Frizzifire Posted July 17, 2025 Posted July 17, 2025 On 7/14/2025 at 3:45 PM, MonkeyMan1235789 said: Hello! I've given up on trying to make my little personal "cut and paste or resize" edits into a proper mod, so instead I decided to just lump them together into a file for people to copy paste into the Directors Cut. To install: copy the "gfx" folder from my file into Calcifires Directors Cut. Also, I've attached one preview image for every portrait down below. This is a replacer file and I've made a few changes to a couple portraits -- many of them based off of certain traits you can pick -- and I'll list the changes here: Drow: I spliced the new dicks from the futa Jackel portraits onto the Drow futa and male portraits. I made them smaller so as to not be overtly hyper, I certainly like unrealistically large cocks, but not to that degree. I've also taken the boobs from the female Drow portraits and put them on to the futa portraits, I like big tits and I cannot lie is all I can say. Minimar: I turned the males into wide-hipped, long-haired, huge-dicked and "productive" femboys. I made their dick much bigger, added a bit of precum on some and tried to add actual cum on others, and lastly, I tried my hand at drawing to add a custom uniball to 'em. Elf: I tried to do a little bimbofication and gave the female elves fuller lips, slightly larger tits, and huge vulvas. I've taken the dicks from the Minamar edit I made and stuck 'em on to the Elf futas and onto the males, though the males have slightly smaller ones. Also for the males, I made 'em wear shirts and I put some thigh-highs and fishnets on too. I did not change the special ruler portraits as I felt that they didn't really need it. Ferret: I took the dicks from the males and put them on the females. Furymon: I took the dicks from the males and put them on the females, but I did try and make some bulges this time. Robot: Took the plastic horsecock from one of the fallen empire male portraits and stuck it under the chassis of the robot portrait. Made it leak goo too. Shark: I took the dicks from the males and put them on the females, but I did try and make some bulges this time. Also, some of them are ejaculating Warbot: Made the hips and ass bigger, or more accurately, wider. My laziest edit. Weredog: Tried to make 'em leaky all over (Va-jj juice and a bit 'o milk), Gushers trait for the win! I'm not quite happy with the quality of this one, but it's okay nonetheless. Unfortunately there will be a little loss of variety in the outfits of some of portraits, as I am not skilled enough to do much more besides cut, copy, paste and do a little touch-up. The most affected by this is the Drow males and the Elf females. The Drow males only have one outfit and the Elf females and futas only have four, not counting slave outfits or hairstyle changes. Weredog and Shark do not have this problem. For the futa edits, I've never used those portraits as anything else except for futa species, so I made them replace the female portraits completely. It saves me time and effort from trying to figure out how to implement the normal futa feature you do for portraits like the Jackels, but it does limit customization by a fair bit. If you don't want to deal with that, the files that will let you use actual female portraits are the Drow, Minimar, Elf, and Weredog edits, the rest are futa by default. Preview Images: Reveal hidden contents MonkeyMansModtoaMod.zip 4.85 MB · 5 downloads Hey Monkeyman! Thanks so much for creating this! We really appreciate your work! Not sure if you’ve seen my recent post or if you’d be interested, but Calcifire now has a Discord server! We’ve even got a dedicated channel just for fan made modules. We’d absolutely love to have you join us and share your project there too! 👉 Calcifire's Discord Hope to see you there! 3
pleasedontbetaken2 Posted July 17, 2025 Posted July 17, 2025 These guys are missing the female leader portraits and the black color variant that I remember from pre-4.0 1
Calcifire Posted July 19, 2025 Author Posted July 19, 2025 On 7/17/2025 at 6:14 PM, pleasedontbetaken2 said: These guys are missing the female leader portraits and the black color variant that I remember from pre-4.0 Technically, they've only ever been futa. the "female" art technically didn't have genitals and only exists to fit the display standard during species selection to pick a grill. but you would never see her ingame. They've also only ever been Grey, Grey/Gold, and Gold. So idk where the black ones coulda come from. I never drew em. But you know, I guess I could always make 'em 1
MonkeyMan1235789 Posted July 20, 2025 Posted July 20, 2025 On 7/16/2025 at 10:56 PM, Frizzifire said: Hey Monkeyman! Thanks so much for creating this! We really appreciate your work! Not sure if you’ve seen my recent post or if you’d be interested, but Calcifire now has a Discord server! We’ve even got a dedicated channel just for fan made modules. We’d absolutely love to have you join us and share your project there too! 👉 Calcifire's Discord Hope to see you there! oh yeah, i did join that one but when i did i couldn't send a message into the the fan made modules, i'll have to upload it there real quick 1
Katz Posted July 23, 2025 Posted July 23, 2025 Well, for not existing, those equine futa females sure love showing up in the game. 2
Katz Posted July 24, 2025 Posted July 24, 2025 (edited) Also, another bug. These guys snuck into my game. They have no Calcifire portrait it seems. (Although Calcifire has those really stacked bat women.) Edited July 24, 2025 by Katz 1
QueenPrisma Posted July 29, 2025 Posted July 29, 2025 On 7/23/2025 at 1:47 PM, Katz said: Well, for not existing, those equine futa females sure love showing up in the game. I believe that is the gray that he was talking about 1
Calcifire Posted July 29, 2025 Author Posted July 29, 2025 On 7/23/2025 at 12:47 PM, Katz said: Well, for not existing, those equine futa females sure love showing up in the game. Like I said, it's just a flat genderless groin down there, but I get it. On 7/24/2025 at 12:31 AM, Katz said: These guys snuck into my game. They have no Calcifire portrait it seems. (Although Calcifire has those really stacked bat women.) I slacked off and never go around to making art for the new hive minded fallen empire. I have it completed now, just waiting on the next Stellaris update. 2
Katz Posted July 30, 2025 Posted July 30, 2025 Will there be any more paragons getting the calcifire treatment? The Materialist and Xenophobe ethic kinda draws the short straw here. 1
KittyCatMeowMeow007 Posted July 30, 2025 Posted July 30, 2025 (edited) Okay so I am having a bit of a mod conflict which took me awhile to find but, I am trying to have the max amount of trait picks for making custom species and such. Well Calcifire's portrait pack, specifically the director's cut because I think it increases the trait limits like how the trait pack does... I really want the content in the director's cut but still want increased trait picks. If anyone who has more modding know how than me I would really appreciate a way to keep all the content while changing the max trait pick values, thank you. Edit: Just to quickly clarify, I did try moving the load order around but that didn't do anything. Edited July 30, 2025 by KittyCatMeowMeow007 Clarification 1
Calcifire Posted August 1, 2025 Author Posted August 1, 2025 On 7/30/2025 at 3:02 PM, Katz said: Will there be any more paragons getting the calcifire treatment? The Materialist and Xenophobe ethic kinda draws the short straw here. XD alright alright, I've procrastinated enough. I just have a hard time finding the energy drawing dudes. I'll make it a goal to do at least x1 more paragon for the next DLC On 7/30/2025 at 6:50 PM, KittyCatMeowMeow007 said: If anyone who has more modding know how than me I would really appreciate a way to keep all the content while changing the max trait pick values, thank you. Just go into my mod and delete the "species_archetypes" folder. Should solve your issue 2
FutaHibiki Posted August 2, 2025 Posted August 2, 2025 18 hours ago, Calcifire said: XD alright alright, I've procrastinated enough. I just have a hard time finding the energy drawing dudes. I'll make it a goal to do at least x1 more paragon for the next DLC Just go into my mod and delete the "species_archetypes" folder. Should solve your issue Why then not make some gender-bender stuff with male paragons, like you did with legendary Skrand? It'd be easier for you, and I think most of people will love it, even just with a simple fact that your artwork is amazing. And also, imo, you can procrastinate however much you want! Rest is important, even if it is just a rest from drawing males. (Which I totally understand!) 2
RadiantOrganelle Posted August 2, 2025 Posted August 2, 2025 I'm experiencing a bug-- every tick in game, two empty event windows pop up, which basically renders the game unplayable. I'm using Irony Mod Manager, with the load order being Lustful Void 0.7.8.3, Calcifire's Director's Cut 4.0, and UI Overhaul Dynamic. If I just load it up with only LV 0.7.8.3 and the UI Overhaul Dynamic, it seems to work fine. I'm testing on an empty galaxy (no AI or fallen empires) with just a generic empire. Any suggestions?
Katz Posted August 4, 2025 Posted August 4, 2025 (edited) On 8/2/2025 at 7:49 PM, FutaHibiki said: Why then not make some gender-bender stuff with male paragons, like you did with legendary Skrand? It'd be easier for you, and I think most of people will love it, even just with a simple fact that your artwork is amazing. And also, imo, you can procrastinate however much you want! Rest is important, even if it is just a rest from drawing males. (Which I totally understand!) +1 for me! I'd love some of them being gender bent! Plus, aroundt 50% of the remaining paragons are ro-butts. (1 Materialist, 1 Xenophobe) And one is a mollusk in an enviro-suit. What sex is a machine, really? (Good oportunity to give them tits.) Edited August 4, 2025 by Katz 4
Katz Posted August 11, 2025 Posted August 11, 2025 The Brut/Midwich Archaeology project outcome has no graphics for the event at the end of it. This might be a LV thing, so maybe Lithia needs it too? 1
Unknown2786 Posted August 11, 2025 Posted August 11, 2025 I'm I doing something wrong. the mod won't work for me at all.
Katz Posted August 16, 2025 Posted August 16, 2025 (edited) Another bug, the "azilash" energy dudes have no portait defined. Neither pops nor leaders. They used to have it, I'm sure of it, so I guess it's a bug. Edited August 16, 2025 by Katz 1
dekeche Posted August 23, 2025 Posted August 23, 2025 (edited) Been trying to debug issues I've been having with this on 4.0, and noticed a few error messages for missing deposit types, d_gorehound_den, d_reinbug_nest, d_wyrm_springs. Where these originally part of lustful void? Or do they originate from this mod? Edit; These deposits are referenced in babe_origin_events.txt. Edited August 23, 2025 by dekeche 1
Calcifire Posted August 24, 2025 Author Posted August 24, 2025 17 hours ago, dekeche said: Been trying to debug issues I've been having with this on 4.0, and noticed a few error messages for missing deposit types, d_gorehound_den, d_reinbug_nest, d_wyrm_springs. Where these originally part of lustful void? Or do they originate from this mod? It's not creating crashes. If the game can't find something, then it ignores it, and in this instance nothing bad happens. It's just looking for data from another mod that I have support for. So if you don't have the other mod then the feature doesnt run is all.
RawPaws2 Posted September 6, 2025 Posted September 6, 2025 So many of your intergalactic species will be PERFECT for the upcoming psionics portraits next expansion. 1
armand12 Posted September 10, 2025 Posted September 10, 2025 (edited) Tooltip for dairy cow trait seems a bit bugged. Mine reads "lv_dairy_jobs_bonus_workforce_mult_tt" just above the sex jobs efficiency. Running Gigas, LV, MLD, TT, Directors Cut, and some UIOD. Got me digging through the trait files for yours, LV, and TT. Found out that "trait_babe_polygamous_breeders" is listed twice in your "babe_species_traits" file with slightly different slave cost and assembly score. If I can find the file that has dairy cows in it and can identify the line causing the tooltip issue I'll let you know. Cross-posted over in Tempting Tides as well since yours isn't written with the tt in the babe species traits. The error also applies to living onaholes... but not large breasts... I'll see if I can knock out the rest of the trait researches and get a better read on which all are affected. EDIT: Nvm, figured it out. LV sees lv_dairy_jobs_bonus_workforce_mult and knows to point that to lv_dairy_jobs_bonus_workforce_mult_tt, the tt stands for tooltip apparently, unfortunetly it itself doesn't point any further down the line. The reason other traits have a correct tooltip is because they have all been hard #'d in. Edited September 10, 2025 by armand12 1
Morgenstern20 Posted September 19, 2025 Posted September 19, 2025 How do I go about getting Void_Cowgirl pops? I tried having a game where a Void race had Cowgirl sex-slaves, and had the interspecies toggle turned on for Lustful Void, but I just couldn't get it working. Kept making pops that never looked like the hybrid model should.
Katz Posted September 19, 2025 Posted September 19, 2025 (edited) It should be real easy. Start with Iviry Lineage, research the projects that you get by event....enjoy Void Cowgirls? You do nit need any interspecies toggle or whatever. Edited September 19, 2025 by Katz 2
WolfOfPasloe Posted September 20, 2025 Posted September 20, 2025 (edited) Popping in ONCE AGAIN to say that I literally could not play Stellaris anymore if your portrait pack ever became unusable, Calcifire. I love your art so fucking much. ❤️ (Also I would love to see the tall partially-offscreen reptilians get a paragon or futafication one day, they're my favorites for some reason) Edited September 20, 2025 by WolfOfPasloe 2
Calcifire Posted September 27, 2025 Author Posted September 27, 2025 KK, sorry it took me so long, but the regular basic portrait pack version of the mod is ready for 4.1.0 Stellaris. NO the Directors Cut isn't ready. idk when. BUT at least y'all can play with the pretty pictures. That being said... Does anyone remember a couple years ago when I had a job working 60+ hours a week and it killed mod development? well it's happening again. But just like I promised then, I'm promising now. Mod maintenance will continue. Bug hunting and the like. Fresh new content is on hiatus. idk for how long, BUT thank you everyone for the kind words and support for the mod. Hopefully this season of my life won't last forever. 11
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