Seiji-Chan Posted July 5, 2013 Posted July 5, 2013 Sure I opened console and typed 'help sperm' and found out that the spell 'acquire sperm' was xx002db5 (where xx depends on where procreation is in your load order) i then typed player.addspell xx002db5 and got the spell. I used it, but there was no message anything was happening, and even though i tried to target a male imperial soldier there was no obvious effect. But after waiting 24 hrs i recieved a message stating I had 'sperm from [blank] 3 days left inside me' However, I just tried this again, this time on a courier who was hanging around after giving me some letters, and this time i went real close and targeted the courier and after waiting 24 hrs it did say 'from courier¨' inside. So I guess it did work after all. Have no idea why father came up as a blank first time though. Maybe its something about soldiers being npcs ment to die while the courier is a more important npc How exactly are you "targetting" the NPC?
Veladarius Posted July 5, 2013 Posted July 5, 2013 Sweet mod! Really great work man. Works with all my armors. no problems. very nice. (Pics of my char) Sorry, i dont know how to use the spoiler button thing. not pregnant.bmp Roughly halfway. 2 trimester.bmp Within 1 day of birth.bmp Did u use cb++ armors, which is why the pregnancy body is shown on your armor? Yea, i just went though all my armors in cb++ bodyslide and used my preset. Were you able to get the armor to scale or did you make different armors for different trimesters of the pregnancy? If so. did you the node scaling or weight scaling? I have been playing with the node scaling but have not been able to get it to work so I have started making a few armors in differing stages: Unfortunately they tend to have some clipping the further over 50% you get (these are at 100%). These are from the BAMM mod available on the forums here.
check Posted July 5, 2013 Posted July 5, 2013 Sure I opened console and typed 'help sperm' and found out that the spell 'acquire sperm' was xx002db5 (where xx depends on where procreation is in your load order) i then typed player.addspell xx002db5 and got the spell. I used it, but there was no message anything was happening, and even though i tried to target a male imperial soldier there was no obvious effect. But after waiting 24 hrs i recieved a message stating I had 'sperm from [blank] 3 days left inside me' However, I just tried this again, this time on a courier who was hanging around after giving me some letters, and this time i went real close and targeted the courier and after waiting 24 hrs it did say 'from courier¨' inside. So I guess it did work after all. Have no idea why father came up as a blank first time though. Maybe its something about soldiers being npcs ment to die while the courier is a more important npc How exactly are you "targetting" the NPC? by equipping the spell in the right hand, then stand close enough to get a "talk to [npc]" and making sure the npc is insdie the crosshairs. Then simply 'fire' the spell. Naturally, this would have to be done after the sex instead of during it. And could be tricky to be done if the bandit is set to kill you after the rape, or multiple bandits trying for their turn. And I havent tested to see if it works on dead npcs so you can do it after killing of your rapists-
Seiji-Chan Posted July 5, 2013 Posted July 5, 2013 by equipping the spell in the right hand, then stand close enough to get a "talk to [npc]" and making sure the npc is insdie the crosshairs. Then simply 'fire' the spell. Naturally, this would have to be done after the sex instead of during it. And could be tricky to be done if the bandit is set to kill you after the rape, or multiple bandits trying for their turn. And I havent tested to see if it works on dead npcs so you can do it after killing of your rapists- I'm always up for a challenge! Thanks for the info.
Micarta Posted July 5, 2013 Posted July 5, 2013 Works great - using the b3lisario''s mesh (from Estrus Charus) works nicely belly-wise. Looking forward to animated birth scene? Portions of Estrus without the tentacles might work in some way... Thanks for the mod!
alericofwindhelm Posted July 5, 2013 Posted July 5, 2013 Suggestion: The penalty from Menstrual Cramps. Shouldn't there be a stamina or stamina regeneration penalty? The health regen penalty is somewhat lacking, since health regens so slowly to begin with it is almost unnoticeable, and stamina regen is usually much more debilitating in combat scenarios.
canthics Posted July 5, 2013 Posted July 5, 2013 suggestions for a fairly easy way to make children non-static without having to build anything new is to: 1. give newly spawned children the AI packages aventus arentino uses after you complete his dark brotherhood quest. he makes his own way to honorhall orphanage and just becomes one of the orphans there. added bonus of making a minigame out of filling up that orphanage XD. 2. if you want to make hearthfire a requirement, you can then tack on the standard child adoption options and they will behave like any of the adoptable children. needing hearthfire is a downside, but it does have the most complete adoption and child-rearing featureset out of anything that's been done officially or with mods ("I brought you a gift, have this daedric dagger lol")
xijie Posted July 6, 2013 Posted July 6, 2013 For the record the only way my character has had sex with a man was through Sexout Defeat, and she got pregnant. (Also she's a vampire using the Ohmes-Raht race, so that's not disabled, either.) So there should be no incompatability there - aside from the fact that sex has to be vaginal and that's happened like three times out of the thirty or so times she's lost a combat. I may have my difficulty settings too high.
Soap desu Posted July 6, 2013 Posted July 6, 2013 What are the penalties that come with this mod, like PMS gives neg effects to health and what not, but should a pregnant character have some penalties to? Was this question addressed early in the forum topic as a dded feature for later or is this how the mod created intended the mod to work. Great mod by the way.
Molevalence Posted July 7, 2013 Posted July 7, 2013 I am glad I found this mod but I installed it and got the addon preg mesh fixes for the armors for it. Everything is hunky dory until my game began to crash every time I quicksave or leave/enter a area through any type of door or cave. It started to happen after I installed this mod. Any idea how to fix this? Edit: I started a new character to rule it out and the saves/loads are working fine. Thankfully I double up on all my saves.
alericofwindhelm Posted July 7, 2013 Posted July 7, 2013 I am glad I found this mod but I installed it and got the addon preg mesh fixes for the armors for it. Everything is hunky dory until my game began to crash every time I quicksave or leave/enter a area through any type of door or cave. It started to happen after I installed this mod. Any idea how to fix this? Edit: I started a new character to rule it out and the saves/loads are working fine. Thankfully I double up on all my saves. CTDing on saving is a vanilla Skyrim bug. It can be fixed/worked around by bringing up the console, click on your character, and then type in in the command "kill" and click enter. This should refresh all currently active effects on your character, and allow you to save. This fix can be repeated as necessary. While this bug is typically indicative of a degrading save file, which sadly cannot be fixed, it should by you more time on the character.
mclericp Posted July 7, 2013 Posted July 7, 2013 um so, the bodyslide armors dont work with skeleton scaling yea? Are there any armors known now, that support skele scaling? If you use Bodyslide++ you can customize the min and max weight visual of each CBBE Vanilla armor so that max weight looks fully pregnant with Bodyslide++, then you just set the pregnancy visual type to "weight". so even if i use skeleton scaling, i can set visual to weight if i want to see the pregnant tummy when wearing armor, and still see the pregnant tummy without armor?
Seiji-Chan Posted July 7, 2013 Posted July 7, 2013 so even if i use skeleton scaling, i can set visual to weight if i want to see the pregnant tummy when wearing armor, and still see the pregnant tummy without armor? Yes, but only on each armor that you use Bodyslide++ to set the min/max weight on (setting the max weight to look pregnant). So far I've only been able to find Caliente's Vanilla Armors and the Bodyslide++ optional file that adds them into the Bodyslide++ dropdown so that you can edit the min/max weight visual on those armors.
mclericp Posted July 8, 2013 Posted July 8, 2013 so even if i use skeleton scaling, i can set visual to weight if i want to see the pregnant tummy when wearing armor, and still see the pregnant tummy without armor? Yes, but only on each armor that you use Bodyslide++ to set the min/max weight on (setting the max weight to look pregnant). So far I've only been able to find Caliente's Vanilla Armors and the Bodyslide++ optional file that adds them into the Bodyslide++ dropdown so that you can edit the min/max weight visual on those armors. and the BAMM armors too? They have the pregnant sliders too. My character hasnt been pregnant yet, trying...
Seiji-Chan Posted July 8, 2013 Posted July 8, 2013 and the BAMM armors too? They have the pregnant sliders too. My character hasnt been pregnant yet, trying... I don't know what BAMM armors are. Bodyslide++ has a plugin to adjust their weight too?
mclericp Posted July 8, 2013 Posted July 8, 2013 and the BAMM armors too? They have the pregnant sliders too. My character hasnt been pregnant yet, trying... I don't know what BAMM armors are. Bodyslide++ has a plugin to adjust their weight too? yep. So basically any armor that has its slider adjusted is compatible?
GECK.O Posted July 8, 2013 Posted July 8, 2013 @Trixy I wonder if Trixy is still managing this mod? I want to add idea for the children... Rather than the unrealistic and bothersome, an instant grown child at birth, I'm suggesting a baby item in the inventory. What do you think? You don't need the bothersome script to handle the child. Just spawning a baby item. It's realistic and convenience. We can do whatever we want with the baby, like sell it. If it's a creature baby, we can even cook and eat it. A jug of milk will be spawned after giving birth in the inventory, for a couple of days, MCM customized. Yummy! Realistic, convenience, fun and working (no bothersome script)!
canthics Posted July 9, 2013 Posted July 9, 2013 I'll do you one better, make the baby an equippable. it'll show up on your back or something. or you can swing it around like a weapon. but, the problem with the baby item idea usually comes down to no suitable graphics assets. otherwise it would have been done in oblivion already.
mclericp Posted July 9, 2013 Posted July 9, 2013 I'll do you one better, make the baby an equippable. it'll show up on your back or something. or you can swing it around like a weapon. but, the problem with the baby item idea usually comes down to no suitable graphics assets. otherwise it would have been done in oblivion already. i m wondering, if when giving birth, a pram or some baby bed may be spawn at wherever you want to place, and inside is the baby. That way, you have your baby safe in some bed and you can go out to slay dragons. No need baby inventory. Easier said than done though...
canthics Posted July 9, 2013 Posted July 9, 2013 again, problem is there's no readily usable baby bed mesh out there and doubtful many out there who'd put the effort into making one. honestly, I think the easiest way is just to mess with spawning regular kids. I actually had a personal modification to hiyokoclub back in the day where birth resulted in a simple dialogue saying "your child was placed in the imperial royal orphanage" or something like that and then putting a delay on the child spawning. that part worked fine, the problem then were the actual kids themselves since there were none in vanilla oblivion.
jAudi5K Posted July 9, 2013 Posted July 9, 2013 I am having issues with the child mesh or texture. When I have a kid it's skin stretches all the way across the screen. Any ideas? Here lately I've just been killing them when the textures aren't too bad and stickin em in the fire....I don't wanna do that anymore lol
RaunchyGopnik Posted July 9, 2013 Posted July 9, 2013 Am attempting to install the b3lisario's unpb bbp pregnant but the boobs AIN'T GOT NO NIPPLES! Please Help
Lichtwaechter Posted July 9, 2013 Posted July 9, 2013 super mod! have long been waiting for something like this, maybe someone could make a German translation?
HamUnDo Posted July 11, 2013 Posted July 11, 2013 I'll do you one better, make the baby an equippable. it'll show up on your back or something. or you can swing it around like a weapon. but, the problem with the baby item idea usually comes down to no suitable graphics assets. otherwise it would have been done in oblivion already. can´t we just port the meshes from FO3 ? iirc "The Pitt" DLC had baby-mesh an a crib ... they seem to be portet to FNV too ... for SexOut ...
check Posted July 11, 2013 Posted July 11, 2013 Seeing as Procreation takes notice of who the father is, maybe there should be an option to return to the father and demand "he takes responsibility" dialogue after the child is born.. Which is probably beyond the scope of this mod, but wouldnt it be awesome if you could return to him and get multiple choices along the lines of: If the Npc is marriageable, it would allow you to bypass the quest requirement and have him tell ou to return wearing a amulet of Mara If the npc is not marriageable a Speechcraft check to have him take custody of the child (with a failed one telling you to take it to the orphanage) Or a Intimidate check to demand money or you'll tell his wife.
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