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Conditional Expressions Extended


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Posted (edited)
On 10/29/2023 at 11:26 PM, Anunya said:

Ā 

Sounds good. And it makes sense, right? If someone's super horny, they're probably okay with being naked.

Ā 

Thanks for listening :)

Done - too small for a separate release.

Ā 

Edited by crajjjj
Posted

Hey so BWA from this page is stack dumping and bloating my save even with the npc disabled, not sure what's causing it. Old BWA was fine since forever but stopped working some time ago and I can't figure out why. Any ideas? I tried the solutions posted on BWA page and it didn't help. Or is there any alternative to it?

Posted
11 hours ago, BaconManOfDoom said:

Hey so BWA from this page is stack dumping and bloating my save even with the npc disabled, not sure what's causing it. Old BWA was fine since forever but stopped working some time ago and I can't figure out why. Any ideas? I tried the solutions posted on BWA page and it didn't help. Or is there any alternative to it?

Hard to say. I don't have bloating so far. Did you check in resaver what's going on exactly? But anyway, the version here is not that different from others

Posted
3 hours ago, crajjjj said:

Hard to say. I don't have bloating so far. Did you check in resaver what's going on exactly? But anyway, the version here is not that different from others

Resaver is telling me BWACloakStagger occured several thousands of times, I might try tinkering with it a bit more but I honestly don't know:cry:

  • 3 weeks later...
Posted

Hi, I'm having trouble with both Conditional Expression Extended's drunk/drugged expressions and Blush When Aroused's drunk blush not working.

All other features besides the drunk stuff works.

I have the Gourmet mod installed which edits drinks/skooma, I tried to take a look with SSEedit to try and patch CEE and BWA for Gourmet but CEE still doesn't work after editing the form IDs to match and I'm not even sure where to start for BWA.

After removing Gourmet, BWA drunk blush does works but CEE still doesn't register drunk expressions.

So just wondering if anyone could help me figure this out, thanks.

Posted
10 hours ago, 40Karats said:

Hi, I'm having trouble with both Conditional Expression Extended's drunk/drugged expressions and Blush When Aroused's drunk blush not working.

All other features besides the drunk stuff works.

I have the Gourmet mod installed which edits drinks/skooma, I tried to take a look with SSEedit to try and patch CEE and BWA for Gourmet but CEE still doesn't work after editing the form IDs to match and I'm not even sure where to start for BWA.

After removing Gourmet, BWA drunk blush does works but CEE still doesn't register drunk expressions.

So just wondering if anyone could help me figure this out, thanks.

For CEE drinks you need to modify formid listĀ  FE00080D -Ā Ā CondiExp_Drinks

For BWA - not sure - it's obfuscated and very hard to reverse engineer

P.S. You can enable debug logging in CEE to see if the drinking expression is being triggered - or other expression takes priority.

Posted (edited)
11 hours ago, crajjjj said:

For CEE drinks you need to modify formid listĀ  FE00080D -Ā Ā CondiExp_Drinks

For BWA - not sure - it's obfuscated and very hard to reverse engineer

P.S. You can enable debug logging in CEE to see if the drinking expression is being triggered - or other expression takes priority.

Ā 

So I did more testing and I'm pretty sure this is actually a problem with CEE v1.5.2 specifically, not incompatibility with drink mods or the form list.

Ā 

I added Gourmet as a master to CEE and this automatically updated all the drink and drug form IDs in the CEE esp. The IDs were the same anyway, just that Gourmet called them MAG_DrinkAle. So CEE's 'LNAM FormID #0' for example went from 'Ale "Ale" [ALCH:00034C5E]' to 'MAG_DrinkAle "Ale" [ALCH:00034C5E]'. Either way this didn't change anything, I did have logging on so I could see it didn't change from random to drunk expressions when I took a drink. Even after removing Gourmet and disabling random expressions, the drunk expressions still didn't work.

Ā 

But I tried downgrading to CEE v1.4.5 and this time the drunk expression did work, no problems. I went back and forth between v1.5.2 ad 1.4.5 a few times - with and without Gourmet or setting loaders or base CE etc - to test and can confirm that drunk expressions just don't work on v1.5.2, at least for me.

Ā 

Edit: Also I just want to note that the drunk expression says it would last 1-2 hours but it only lasts like a couple seconds before ending, with and without random expressions turned on. Not sure if this is how its meant to be.

Edited by 40Karats
Posted (edited)

I managed to somewhat troubleshoot the Gourmet+CEE+BWA issue if anyone is interested in the process:

Ā 

Firstly, Gourmet+CEE (v1.4.5) should work out of the box for vanilla items like ale/alto wine etc, no patching needed since formids are the same (except for new added items of course).

Ā 

Gourmet+BWA was more tricky; Drugs like skooma worked out of the box which bamboozled me since alcohol didn't. Looking into BWA's esp under Magic Effect > BWAEffect > Property: DrunkE > There is a formid forĀ FoodDamageStaminaRate. Since Gourmet changes alcohol effects from damage stamina regen to fortify stamina, I thought changing this value fromĀ FoodDamageStaminaRate to MAG_AlcoholFortifyStamina would fix it. Unfortunately this didn't work and I suspect there must something baked into the scripts instead, but I couldn't edit those anyway.

Ā 

So BWA for alcohol must work off having a damage stamina regen effect, so I tried adding a FoodDamageStaminaRate effect to Gourmet ale and this does make BWA work after drinking it. If you make a custom drink with this effect I think it might work too, but I haven't tried it yet. This doesn't explain why skooma works though, since I removed the stamina regen effect from it but BWA still worked despite having no regen or vanilla effects. The workings of BWA is a mystery to me still.

Ā 

TLDR: Gourmet+CEE works fine (for CEE v1.4.5 anyway). Gourmet+BWA works if you addĀ a damage stamina regen effect back to drinks. Duct tape solutions are the best solutions.

Edited by 40Karats
  • 1 month later...
Posted

hey,

Ā 

some updates from me:

Ā 

- I dont feel like Conditional Expressions work on the ZAPSlaveFaction. Need more research tho...

- somehow during Simple Slavery the mod does not seem to be active. Working on that, just sad that my PC has a straight face on the auction platform :D
Ā 

Seems some scripts are stuck on my game from followers.Ā 
I have two followers and condexp was suspended via dhlp before (dunno if related tho...)


Sorry, had no time for more tests.Ā 
Happy to work with the new json customization soon!

Ā 

Ā 

2024-01-06 15_40_27-Greenshot.jpg

Posted
6 hours ago, Nymra said:

hey,

Ā 

some updates from me:

Ā 

- I dont feel like Conditional Expressions work on the ZAPSlaveFaction. Need more research tho...

- somehow during Simple Slavery the mod does not seem to be active. Working on that, just sad that my PC has a straight face on the auction platform :D
Ā 

Seems some scripts are stuck on my game from followers.Ā 
I have two followers and condexp was suspended via dhlp before (dunno if related tho...)


Sorry, had no time for more tests.Ā 
Happy to work with the new json customization soon!

Ā 

Ā 

2024-01-06 15_40_27-Greenshot.jpg

Hey thereĀ 

Nice usecase with simple slavery. I will test. High chance it's blocked by dhlp event

cause zap faction check is quite straight forward. You can take a look in the logs also. All suspensions are being logged.Ā 

  • 1 month later...
  • 3 weeks later...
  • 2 weeks later...
Posted

i have a problem that conditional expression extended is spamming my right upper corner with messages, when cold, in pain, raining and stuff.

I checked and unchecked conditional expressions messages already, and also reset the whole mod. still pops up like crazy

Posted
1 hour ago, adle said:

i have a problem that conditional expression extended is spamming my right upper corner with messages, when cold, in pain, raining and stuff.

I checked and unchecked conditional expressions messages already, and also reset the whole mod. still pops up like crazy

try console
set Condiexp_GlobalArousalModifiersNotifications to 0Ā 

Posted (edited)

Sneak peek preview of the version 2. It comes with an extĀ ended mfgfix-ng build (override mfgfix with it - no other dependencies). Pls try and let me know how it goes.
Ā 

Ā 

Edited by crajjjj
Posted (edited)
On 2024/3/14 at 午前7Ꙃ23分, crajjjj said:

Sneak peek preview of the version 2. It comes with an extĀ ended mfgfix-ng build (override mfgfix with it - no other dependencies). Pls try and let me know how it goes.
Ā 

Ā 

Where is the version 2...?

Ah, nexus! Thanks!

Edited by a117
Posted (edited)

Mods where the PC mouth doesn't open anymore (it worked before update to MfGFix-NG req.):

Ā 

Ahegao tongues, Sexlab Survival (open mouth function), Fill her up (moaning when deflating) and maybe others where the PC should open its mouth.

Ā 

Can you look into it (why?) and provide a patch maybe?

Ā 

Thanks!

Ā 

Ā 

Update: I had the 0.1.4 version of MfgFix-NG. With version 0.1.5 the other mods seem to be able to open the mouth again. However,
AhegaoTonguesHDT (version 1.31) looks strange. The mouth opens only for a short time when it should stay open longer.

I am using SE 1.5.97.

Ā 

Edited by Grumbrum
Posted (edited)
7 hours ago, Grumbrum said:

Mods where the PC mouth doesn't open anymore (it worked before update to MfGFix-NG req.):

Ā 

Ahegao tongues, Sexlab Survival (open mouth function), Fill her up (moaning when deflating) and maybe others where the PC should open its mouth.

Ā 

Can you look into it (why?) and provide a patch maybe?

Ā 

Thanks!

Ā 

Ā 

Update: I had the 0.1.4 version of MfgFix-NG. With version 0.1.5 the other mods seem to be able to open the mouth again. However,
AhegaoTonguesHDT (version 1.31) looks strange. The mouth opens only for a short time when it should stay open longer.

I am using SE 1.5.97.

Ā 

Ā 

I have also noticed that the Zaz/ZAP 8+ gags do not cause the mouth to open, but Devious Devices gags work okay to open the mouth.

Ā 

EDIT: Additional testing with MfgFix NG 0.1.4 (but without this mod) showsĀ Zaz/ZAP 8+ gags do not cause the mouth to open, so the problem seems to be due toĀ MfgFix NG.

Ā 

EDIT2: MfgFix NG 0.1.5 and Conditional Expressions Extended 2.0.2 were both released today. After upgrading to those new versions, Zaz/ZAP 8+ gags and Sexlab Survival mouth open / mouth close are now working okay for me.

Ā 

Edited by Herowynne
  • 3 months later...
Posted (edited)

Probably has been ask before but is there any different between loverlab and nexus version? Is it ok to use the nexus version with the patchs here?

Edited by assassin394
Posted
6 hours ago, assassin394 said:

Probably has been ask before but is there any different between loverlab and nexus version? Is it ok to use the nexus version with the patchs here?

Yes

  • 2 weeks later...
Posted (edited)

Hi, I am using the full program, with bathing in skyrim, apropos2 and fertility mod, very nice, works great!

Ā 

But I have one problem, occasionally, after sex scenes, I get CTD's.

Ā 

Edit: Seems the problem was unrelated to Cond.Expr.+Apropos2+BIS+Fert.Mod, it is rather a "SL Cum Overlays Extended" + "Random Sex NG" incompatibility, if actors are send to sex via RndSex-NG and the cum effect gets applied, the game crashes when the overlay is rendered, no idea why. If I send the same actors to sex with MatchMaker this doesn't happen.Ā  Ā 

Edited by nopse0

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