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Conditional Expressions Extended


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Posted
1 hour ago, MizzaNoxxels said:

maybe its the way the file was compiled? 

 

I dunno im getting that too

 

reuploaded. maybe it was 7z that triggered it

Posted

So i downloaded off the nexus now but what file on here are we actually supposed to download? The only recently updated file in the downloads here is blush when aroused 1.0.3

Posted
On 7/23/2024 at 11:29 AM, Orb23 said:

So i downloaded off the nexus now but what file on here are we actually supposed to download? The only recently updated file in the downloads here is blush when aroused 1.0.3

This page is used for different patches now. Mod itself is on nexus

Posted

Is there a way to make the mod automatically keep track of the current followers? I find it pretty immersion breaking to have to use the MCM every time I recruit a new follower.

  • 2 weeks later...
Posted

some how it doent work for me, the trauma and aroused expressions dont work , i cant even enable them in the MCM, when i enable them, they get automatically disabled right after  i leave the mcm. even thogh i have all the dependancies installed. what could cause this ? do they even work ?

 

  • 4 weeks later...
Posted

aaaah, no more LE? :(((

Just wanted to get back to you because in 1.53 somehow the mod still interferes with Naked Defeat and sometimes Sexlab. It does not force its own Expressions but it "resets" all expressions. It goes away when the mod is disabled..

 

was hoping for a fixed version, but I am on LE.......... cry

Posted
12 hours ago, Nymra said:

aaaah, no more LE? :(((

Just wanted to get back to you because in 1.53 somehow the mod still interferes with Naked Defeat and sometimes Sexlab. It does not force its own Expressions but it "resets" all expressions. It goes away when the mod is disabled..

 

was hoping for a fixed version, but I am on LE.......... cry

I will do a toggle or patch for that (1.54) for you. 

 

But you have to go to SE at some point eventually. no one creates native skse things for LE these days. 

Posted
5 hours ago, crajjjj said:

I will do a toggle or patch for that (1.54) for you. 

 

But you have to go to SE at some point eventually. no one creates native skse things for LE these days. 

 

yeah, I can feel that everyday now :(
Much appreciated tho... would dig into the script myself, but already have my head full atm :D

how bad is it with SE these days with the updates? 

what was the trick of only starting skyrim when offline or sth? sigh :D

or is SE not updated anymore anyway?
and would it not be good to just go AE directly? 

Posted
47 minutes ago, Nymra said:

 

yeah, I can feel that everyday now :(
Much appreciated tho... would dig into the script myself, but already have my head full atm :D

how bad is it with SE these days with the updates? 

what was the trick of only starting skyrim when offline or sth? sigh :D

or is SE not updated anymore anyway?
and would it not be good to just go AE directly? 

Still on 1.5.97 - Presently there are more things on that I want to use than on AE.

I have updates switched off, but if Toddy gets sneaky or I need to reinstall I have downloaded the 1.5.97 depots. Essentially those file sit in a folder and I paste them into the Skyrim folder after an install to get good ole SE back.

 

Heres a linky link with infos:

 

Posted (edited)
2 hours ago, Nymra said:

 

yeah, I can feel that everyday now :(
Much appreciated tho... would dig into the script myself, but already have my head full atm :D

how bad is it with SE these days with the updates? 

what was the trick of only starting skyrim when offline or sth? sigh :D

or is SE not updated anymore anyway?
and would it not be good to just go AE directly? 

Just go with wabbajack. To save time on the base. And then modify as you want in mo2. 

Not bad with updates as wabbajack supports automatic downgrades to se + there is at list one ae nsfw modlist. (it also creates a copy of the Skyrim installation so you can have multiple lists same time). One button install. 

 

BTW disabling random expressions will disable the expressions reset also. If not it is something else. Dhlp disable still should work also. 

Edited by crajjjj
Posted (edited)
57 minutes ago, crajjjj said:

Just go with wabbajack. To save time on the base. And then modify as you want in mo2. 

Not bad with updates as wabbajack supports automatic downgrades to se + there is at list one ae nsfw modlist. (it also creates a copy of the Skyrim installation so you can have multiple lists same time). One button install. 

 

BTW disabling random expressions will disable the expressions reset also. If not it is something else. Dhlp disable still should work also. 

 

 

the issue is strange.

 

when naked defeat runs, Conditional expressions will indeed not CHANGE expressions, but somehow it still RESETS expressions (removing all expressions active) on its update routine.

when I suspend conditional expressions, the issue goes away. 

 

EDIT: did you ever implement the feature that detects SS++? just gathering more reasons to switch to LE i guess :( 

Edited by Nymra
Posted (edited)
2 hours ago, Nymra said:

 

 

the issue is strange.

 

when naked defeat runs, Conditional expressions will indeed not CHANGE expressions, but somehow it still RESETS expressions (removing all expressions active) on its update routine.

when I suspend conditional expressions, the issue goes away. 

 

EDIT: did you ever implement the feature that detects SS++? just gathering more reasons to switch to LE i guess :( 

AFAIK ss++ uses dhlp so should be fine. 

Reset is inside random expression and it is dhlp protected. Idk maybe try with enabled logs, notifications to see what is running in CEE. And/or disable random expressions. 

I will double check ofc, but only Sunday evening. 

Edited by crajjjj
  • 3 weeks later...
Posted (edited)

So, I've noticed that holding a torch causes Conditional Expressions Extended to say my character is not very aroused because of swimming.

 

And indeed, looking at the plugin, the detection spell has the following conditions for "underwater":

 

image.png.d01252973347c71224b88654f7b47e6d.png

 

So is there a reason that's the case, or is that a bug? Because it feels like a bug to me. Or at the very least a misconfiguration.

 

Edit: Having looked at the MCM, I see that it's marked as "Water/Torch Expression". So I guess I'd just want the notification to be more accurate.

Edited by nb097
  • 1 month later...
  • 4 months later...
Posted

Arousal cap feature is not working on my game. MCM Maintenance page says mod suspended according to conditions check. I did a bit of digging and found that mod functions are disabled if actor is wearing dd gag by CondiExp_PCTracking. Once I removed the gag, arousal cap works perfectly.

 

I understand your main scope is expressions but I hope you could implement a separate check for the arousal cap. CEE is very unique to have a system to manage/reduce arousal.

Posted
On 3/1/2025 at 6:26 AM, hexkey said:

Arousal cap feature is not working on my game. MCM Maintenance page says mod suspended according to conditions check. I did a bit of digging and found that mod functions are disabled if actor is wearing dd gag by CondiExp_PCTracking. Once I removed the gag, arousal cap works perfectly.

 

I understand your main scope is expressions but I hope you could implement a separate check for the arousal cap. CEE is very unique to have a system to manage/reduce arousal.

New version is there. Made separate checks

  • 5 weeks later...
Posted

With this mod enabled the whole expression system keeps freezing in ZERO state (no expressions applied at all, player face is just normal).

No mod can apply expressions anymore, not sexlab, not conditional expressions.

 

Only fix I found is opening racemenu. 

 

Any leads?
 

With Conditional Expressions suspended via hotkey this goes away / does not occur. 

Posted
11 hours ago, Nymra said:

With this mod enabled the whole expression system keeps freezing in ZERO state (no expressions applied at all, player face is just normal).

No mod can apply expressions anymore, not sexlab, not conditional expressions.

 

Only fix I found is opening racemenu. 

 

Any leads?
 

With Conditional Expressions suspended via hotkey this goes away / does not occur. 

Do you have MFGfix NG installed? 

That was happening with regular mfgfix but I don't see it for NG version now cause it makes way less calls to the engine.

Posted
On 4/5/2025 at 1:27 AM, crajjjj said:

Do you have MFGfix NG installed? 

That was happening with regular mfgfix but I don't see it for NG version now cause it makes way less calls to the engine.

I m using this

https://www.nexusmods.com/skyrimspecialedition/mods/133568?tab=posts

but I still have the issues. 
I also noticed sometimes only one eyes is moving or twinking 

 

I read about different NG versions ,but I m kind of confused...

 

Thing is, I feel with Conditional Expressions Disabled (via Hotkey) the expressions sometimes also stop, but far less likely.
mfg reset in console does nothing, only open/close racemenu.

 

I m on Steam AE 1.6.1170

 

Posted
16 hours ago, Nymra said:

I m using this

https://www.nexusmods.com/skyrimspecialedition/mods/133568?tab=posts

but I still have the issues. 
I also noticed sometimes only one eyes is moving or twinking 

 

I read about different NG versions ,but I m kind of confused...

 

Thing is, I feel with Conditional Expressions Disabled (via Hotkey) the expressions sometimes also stop, but far less likely.
mfg reset in console does nothing, only open/close racemenu.

 

I m on Steam AE 1.6.1170

 

I'm sorry, but I'm not sure what to suggest here. Maybe you have some other expression mod that actively changes face? 

 

Posted (edited)

 

 

1 hour ago, crajjjj said:

 

I'm sorry, but I'm not sure what to suggest here. Maybe you have some other expression mod that actively changes face? 

 


Was just hoping for some leeads from ppl who might have experience the same.
maybe MFG FIx NG is to blame, but I dont see a way to test it and it is a hard dependency... 

EDIT: I use MFG Fix NG from scrab
the MFG fix NG linked in your mod page is offline on nexus. 
maybe there is the issue somewhere? 

Edited by Nymra

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