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AAF Nuka Ride: A Porn Studio Mod


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Posted
5 minutes ago, JB. said:

 

Yeah, definitely. To begin with, I would like to add variants of all those dialogues in which the protagonist is displeased with the idea of wearing clothes that are too revealing. 

 

It is impossible. If you've already finished the mod, you'll know that you need the Overboss alive. He is a highly important figure. In the DLC you must kill him. Both mods are incompatible. 

Then should somehow block the start of the official quests that are not needed for the mod ... so that people can safely run and explore.

Posted
3 minutes ago, JB. said:

?

Do you think I have a team of 300 employees at my disposal or what? 

 

OMG, I have to print and frame your post. 

I'm sorry if I offended you in any way... it's just that the mod is very good... and I just said my opinion ... I would like to freely explore with this mod)

Posted (edited)

Ended up doing another playthrough, this time doing a submissive/Overbitch run.  And I have to say... still getting that sting of melancholy that I get from finishing something I genuinely enjoyed.  It's not just that the writing is great, but that the experience leaves such an impression on me and my character that I'm sad that I can't take the full experience with me back to the Commonwealth.  Honestly, I had more fun being submissive, but I can't say that I enjoyed being the Overbitch as much as I did being independent, but that's probably just me.  But what I really enjoy most about it is really what you've been doing with the later quests in the mod - making me feel loved and supported, even with all the other terrible things going on.  Fever Night was a much needed pick-me-up, and Kill Me Softly is one of my favorite quests in general, vanilla or modded (can I just say how perfect the soundtrack was?).

Like I said, I want to write out a more in depth analysis, and I'll do that here pretty soon once I can get all my thoughts together, but I really do think this is one of the best narrative-focused mods in general, certainly for Fallout 4.  You've gone well above and beyond what I expected out of a porn mod, and I'm so happy that I finally decided to try it.image.thumb.png.a9c3fb3ff77c8b0307dce6b38977981d.png

 

Edited by LastingStar
Picture change
Posted
2 hours ago, LastingStar said:

Ended up doing another playthrough, this time doing a submissive/Overbitch run.  And I have to say... still getting that sting of melancholy that I get from finishing something I genuinely enjoyed.  It's not just that the writing is great, but that the experience leaves such an impression on me and my character that I'm sad that I can't take the full experience with me back to the Commonwealth.  Honestly, I had more fun being submissive, but I can't say that I enjoyed being the Overbitch as much as I did being independent, but that's probably just me.  But what I really enjoy most about it is really what you've been doing with the later quests in the mod - making me feel loved and supported, even with all the other terrible things going on.  Fever Night was a much needed pick-me-up, and Kill Me Softly is one of my favorite quests in general, vanilla or modded (can I just say how perfect the soundtrack was?).

Like I said, I want to write out a more in depth analysis, and I'll do that here pretty soon once I can get all my thoughts together, but I really do think this is one of the best narrative-focused mods in general, certainly for Fallout 4.  You've gone well above and beyond what I expected out of a porn mod, and I'm so happy that I finally decided to try it.image.thumb.png.a9c3fb3ff77c8b0307dce6b38977981d.png

 

Omg. I so adore your character.

Posted
24 minutes ago, Nyx Morrigan said:

Omg. I so adore your character.

Short, plump, big tiddy goth girl Chloe at your service!  I'd share the Looksmenu preset, but I have so many customization mods I'd need to sort through.

 

I'm planning on, well, basically creating a human version of Nightstalker FEV for her as part of the playthrough.  Diamondback scales on her back and sides, maybe even a little tail and ears, plus some gameplay goodies like chameleon.  Might make it a mod too, if I'm satisfied with it.  Also Nightstriker Dogmeat is just offscreen here.

Posted

Hi

First of all, amazing mod! It's a whole game really, a complete playthrough in it's own right and I am in awe of your creative ability. Of course, there is a but....

I am going through fine, but the tattoo overlays just don't seem to show up. Except for the name change on the lower back, for some reason. I don't expect you to debug that, my load order is fairly busy. But is there some way in which I can access the overlays via looksmenu? Looksmenu shows the name overlay,. but nothing else. I am fairly confident in my mod editing skills, but I am reluctant to deep dive and possibly upset something. Are the overlay tattoos held as textures somewhere? I can see that I have the overlay JSON in the right place, and the bukakke overlay works ok. Any advice would be appreciated and, once again, awesome mod! 

K

Posted
28 minutes ago, K.Cham said:

Hi

First of all, amazing mod! It's a whole game really, a complete playthrough in it's own right and I am in awe of your creative ability. Of course, there is a but....

I am going through fine, but the tattoo overlays just don't seem to show up. Except for the name change on the lower back, for some reason. I don't expect you to debug that, my load order is fairly busy. But is there some way in which I can access the overlays via looksmenu? Looksmenu shows the name overlay,. but nothing else. I am fairly confident in my mod editing skills, but I am reluctant to deep dive and possibly upset something. Are the overlay tattoos held as textures somewhere? I can see that I have the overlay JSON in the right place, and the bukakke overlay works ok. Any advice would be appreciated and, once again, awesome mod! 

K

Of course, you missed installing one of the requirements. Look again at the list of required mods. One of them is Captive Tattoos. Check if there is another one you are missing or the experience will not be complete. ?

 

 

6 hours ago, LastingStar said:

Ended up doing another playthrough, this time doing a submissive/Overbitch run.  And I have to say... still getting that sting of melancholy that I get from finishing something I genuinely enjoyed.  It's not just that the writing is great, but that the experience leaves such an impression on me and my character that I'm sad that I can't take the full experience with me back to the Commonwealth.  Honestly, I had more fun being submissive, but I can't say that I enjoyed being the Overbitch as much as I did being independent, but that's probably just me.  But what I really enjoy most about it is really what you've been doing with the later quests in the mod - making me feel loved and supported, even with all the other terrible things going on.  Fever Night was a much needed pick-me-up, and Kill Me Softly is one of my favorite quests in general, vanilla or modded (can I just say how perfect the soundtrack was?).

Like I said, I want to write out a more in depth analysis, and I'll do that here pretty soon once I can get all my thoughts together, but I really do think this is one of the best narrative-focused mods in general, certainly for Fallout 4.  You've gone well above and beyond what I expected out of a porn mod, and I'm so happy that I finally decided to try it.image.thumb.png.a9c3fb3ff77c8b0307dce6b38977981d.png

 

 

Hot damn, that girl is a hottie.

 

Thank you so much for your kind words. I'm glad I posted it on Loverslab where there is more understanding and respect for adult content. Nexus seems to be a nest of child-minded adults with false puritanism. This leads to this mod having a certain "hidden" feel to it, so it's nice to read that it continues to surprise for the better for many, who may have expected a different type of quest being posted here on Loverslab. 

 

The melancholy you speak of is all praise for me. I've felt it with other stories too. 

 

But at least you have the certainty that this will continue at some point. There's a lot of things to tell in this story. 

 

 

Posted (edited)

Probably have a new issue.

After Commonwealth Slavers, I went to DC, No Piper and the gate is closed.

 I used TCL to move through the door, there's the mayor waiting, no Piper and I can't get the gate open.

Since CS took us to DC, I thought things would be open, Mayor will not talk other than in passing.

Thank You!



Fallout4 11_9_2022 8_36_56 AM.png

Fallout4 11_9_2022 8_36_42 AM.png

Fallout4 11_9_2022 8_36_14 AM.png

Edited by caveman74
spoiler tag
Posted
24 minutes ago, caveman74 said:

Probably have a new issue.

After Commonwealth Slavers, I went to DC, No Piper and the gate is closed.

 I used TCL to move through the door, there's the mayor waiting, no Piper and I can't get the gate open.

Since CS took us to DC, I thought things would be open, Mayor will not talk other than in passing.

Thank You!

 

  Reveal hidden contents

 

 


Fallout4 11_9_2022 8_36_56 AM.png

Fallout4 11_9_2022 8_36_42 AM.png

Fallout4 11_9_2022 8_36_14 AM.png
 

 

 

Hmmm. I'll check it out for version 1.0.4 tonight. Thanks. They may indeed be related. 
 

Posted (edited)

 @caveman74

 

You have no idea how much I appreciate your report ?


I will include the fix in version 1.0.4 and give you a simple step to fix it. 

 

Edited by JB.
Posted

Brilliant, thanks. I must have missed re-enabling it when I updated to the latest version. Much appreciated, and thanks again for the great work.

Posted
3 hours ago, JB. said:

?

Back at you,  ? ✌️  ? ?

I have my other game saved to go back to DC and Test the Fix!  

Thanks so much for your Kind Words!

 

NR V 5.1.5 test v

Posted

So, I just had a fun little roleplaying moment:
* Be my character, Chloe, with 8 Intelligence and 8 Perception (Horizon go brrr)

* Playing through Depravity for first time, post Nuka Ride content, receive Kellogg's diary from Murphy

* Read first entry, events consistent with memory of Vault

* Notice date: 2227

* If correct, Shaun has been off ice for 60 years

* That would make him as old as... "Hank"

* Lightbulb lights up, promptly shatters from shock, Chloe faints.

 

So yeah, my character now knows (or at least strongly suspects) who and where Shaun is way before she is supposed to, because of Depravity+Nuka Ride, and is also fully aware that he and his colleagues have been "studying" her content.  Twist ruined!

Honestly I think that's Depravity's bad there, even in a vanilla run it's too much of a giveaway.  If the dates weren't included, Chloe would still probably have bought that Synth Shaun was the real one.  Still, having this revelation now, way early, instead of at the Institute is a fun twist on the playthrough.  I'll let my headcanon run with it.  Having the time to independently process the fact that Shaun allowed his mother to be kidnapped and sexually assaulted should definitely spice up the first official family reunion.

Posted
7 hours ago, LastingStar said:

Chloe faints.

If this is your first run through that mod, wait till you find out about Preston, and two members of the RailRoad!!              ?

Posted (edited)

Still having Issues with Piper and DC, got there, gate closed no Piper, typed in the fix, poof gate opens, and Piper appears, but she will not move to the mayor to have the witty banter with him.

Ideas??

For everyone not JB. this happened after playing Commonwealth Slavers, it is not normal to a NR playthrough.

 

CS V 1.0.4

NR V 5.1.5 test v

 

 


Fallout4 11_10_2022 9_11_09 AM.png

Fallout4 11_10_2022 9_12_30 AM.png
 

 

Edited by caveman74
spoiler tag
Posted
16 minutes ago, caveman74 said:

Still having Issues with Piper and DC, got there, gate closed no Piper, typed in the fix, poof gate opens, and Piper appears, but she will not move to the mayor to have the witty banter with him.

Ideas??

For everyone not JB. this happened after playing Commonwealth Slavers, it is not normal to a NR playthrough.

 

CS V 1.0.4

NR V 5.1.5 test v

  Reveal hidden contents

 


Fallout4 11_10_2022 9_11_09 AM.png

Fallout4 11_10_2022 9_12_30 AM.png
 

 

 

Sounds like I will need to make two separate profiles of mods for FO4.   Getting a working mod list is difficult enough, but CS and perverted perks seem to be some pretty good mods ot try.     Thanks for posting this, I am going to hold off loading up CS for a bit. 

Posted
13 minutes ago, steelpanther24 said:

Sounds like I will need to make two separate profiles of mods for FO4.   Getting a working mod list is difficult enough, but CS and perverted perks seem to be some pretty good mods ot try.     Thanks for posting this, I am going to hold off loading up CS for a bit. 

There are two issues,

One I am a Dumbass and did not just go into DC which JB. tells me would put Piper in her office and the Mayor at his platform giving his speech.

Two Vortex will not allow both NR and CS to be in the Dynamic Patches catagorie at the same time.

The fix for the closed gate is      CQF _CS_MCM FixEnding             which opens the Gate and puts Piper at the entrance.

I finished CS and went to NR and when doing the Motorcycle quest in DC the Gate was shut and Piper was missing, Repoted to JB. who posted the Fix.

It is a good time going from CS to NR, I think you should try it!

Posted (edited)

so playing on an older version of the nuka ride (4.0.3) i got stuck during the start of the meeting with the gunners and porter Gage in the gunners plaza.
i was able to player.moveto the couch that Gage and the Cruz are not on and the ai took over and made it begin. or at least gave me control and started the slapping. not sure if it is all the way fixed.

 

Edit: not fixed. reloaded right before and ran to the mat before porter gage sat down. this made the quest work but i was still stuck. save before you go in and try again if it doesn't?

 

Edit: no real conversation happens just some slapping and comments.
 

using setstage for _nukaride_girls quest worked for a bit of it. wes never shows up so i skipped some of it and then when i am to talk to cruz that works.
skipped little bits here and there to finish the quest. tongue is stuck out still funny enough. going to maybe hose my save and update some mods including this one...
 

Edited by majormagers
Posted
11 minutes ago, MrNicoras said:

Anyone else having a problem with Nuka Skin Care cream not removing whipping overlays?

In my game about 10 percent of whipping marks and ass slap marks, I have to use looks menu to remove.

Do not know why.

Posted
On 11/10/2022 at 11:39 PM, Nyx Morrigan said:


Why’re you playing on such an old version in the first place?

it was new when i last was playing fallout. figured i would play some more of nukaride as i never did get to the end of it.

Posted

JB, I just don't get tired of your awesome Sister character in Nuka Ride. I kinda lost count on how many playthroughs I've done with her (this is at least the fifth), and I made another film with Sister in it because she's just so cool. This time it's a little more metaphorical than the original one, though.

 

YouTube link:

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