Jump to content

AAF Nuka Ride: A Porn Studio Mod


Recommended Posts

Posted

Hey gang! Looking for a little bit of clarification because the search function isn't my best friend here and I'm seeing potentially conflicting information in the thread just because of the nature of over 700 pages of conversation.

The mod page has "bimbofication" listed for both Nora and Norita. Is this physical, mental, or both? And is it permanent or just for a one off movie/scene? I played NR a while back, but it was a WHILE ago, so I'm not sure if this was in the game at that point or not because I don't remember it.

Thanks!

Posted
3 minutes ago, Onedrift said:

Hey gang! Looking for a little bit of clarification because the search function isn't my best friend here and I'm seeing potentially conflicting information in the thread just because of the nature of over 700 pages of conversation.

The mod page has "bimbofication" listed for both Nora and Norita. Is this physical, mental, or both? And is it permanent or just for a one off movie/scene? I played NR a while back, but it was a WHILE ago, so I'm not sure if this was in the game at that point or not because I don't remember it.

Thanks!

As of the latest version, Nora has mental, aesthetic, and physical bimbofication. Although I understand that this route seems tough to many.

 

Norita is more about aesthetic.

 

By aesthetic I mean clothes, piercings, tattoos, jewelry.

 

With physics there is a surgery involved.

 

But I have more changes planned to the physical aspect in the future. It's a bit of a fight against what the game can do with what I want to do. What I have in mind for the future is dyeing the hair platinum blonde, getting a tan, and lip fillers, and having all of this recognized by NPCs. Of course, all optional, and of course, the game is nowhere near made for this scenario, so I'll have to deal with this in other ways.

 

Now, the mod doesn't really hover around that. It revolves around a story. If all you're interested in is bimbofication, I think you'll have more fun messing around with Looksmenu.

Posted
5 minutes ago, JB. said:

As of the latest version, Nora has mental, aesthetic, and physical bimbofication. Although I understand that this route seems tough to many.

 

Norita is more about aesthetic.

 

By aesthetic I mean clothes, piercings, tattoos, jewelry.

 

With physics there is a surgery involved.

 

But I have more changes planned to the physical aspect in the future. It's a bit of a fight against what the game can do with what I want to do. What I have in mind for the future is dyeing the hair platinum blonde, getting a tan, and lip fillers, and having all of this recognized by NPCs. Of course, all optional, and of course, the game is nowhere near made for this scenario, so I'll have to deal with this in other ways.

 

Now, the mod doesn't really hover around that. It revolves around a story. If all you're interested in is bimbofication, I think you'll have more fun messing around with Looksmenu.

Thanks JB, and yeah, it's not the ONLY thing your mod will do, but the physical stuff is definitely pretty permanent. I wish you luck making the game recognize and bend to what you want it to do!

And while I am interested in the bimbofication, I'm always interested in the story behind it and the mental toll it takes on a character during and after, which is why I was curious about NR's take on it. It's much more fun to have the girl who used to be a lawyer giggle vapidly and twirl her hair to make herself look sexier and more approachable because she got her head messed with via hypnosis/training/machinery than it is to just change how she looks via a menu, you know?

Posted
10 hours ago, JB. said:

I was told by a couple of users that it happens after filming “After Party”, which is where the clone and the player interact in an AAF scene for the first time. Specifically, in this scene.  Has it happened to you in that same scene?

 

My conclusion, since I haven't been able to replicate it, is that it may be interference from another mod. Which one? That I don't know. But. If you uninstall the culprit and reload my mod, the clone should get her voice back. 

 

PS: Update your version to 6.8.5 and the voices to 1.5

Finding the culprit mod is so painful and I disabled AAF scene in "After Party" quests script.
So really, the clone's voice plays normally.

I appreciate you even sharing the script source. It's so handy and helpful.

Posted
2 hours ago, Ardensul77 said:

Mine has no voices, anybody know why???  thanks in advance 

 

Did you download the voices from the "Optional Files" folder?

Posted
2 hours ago, Ardensul77 said:

Did not see it there  thank you downloading now  

 

I like to download the entire Mega folder, extract it somewhere and then just download the updated files as needed.

That way you have the quest stages cheat sheet and anything else you might want to use later. And it's really easy to check IF you have the latest versions, in case you miss an update post.

Posted

My plan was to finish Commonwealth Slavers to the true end, then transition into Nuka Ride. If  I  want to use Nuka World as an escape from Slavers, is there actually a developed way to do that? With Duke dead, can I still get recruited by Charon at the diner? Is there a dialogue option to tell him I want to escape the slavers?

Posted
31 minutes ago, justbob2 said:

My plan was to finish Commonwealth Slavers to the true end, then transition into Nuka Ride. If  I  want to use Nuka World as an escape from Slavers, is there actually a developed way to do that? no With Duke dead, can I still get recruited by Charon at the diner? yes Is there a dialogue option to tell him I want to escape the slavers? no

 

there is not a method to escape CS (Commonwealth Slavers) directly into NR (Nuka Ride).

you have to finish CS first, then you can play NR.

there are a few references (in the early parts) about having been a slave during the Nora route of NR.

if Duke is dead Charon should be able to set you on the Nora path of NR.

 

i use MO2 so do not know how to do this with Vortex

the best working method i know of to play both in a single game is

Spoiler

1 - make a CS profile (NR can be installed but not activated)

2 - play CS all the way through until you have earned your freedom (Bad End/True Ending)

3 - if did True Ending go back to Whore House after completion so that any after completion stuff will work right later

 

note = while playing through CS make sure to NOT kill any unique NPCs in the regular wasteland that you do not have to. the only vanilla unique NPCs

that i usually have dead at this point are Gristle and Jared (the Dwayne that dies in CS is technically a clone).

 

4 - make a hard save in Vault 111 (i generally do this save in console to give it a special name), drop to desktop

5 - switch to a NR profile (has all the mods from CS profile still but also activates NR)

6 - load save made in step 4, and adjust NR MCM

7 - make a new hard save now that NR is installed and activated

8 - exit Vault 111 and talk to Duke (both Nora and Norita routes are available due to NR never having been activated in this game before the save made in step 4

     which means nothing has killed Duke).

9 - play NR

 

hope the information helps

 

Posted

Hi first off thanks for the mod, spent many hours of entertainment playing same.

Something you may have overlooked or not considered is, When I went to Good Neighbor, to possibly recruit a new actor and get the Tattoo artist, for Nuka World after choosing the "raider option" with Adolf in the mini quest kill dude that killed her friend) my toon was stripped naked and put on a X frame, that sort annoyed my character (RPing) (lol), so I character decided to give Adolf the beer regardless, that he was innocent of her friends death (my evil side showing) so now we have a dead actor sitting on the couch in the porn studio sort funny but might break any scenes with him. lol

 

Again thank you for your hard work in making this mod much apricated.

Posted
4 hours ago, valcon767 said:

 

there is not a method to escape CS (Commonwealth Slavers) directly into NR (Nuka Ride).

you have to finish CS first, then you can play NR.

there are a few references (in the early parts) about having been a slave during the Nora route of NR.

if Duke is dead Charon should be able to set you on the Nora path of NR.

 

i use MO2 so do not know how to do this with Vortex

the best working method i know of to play both in a single game is

  Hide contents

1 - make a CS profile (NR can be installed but not activated)

2 - play CS all the way through until you have earned your freedom (Bad End/True Ending)

3 - if did True Ending go back to Whore House after completion so that any after completion stuff will work right later

 

note = while playing through CS make sure to NOT kill any unique NPCs in the regular wasteland that you do not have to. the only vanilla unique NPCs

that i usually have dead at this point are Gristle and Jared (the Dwayne that dies in CS is technically a clone).

 

4 - make a hard save in Vault 111 (i generally do this save in console to give it a special name), drop to desktop

5 - switch to a NR profile (has all the mods from CS profile still but also activates NR)

6 - load save made in step 4, and adjust NR MCM

7 - make a new hard save now that NR is installed and activated

8 - exit Vault 111 and talk to Duke (both Nora and Norita routes are available due to NR never having been activated in this game before the save made in step 4

     which means nothing has killed Duke).

9 - play NR

 

hope the information helps

 

Thank you very much for your very detailed answer. In your step 5, to switch from CS to NR profiles, do I need to disable the CS mod along with activating NR? The main differences in keeping CS active would seem to be Corvega, the minutemen, and the whorehouse. Are any of these going to cause problems going forward? I've already played the NR mod without the CS mod installed. I was hoping there would be a new experience playing the 2 mods in conjunction. Apparently that is not the case. To anyone reading this, both CS and NR are well worth playing on their own merit and don't need each  other to be great. The lack of interaction between the mods may be a disappointment, but in no way diminishes the entertainment value provided by each.

 

I thank JB for these excellent games, and I thank valcon767 again for the helpful response to my question.

Posted
2 hours ago, Heith00 said:

Hi first off thanks for the mod, spent many hours of entertainment playing same.

Something you may have overlooked or not considered is, When I went to Good Neighbor, to possibly recruit a new actor and get the Tattoo artist, for Nuka World after choosing the "raider option" with Adolf in the mini quest kill dude that killed her friend) my toon was stripped naked and put on a X frame, that sort annoyed my character (RPing) (lol), so I character decided to give Adolf the beer regardless, that he was innocent of her friends death (my evil side showing) so now we have a dead actor sitting on the couch in the porn studio sort funny but might break any scenes with him. lol

 

Again thank you for your hard work in making this mod much apricated.

Ha, I can see why that happened xD I'll add a condition so he won't show up there if he's dead. You can click on him and type “disable” in the console. In a later quest he will reappear and be alive. He won't give you his special outfit, though, for trying to kill him in Goodneighbor.

Posted
3 hours ago, justbob2 said:

Thank you very much for your very detailed answer. In your step 5, to switch from CS to NR profiles, do I need to disable the CS mod along with activating NR? The main differences in keeping CS active would seem to be Corvega, the minutemen, and the whorehouse. Are any of these going to cause problems going forward? I've already played the NR mod without the CS mod installed. I was hoping there would be a new experience playing the 2 mods in conjunction. Apparently that is not the case. To anyone reading this, both CS and NR are well worth playing on their own merit and don't need each  other to be great. The lack of interaction between the mods may be a disappointment, but in no way diminishes the entertainment value provided by each.

 

I thank JB for these excellent games, and I thank valcon767 again for the helpful response to my question.

 

in step 5 do NOT deactivate CS if playing both in a single game. if you have the "true ending" in CS there is some "post CS" content (not a lot but still it is there).

 

the main things changed by CS are Corvega, and adding Whore House, and minor change to Minutemen (quest that uses Gristle which does work after CS).

and as far as i can tell none of these changes affect NR or vanilla playthroughs (the quest at the Museum of Freedom where you save Preston Garvey does 

work and will finish, which will start the Minutemen questline).  Corvega interior does look different but will respawn raiders after enough time passes, 

providing you do not enter it during that time.

 

Posted
13 hours ago, JB. said:

Ha, I can see why that happened xD I'll add a condition so he won't show up there if he's dead. You can click on him and type “disable” in the console. In a later quest he will reappear and be alive. He won't give you his special outfit, though, for trying to kill him in Goodneighbor.

Hi,

thanks for the quick response, Yes I was aware of the CC 'disable' it didn't bother me that much, and was funny to see Charlotte cuddling up to a corpse.  but thanks, yea all good re outfit.

 

I do have one other issue when I try and do a movie scene with Apollo (tried all three options) my screen goes black like it trying to load a AAF (with the icon in the bottom right corner working)  but that's as far as it gets and I have to forcible stop the game to get out of it, all other AFF animations/scenes play /work ok, including ones with animals/dogs I was looking for the set stage to bypass this but not found it yet. its not a big deal but thought I bring it to your attention. (It might be just my PC and related to the mods I have installed)

I even hate mentioning to you as you delivered so much entertainment to the community myself included. that's really apricated. 

Posted

im doing a playthrough of norita. still not far but about the time she decides to go work at the bar and accepts the porn dude for some reason... IDK if i made the wrong decisions and I could have made her play it slower but that kinda disappointed me as a corruption lover. Maybe theres a different route i missed?

Some ideas: make her have a valid and believable reason beyond "i dont wanna be a farm girl" to go to town. Easy scenario, one of the old folks get sick and she has to get a job to get caps to get medicine to cure them, or maybe they have the cure and they will only give it if she pays off the debt, ect. maybe make it so she accidentally poisons them with poor cooking? didnt cook the food enough, poison one of them at dinner accidentally, she has a guilty conscious, tells herself she has to do it, boom believable corruption plot.

IDK this probably might not be the vibe youre interested in exploring but figured id share.

Posted

I am stuck in the quest Lucy in the Sky, after my capture at the stream and placed in the cage and after the sex scene when he leaves and comes back, he wants to flim another movie and that is where it gets stuck and won't move foward, Help Please I tried to advance through setstage but it keeps saying script not found  Thanks for any help

 

Posted (edited)
35 minutes ago, Ardensul77 said:

I am stuck in the quest Lucy in the Sky, after my capture at the stream and placed in the cage and after the sex scene when he leaves and comes back, he wants to flim another movie and that is where it gets stuck and won't move foward, Help Please I tried to advance through setstage but it keeps saying script not found  Thanks for any help

 

Filming another movie in that little place is something that requires Bad End Animations. Probably the mod got stuck trying to find the asset of that mod. Double check that you have it installed. 

 

 

The link to download that mod is on my main page, inside the spoiler about the AAF minimum requirements. 

 

Edit: Once you have it, you have to go back to a previous save, like when the raider went to Corvega, before he came back. The idea is to trigger the script with the assets already installed. 

Edited by JB.
Posted
6 hours ago, Learningmoment said:

one of the old folks get sick and she has to get a job to get caps to get medicine to cure them, or maybe they have the cure and they will only give it if she pays off the debt

This is actually a very common/popular 'hook' in a lot of the online...er...novels and short movies.

Posted (edited)
9 hours ago, Learningmoment said:

im doing a playthrough of norita. still not far but about the time she decides to go work at the bar and accepts the porn dude for some reason... IDK if i made the wrong decisions and I could have made her play it slower but that kinda disappointed me as a corruption lover. Maybe theres a different route i missed?

Some ideas: make her have a valid and believable reason beyond "i dont wanna be a farm girl" to go to town. Easy scenario, one of the old folks get sick and she has to get a job to get caps to get medicine to cure them, or maybe they have the cure and they will only give it if she pays off the debt, ect. maybe make it so she accidentally poisons them with poor cooking? didnt cook the food enough, poison one of them at dinner accidentally, she has a guilty conscious, tells herself she has to do it, boom believable corruption plot.

IDK this probably might not be the vibe youre interested in exploring but figured id share.

 

hook (reason for porn stuff) begins during 'Wasteland Has Crazy Sunrises".  might have to play through "Enemy Mine" as well to understand it better.

imho that hook is valid and believable.

 

Edited by valcon767
Posted
2 minutes ago, valcon767 said:

imho that hook is valid and believable.

I remember wanting to do it (a route where we turned down the studio), but it was such a big change that I didn't think it was worth it. We'd scrap the scene of the Overboss offering to be a trainer/owner, the whole training our stats driven by Dara, cleaning the apartment and meeting Kellog, Keyshawn, it's all born because we have to train for Golden Globes. So doing that little change required re-arranging a lot of dialogue, a lot of quest, would cost me many more months of development. Too much effort for something that in the end should end up in the same thing: working on Golden Globes at the end of this story. 

 

Anyway Norita's route is not about corruption, I don't know where he got that from. 

Posted
1 hour ago, valcon767 said:

 

hook (reason for porn stuff) begins during 'Wasteland Has Crazy Sunrises".  might have to play through "Enemy Mine" as well to understand it better.

imho that hook is valid and believable.

 


I followed the story rather closely, i might have missed something tho? to me it just seemed like they needed the spacesuits to the crazy chick so they could be "trained" by her friend(in my mind maybe how to dance/seduction a bit with her playing ignorant.) to get the bar job. There was dialogue before about how she could be extremely sheltered with rich parents and a virgin. Just seemed like a massive jump to go from that a week ago to yes ill let you record me losing my cherry before she has even seen a penis. I personally chose all the innocent dialogue before this. Again this was just how I saw it and im aware the creator wasn't going for the innocent angle. Ill shut up now, the creator has his own vision and thats fine.

Posted
On 11/6/2024 at 10:30 PM, valcon767 said:

 

in step 5 do NOT deactivate CS if playing both in a single game. if you have the "true ending" in CS there is some "post CS" content (not a lot but still it is there).

 

the main things changed by CS are Corvega, and adding Whore House, and minor change to Minutemen (quest that uses Gristle which does work after CS).

and as far as i can tell none of these changes affect NR or vanilla playthroughs (the quest at the Museum of Freedom where you save Preston Garvey does 

work and will finish, which will start the Minutemen questline).  Corvega interior does look different but will respawn raiders after enough time passes, 

providing you do not enter it during that time.

 

Thank you again! Sounds like a reason to play thru both mods again. If I don't turn off CS, I assume Duke is still dead and I must talk to Charon. Will he acknowledge your CS experiences?

Posted

ty ty ty for a great mod! CS was amazing. 5 stars out of 5. But NR is 10 stars out of 5! Played both Nora and Norita routes. So much fun! I played Nora's route first bc I had doubts about Norita, but I'm glad I did because Norita's storyline is unbelievably good. TBH Norita's connection to Shaun is better than the main storyline in many ways. But Nora's dialogues with "Hank" are priceless. And the sister! OMG. Love it. So much to love. thanks again!

Posted

hey can somebody i try use vortex to download this mod and all the mod the post make i dont understan shit everytime i open is smt wrong do anybody have full modpack i can download (i download 97 mod idk man wtf i am doing)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...