

 

Check out https://www.loverslab.com/files/file/12471-wasteland-dairy-framework/

 

Unless I'm missing something, morphs will not let you get much done with transformations. You'd need to shove literally everything into main body and you'd be severely limited in what you can do with the main body (e.g. you can't completely remove any parts, the best you can do is make them very thin, but that won't work for everything).
With outfit-based transformation, you not only get better performance, but you can also modify weights on various bodyparts however you see fit, e.g. making cow transformation's legs bend correctly instead of awkwardly warping below ankles. And for parts that use physics, there's no risk of them clipping through the body when they aren't meant to be visible.

Now that aside, will cow TF have horns and other such features restored from proof of concept version? What about hooves on hands? Proper udder?
If needed, you could have either this form or all of them have two versions: one that's more human and one that's closer to whatever they are turning into. But that would double work load and you can't properly replace head mesh like you can in Skyrim.

Edited by Obryanov
Posted (edited)

A new version is up and. I worked on the Foot to Calf weighting.

 

20 hours ago, Obryanov said:

Unless I'm missing something, morphs will not let you get much done with transformations. You'd need to shove literally everything into main body and you'd be severely limited in what you can do with the main body (e.g. you can't completely remove any parts, the best you can do is make them very thin, but that won't work for everything).
With outfit-based transformation, you not only get better performance, but you can also modify weights on various bodyparts however you see fit, e.g. making cow transformation's legs bend correctly instead of awkwardly warping below ankles. And for parts that use physics, there's no risk of them clipping through the body when they aren't meant to be visible.

Now that aside, will cow TF have horns and other such features restored from proof of concept version? What about hooves on hands? Proper udder?
If needed, you could have either this form or all of them have two versions: one that's more human and one that's closer to whatever they are turning into. But that would double work load and you can't properly replace head mesh like you can in Skyrim.

 

If you could show me the clipping through screenshots or give me your bodyslide preset for to see for myself.

 

Yes the cow TF  will have a tail an ears eventfully but I'm trying to keep most parts on model. Now the cow TFs is a all in one for the purpose of making it so armor/clothing can be made for it with the main TF's body acting as a base for all stages.

 

The Transformation will not be a full transformation into a cow, For instants the Fifth stage is the final stage for the cow TF and the Sixth is a additive stage. I want to make reactions to each TF, For the cow it takes the form of settlers treating you like a brahmin. a settler walks up to you and Tries to put a collar around your PC's neck, You could just as easily tell them to fuck off or let them do it. The more you let them treat you like a brahmin the more you progress into stage six. They Feed your PC like a Brahmin they milk your PC like a brahmin if it walks like a duck if it quacks like a duck its a duck. not just that reaction but maybe some see, More then just a brahmin in your PC's curves and want something more then just some milk:).

Edited by Dudemer
Posted
20 hours ago, Obryanov said:

Unless I'm missing something, morphs will not let you get much done with transformations. You'd need to shove literally everything into main body and you'd be severely limited in what you can do with the main body (e.g. you can't completely remove any parts, the best you can do is make them very thin, but that won't work for everything).
With outfit-based transformation, you not only get better performance, but you can also modify weights on various bodyparts however you see fit, e.g. making cow transformation's legs bend correctly instead of awkwardly warping below ankles. And for parts that use physics, there's no risk of them clipping through the body when they aren't meant to be visible.

The good thing about morphs is that the transformation is more gradual. Plus all existing armor and clothing will remain compatible. I don't know if you play Skyrim but https://www.loverslab.com/topic/85776-being-a-cow/ is the best example of what you can achieve with this system. Note that the author of BAC uses a combination of morphs, overlays, and equipped outfits to make the transformation as believable as possible.

 

@Dudemer check out BAC if you haven't already, maybe it has some good ideas.

Posted
35 minutes ago, AWHA2 said:

The good thing about morphs is that the transformation is more gradual. Plus all existing armor and clothing will remain compatible. I don't know if you play Skyrim but https://www.loverslab.com/topic/85776-being-a-cow/ is the best example of what you can achieve with this system. Note that the author of BAC uses a combination of morphs, overlays, and equipped outfits to make the transformation as believable as possible.

 

@Dudemer check out BAC if you haven't already, maybe it has some good ideas.

I played with BAC and like it. So I know it's ideas and taken some of them.

Posted
8 minutes ago, Darkflyer1964 said:

Well this is the result, i have build it in Bodyslide for CBBE curvy. Just Head and hands, no cow apparel.

Find (_AHID)_CowMorphBody on the bodyslide list and build it my dude.

Posted
28 minutes ago, Dudemer said:

Find (_AHID)_CowMorphBody on the bodyslide list and build it my dude.

i have tried several times. It is the first position on the outfit list in bodyslide and i try build it with the CBBE curvy body and everytime it is the same result as shown above. I dont have any clue why it doesnt work.

Posted

I just built mine and ran fallout 4 I didn't see any problem. Are you wearing anything else that could be blocking the BTMs body?

19 minutes ago, Darkflyer1964 said:

i have tried several times. It is the first position on the outfit list in bodyslide and i try build it with the CBBE curvy body and everytime it is the same result as shown above. I dont have any clue why it doesnt work.

 

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