Jump to content

AAF Nuka Ride: A Porn Studio Mod


Recommended Posts

Posted
2 hours ago, JB. said:

Look at the MCM, I don't remember the name anymore, lol, but it was something like Cosmetic Surgery.

Already tried that. The reset function says it can't be done after a certain quest.. and the slider is locked at 5 as a minimun, with only option to increase in size. But perhaps this is something I can change in creation kit? Or is there anything like a console command: player.nukaride_bsSurgery 0 I can do to turn it off? 

Posted
8 minutes ago, Modtester 111 said:

Already tried that. The reset function says it can't be done after a certain quest.. and the slider is locked at 5 as a minimun, with only option to increase in size. But perhaps this is something I can change in creation kit? Or is there anything like a console command: player.nukaride_bsSurgery 0 I can do to turn it off? 

If you re run bodyslide at different values it will change what is locked in by NR.  :cool:

Posted (edited)
2 hours ago, JB. said:

@Caveman 74 Keyshawn should look big with or without SC Animation Rescaling. It must be another ini file inside your AAF folder that is setting the actor rescale to true. 

So NR priority is 6,  Atomic Lust is 1, do I change those values so NR is 1 and the others are 2, 3, 4, and so on?

Thanks for the help!   

Spoiler

image.thumb.png.8ee5796ca20e2b490cb838883346ff5b.png

 

image.thumb.png.83ee88c672d7df9dc9a1f518d84a6e3b.png

 

 

Edited by Caveman 74
Posted
4 minutes ago, Caveman 74 said:

So NR priority is 6,  Atomic Lust is 1, do I change those values so NR is 1 and the others are 2, 3, 4, and so on?

 

NR needs the highest priority number to turn off actor scaling.  You can check what it is right now by opening console and typing "sqv AAF_MainQuest", if you page up you should see this variable:

image.png.e00bf7cf1325169facb08370c5720e5d.png

 

If it's not False then it's an INI priority problem with AAF.  If it is False then some other mod is re-scaling Keyshawn.

Posted
1 minute ago, dav42 said:

 

NR needs the highest priority number to turn off actor scaling.  You can check what it is right now by opening console and typing "sqv AAF_MainQuest", if you page up you should see this variable:

image.png.e00bf7cf1325169facb08370c5720e5d.png

 

If it's not False then it's an INI priority problem with AAF.  If it is False then some other mod is re-scaling Keyshawn.

Did you see the two pics I posted of ini settings? 

 Thank You for trying to help me I just simply don't understand how to fix, I get that actor scaling is set to true on a couple of ini settings files, lower in number as far as priority than NR is, I don't quite understand how to change them correctly so as not to break my game.

Posted (edited)
5 minutes ago, Caveman 74 said:

Did you see the two pics I posted of ini settings? 

 Thank You for trying to help me I just simply don't understand how to fix, I get that actor scaling is set to true on a couple of ini settings files, lower in number as far as priority than NR is, I don't quite understand how to change them correctly so as not to break my game.

 

I saw it, this will tell you what AAF is actually doing.

Edited by dav42
Posted (edited)
15 minutes ago, Caveman 74 said:

Did you see the two pics I posted of ini settings? 

 Thank You for trying to help me I just simply don't understand how to fix, I get that actor scaling is set to true on a couple of ini settings files, lower in number as far as priority than NR is, I don't quite understand how to change them correctly so as not to break my game.

 

By the way if you find that is false in game, you can try editing the NR_Settings in the AAF folder and add this in the PREFERENCES section:

 

enforce_race_scale = false

 

 

And see if that makes any difference.  This is what is described in the main AAF settings INI:

 

enforce_race_scale                ; If true, scales actors during animation according to the scales listed in the race XML. The race XML that comes with AAF matches the race scales in the vanilla game. When true, this over-rides the scale_actors_for_animations setting below.
scale_actors_for_animations  ; If true, re-scales all actors to match the players scale during animations.

 

 

Just adding a note here, for me sqv shows:

enforce_race_scale = True

scale_actors_for_animations = False

 

And I believe maybe race scale = actor scale is the same (?), I haven't had any issues and those settings have been working fine for me.

Edited by dav42
Posted (edited)
1 hour ago, Tatoine66 said:

@JB. Hi JB. Your NR clothes are amazing. Is it possible to get this collection in a separate mod CBBE/FG? It would be interesting to use it in the classic game. Thanks

The clothes are from HN66 and others.    They are part of those clothing mods.   I am guessing you want the sets that he made up correct?  He gives credit on the main page down at the bottom under assets.   

 

Edited by steelpanther24
Posted (edited)

Hi,
I started the game with mods enabled, such as AAF Violate, SexHarassment, I disabled them a long time ago, but I noticed that comments and slaps on the ass from NPCs disappeared. NPCs only give vanilla comments.
Is it possible to fix this somehow?

 

P.S. And I also started playing on version 6.9.1d, now I'm playing on 6.9.1f. There were definitely comments on D. Maybe the problem is due to the transition?

Edited by mk1234s
Posted
12 minutes ago, mk1234s said:

Hi,
I started the game with mods enabled, such as AAF Violate, SexHarassment, I disabled them a long time ago, but I noticed that comments and slaps on the ass from NPCs disappeared. NPCs only give vanilla comments.
Is it possible to fix this somehow?

AFAIK, those are functions of the mentioned mods. NR has no part of those. @JB. will correct me if I’m wrong. Best to leave them disabled though as they will cause problems with NR.

Posted (edited)
43 minutes ago, UsernameTaken666 said:

AFAIK, those are functions of the mentioned mods. NR has no part of those. @JB. will correct me if I’m wrong. Best to leave them disabled though as they will cause problems with NR.

 

There are comments from NR, for example, from a slave: “You’re lucky, you sucked and now you’re walking around…”

Edited by mk1234s
Posted (edited)
55 minutes ago, UsernameTaken666 said:

AFAIK, those are functions of the mentioned mods. NR has no part of those. @JB. will correct me if I’m wrong. Best to leave them disabled though as they will cause problems with NR.

 

1 hour ago, mk1234s said:

Hi,
I started the game with mods enabled, such as AAF Violate, SexHarassment, I disabled them a long time ago, but I noticed that comments and slaps on the ass from NPCs disappeared. NPCs only give vanilla comments.
Is it possible to fix this somehow?

 

P.S. And I also started playing on version 6.9.1d, now I'm playing on 6.9.1f. There were definitely comments on D. Maybe the problem is due to the transition?

 

 

Spanking is in the mod, but only in Nora's route, due to differences in the script. Nora starts the mod as a piece of meat. Norita, on the other hand, is Nuka Town's star project.

 

Edit: And they only happen when Nora wears Nuka Ride outfits.

Edited by JB.
Posted

  

9 hours ago, Caveman 74 said:

 

Can any of you tell me how to stop Keyshawn from scaling to the player,

Console command is, as I recall, setscale 1 with Key selected. Yeah, you need to do it every scene, but it's 99% easier than hunting down the error 🤷‍♂️

 

1 hour ago, mk1234s said:

Hi,
I started the game with mods enabled, such as AAF Violate, SexHarassment, I disabled them a long time ago, but I noticed that comments and slaps on the ass from NPCs disappeared. NPCs only give vanilla comments.

Anecdotally, I observe the same thing over time but I believe it has a tendency to happen after I re-enable SH. I don't know how FO4 handles it, but given TW:WH3 has had a mod break all scripts due to a failed log script I suspect there's a non-zero chance it gets caught in a script traffic jam and can't restart after it's baked into the save? Does kind of track with FPE:R's cascade failure issues.

 

44 minutes ago, JB. said:

Spanking is in the mod, but only in Nora's route, due to differences in the script. Nora starts the mod as a piece of meat. Norita, on the other hand, is Nuka Town's star project.

 

I figured the "Fit for a Pornstar" weave was there to enable them for other outfits (as well as for filming), but I swear Norita did at one point have a slap event that decreased her self esteem. Perhaps in the non-virgin, non-Bitch route? Arguably not worth investigating regardless, it made sense in context to me since it believe it stopped after you join the Disciples.

 

Posted
21 minutes ago, JemappelleRedacted said:

I don't know how FO4 handles it, but given TW:WH3 has had a mod break all scripts due to a failed log script I suspect there's a non-zero chance it gets caught in a script traffic jam and can't restart after it's baked into the save? Does kind of track with FPE:R's cascade failure issues.

 

 

I think the reason is still in the bottleneck of the FR:DE1538 system due to the cyclic processing of the data array with the identifier TI3IO:234G

Posted
On 7/6/2025 at 9:39 PM, justbob2 said:

EDIT: I received several responses to my question, and I appreciate them all.  Thanks to everyone who responded. One of the tips made me realize I had a glitch and I ended up advancing the quest with the console to fix it.

At this point I believe I've finished version 6.9.1d. as Norita. I have completed the pre-war scenario and been gifted my 'Red Rocket territory' by the Overboss. I found I can repeat some tasks but have not seen any new content. I have a choice now to start a new Nuka Ride game as Nora (maybe with 6.9.1f?) or start again without Nuka Ride. If I want to play without Nuka Ride,  can I simply disable the mod before I start, or do I need to delete it entirely? 

Posted

Can anyone tell me what to do in the quest My Radio, don't get what to do at the towers.

If I can get started I think I can figure it out.

Thanks

Posted
53 minutes ago, justbob2 said:

If I want to play without Nuka Ride,  can I simply disable the mod before I start, or do I need to delete it entirely?

If you take the tram from the commonwealth to Nuka World, that action shuts down NR.  :cool:

Posted
6 minutes ago, Caveman 74 said:

If you take the tram from the commonwealth to Nuka World, that action shuts down NR.  :cool:

Thank you for the tip.  I'll give it a try.

Posted
9 hours ago, JB. said:

 

 

 

Spanking is in the mod, but only in Nora's route, due to differences in the script. Nora starts the mod as a piece of meat. Norita, on the other hand, is Nuka Town's star project.

 

Edit: And they only happen when Nora wears Nuka Ride outfits.

I'd take a spanking over that whipping any day. It broke a leg and gave me a concussion. 😱

 

Anyway, I went back and took the no whipping option. Will that negatively affect my reputation with Daddy? Because, if so, I can go take the whipping again. 😭

Posted
8 hours ago, justbob2 said:

At this point I believe I've finished version 6.9.1d. as Norita. I have completed the pre-war scenario and been gifted my 'Red Rocket territory' by the Overboss. I found I can repeat some tasks but have not seen any new content. I have a choice now to start a new Nuka Ride game as Nora (maybe with 6.9.1f?) or start again without Nuka Ride. If I want to play without Nuka Ride,  can I simply disable the mod before I start, or do I need to delete it entirely? 

I would create a separate profile if you want to play vanilla.  Pulling out active mods will have negative consequences and most likely CTDs you will not be able to diagnose/remediate.

 

Just my observation.

Posted (edited)

I started getting a couple crashes this time through on the new versions, started on 6.9.1d and upgraded to 6.9.1f version on the 14th when I encountered the first issue.  It did not fix the issue, I should mention this is on the Norita route.  It seems like something is bugging when a NPC sometimes gets loaded in as part of a quest.  I've played through a ton of times and never seen either of these before.  I do play on a huge list, but have had NR as part of my edit for well over a year now, but I still assume it is something else I've added since my last time playing Norita.  I still wanted to get these two logs to you just to make sure it's not something that somehow got broken.  I should note I did both Nora and Norita on my list just a couple months ago and haven't really done too much to my list.  Also I am still on OG and am using NAF, but have used NAF since last Dec and not had issues with NR.

Spoiler

The crashlog from 07-14 is on the quest The Special Girls.  When I leave GNN after getting the girls and talk to Tessa, I load back into NW by the car and crash a second or two later.  I checked out the formID from the crashlog and it points to Isabella being loaded at the Nuka Club.  I ended up skipping to the next stage in the quest to get by it using SetStage _NukaRide_Girls 420.  As this is not a new quest I have done it before without this issue.

 

The crashlog from today is from Head for Business, right after I'm leaving Bradberton's Office I talk to my clone and as soon as she says let's go to the Galactic Park it looks like it pulls Nisha in somewhere and then crashes.  In this one if I check the quest stages 198 is done, if I manually set 200, the clone runs away, then I set 205 and she comes back and I get a confirm box that I can travel to the park on my pink scooter and continue on.  This is of course a new quest for Norita that I haven't played before but is acting the same as the previous one.

 

 

 

 

 

 

crash-2025-07-17-12-26-56.logcrash-2025-07-14-21-43-48.log

Edited by rilieAP
Posted (edited)
23 minutes ago, rilieAP said:

I started getting a couple crashes this time through on the new versions, started on 6.9.1d and upgraded to 6.9.1f version on the 14th when I encountered the first issue.  It did not fix the issue, I should mention this is on the Norita route.  It seems like something is bugging when a NPC sometimes gets loaded in as part of a quest.  I've played through a ton of times and never seen either of these before.  I do play on a huge list, but have had NR as part of my edit for well over a year now, but I still assume it is something else I've added since my last time playing Norita.  I still wanted to get these two logs to you just to make sure it's not something that somehow got broken.  I should note I did both Nora and Norita on my list just a couple months ago and haven't really done too much to my list.  Also I am still on OG and am using NAF, but have used NAF since last Dec and not had issues with NR.

  Hide contents

The crashlog from 07-14 is on the quest The Special Girls.  When I leave GNN after getting the girls and talk to Tessa, I load back into NW by the car and crash a second or two later.  I checked out the formID from the crashlog and it points to Isabella being loaded at the Nuka Club.  I ended up skipping to the next stage in the quest to get by it using SetStage _NukaRide_Girls 420

 

The crashlog from today is from Head for Business, right after I'm leaving Bradberton's Office I talk to my clone and as soon as she says let's go to the Galactic Park it looks like it pulls Nisha in somewhere and then crashes.  In this one if I check the quest stages 198 is done, if I manually set 200, the clone runs away, then I set 205 and she comes back and I get a confirm box that I can travel to the park on my pink scooter and continue on.

 

crash-2025-07-17-12-26-56.log 88.78 kB · 0 downloads crash-2025-07-14-21-43-48.log 66.75 kB · 0 downloads

 

Broken Precombines in Nuka Town. Doesn't Mutilated Dead Bodies edit Nuka World?

 

Nuka Ride World Patch also breaks precombines, but somehow the game can handle it (except in Kiddie Kingdom, where it can sometimes cause CTD, according to reports I've read). But it seems that if you add more things on top of that, it could lead to a CTD.

 

On the other hand, I must say that I am exploring the wasteland with the clone and I have already had two CTDs yesterday, both pointing to HeadPart Extended. Your log also points to that mod.  Consider disabling it to test it.

 

 

 

 

Edit: 

 

Your second log is definitely due to broken precombines.

 

# LIST OF (POSSIBLE) PLUGIN SUSPECTS #

- Nuka Ride.esp | 2

- Nuka Ride World Patch.esp | 2

Edited by JB.
Posted
59 minutes ago, reflum001 said:

I'd take a spanking over that whipping any day. It broke a leg and gave me a concussion. 😱

 

Anyway, I went back and took the no whipping option. Will that negatively affect my reputation with Daddy? Because, if so, I can go take the whipping again. 😭

On the whipping route, he will give you his exclusive piercing. It says “Bitch” on the navel and has the initials “OB” on the nipples.

 

After that, there are no consequences. Just a short dialogue when the protagonist sees the ashes of fire in Red Rocket. The OB thinks you're seeing things because a whip lash may have hit your head. 😛 

 

 

Posted
1 hour ago, JB. said:

Broken Precombines in Nuka Town. Doesn't Mutilated Dead Bodies edit Nuka World?

It might, but I've used forever with NR, it for sure is not a new addition to my list, although I have considered removing it anyway.

 

1 hour ago, JB. said:

Your log also points to that mod.  Consider disabling it to test it.

Already tired that, didn't fix it on crashlog 1.

 

2 hours ago, JB. said:

Your second log is definitely due to broken precombines.

 

# LIST OF (POSSIBLE) PLUGIN SUSPECTS #

- Nuka Ride.esp | 2

- Nuka Ride World Patch.esp | 2

It seems odd that a precombine problem would kick in now with MDB. Like I said it has been a part of my list forever, since at least April of 2024 with all versions of NR that have been released in that time frame.  Regardless I'll remove it the next time I redo my list and see if it helps, I was kinda thinking about removing it anyway.  It just might be a couple months until I play through NR again.

Posted

Haven't you had a similar case in the pre war Sanctuary during my mod? And then you installed Vtaw's dress mod and stopped having CTDs. It was the strangest thing.

 

I'll be uploading another update soon and doing a little cleaning. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...