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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)

so jb, that thing you said about a crash related to arturo? turns out im using a bad copy of body talk 3 where his outfit is causing a crash (dirty army fatigues) and did not realize there was an R2 version of it, ill try that and see if it helps!

 

this crash apparently is also causing buffout logs to not be made, so it sounds like the culprit, hopefully this is it!

Edited by BladeoftheHeavens18122
Posted
27 minutes ago, BladeoftheHeavens18122 said:

so jb, that thing you said about a crash related to arturo? turns out im using a bad copy of body talk 3 where his outfit is causing a crash (dirty army fatigues) and did not realize there was an R2 version of it, ill try that and see if it helps!

I had this issue and even the latest BT3 release it has still persisted.  I ended up hiding in bodyslide outfit output for that and a few other male outfits or you get a fucked up shoulder on Arturo and others. 

 

Here's a pic of output folders Ive had to hide to get them working in game so far, this fixes most missing bodies on dead males around the commonwealth too, but I've got a couple that I haven't figured out which outfit is screwed up.

Hidden BT3 Bodyslide.jpg

Posted (edited)
8 minutes ago, RileyAP said:

this fixes most missing bodies on dead males around the commonwealth too, but I've got a couple that I haven't figured out which outfit is screwed up.

 

That's not an outfit problem, it's a bug in LooksMenu's BodyGen feature. The reason removing morphs form outfits seems to fix it is that they're not morphing to the shape BodyGen has set, so don't expose the bug (but those same outfits now won't morph to the shapes of live NPCs wearing them either). Take the outfits off the corpses you run across and you'll sometimes still see the body disappear because the base body itself has morphs which trigger the same bug.

 

The only consistent workarounds for that bug are to either create a list of all the FormIDs for the placed corpses and override their BodyGen morphs to a zero-sliders template, or disable the BodyGen feature.

Edited by vaultbait
Posted (edited)

well whatever was going on i was finally able to enter diamond city, but this new version of bodytalk seems to have a problem with the morphs. the erection starts at 0% rather than 100% and when i try to build i get flacid in game, setting it to 100% causes the erection to be um... like... starts out normal at base but widens very quickly into a monster as it goes to the tip... not sure if the bodytalk mod is broken as a result atm or if im overlooking something or just need to set morphs differently than im used to...

 

ok nvm, idk why that one person's erection was flacid its working just fine now being left at 0% lol

Edited by BladeoftheHeavens18122
Posted
1 hour ago, BladeoftheHeavens18122 said:

well whatever was going on i was finally able to enter diamond city, but this new version of bodytalk seems to have a problem with the morphs. the erection starts at 0% rather than 100% and when i try to build i get flacid in game, setting it to 100% causes the erection to be um... like... starts out normal at base but widens very quickly into a monster as it goes to the tip... not sure if the bodytalk mod is broken as a result atm or if im overlooking something or just need to set morphs differently than im used to...

 

ok nvm, idk why that one person's erection was flacid its working just fine now being left at 0% lol

 

Yes, I saw that recently when switching from AM to BT3, and I think it was because I batch built the body without selecting a preset. When I went back into BS and explicitly picked the zero sliders preset and then built that one body mesh, everyone's equipment started working correctly.

Posted
4 hours ago, caveman74 said:

The only times they were nice to me is when I had, Hardship beggar whore turned on.   G

NR V 5.0.4i

Just, in case anyone wonders "player.removefromfaction 00058303" worked like a charm:

Gunners try to gun me down again.

 

Posted
On 8/27/2022 at 3:19 PM, JB. said:

 

 

  Hide contents

324475106_Capturadepantalla2022-08-2707_45_01.png.03bc8bfaba712810b3db7a79998181b9.png1963988397_Capturadepantalla2022-08-2707_43_57.png.c085d60b1a0000868e4b409ee3da0c86.png121133004_Capturadepantalla2022-08-2707_44_43.png.f7f2c5c8e2a7c68eee1e9b0e792c34c2.png

 

 

An interesting detail: Asking for permission only starts once you have the scooter. This is so as not to interfere with Nisha's missions. You can travel wherever and whenever you want, but when you get the scooter is when the Overboss starts to get strict. 

 

It is possible to adjust this, but it requires sitting down and working out the conditions, which are a dime a dozen. But it's time I'd rather use it in the next mod.

 

I need to fix the scooter problem -if you are not owned by the Overboss- and add a compatibility with Violate -so it doesn't interfere with the fight against Tessa- and upload it tonight or tomorrow.

 

 

Awesome! Great to hear!

Posted (edited)
1 hour ago, (\x.x x) (\x.x x) said:

Just, in case anyone wonders "player.removefromfaction 00058303" worked like a charm:

Gunners try to gun me down again.

 

There is a quest where you go to the gunners HQ and they are not supposed to be hostile......so if you have made them hostile then you will need to change that back before that quest starts.....you aren't really supposed to leave the quest area and get into gun fights....you're not intended to even know how to fire a gun.  JB was even looking for a way to make it so you couldn't even fire the gun till much later into the mod.  Also, in some mods if you don't have a gun in your hand you are not a threat....so maybe check that out....like beggar whore.

Edited by Splithorse
Posted

I have one big Problem with the mod. I can't start the "Gauntlet" I'm finished with the quests in Nuka Ride and now I want to kill the Overboss. But the quest do not start. I don't want to uninstall the mod, because I like the Japanese house and the synth version of Nora, so is there any opportunity to kill the Overboss without uninstall the mod? The other quest "Open Season" works without Problems. I can kill the Blacks, Mason and Nisha without any conflicts. If I'm going back to the Studio I can repeat the quests. Mr Corsican is a little bit upset but I can still ask him for new videos and get my reward. The only original Nuka World quest which will not start is "The Gauntlet" unfortunaly this quest is the only one with the opportunity to kill the overboss.

Posted

Can someone who has this mod working send me the mod list you are using? I have no clue what could be causing the eyebot to never spawn, but I assume it's a mod incompatability so I'd like to compare and contrast with a working mod list. 

Posted
5 hours ago, vaultbait said:

That's not an outfit problem, it's a bug in LooksMenu's BodyGen feature.

Thanks for the info, good to know what's actually going on, not just what I thought it was based on how I got it working.

Posted
56 minutes ago, ab19882 said:

I have one big Problem with the mod. I can't start the "Gauntlet" I'm finished with the quests in Nuka Ride and now I want to kill the Overboss. But the quest do not start. I don't want to uninstall the mod, because I like the Japanese house and the synth version of Nora, so is there any opportunity to kill the Overboss without uninstall the mod? The other quest "Open Season" works without Problems. I can kill the Blacks, Mason and Nisha without any conflicts. If I'm going back to the Studio I can repeat the quests. Mr Corsican is a little bit upset but I can still ask him for new videos and get my reward. The only original Nuka World quest which will not start is "The Gauntlet" unfortunaly this quest is the only one with the opportunity to kill the overboss.

This is my load list when it's activated. But the point of this mod is to replace the vanilla Nuka World quests. Your not suppose to have NR and still do the vanilla quest as well.

Spoiler


Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
ArmorKeywords.esm=1
SpringCleaning.esm=1
VideoMaster.esm=1
Unofficial Fallout 4 Patch.esp=1
SettlementKeywords.esm=1
Homemaker.esm=1
AAF.esm=1
XDI.esm=1
TortureDevices.esm=1
SCEEJapaneseHouse01.esp=1
CWSS Redux.esp=1
Scrounger DLC Fix.esp=1
Nuka World Bottle Fix.esp=1
CBBE.esp=1
LooksMenu.esp=1
Render Tattoos.esp=1
SlaveTattoos.esp=1
AzarPonytailHairstyles.esp=1
KSHairdos.esp=1
SC_ExpandedScrapList.esp=1
Armorsmith Extended.esp=1
HUE_Standalone_01.esp=1
Armorsmith Nuka World.esp=1
Conelrad 640-1240.esp=1
TheNaughtyCanvas.esp=1
HN66Fo4_Nails.esp=1
KLPostersAdult.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
FusionCoreCrafting.esp=1
NSA All-in-One.esp=1
MojaveImports.esp=1
WastelandImports_Classic.esp=1
ModelRobotDisplay.esp=1
NukaColaDisplayStand-MojaveImports.esp=1
Perks Unleashed.esp=1
Zipsuit.esp=1
M1Garand.esp=1
M1Garand - AWKCR.esp=1
M1Garand-2xDMG.esp=1
WastelandFashionBandanasBlindfolds.esp=1
Armormsith All DLCs Patch.esp=1
ArmorsmithExtendLegendaryModifiable.esp=1
Armor_Mods_Expanded_More_Slots_v1b2.esp=1
Suicider Replacement.esp=1
DV-Armored Pilots.esp=1
DV-Deadly Vertibirds.esp=1
DV-No Levelled Vertibirds.esp=1
DV-Vertibird Explosive Minigun.esp=1
DA Harness 01.esp=1
Settlement Aid Program EASY.esp=1
D13SynthSpyDetectionElimination.esp=1
CROSS_Cybernetics.esp=1
CROSS Lockpickmod Fix.esp=1
CROSS_Jetpack.esp=1
Cross Cybernetic and Jetpack Fix.esp=1
Craftable Armor Size - Fix Material Requirements.esp=1
Craftable Armor Size.esp=1
Robot Home Defence.esp=1
le666piercings.esp=1
RichMerchantsLessCaps.esp=1
NMPMVs.esp=1
SpecialVideos.esp=1
SilverShroudRing.esp=1
a2b_mof.esp=1
FO4HHS.esp=1
Idiot Slut.esp=1
ArcadeTerminals.esp=1
GoodOldCartoons.esp=1
GoodOldCartoonsVol02.esp=1
GoodOldCartoonsVol03.esp=1
GITS_suit_by_OniNigma.esp=1
No Seeker Boulders.esp=1
FaceMaxson.esp=1
CraftableGunsAndWeapons.esp=1
SilverShroudKarna.esp=1
rfortaleza2.esp=1
rfortaleza2-mk1.esp=1
rfortaleza2-mk2.esp=1
rfortaleza2-mk3.esp=1
rfortaleza2-mk4.esp=1
rfortaleza2-mk5.esp=1
rfortaleza2-mk6.esp=1
rfortaleza2-pauldron.esp=1
rfortaleza2-wetsuit1.esp=1
rfortaleza2_AE.esp=1
AkaAutomaticLaserTripwire.esp=1
BrighterSettlementLights_LongAndSoft.esp=1
Brighter Wasteland Workshop Lights.esp=1
dcc-bp-lol.esp=1
LegendaryModification.esp=1
LegendaryModification2LM.esp=1
LegendaryModification2LMAKPatch.esp=1
LegendaryModificationMisc.esp=1
LegendaryModificationCSA.esp=1
LegendaryModificationGroknak.esp=1
LegendaryModification Enhanced.esp=1
VtawWardrobe8.esp=1
DX_DarkMistress.esp=1
DX_FetishFashion_Part1.esp=1
DX_FetishFashion_Part2.esp=1
EndorsCustomCombatArmor.esp=1
EndorsCustomCombatArmor_AE.esp=1
EndorsCustomCombatArmor_CFA.esp=1
EndorsCustomCombatArmor_CAS_CCA_Cost.esp=1
EndorsCustomCombatArmor_AzarHair.esp=1
EndorsCustomCombatArmor_ChromeSynths.esp=1
EndorsCustomCombatArmor_VaultSuitDLC_AE.esp=1
Tone_OverQueen.esp=1
AutoDoors.esp=1
AD_DLC.esp=1
SickotiksBeasts.esp=1
Vault Meat Paintings.esp=1
RealJetpack.esp=1
Safe SSEx.esp=1
Craft_Ammo_HandmadeRoundDolby1021.esp=1
CVSNWA.esp=1
VotW_PWP_Vault69.esp=1
VotWGeneralPurposePatch.esp=1
Homemaker - Unlocked Institute Objects.esp=1
AlternateSettlements.esp=1
Homemaker - Unlocked Institute Objects SKE.esp=1
Homemaker - SSEx Compatibility Patch.esp=1
FunctionalDisplays.esp=1
EroticArt.esp=1
VaultGirl.esp=1
FunctionalDisplays-Collectibles.esp=1
FunctionalDisplays-AID-Vanilla.esp=1
FunctionalDisplays-MISC-Vanilla.esp=1
FunctionalDisplays-Patch-DLC03.esp=1
FunctionalDisplays-Patch-DLC01.esp=1
DarkerNights.esp=1
TrueStormsFO4.esp=1
NoAffinityCooldown.esp=1
NoNegativeAffinity.esp=1
ScrapDeadThings.esp=1
keyNuker.esp=1
Survival25LESSEnemyDamage.esp=1
SurvivalNormalPCDamage.esp=1
SWTS.esp=1
HHFootsteps.esp=1
AdamantiumSkeletonRank3NoFallDamage.esp=1
PiP-Boy2000.esp=1
Art Gallery.esp=1
RealHandcuffs.esp=1
RealHandcuffs_AWKCR_Compatibility.esp=1
SexEd.esp=1
FP_FamilyPlanningEnhanced.esp=1
FPAttributes.esp=1
AAFExtendedStats.esp=1
AAF_Spectators.esp=1
Vioxsis_Strap-Ons.esp=1
AAF_BadEnd_Animations.esp=1
KziitdAnimationPoses.esp=1
FO4_AnimationsByLeito.esp=1
Rufgt's Animations.esp=1
Atomic Lust.esp=1
SavageCabbage_Animations.esp=1
rxl_bp70_animations.esp=1
Zaz Particle Effects.esp=1
Deathclaw_nude.esp=1
SMBehemoth Loincloth.esp=1
Behemoth No Cart.esp=1
ErectionFix_SilverPerv.esp=1
Nuka Ride.esp=1
Nuka Ride CWSS Patch.esp=1
Nuka Ride High Heels Sound Patch.esp=1
HN66Fo4_TRS.esp=1
HN66Fo4_EasyGirl_BS.esp=1
Nuka Ride Apartment Garden.esp=1

 

Posted (edited)
1 hour ago, ab19882 said:

I have one big Problem with the mod. I can't start the "Gauntlet" I'm finished with the quests in Nuka Ride and now I want to kill the Overboss. But the quest do not start. I don't want to uninstall the mod, because I like the Japanese house and the synth version of Nora, so is there any opportunity to kill the Overboss without uninstall the mod? The other quest "Open Season" works without Problems. I can kill the Blacks, Mason and Nisha without any conflicts. If I'm going back to the Studio I can repeat the quests. Mr Corsican is a little bit upset but I can still ask him for new videos and get my reward. The only original Nuka World quest which will not start is "The Gauntlet" unfortunaly this quest is the only one with the opportunity to kill the overboss.

If you start the vanilla quest the way it is supposed to start.....by taking the train to nuka world it is supposed to stop Nuka Ride and pretty much reset back to normal....you will no longer be a porn star and nuka ride will be disabled.  That, I think is the way it is supposed to work.  I have never tried it.  There is an invisible barrier that you cross as you enter the train station that is supposed to reset and disable NR.

 

Just remember....if you do this, you will have to have a save before you disable NR when version 6 comes out because you reset NR when it gets disabled.

Edited by Splithorse
Posted
1 hour ago, Splithorse said:

If you start the vanilla quest the way it is supposed to start.....by taking the train to nuka world it is supposed to stop Nuka Ride and pretty much reset back to normal....you will no longer be a porn star and nuka ride will be disabled.  That, I think is the way it is supposed to work.  I have never tried it.  There is an invisible barrier that you cross as you enter the train station that is supposed to reset and disable NR.

Actually...I accidently triggered it to start by exploring the gauntlet backwards once. ?

NR V 5.0.4i

Posted
On 8/26/2022 at 4:58 PM, Gamaramdi said:

If i talk to Maxon after sex in the apartment the mod gives me all the samples and send me to talk downstairs with the OB

image.thumb.png.8b5b65b19cbac126496671d86f1d34a0.png

Looking at this photo, makes me want to offset the pillory until the ugly concrete is completely hidden under the floor.

Posted (edited)

NR V 5.0.4i     Hey JB. any plans on remodeling the third floor of the apartment in Nuka World??  Maybe move the equipment from the bedroom up there, with the pole for dancing??

And by the way....  Keith does not get undressed when PC fem dominates him, on the radio transmitter quest.

Still have some floating off the floor, which messes with animation alignment, don't know if it is something I have going on or as a whole.

OB and PC misaligned having sex on his new car before retrieving Lucy.

If anyone can tell me how to align AAF animations, please PM me.

 

Thanks, as always.      G

Fallout4 8_28_2022 7_03_03 PM.png

Fallout4 8_28_2022 11_30_23 AM.png

Edited by caveman74
typo
Posted (edited)
12 hours ago, caveman74 said:

Hey JB. any plans on remodeling the third floor of the apartment in Nuka World??  Maybe move the equipment from the bedroom up there, with the pole for dancing??


Yeah, would be nice to have a third floor for other things. Make the bedroom less congested.

If NR6.0 is gonna be the Kiddy Kingdom, guessing 7.0 will be the Nuka Cola Bottle Plant or maybe Far Harbor?
Also, how would I add pornstar/boss/heel keywords to Icestorm's mods? As their mods only have options for material swapping or editing the footstep sounds at a armor workbench.

Edited by Nyx Morrigan
Rather edit post then make another post.
Posted

@JB. I have gotten the script lag issue after talking to George to "Golden Globes Radio" again where as soon as I complete talking to him my FPS never gets back to 60 stable and keeps triggering the physics to make my tits and ass bounce even when I'm standing still.  Hasn't happened for a long time, but I've done it 3 times now and it's happened all 3 times.

Posted

Hi all, I've been skimming through the last few pages because a post last night to the tech forum alerted me that there are some issues with playing some Savagecabbage animations while UAP is installed and being called by NR?  Our current understanding (as reflected in the guide's versioning)  is that the latest SC 1.2.8 *should* be ok to use with the latest UAP 2.6.59 but maybe something happened that we're not aware of.

 

Please report which animations this is happening with to the AAF server 's general nsfw channel so that we may look into this and in the future please make sure Ulfberto is made aware of such things.  I'd hate for people to have to start unchecking SC within the UAP FOMOD and I'm hopeful that we can at least attempt to resolve this so that people can continue to use Nuka Ride with SC + UAP (but we can't do it if we don't have more info). 

 

If there's already a list of SC animations that are no longer working within NR please link me to it and I'll be glad to pass it along.

 

Thanks!  :)

 

 

Posted
12 minutes ago, Sgt. Marge said:

Hi all, I've been skimming through the last few pages because a post last night to the tech forum alerted me that there are some issues with playing some Savagecabbage animations while UAP is installed and being called by NR?  Our current understanding (as reflected in the guide's versioning)  is that the latest SC 1.2.8 *should* be ok to use with the latest UAP 2.6.59 but maybe something happened that we're not aware of.

 

Please report which animations this is happening with to the AAF server 's general nsfw channel so that we may look into this and in the future please make sure Ulfberto is made aware of such things.  I'd hate for people to have to start unchecking SC within the UAP FOMOD and I'm hopeful that we can at least attempt to resolve this so that people can continue to use Nuka Ride with SC + UAP (but we can't do it if we don't have more info). 

 

If there's already a list of SC animations that are no longer working within NR please link me to it and I'll be glad to pass it along.

 

As I don't use UAP anyway, I'm not sure which animations it is, but the summary is that NR builds on some SC animation data which is patched out by UAP, leading to unresolved references in the XML. It's not an incompatibility between UAP and SC, but rather than NR was designed for use with vanilla SC (without UAP), and UAP  implements an opinionated subset  of SC's animations rather than supporting the entire animation pack. The investigation into it started a week ago here:

 

 

Posted
21 hours ago, Wandering_Mania said:

This is my load list when it's activated. But the point of this mod is to replace the vanilla Nuka World quests. Your not suppose to have NR and still do the vanilla quest as well.

  Reveal hidden contents


Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
ArmorKeywords.esm=1
SpringCleaning.esm=1
VideoMaster.esm=1
Unofficial Fallout 4 Patch.esp=1
SettlementKeywords.esm=1
Homemaker.esm=1
AAF.esm=1
XDI.esm=1
TortureDevices.esm=1
SCEEJapaneseHouse01.esp=1
CWSS Redux.esp=1
Scrounger DLC Fix.esp=1
Nuka World Bottle Fix.esp=1
CBBE.esp=1
LooksMenu.esp=1
Render Tattoos.esp=1
SlaveTattoos.esp=1
AzarPonytailHairstyles.esp=1
KSHairdos.esp=1
SC_ExpandedScrapList.esp=1
Armorsmith Extended.esp=1
HUE_Standalone_01.esp=1
Armorsmith Nuka World.esp=1
Conelrad 640-1240.esp=1
TheNaughtyCanvas.esp=1
HN66Fo4_Nails.esp=1
KLPostersAdult.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
FusionCoreCrafting.esp=1
NSA All-in-One.esp=1
MojaveImports.esp=1
WastelandImports_Classic.esp=1
ModelRobotDisplay.esp=1
NukaColaDisplayStand-MojaveImports.esp=1
Perks Unleashed.esp=1
Zipsuit.esp=1
M1Garand.esp=1
M1Garand - AWKCR.esp=1
M1Garand-2xDMG.esp=1
WastelandFashionBandanasBlindfolds.esp=1
Armormsith All DLCs Patch.esp=1
ArmorsmithExtendLegendaryModifiable.esp=1
Armor_Mods_Expanded_More_Slots_v1b2.esp=1
Suicider Replacement.esp=1
DV-Armored Pilots.esp=1
DV-Deadly Vertibirds.esp=1
DV-No Levelled Vertibirds.esp=1
DV-Vertibird Explosive Minigun.esp=1
DA Harness 01.esp=1
Settlement Aid Program EASY.esp=1
D13SynthSpyDetectionElimination.esp=1
CROSS_Cybernetics.esp=1
CROSS Lockpickmod Fix.esp=1
CROSS_Jetpack.esp=1
Cross Cybernetic and Jetpack Fix.esp=1
Craftable Armor Size - Fix Material Requirements.esp=1
Craftable Armor Size.esp=1
Robot Home Defence.esp=1
le666piercings.esp=1
RichMerchantsLessCaps.esp=1
NMPMVs.esp=1
SpecialVideos.esp=1
SilverShroudRing.esp=1
a2b_mof.esp=1
FO4HHS.esp=1
Idiot Slut.esp=1
ArcadeTerminals.esp=1
GoodOldCartoons.esp=1
GoodOldCartoonsVol02.esp=1
GoodOldCartoonsVol03.esp=1
GITS_suit_by_OniNigma.esp=1
No Seeker Boulders.esp=1
FaceMaxson.esp=1
CraftableGunsAndWeapons.esp=1
SilverShroudKarna.esp=1
rfortaleza2.esp=1
rfortaleza2-mk1.esp=1
rfortaleza2-mk2.esp=1
rfortaleza2-mk3.esp=1
rfortaleza2-mk4.esp=1
rfortaleza2-mk5.esp=1
rfortaleza2-mk6.esp=1
rfortaleza2-pauldron.esp=1
rfortaleza2-wetsuit1.esp=1
rfortaleza2_AE.esp=1
AkaAutomaticLaserTripwire.esp=1
BrighterSettlementLights_LongAndSoft.esp=1
Brighter Wasteland Workshop Lights.esp=1
dcc-bp-lol.esp=1
LegendaryModification.esp=1
LegendaryModification2LM.esp=1
LegendaryModification2LMAKPatch.esp=1
LegendaryModificationMisc.esp=1
LegendaryModificationCSA.esp=1
LegendaryModificationGroknak.esp=1
LegendaryModification Enhanced.esp=1
VtawWardrobe8.esp=1
DX_DarkMistress.esp=1
DX_FetishFashion_Part1.esp=1
DX_FetishFashion_Part2.esp=1
EndorsCustomCombatArmor.esp=1
EndorsCustomCombatArmor_AE.esp=1
EndorsCustomCombatArmor_CFA.esp=1
EndorsCustomCombatArmor_CAS_CCA_Cost.esp=1
EndorsCustomCombatArmor_AzarHair.esp=1
EndorsCustomCombatArmor_ChromeSynths.esp=1
EndorsCustomCombatArmor_VaultSuitDLC_AE.esp=1
Tone_OverQueen.esp=1
AutoDoors.esp=1
AD_DLC.esp=1
SickotiksBeasts.esp=1
Vault Meat Paintings.esp=1
RealJetpack.esp=1
Safe SSEx.esp=1
Craft_Ammo_HandmadeRoundDolby1021.esp=1
CVSNWA.esp=1
VotW_PWP_Vault69.esp=1
VotWGeneralPurposePatch.esp=1
Homemaker - Unlocked Institute Objects.esp=1
AlternateSettlements.esp=1
Homemaker - Unlocked Institute Objects SKE.esp=1
Homemaker - SSEx Compatibility Patch.esp=1
FunctionalDisplays.esp=1
EroticArt.esp=1
VaultGirl.esp=1
FunctionalDisplays-Collectibles.esp=1
FunctionalDisplays-AID-Vanilla.esp=1
FunctionalDisplays-MISC-Vanilla.esp=1
FunctionalDisplays-Patch-DLC03.esp=1
FunctionalDisplays-Patch-DLC01.esp=1
DarkerNights.esp=1
TrueStormsFO4.esp=1
NoAffinityCooldown.esp=1
NoNegativeAffinity.esp=1
ScrapDeadThings.esp=1
keyNuker.esp=1
Survival25LESSEnemyDamage.esp=1
SurvivalNormalPCDamage.esp=1
SWTS.esp=1
HHFootsteps.esp=1
AdamantiumSkeletonRank3NoFallDamage.esp=1
PiP-Boy2000.esp=1
Art Gallery.esp=1
RealHandcuffs.esp=1
RealHandcuffs_AWKCR_Compatibility.esp=1
SexEd.esp=1
FP_FamilyPlanningEnhanced.esp=1
FPAttributes.esp=1
AAFExtendedStats.esp=1
AAF_Spectators.esp=1
Vioxsis_Strap-Ons.esp=1
AAF_BadEnd_Animations.esp=1
KziitdAnimationPoses.esp=1
FO4_AnimationsByLeito.esp=1
Rufgt's Animations.esp=1
Atomic Lust.esp=1
SavageCabbage_Animations.esp=1
rxl_bp70_animations.esp=1
Zaz Particle Effects.esp=1
Deathclaw_nude.esp=1
SMBehemoth Loincloth.esp=1
Behemoth No Cart.esp=1
ErectionFix_SilverPerv.esp=1
Nuka Ride.esp=1
Nuka Ride CWSS Patch.esp=1
Nuka Ride High Heels Sound Patch.esp=1
HN66Fo4_TRS.esp=1
HN66Fo4_EasyGirl_BS.esp=1
Nuka Ride Apartment Garden.esp=1

 

Yes, you're right with your answer. I tried it yesterday with a save game and a disabled Nuka Ride mod. I killed the Overboss and turned back with the enabled mod to the last point in the game. Everthing was lost so I loaded the save game and everything was back then. But yes, its true you can only play one version of Nuka World/Ride. I hope the mod autor will make a quest in the next update with the possibility to kill the Overboss in the end of the game. 

Posted
21 hours ago, Splithorse said:

If you start the vanilla quest the way it is supposed to start.....by taking the train to nuka world it is supposed to stop Nuka Ride and pretty much reset back to normal....you will no longer be a porn star and nuka ride will be disabled.  That, I think is the way it is supposed to work.  I have never tried it.  There is an invisible barrier that you cross as you enter the train station that is supposed to reset and disable NR.

 

Just remember....if you do this, you will have to have a save before you disable NR when version 6 comes out because you reset NR when it gets disabled.

Thank you for your advise, I'm waiting and hoping for an udate with the possibility to kill the Overboss in the end of the game. It seems the last quest is under construction so I hope he adds some alternate endings to it. One ending with him as he is still alive and another with the chance to kill him.

Posted
22 minutes ago, ab19882 said:

Thank you for your advise, I'm waiting and hoping for an udate with the possibility to kill the Overboss in the end of the game. It seems the last quest is under construction so I hope he adds some alternate endings to it. One ending with him as he is still alive and another with the chance to kill him.

Personal opinion... I believe this mod is far from being finished soon, I have read that the Author/Authors want to tackle the whole park system, that being each sub park, Safari Adventure (done), Dry Rock Gulch (done), World of Refreshment, Kidde Kingdom, Galactic Zone.

I think this will be a process of releases till finished, so I would not look forward to killing the OB in the next release, or releases.

Just my two cents.

NR V 5.0.4i                                   G

Posted
1 hour ago, vaultbait said:

NR was designed for use with vanilla SC (without UAP)

 

In most cases (like the one detected by the user) I just send AAF the tags. In the case that was reported, my script sends only one tag: "PenisToMouth", and added to the fact that there are 3 actors involved, AAF usually calls the SC animation that happen in a couch. 

 

NR has a lot of scenes scattered throughout all the quests, both mandatory and optionals (290 in total?) so I really depend on users to see specific errors. 

 

 

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