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Is there a way to find what mods are causing the most lag?


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Posted
13 minutes ago, donttouchmethere said:

NONONO!

Lewd defeat mods would significantly increase your survival probability.
If that's not important for gameplay, I don't know what is.

I think I have that mod but ive only got it to trigger once as both I and they die too quickly

 

Posted
1 hour ago, Grey Cloud said:

Yes you should because you obviously don't know what you are talking about and are just parroting something you have picked up.

Your Highness, your lowly servant is deeply sorry for intruding into your haughtiness domain.
But cut it, why are you making such assumptions? Based on what? You know nothing about me, but already assumed a toxic stance against me.
 

1 hour ago, Grey Cloud said:

Even if true then that would only happen when there was combat.

I just gave an example, there was no specification when it happens either. Point invalid.
 

1 hour ago, Grey Cloud said:

Any polling set to too high a frequency has the potential to put 'stress' on Papyrus.

Can't see how it is a contradiction.
 

1 hour ago, Grey Cloud said:

Explain how an autosave differs from any other type of save and why they 'corrupt' the files.

Something something about overwriting existing SKSE co-save files and array compaction. But you can do your own research.

Posted
1 hour ago, Nicynodle2 said:

48,755kb

That's a really large size, hopefully you won't break 64mb limit. SSE Engine Fixes should increase the possible size to 128mb, but that fix is disabled by default. No wonder it takes around 3 seconds to save.

Posted
23 minutes ago, BreadDain said:

That's a really large size, hopefully you won't break 64mb limit. SSE Engine Fixes should increase the possible size to 128mb, but that fix is disabled by default. No wonder it takes around 3 seconds to save.

the next largest file size is 10,755kb and there about 10 at that 10,000kb limit.

Posted

Wildcat - Combat of Skyrim. It executing scripts on hit and on weapon swing/use.

 

If you have stutering in combat, that can be one of the reasons.

Posted
3 minutes ago, Fotogen said:

Wildcat - Combat of Skyrim. It executing scripts on hit and on weapon swing/use.

 

If you have stutering in combat, that can be one of the reasons.

Nah, when it freezes it's typically running through the wilderness and it's not a stutter but a full 2-3 seconds of no frames then a few seconds of running at 8 times normal speed

Posted
7 minutes ago, Nicynodle2 said:

Nah, when it freezes it's typically running through the wilderness and it's not a stutter but a full 2-3 seconds of no frames then a few seconds of running at 8 times normal speed

Sounds like your hardware cannot process object render quickly enough. Might be related to memory, but that's just a guess.

Posted
2 hours ago, Nicynodle2 said:

maybe delete the sex mods as they are more for immersion then gameplay.

 

2 hours ago, donttouchmethere said:

If that's not important for gameplay, I don't know what is.

 

I thought the sex mods were the gameplay or have I been doing it wrong for 5 years? ?

 

Potion spam? Don't be ridiculous, everyone know it comes in a tin.



Spam.jpg.3f288b5a3a36f8355f790d730ce36439.jpg

 

Apparently there is a Lite version. How do you get 'lite' pork or ham? And if it's pork and ham, why isn't it called 'Pham'?

Posted
2 hours ago, BreadDain said:

Based on what?

Based on the nonsense you are posting and your inability to back it up with facts or evidence. Your use of the word 'toxic' also supports my assessment.

 

2 hours ago, BreadDain said:

I just gave an example, there was no specification when it happens either. Point invalid.

No you were grasping a straws. You originally made a blanket statement about scripts and only after I challenged it did you bring in combat. The OP didn't mention combat.

 

2 hours ago, BreadDain said:

Can't see how it is a contradiction.

Because it is not a contradiction.  There is a difference between 'will' and 'has the potential to'. In addition, what else is going on also factors into the equation, e.g. if one script is running but polling every 2 seconds it will put like stress on things than if 19 other scripts running and polling every 2 seconds.

 

2 hours ago, BreadDain said:

Something something about overwriting existing SKSE co-save files and array compaction. But you can do your own research.

Here we go again. Explain how array compaction is relevant here.

 

2 hours ago, BreadDain said:

That's a really large size, hopefully you won't break 64mb limit.

48 MB isn't 'a really large size' for LE. The save file size depends on how long you've been playing as much as anything. Longer play time = more skills, perks, open quests, inventory items, etc to keep track of).

 

2 hours ago, BreadDain said:

No wonder it takes around 3 seconds to save.

Autosave and Quicksave take couple or few seconds to complete because certain things have to be stopped before the save is made. When you do a full/regular save, the stopping is done between you hitting 'escape' and before you the save button. Otherwise there is no difference between the different types of save.

 

 

 

Posted
53 minutes ago, Nicynodle2 said:

I would hope 32gb would be enough

DESKTOP-D3GKKPI.txt 574 B · 3 downloads

Yeah these specs are high end, your issues are contained within bad/unoptimized Skyrim setup then. Full modlist would probably shed some light on what's going on with your client, plugin list is not comprehensive enough. Although I didn't use half of the mentioned mods to tell it myself what's wrong.

Posted
30 minutes ago, Grey Cloud said:

I thought the sex mods were the gameplay or have I been doing it wrong for 5 years? ?

 

Sounds like what we gotz hee-are is a case of different strokes for different folks... ;) 

 

Posted
Just now, anjenthedog said:

 

Sounds like what we gotz hee-are is a case of different strokes for different folks... ;) 

 

It's none of your business what I stroke. ?

Posted
5 minutes ago, Grey Cloud said:

 

I don't have any time nor will to explain or argue with a random Internet person, especially when they greet me with nothing but hostility. If you have something to say - say it, if you have data that there is no such thing as 'script-heavy' mods, or that quicksave and autosaves are safe to use - post some educational information, the experience of majority and opinion of certain well-known modmakers are currently against you. Asking questions like you do is basically pulling someone into an argument, which you seem like really want to do. I am done here.

Posted
5 hours ago, Nicynodle2 said:

Nah, when it freezes it's typically running through the wilderness and it's not a stutter but a full 2-3 seconds of no frames then a few seconds of running at 8 times normal speed

 

Take a look at your Papyrus0.log because it looks to me like a freeze caused by Stack Dump.

Check your [Papyrus] section inside Skyrim.ini because it seems to me that you don't have the default parameters.

 

Posted

But, was it installed correctly ??  Skyrim SE for Beginners - V 3.2.5
Was the Clean Masters performed ?? Since they are full of duplicates?   SSEEdit  

 

4 hours ago, Nicynodle2 said:

I would hope 32gb would be enough

I need 6GB and it runs perfectly . 

 

Do you use any ENB?  This might help you  Skyrim Tutorial | ENBoost: CTD and Memory Patch

 

Perhaps, instead of installing 200-plus mods, it was better to proceed step by step 

Posted
4 hours ago, anjenthedog said:

Sounds like what we gotz hee-are is a case of different strokes for different folks... ;) 

 

 

4 hours ago, Grey Cloud said:

It's none of your business what I stroke. ?

Not so many options what you could stoke as LL member ?

Spoiler

Dr Evil Stroke GIF - DrEvil Stroke Cat - Discover & Share ...

 

WTF! The meme industry could at least give me a fighting chance ?

Spoiler

Cat Scratch GIF - Cat Scratch Stroke - Discover & Share GIFs

 

Posted
1 minute ago, Lestat1627 said:

But, was it installed correctly ??  Skyrim SE for Beginners - V 3.2.5
Was the Clean Masters performed ?? Since they are full of duplicates?   SSEEdit  

 

I need 6GB and it runs perfectly . 

 

Do you use any ENB?  This might help you  Skyrim Tutorial | ENBoost: CTD and Memory Patch

 

Perhaps, instead of installing 200-plus mods, it was better to proceed step by step 

I was actually think of starting from the beginning, rather then download 200 mods i dont really care about, I was gonna try all the legacy of the dragonborn stuff.

Posted
4 hours ago, BreadDain said:

I don't have any time nor will to explain or argue with a random Internet person, especially when they greet me with nothing but hostility. If you have something to say - say it, if you have data that there is no such thing as 'script-heavy' mods, or that quicksave and autosaves are safe to use - post some educational information, the experience of majority and opinion of certain well-known modmakers are currently against you. Asking questions like you do is basically pulling someone into an argument, which you seem like really want to do. I am done here.

I did not make the assertion about 'script-heavy mods' - you did so the onus is on you to back it up.

 

I did not say there was no such thing as script-heavy. I may have implied it but I didn't say it. Just because I challenged your view does not mean I hold the opposite view.

 

I have said it. You have either ignored what I've said or tried to waffle your way around it.

 

'Script-heavy mods' crops up on a regular basis on this forum and I always ask for some definition or evidence. All I ever get is what you gave - waffle and an attempt to shift the fault on to me.

 

" the experience of majority and opinion of certain well-known modmakers are currently against you."

Another example of an assertion which you cannot back up.

 

"Asking questions like you do is basically pulling someone into an argument"

Challenging baseless assertions is not allowed?

 

" I am done here."

Done without providing one piece of evidence or even attempting to answer any of my points.

 

Bye.

 

 

 

Posted
11 hours ago, Nicynodle2 said:

the next largest file size is 10,755kb and there about 10 at that 10,000kb limit.

 

Some mods have the option in the MCM to turn off or delete the mod keeping track of NPC values or stats the mod may seed.  For example, I have one mod whose name escapes me that says in the MCM that you increase the frequency at which the mod delete the history of NPC actors to stop your save file from becoming a massive monster.  You can reduce the time  (for example, every 15 minutes real time) on that one but most seem to offer the ability to track or not to track.  If you are tracking, then that may be adding to the save file size.

 

If I'm wrong on that then I hope someone will correct me.

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