Jump to content

AAF Nuka Ride: A Porn Studio Mod


Recommended Posts

Posted
1 hour ago, DarksideTinkerbell said:

Hmm I had an epiphany!! I am sure people have heard the term "Pain Slut" I for one was quite proud when called one, in my deep rather bright past. I know there is a mod in Skyrim that does it, but is there one for Fallout? Where a character gets aroused from experiencing Pain to the point where they may find themselves orgasming in the middle of a fight? Though for me rather than simply drop and cum, I think a person like that over time would become quite well practiced at fighting or what ever but with rather severe penalties, afteral movement would be slowed, the chance of dropping stuff quite high, the inability to completely focus would impact the ability to aim, not impossible but like wow that happened possible, not to mention strength would be lowered for melee damage, maybe VATS is impossible so snap shots on a wavey camera results in a good shot being timing and practice or simply spamming the trigger.

I did ask is there a Mod for Fallout that represents a Pain Slut? There are plenty that represent sadists in many ways, but somebody who would happily jump infront of a whip or bullet, simply cause they are horny and want to get off?

Sex attributes will do some of those things but it's mostly based on psychological damage and upsets your fight and flight responses when my npc came out of CS she could barely hold a rifle without freaking out ,she was hard to fix

Posted (edited)
10 minutes ago, xbabyzgirlx said:

if anyone knows how to read crash logs I would be forever grateful if its explained because i read it and get confused instantly. 

crash-2026-08-23-04-12-29.log 47.55 kB · 1 download

I use Ai to check these out here's it's response:

Spoiler
Spoiler
Based on your Buffout 4 crash log, the game is suffering from a repeatable NPC/Nuka-World Location conflict crash.
The error code 0x7FF6651B4C97 Fallout4.exe+05B4C97 typically occurs when the engine attempts to process or load an NPC (Non-Player Character) into a cell, but the target NPC record is corrupted, null, or has its level-leveled templates broken by conflicting world space or NPC mods. [1]

🔍 Breakdown of the Culprits

Your registers and stack traces explicitly point to a massive conflict happening in Nuka-World:
 
  •  
  • The Conflict Zone: The stack highlights TESObjectCELL from Nuka Ride.esp and TESWorldSpace modified by Nuka Ride CWSS WORLD Patch.esp. This means the crash happens right as you or an NPC are loading into a customized or altered location in Nuka-World.
  • The Problematic NPCs: The register tracking shows TESNPC records with a base object from DLCNukaWorld.esm (Form ID: 0601E850) colliding directly with empty/corrupted TESNPC entries from an override (Form ID: FF000C61, which usually represents a temporary runtime or dynamically injected NPC template).
  • The Specific Creature: The stack explicitly names the Bloodworm creature (Form ID: 060201EF) and a leveled character list TESLevCharacter (Form ID: 060138BB).
  •  

🛠️ How to Fix This

1. Fix Your Nuka Ride Load Order

The mod Nuka Ride.esp and its visual/world patches are conflicting heavily with your NPC records. You need to adjust your load order manually using your mod manager (Vortex or MO2):
 
  •  
  • Make sure DLCNukaWorld.esm is untouched near the top.
  • Move aBitPrettierNWRaiders.esp and its fixes higher up.
  • Place Nuka Ride.esp lower in your load order.
  • Ensure the patches are loaded in this exact sequence:
     
    1. Nuka Ride.esp
    2. Nuka Ride World Patch.esp
    3. Nuka Ride CWSS WORLD Patch.esp
    4. Nuka Ride - aBitPrettierNWRaiders Patch.esp
  •  

2. Check for Bad Character Templates

The aBitPrettierNWRaiders.esp or Mutated Lust.esp mods alter the appearance or leveled lists of Nuka-World raiders and creatures (like Bloodworms). If adjusting the load order fails, temporarily disable aBitPrettierNWRaiders.esp and its associated patch to see if the game stops crashing.

3. Regenerate the Cell/Clear Cache

Because this crash involves dynamically spawned NPCs (Form ID: 0xFF...), the error might be baked into your current cell's save state. [2]
 
  •  
  • Travel to an entirely separate world space (like Far Harbor or Diamond City).
  • Sleep/Wait inside an indoor building for 30 in-game days. This forces a complete cell reset across the entire game, wiping out stuck or corrupted NPC templates from Nuka-World. [3]
  •  
If you try these layout fixes and still experience crashes, let me know exactly where your character is standing in-game when the crash happens!
 
 

 

So it looks like a load order problem make sure Nukaride is at the bottom of your order with it's patches underneath it

Edited by Hoobu
Posted (edited)
9 hours ago, xbabyzgirlx said:

ever since they updated fallout and how ba2 is structured any mod old or new i try to install my game crashes whether on load or new game i could be at the limit but idek what the limit is

 

Since your on old-gen and your using NG+ archives, you need this F4SE plugin (which you already have, so you shouldn't see BA2 problems):

https://www.nexusmods.com/fallout4/mods/81859

 

The only other thing that would cause BA2 crashes is the limits, which I doubt you are anywhere close based on your mod list.  The limit is 256 Main & 255 Texture (for game versions < 1.11.240.0), this was increased with 1.11.240.0 to 1024 Main & 1023 Texture, and Addictol (but it's a complete replacement for Buffout4 and other engine fix mods) can further increase it to 65536 Main & 65535 Texture.

 

Also, your load order is incorrect as @Hoobu mentioned, Nuka Ride.esp should be near the bottom (around 42 or so, with the NR patches following it).

Edited by dav42
Posted (edited)
5 hours ago, xbabyzgirlx said:

if anyone knows how to read crash logs I would be forever grateful if its explained because i read it and get confused instantly. 

 

You are missing a few hard requirements, not sure if it is causing your crash.  Your crash seems to be during loading a save game.

 

These are required:

 

If you want the best experience with the mod then I would install all of the requirements & soft requirements.  I also use these from the recommends + The Wilderness recommends (see page 1):

  • Random Main Menu - In the optional folder of MEGA I uploaded about 12 main menus for Nuka Ride, which can be displayed randomly if you have this mod installed.
  • Facial Expressions Fix 💖- Not to miss the facial gestures of the characters during dialogues.
  • A weather mod like ClearWeatherOnly. For some reason Dunmore Farm gets a lot of radioactive storms and it's not fun. 
  • HN66 Eyelashes - If you are going to use the facegen file.
  • XDI - It's not mandatory, but I enjoy knowing what specifically my character is going to respond to.
  • Empty Vendor List Engine Bug Fix - To fix a rare game bug that causes merchants (like Cora) to have nothing to sell.
  • Head Part Extended (Old Gen) HeadPart Enhanced (Next Gen, requires Addictol 1.3 or later)  - Sometimes the mod changes the hair of some NPCs and this mod is handy to make the scripts effective. 
  • St. Louis (Fusion Girl Version Here) If you don't have it installed, the mod will reuse another outfit.
  • Distinctive Teeth to make the braces more noticeable.

 

 

I personally would eliminate Violate, SEU, Spectators, Autonomy, and similar mods.  But usually Sexual Harassment or approach mods cause issues with breaking dialogues, but I don't see those so those others may be OK (I don't use them with this mod, so couldn't confirm).

 

Edited by dav42
Posted (edited)

can anyone help me how to progress "The overboss in the hallway"? I press E multiple times but can't talk to him

Screenshot 2026-08-23 230555 (1).png

Edited by lordtsd
Posted
10 hours ago, Hoobu said:

Also Izzy's world patch is no longer compatible with NR until it's updated so remove that

 

5 hours ago, dav42 said:

 

You are missing a few hard requirements, not sure if it is causing your crash.  Your crash seems to be during loading a save game.

 

These are required:

 

If you want the best experience with the mod then I would install all of the requirements & soft requirements.  I also use these from the recommends + The Wilderness recommends (see page 1):

  • Random Main Menu - In the optional folder of MEGA I uploaded about 12 main menus for Nuka Ride, which can be displayed randomly if you have this mod installed.
  • Facial Expressions Fix 💖- Not to miss the facial gestures of the characters during dialogues.
  • A weather mod like ClearWeatherOnly. For some reason Dunmore Farm gets a lot of radioactive storms and it's not fun. 
  • HN66 Eyelashes - If you are going to use the facegen file.
  • XDI - It's not mandatory, but I enjoy knowing what specifically my character is going to respond to.
  • Empty Vendor List Engine Bug Fix - To fix a rare game bug that causes merchants (like Cora) to have nothing to sell.
  • Head Part Extended (Old Gen) HeadPart Enhanced (Next Gen, requires Addictol 1.3 or later)  - Sometimes the mod changes the hair of some NPCs and this mod is handy to make the scripts effective. 
  • St. Louis (Fusion Girl Version Here) If you don't have it installed, the mod will reuse another outfit.
  • Distinctive Teeth to make the braces more noticeable.

 

 

I personally would eliminate Violate, SEU, Spectators, Autonomy, and similar mods.  But usually Sexual Harassment or approach mods cause issues with breaking dialogues, but I don't see those so those others may be OK (I don't use them with this mod, so couldn't confirm).

 

you both are amazing people thank you for all the help i finally got it to work i think what kept crashing on load and/or new game was for sure the World Patch

Posted
4 hours ago, lordtsd said:

can anyone help me how to progress "The overboss in the hallway"? I press E multiple times but can't talk to him

Screenshot 2026-08-23 230555 (1).png

The two most common problems is load order ,NR needs to be right down the bottom and it's patches below that and mod conflicts where one of your mods is conflicting with NR so check your load order first and remove any mods not needed to play NR,best practice is to use a separate profile in your mod manager with just the mods that NR needs that way you can keep all your other mods for your other play throughs

Posted
4 hours ago, SSJGokuBlackVA said:

what mods that need updated still for the current version for fallout are what again???

the lates version of Fallout is stiil waiting on MCM and looksmenu among many others but those 2 maake it really dfficult to get most mods working in the latest update, you will need to backport if you have 240.

Posted

Hello mr JB sir.

First of all. Loving the new content added in NR7, love to see how you get better and better with each quest and update, with more details, more humour and more complicated scenes and situations. At this point this could be a separate game it changes the base that much.


The matswaps are a welcome adition, that little bit of personalisation feels great hope you can do a sort of revision and touch on previous outfits. Havent finished my latest norita run yet but i have come across a few hurdles that I dont know if there is a fix for all of them. 

 

For clarification i made the mistake of letting my game update and now im at v1.11.221, but I used the read only appmanifest method, better late than never i guess.

My issues can be specific to this game version but best to report them anyway.

I have issues around nuka town with the cola cars area being totally busted with missing geometry issues and making certain moments difficult like the time you have to sit with Larsen during the first maid quest. Could be related to something that the later versions of the game does to that area, conflicts with the edits the mod makes (im running the nuka ride world patch)

 

During the VIP quest I had a misfire when you have to pickup and put on the collar and when you have to get the beads, thanksfully someone else here encountered that issue and had the setstage commands handy. Managed to do all the challenges Mr S had in store. Only thing i can tell is that this issue happens in v1.11.221.

 

Another issue i have is when using the "clean your face" option on the compact mirror, the char gets stuck in a pose with some of the pipboy UI around (I'm using pip pad if that helps)

This is easily fixed by doing the good old "player.moveto player" to get out of that, the face gets cleaned and the usual humming and touch of the chin pose plays.

 

Another rather annoying issue was the pathing issues during the scene at the classroom when the teacher walks into the room, being stuck in place with all the students standing near the door.I suppose they are to be seated at the desks? (this one took several reloads of that checkpoint to work) Almost thought i was softlocked.

 

Now rn im at the cat food commercial shoot but i'm softlocked as my co star is nowhere to be seen in the fake house, idk if there should be a quest marker to tell where she is but the area is empty. Maybe I'm missing something. Could use a hand with this part thanks.

 

Happy start of the week.

Posted
32 minutes ago, Charlie501 said:

(im running the nuka ride world patch)

Should remove that it hasn't been updater for NR7 and most people's its crashing on save load so you are lucky and it kept going,that might be why cola cars is like that the rest could be a symptom too

Posted
35 minutes ago, Charlie501 said:

 

Now rn im at the cat food commercial shoot but i'm softlocked as my co star is nowhere to be seen in the fake house, idk if there should be a quest marker to tell where she is but the area is empty. Maybe I'm missing something. Could use a hand with this part thanks.

 

 

Cherry is sitting amongst the Motor Bike set. You they say she is in the fake house but she is not (or wasn't for me) she was in the Street/Motorbike scene though.

Posted
15 hours ago, dav42 said:

But usually Sexual Harassment or approach mods cause issues with breaking dialogues, but I don't see those so those others may be OK (I don't use them with this mod, so couldn't confirm).

I use SH in tandem with NR. The thing is you really have to turn off most of the options with SH*, and highly limit when it's actually allowed to scan for approaches.

Eg:

If you are in the middle of an NR quest, make sure SH approaches are turned off.

When you are just running around, with some 'free time', then you can turn it on.

 

*No shock collars, no DD approaches, and if you do have DD approaches, make sure they are removed after ever scene by the one who put them on you. Stuff like that.

Posted (edited)
1 hour ago, Charlie501 said:

Hello mr JB sir.

First of all. Loving the new content added in NR7, love to see how you get better and better with each quest and update, with more details, more humour and more complicated scenes and situations. At this point this could be a separate game it changes the base that much.


The matswaps are a welcome adition, that little bit of personalisation feels great hope you can do a sort of revision and touch on previous outfits. Havent finished my latest norita run yet but i have come across a few hurdles that I dont know if there is a fix for all of them. 

 

For clarification i made the mistake of letting my game update and now im at v1.11.221, but I used the read only appmanifest method, better late than never i guess.

My issues can be specific to this game version but best to report them anyway.

I have issues around nuka town with the cola cars area being totally busted with missing geometry issues and making certain moments difficult like the time you have to sit with Larsen during the first maid quest. Could be related to something that the later versions of the game does to that area, conflicts with the edits the mod makes (im running the nuka ride world patch)

 

During the VIP quest I had a misfire when you have to pickup and put on the collar and when you have to get the beads, thanksfully someone else here encountered that issue and had the setstage commands handy. Managed to do all the challenges Mr S had in store. Only thing i can tell is that this issue happens in v1.11.221.

 

Another issue i have is when using the "clean your face" option on the compact mirror, the char gets stuck in a pose with some of the pipboy UI around (I'm using pip pad if that helps)

This is easily fixed by doing the good old "player.moveto player" to get out of that, the face gets cleaned and the usual humming and touch of the chin pose plays.

 

Another rather annoying issue was the pathing issues during the scene at the classroom when the teacher walks into the room, being stuck in place with all the students standing near the door.I suppose they are to be seated at the desks? (this one took several reloads of that checkpoint to work) Almost thought i was softlocked.

 

Now rn im at the cat food commercial shoot but i'm softlocked as my co star is nowhere to be seen in the fake house, idk if there should be a quest marker to tell where she is but the area is empty. Maybe I'm missing something. Could use a hand with this part thanks.

 

Happy start of the week.

 

Thanks! I don't know how you got there with the Nuka Ride World Patch. There are a lot of issues in the big studio and the fourth floor of the Golden Globes, among other places (fizztop, the meeting with cassius, etc). We'll have to wait for Izzy to update it.

 

Cherry is towards the motorcycles in the studio (but with the Nuka Ride World Patch, she probably won't make it or she'll fall into a void).

 

I have a fix for the analbeads next update! I think I have a way to fix the gold collar thing. I can't reproduce it, but I've got an idea to work around it. I'll have to give up the little scene where we put it on, though. 

 

Hmm, I use Tactical Table but haven't had any problems. Check if you accidentally didn't install any animation sets for PidPad. I can't think of much else to explain that behavior.

 

Classes were a real ordeal to program. There are so many students that I constantly send the command "evaluate your package" to everyone, every time someone finishes saying something. So, the classroom scene and around the school (with so many people) can only be improved with a decent processor and mods that help with memory management.

Edited by JB.
Posted
1 hour ago, DarksideTinkerbell said:

 

Cherry is sitting amongst the Motor Bike set. You they say she is in the fake house but she is not (or wasn't for me) she was in the Street/Motorbike scene though.

 

I always forget that! In the initial version, she is in the fake house. But then, with reports that she wasn't there, I moved her to the motorcycles. Later, I realized the reports were from players using the Nuka Ride World Patch, so I kind of moved her for nothing. I'll move her to the fake house in the next update.

Posted
1 hour ago, Wandering_Mania said:

I use SH in tandem with NR. The thing is you really have to turn off most of the options with SH*, and highly limit when it's actually allowed to scan for approaches.

I think you just gave JB a heart attack...are you ok JB ? 🤢🤣🤣

Posted
2 hours ago, Wandering_Mania said:

I use SH in tandem with NR. The thing is you really have to turn off most of the options with SH*, and highly limit when it's actually allowed to scan for approaches.

Eg:

If you are in the middle of an NR quest, make sure SH approaches are turned off.

When you are just running around, with some 'free time', then you can turn it on.

 

 

See I had to remove mine, I have a hard enough time remembering to turn MNSA off so I don't accidently kill main NPC's. Lucky I save a lot

Posted

looks like im back with a different issue... i finished the colter and cassius quest, now im suppose to check up on Isabella but dialogue isn't working she talks about the fireworks then i try activating dialogue again and she talks about just being the front woman for Kali and since it's a miscellaneous quest i can't seem to find a way to progress it via the console unlike the issue i had with Pizza Delivery. (yes my game has a lot of issues i'm stubborn not too much on me and my decisions...)

Posted
42 minutes ago, xbabyzgirlx said:

looks like im back with a different issue... i finished the colter and cassius quest, now im suppose to check up on Isabella but dialogue isn't working she talks about the fireworks then i try activating dialogue again and she talks about just being the front woman for Kali and since it's a miscellaneous quest i can't seem to find a way to progress it via the console unlike the issue i had with Pizza Delivery. (yes my game has a lot of issues i'm stubborn not too much on me and my decisions...)

Well if your load order is good it would have to be one of your mods ,maybe a dialogue mod or anything really and you may be stuck having to set stage through things unless your willing to do another profile and play on a dedicated save without you other mods ,that's up to you it's actually interesting reading about the odd types of play through ,i'm very vanilla and have a dedicated profile with just the mods needed and it plays fine other than the odd fallout 4 being a prick and some JB installed bugs he does just for fun (joke)

Posted (edited)
5 minutes ago, Hoobu said:

Well if your load order is good it would have to be one of your mods ,maybe a dialogue mod or anything really and you may be stuck having to set stage through things unless your willing to do another profile and play on a dedicated save without you other mods ,that's up to you it's actually interesting reading about the odd types of play through ,i'm very vanilla and have a dedicated profile with just the mods needed and it plays fine other than the odd fallout 4 being a prick and some JB installed bugs he does just for fun (joke)

Since fixing it I didnt have much issue except for Pizza Delivery but since that's a full fleshed out quest i was able to just progress it via console but for this i have no idea she just keeps saying the same things i've tried disabling and enabling i've tried the help "keyword" 4 found nothing maybe it is one of my mods but i ran the incompatibles in the mcm and only one was CWSS which i have the patch for i am soft locked and its driving me nuts (should mention its right after a roar among the howls)

Edited by xbabyzgirlx
Posted
4 minutes ago, xbabyzgirlx said:

Since fixing it I didnt have much issue except for Pizza Delivery but since that's a full fleshed out quest i was able to just progress it via console but for this i have no idea she just keeps saying the same things i've tried disabling and enabling i've tried the help "keyword" 4 found nothing maybe it is one of my mods but i ran the incompatibles in the mcm and only one was CWSS which i have the patch for i am soft locked and its driving me nuts (should mention its right after a roar among the howls)

That's one for JB he may have a little console command that unsticks it ,you could try a previous save and see if it's random and kicks the dialogue off but then it may do it to another dialogue tree later

Posted (edited)
29 minutes ago, Hoobu said:

That's one for JB he may have a little console command that unsticks it ,you could try a previous save and see if it's random and kicks the dialogue off but then it may do it to another dialogue tree later

i've tried reloading a previous save still no success i could try closing the game out entirely but even then i have no idea 

i did the command completeallobjectives on nukaride events manager and thats the quest that is to check on isabella but i have no idea how to progress since it's stage 170 which is the end of that quest?

Edited by xbabyzgirlx

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...