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AAF Nuka Ride: A Porn Studio Mod


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Posted

Hello, I have encountered a problem where the bodies of many male characters (raiders, gunner) in the AAF scene become extremely exaggerated, including muscles and cock, which are very "sturdy."(The COCK is nearly 40 cm long!) Refreshing the BT3 body shape is also useless. I don't know which MOD is affecting these. I wonder if anyone else has encountered this issue. I hope someone knows how to solve it. Thank you very much!

Posted
16 minutes ago, icevapour said:

Hello, I have encountered a problem where the bodies of many male characters (raiders, gunner) in the AAF scene become extremely exaggerated, including muscles and cock, which are very "sturdy."(The COCK is nearly 40 cm long!) Refreshing the BT3 body shape is also useless. I don't know which MOD is affecting these. I wonder if anyone else has encountered this issue. I hope someone knows how to solve it. Thank you very much!

You are using bodygen. I hate bodygen. Problem now is It might be baked into your saves. I'm not 100% sure. I assume you are using BT3 and fusion girl ? They both come with it. All you need to do is remove it so just install the looksmenu sliders and disable the bodygen esp's You don't need that.

Posted
23 minutes ago, osculim said:

您正在使用 bodygen。我讨厌bodygen。现在的问题是它可能会被烘焙到您的存档中。我不是 100% 确定。我假设您正在使用 BT3 和融合女孩?他们俩都来了。您需要做的就是将其删除,因此只需安装 looksmenu 滑块并禁用 bodygen esp 您不需要它。

Thank you for your swift response! I'm unsure if I've used bodygen; in fact, I'm not even familiar with what that is... Are you mentioning 'ZBG'? This issue persisted when I was using cbbe and BT3 previously. Once I'm back home, I'll give it a try. Thanks once more!

Posted
1 hour ago, osculim said:

You are using bodygen. I hate bodygen. Problem now is It might be baked into your saves. I'm not 100% sure. I assume you are using BT3 and fusion girl ? They both come with it. All you need to do is remove it so just install the looksmenu sliders and disable the bodygen esp's You don't need that.

Thanks to your reminder, I found out how to solve this problem. The description of the looksmenu mod provides detailed explanations. Bodygen can create random bodies for NPCs, which is actually a very useful feature. I can try adjusting parameters and ranges to set a template, and perhaps the "big guy" will no longer be an issue. 

Posted
1 hour ago, jstnf said:

when this screen shows up the game freezes and nothing happens 

Try quick save/load before picking up the toy. That will clear the "junk" from memory and might help.

You can also download Bink and try to play the video manually. It's in the Data\Video\NukaVisions.bk2

That will at least confirm you have the drivers to play it. BTW, the video has sound attached so when you play it in Bink you should hear the audio too.

Also.... Buffout 4 might help too, IF you're running out of the games max memory settings.

Posted

i reloaded the save and it didnt work but i will try and my game isnt set at max settings but i might try lowering the grafpics and see if that helps

Posted (edited)

In 6.5, after the first quest to walk Lyons, Lyons will not stop following my character. Did not happen in 6.4. EDIT: Apparently the solution, in my case, is to just keep initiating dialog with Colter over and over until he finally says "Go cook me something."

 

Also, occasionally there is a sex scene for which I can't use Home to bring up the AAF menu. Is that likely a NR thing or an AAF thing?

Edited by branmakmuffin
Posted
1 hour ago, branmakmuffin said:

Is that likely a NR thing or an AAF thing?

It's an NR thing, but even though you can't see the menu, it's still there and the keys work. If they don't hit the Home key & try again.

Posted
46 minutes ago, izzyknows said:

It's an NR thing, but even though you can't see the menu, it's still there and the keys work. If they don't hit the Home key & try again.

Yes, thank goodness the End key still works. The sex scenes get old even if the story is good.

Posted
3 hours ago, branmakmuffin said:

In 6.5, after the first quest to walk Lyons, Lyons will not stop following my character. Did not happen in 6.4. EDIT: Apparently the solution, in my case, is to just keep initiating dialog with Colter over and over until he finally says "Go cook me something."

 

Also, occasionally there is a sex scene for which I can't use Home to bring up the AAF menu. Is that likely a NR thing or an AAF thing?

What stage do you get when you type SQV _NukaRide_Lyons ? It should be 0 or any value less than 120. 

 

Lyons follows you from 120 to the top. 

 

In any case SetStage _NukaRide_Lyons 1000 subtracts the quest and brings it back to stage 0. 

Posted
5 minutes ago, JB. said:

What stage do you get when you type SQV _NukaRide_Lyons ? It should be 0 or any value less than 120. 

 

Lyons follows you from 120 to the top. 

 

In any case SetStage _NukaRide_Lyons 1000 subtracts the quest and brings it back to stage 0. 

Eventually it did progress, but I had to initiated dialog with Colter 4 or 5 times.

 

Here's another "Is it Nuka Ride or is it AAF?" During the animation NR_Lesbian_Threesome_Staged, the strap-on of the woman on the mouth end of the spit roast disappears after a few seconds.

Posted

I don't quite understand why, I've already given up on that. The animations have the tag action id="FF_activity"/> that should equip the girls. I don't know if having two girls at the same time with strappon is a limitation. 

Posted (edited)

Now we have Kill Me Softy, Meet Your Companion, when talking to Billy he says "I think I made the right bet by coming here," then nothing. EDIT: After SetStage _NukaRide_Head 70 and talking to Billy again, the dialog advanced, but that seems like simply using setstage to set the quest's stage to what it was already at.

Edited by branmakmuffin
Posted

I'm sure whats going on but when this scene plays it freezes the game and i'm wondering if its because i dont have alterante start other then that i'm not sure whats causing it

20240226_231836.jpg

Posted

@jstnf 

No idea man. There was a user who had the same problem, but I see he had his account deleted and we can't ask him about it. Whizzoo. 

 

What I do remember is that he had AMD card and not Nvidia, I don't know if it's related. 

Posted (edited)

Lotta problems with Kill Me Softly. I had to use the console to get to the point of speaking to William to get the Overbitch armor to go confront Poodle (and I had to use the console to unequip the handcuffs). So I wound up doing SetStage _NukaRide_Head 145. I did not have to do any of this during the run using NR 6.4. The post-Poodle conversations with Billy, Music and Thompson do not work. After suggesting taking Thompson to the barn, he's still shown as a quest target with the same dialog options. So my character can take him to the barn over and over and over ... Music and Billy just give the generic responses they give when spoken to outside of a quest path. William's dialog works correctly and so does Sierra's. And speaking to Sierra and accompanying her back to Nuka Town completes the Thompson, Billy and Music dialog quests.

 

Also, this is what I see looking northwest from Dry Rock Gulch, NR 6.5 with NRWP 1.0.4 installed. This did not occur in NR 6.4 (no NRWP was installed). So, maybe a NRWP thing?

 

Spoiler

image.png.f7ffa8e5afec2eb580caf40208241533.png

 

Edited by branmakmuffin
Posted (edited)

@branmakmuffin  

I wouldn't play the regular version too much yet in its version 6.5.

 

From time to time I have to clean up the plugin. It gets lighter and any dirty edits are cleaned up. I have even noticed better performance with a clean plugin. But the downside? 

 

It messes up all my dialog priorities and I have to correct them manually. It's like you say with Billy. Instead of saying his quest-advancing dialog, he starts saying his generic dialog.

 

The problem is that there are 💢 so 😵‍💫 many quests that it's going to take time to sort them out. Anyway, if you want, continue it, I'm already writing down which quests are giving problems so I will know which ones I will have to correct in version 6.6. But the best thing to do if you simply want to sit down and play would be to play version 6.4.
 

Edited by JB.
Posted (edited)
21 minutes ago, jstnf said:

well i dont know whats causing and i dont know how find out

It's not really my field. You could google it and see what comes up. The video is in BK2 format, you can start there. All fallout videos are in this format.

Edited by JB.
Posted
53 minutes ago, branmakmuffin said:

Lotta problems with Kill Me Softly. I had to use the console to get to the point of speaking to William to get the Overbitch armor to go confront Poodle (and I had to use the console to unequip the handcuffs). So I wound up doing SetStage _NukaRide_Head 145. I did not have to do any of this during the run using NR 6.4. The post-Poodle conversations with Billy, Music and Thompson do not work. After suggesting taking Thompson to the barn, he's still shown as a quest target with the same dialog options. So my character can take him to the barn over and over and over ... Music and Billy just give the generic responses they give when spoken to outside of a quest path. William's dialog works correctly and so does Sierra's. And speaking to Sierra and accompanying her back to Nuka Town completes the Thompson, Billy and Music dialog quests.

 

Also, this is what I see looking northwest from Dry Rock Gulch, NR 6.5 with NRWP 1.0.4 installed. This did not occur in NR 6.4 (no NRWP was installed). So, maybe a NRWP thing?

 

  Reveal hidden contents

image.png.f7ffa8e5afec2eb580caf40208241533.png

 

Could be an isolated incident. I did play the Nora path with 6.5.7, nothing happens during Kill Me Softly, but The Special Girls bugged out right after Nora wins the fist fight. 

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