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AAF Nuka Ride: A Porn Studio Mod


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Posted
On 6/9/2024 at 3:58 AM, Wandering_Mania said:

Concerning the plug not working: This is what I see happen:

  Reveal hidden contents

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I select enter to make, then:

  Reveal hidden contents

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Nothing happens except the 'E) Build' option greys out until I switch off, and then back onto the option to hide it.

The same thing happens both with it equipped, and without it equipped.

 

What I'm thinking, if I remember correctly; Is that there is some kind of engine bug that happens with 'Armor Keywords' (AWKCR) installed, and it has problems with crafting armor/weapon mods that have no required items to craft. As I seem to remember it happening with some other armor set as well. So maybe change the build requirement to '1 Nukacade token' or something, as those are found all over the place.

 

Also is there a way you can add the ability, to set a hotkey to check the training levels?

Going into the MCM every time is a bit of a hassle. But that's just personal opinion.

I have the exact same problem, is there a solution?

Posted (edited)
6 hours ago, chapaj0 said:

I have the exact same problem, is there a solution?

There is a mod that edit this vanilla crafting system. I don't remember the exact name but it was something like “armor and weapon keywords community resource”. Once you uninstall it you can use it normally. 

Edited by JB.
Posted
29 minutes ago, JB. said:

There is a mod that edit this vanilla crafting system. I don't remember the exact name but it was something like “armor and weapon keywords community resource”. Once you uninstall it you can use it normally.

Respectful question:

Why can't you just change it to require that 1 nukacade token as I suggested?

 

I only ask because for some of us; Uninstalling that 1 AWKCR mod, means we have to uninstall a whole laundry list of other mods as well. And changing the build requirement from nothing to something, seems like the easier solution. Rather than asking us to uninstall a laundry list of mods just to get that one thing to correctly work.

Just sayin'.

Posted
1 hour ago, JB. said:

There is a mod that edit this vanilla crafting system. I don't remember the exact name but it was something like “armor and weapon keywords community resource”. Once you uninstall it you can use it normally. 

That's not the one. I've been running it for years without a problem. I know the mod your thinking of, but also cannot remember it. A sorting mod? I'll think of it in about a week in the middle of nowhere and forget it again before I get home. LOL

Posted (edited)

Loaded a previous save. No issues now. Sometimes the confirm button bugs out, I guess. 

 

I got stuck after coming off the Vertibird. Haven't played in a while but I was holding the minigun (memory tells me I should be sitting as well?)

 

Anyway, could't finish the next quest because I can't fire my gun. 

 

Had some Virtibrd mods but I removed them (durable, prvate, sexyvanilla, ws_fix). Minigun had missing textures. 

Fallout4 10_31_2024 9_31_06 PM.png

Edited by 4nln415
Posted
1 hour ago, JB. said:

There is a mod that edit this vanilla crafting system. I don't remember the exact name but it was something like “armor and weapon keywords community resource”. Once you uninstall it you can use it normally. 

I don't have this mod. I have only Skimpy Armor Keyword Resource (SAKR).

However uninstalling it didn't really help, at least for my existing game save.

I've managed to add another plug from your mod through other mod, it had no modifications and I've managed to modify it on the workbench without problems. No problems to modify it back and forth as well.

So kind of solved this out for myself, but initial plug I get from the Overboss remains unchangeable for some reason. 

Posted
1 hour ago, Wandering_Mania said:

Respectful question:

Why can't you just change it to require that 1 nukacade token as I suggested?

 

I only ask because for some of us; Uninstalling that 1 AWKCR mod, means we have to uninstall a whole laundry list of other mods as well. And changing the build requirement from nothing to something, seems like the easier solution. Rather than asking us to uninstall a laundry list of mods just to get that one thing to correctly work.

Just sayin'.

I honestly don't remember your suggestion 😰 but I wrote it down now. A nukacade token sounds a nice choice. 

Posted
10 minutes ago, 4nln415 said:

I got stuck after coming off the Vertibird. Haven't played in a while but I was holding the minigun (memory tells me I should be sitting as well?)

 

Anyway, could't finish the next quest because I can't fire my gun. 

 

Had some Virtibrd mods but I removed them (durable, primate, sexyvanilla, ws_fix). Minigun had missing textures. 

 

I remember that vertibird won't let you grab a minigun. So your character just stands there grabbing an invisible minigun.

 

Type DIEL in the console and you will see which layer is blocking your “shoot” ability. Send me the image and I will tell you how to reset it.  

Posted
Just now, kcs27 said:

I've notived the Leo Purse appears invisible in game, don't know if its my setup or same for all. NukaRide 6.8.5

It may be a mistake of mine. In version 6.8 I started using material swaps for purses and other items, so as to decrease the size of the mod. I think I tested them all but I might have missed that purse. 

Posted (edited)
15 minutes ago, JB. said:

I remember that vertibird won't let you grab a minigun. So your character just stands there grabbing an invisible minigun.

 

Type DIEL in the console and you will see which layer is blocking your “shoot” ability. Send me the image and I will tell you how to reset it.  

Fixed it but I didn't keep a save. When I was flying in the Virtibird I can see the minigun tho. Probably have something to do with my mods but arrived with no issue. Music/Corsican dialogue normal too. 

 

Never mind I think you're right. This was after I removed my Vertibird mods. 

image.png.1e56c5efbead1931c70d327c984014fa.png

Edited by 4nln415
Posted
2 hours ago, izzyknows said:

That's not the one. I've been running it for years without a problem. I know the mod your thinking of, but also cannot remember it. A sorting mod? I'll think of it in about a week in the middle of nowhere and forget it again before I get home. LOL

Probably the Complex Sorter mod, which tends to break dialogs.  A number of quest mods have issues with it.

Posted
35 minutes ago, reflum001 said:

Nora route.

 

PLEASE tell me I get to kill Gage, the Overboss, Keyshawn, Maxson and a host of others before this is over.

 

Maxson you will kill by destroying the Brotherhood and the Prydwyn.  I don't get why you want to kill Keyshawn, while he can be obnoxious, he isn't evil and vile like Gage and OB.

 

I will mention that this mod does make Maxson even more arrogant and insufferable than the vanilla game and gives just another excuse to not side with the Brotherhood. :)

Posted (edited)
1 hour ago, reflum001 said:

Nora route.

 

PLEASE tell me I get to kill Gage, the Overboss, Keyshawn, Maxson and a host of others before this is over.

 

Keyshawn is not in the plans. 😎

 

Maxson is not in the plans but because he is killable in his own vanilla quest.

 

The OB is in the plans, for both routes. Kill him or save him.

 

It is also in the plans for the OB to kidnap and torture an NPC of your choice, as Overbitch's coronation gift. Many wanted to kill Geneva or Solomon so I said OK, we'll do it. The Insititute will provide us with a synth to replace the unlucky one in the Commonwealth. And the original could be our slave.

 

On Norita's route, Maxson is not going to change one bit of his ways.

Edited by JB.
Posted
48 minutes ago, WaterRabbit said:

Probably the Complex Sorter mod, which tends to break dialogs.  A number of quest mods have issues with it.

It was one that changed the recipes for items.

Maybe the Complex Sorter does that too? Dunno.. gotta run.... have a crap load of trees to cut before the field gets disced.

Posted
27 minutes ago, JB. said:

 

Keyshawn is not in the plans. 😎

 

Maxson is not in the plans but because he is killable in his own vanilla quest.

 

The OB is in the plans, for both routes. Kill him or save him.

 

It is also in the plans for the OB to kidnap and torture an NPC of your choice, as Overbitch's coronation gift. Many wanted to kill Geneva or Solomon so I said OK, we'll do it. The Insititu will provide us with a synth to replace the unlucky one in the Commonwealth. And the original either we kill it or it will be our slave.

 

On Norita's route, Maxson is not going to change one bit of his ways.

Interesting insight. I like the coronation idea.

 

Save or kill the OB? Well, that should be interesting! I can't wait to see how you write that. 😁

 

Unless Geneva or Solomon do more, I didn't hate them like I do Gage. Gage needs to suffer.

 

Keyshawn and his "beg for it, beg more, beg again" for it really annoyed me or maybe I needed a REALLY snarky comment in there at the end "Oh yeah, I want it more than anything. Suuuuure. Yawn. Are we done yet?".  😈  OR maybe it is this two week migraine I can't shake. Who knows? 🤔

 

 

Posted
15 minutes ago, kcs27 said:

Is there a way to remove the teeth brackets through looksmenu?

That is a headpart, and Looksmenu doesn't handle that. So... all that's left is to go to the doctor at Seven Bar. 

Posted
2 hours ago, JB. said:

That is a headpart, and Looksmenu doesn't handle that. So... all that's left is to go to the doctor at Seven Bar. 

 

Is there any reason to get braces in the first place? I couldn't see how they would do anything for the character.

Posted
10 minutes ago, WaterRabbit said:

 

Is there any reason to get braces in the first place? I couldn't see how they would do anything for the character.

It's just cosmetic and unlocks a hidden, silly dialogue with the Mayor, if you offer to suck him off to get the key to the bike. Also I was looking forward to putting it in, there is no braces mod for Fallout.

Posted
On 10/22/2024 at 10:23 PM, Hober9 said:

 

I think is a BJ.

 

i got it working now i uninstalled aaf and anything related to aaf and closely followed the fucking manual and reinstalled everything also found out how to manually set my load order with loot  now everything is working fine.

Posted (edited)

small spoiler warning: i want to give a small warning to any player that is at the point where they shoot the porn movie the student.

The part where you have to shoot the principle can be a little buggy when you have certain weapon mods that add extra ammo types to the base game guns you're supposed to get a .44 magnum revolver, but i think the game gave me one from my inventory that was chambered in .454 casull which i didn't have ammo for. Just a heads up for anyone that gets to that point and then sees the gun has no ammo it is also a part that locks you out of your pip boy so i had to use console commands to gamble for the right ammo maybe this can be a point to get a nice unique weapon chambered in .44 magnum that you can use as a trophy not like the overboss is gonna let you use it to shoot people with it whilst working for golden globes and being his bitch or something like a little snub nose revolver fit for the purse 

Edited by brololo
Posted
11 hours ago, JB. said:

I honestly don't remember your suggestion 😰 but I wrote it down now. A nukacade token sounds a nice choice.

It was in that original 'problem report'. As I did say:

 

On 6/8/2024 at 4:58 PM, Wandering_Mania said:

So maybe change the build requirement to '1 Nukacade token' or something, as those are found all over the place.

 

Posted (edited)

Пока нет обновления для Nuka Ride: Прохожу Slavers of the Commonwealth. Игра нравится. Поставил количество заданий 100, чтобы дольше оставаться в игре. Сделано великолепно. Диалоги героини, когда она зависит от винта, анимация, гнилые черные зубы. Сами задания. Респект JB
Dependence on the screw.. Зрение размыто.

Фото3.png

Edited by Pilgrim_Z

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